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How about Longwu? Is it fun?

Screen: 8.4 points. The game is still very good in terms of graphics. Although it is only a 2.5D game, if the characters and UI interface of the game are hidden, the entire picture will be more like a successful watercolor painting, with a prominent sense of layering and a three-dimensional effect. It can be distinguished, and it can be said to be a top-quality 2.5D production.

Sound effects: 7.4 points. The game is really a bit stingy in terms of sound effects. The graphics are so gorgeous, but why is the music so boring? It basically follows the same rhythm from the beginning to the end, without any major changes, which makes everyone feel tired.

Layout: 8.0 points. The overall layout is clear and bright, and the prop bar, task bar, etc. occupy a small proportion, allowing you to better feel the splendor of the picture.

Task: 7.4 points. I really didn’t expect the game’s mission creation. After receiving a mission, it will automatically lead you to the place where you want to complete the mission. Some missions that require killing monsters will lead you to a place with monsters. place, after you complete the kill, the system will automatically take you to the place where you handed in the task, which is really unacceptable.

Combat: 8.4 points. The game is also a highlight in terms of combat, with a powerful sense of blow and gorgeous skills. The gorgeous skill special effects during combat, combined with the game's characteristic action destruction and explosion system, can also bring you extraordinary visual effects.