A collection of commonly used DOTA commands and command mode changes since 48
These commands are usually entered by the host within the first 15 seconds of the game. These game modes will affect the player's gameplay. .
-as - Short for "All Strength"; forces all players to only choose strength heroes.
-aa - Short for "All Agility"; forces all players to choose only agile heroes.
-ai - short for "All Intelligence"; forces all players to only choose intelligence heroes.
-ap - Short for "All Pick"; players can choose heroes from all taverns on both sides of the enemy.
-ar - Short for "All Random"; all players start the game with a hero randomly selected from all taverns. The cost to reselect in this mode has increased from 200 to 400.
-ctf - short for "Capture the Flag"; in this mode, players no longer need to destroy ancient ruins, but have to go to the opponent's base to capture the flag and take it back to their own base. Each flag brought back to your own base counts as 1 point. Any hero with a flag is visible to all opposing heroes and the hero's mana is always set to 0; the first team to score 5 points wins (this mode is currently unavailable).
-dm - Short for "Death Match"; if a player's hero dies, that hero will be removed from the game and the player will choose a new hero from the remaining heroes to continue the game. When a team's heroes die 36 times, the team loses the game. When a hero dies, you lose the money you lost in normal game mode and one hero level. (In the new version - you will no longer lose a level) Losing levels is not a bug: in previous versions the hero lost all levels and items when he died. This is an improvement because the dev team doesn't want to change the dm model too much. Starting from version 6.20, the deathmatch mode has been reactivated.
-wtf -what the fuck means wtf mode mainly has no CD for skills and unlimited magic. Now can only be used with -allrandom mode.
-id - Short for "Item Drop"; in this mode, random item drops replace the loss of money as the penalty for hero death. Note: The game will randomly select an item slot to drop, so buying a lot of cheap items is not a good idea. Rumor has it that item drops are not completely random, with a 75% chance of dropping the best item and a 25% chance of dropping from other inventory slots.
-lm - Short for "League Mode"; this is a new mode introduced in version 6.20 that can only be used in 5 v 5 games. In "league mode", each player takes turns to choose a hero. Player A of the Guards Corps chooses a hero, then player B and player C of the Undead Scourge choose a hero, and then player D and player E of the Guards Corps choose a hero, and so on. Repeat until all players have selected a hero. If a player does not choose a hero, he will get a random hero and lose all his initial gold. Translator's Note: In the current version, players have 20 seconds to choose a hero.
-mm - Short for "Mirror Mode"; players can select heroes as usual, but after a given initial time, the team's hero composition will be randomly selected and related to the hero selection of both parties. Players will be given the same hero. Eventually both sides will get the exact same hero composition, just like the name of the mode (5v5 game = 5 pairs of the same hero chosen from 10 possible heroes). (This mode is currently unavailable)
-mr - Short for "Mode Random"; randomly picks a game mode from ar/ap/tr/regular.
-sh - Short for "Same Hero"; all players' heroes will be the hero selected by the first player.
Incompatible with mirror mode, reverse mode, and deathmatch.
-re - The abbreviation of "Reverse"; your own hero is chosen by the other player, and vice versa. (This mode is currently unavailable)
-sc - Short for "Super Creeps"; random super monsters spawn in each wave of creeps. This mode is completely random. Siege puppets, terrifying monster fish, and ancient hydra will randomly join both camps to increase the sense of achievement in the game. This is not completely fair due to the random selection and variable generation of super soldiers (for example, the Guards may not get super soldiers until later in the game, while the Scourge may get super soldiers earlier and more frequently). strong soldier). Newer versions (e.g. 6.27b) try to solve this problem with super-strong soldiers spawned at the same time. Additionally, killing super soldiers gives you about the same amount of money as destroying a tower, encouraging players to follow them. Even if both sides' super soldiers are generated at the same time, one side may still be at a disadvantage, such as getting a weaker super soldier while the other side gets a stronger super soldier. In this case, it is very likely that one side will get an ancient Hydra (the strongest super soldier) early in the game and destroy several towers of the other side, which will very likely lead to a quick end to the game, because at that time In terms of level, there is nothing the opponent can do against this super strong soldier. (The super soldiers of the two camps are now equal)
-sm - Short for "Short Mode"; the health of buildings and towers is reduced, allowing for more experience and money accumulation. This mode is the most commonly used game mode in public game rooms and is usually used together with -ap. Some more experienced players feel that this mode changes the balance of the game by making it easier for late-game heroes to become stronger (such as Phantom Assassin and Zerg), who can more easily reach their peak in a short period of time and The advantage time of mid-term heroes (mainly intelligence-based heroes) has been greatly shortened.
-np - Short for "no powerups", the runes no longer randomly generate in the middle of the river.
-tr - short for "Team Random"; the player gets a random hero (Guards, or Undead Scourge), and he can use the -repick command to spend 500 gold in the first minute of the game. to reselect a hero.
Player commands
Commands during hero selection:
-random - Select a random hero on your side. You can enter the -repick command to spend 200 gold to randomly reselect a hero (note: the cost of reselecting a hero is different in -allrandom mode and when you enter -random yourself). You can only reselect at the beginning of the game; after a certain time, -random becomes invalid.
-repick - Spend 100 yuan to reselect a hero. It will be invalid after a period of time. However, choosing a hero still costs 250 yuan, which is equivalent to spending an extra 350 yuan. This amount of money is very large when funds are scarce in the early stage, so try not to use this command. In addition, after using this command, you can no longer use the -random command.
Information commands used to display information on the screen:
-beamcounter - Used to display the number of beams cast by Moon Knight. (As of version 6.18, this command has been removed and, according to Ice Frog, will never be added again)
-creepstats (-cs) - Short for "Creep Stats"; players can track them Number of enemy/friendly creeps killed
-csboardon - Always displays the number of creeps killed by the player.
-csboardoff" - Stops displaying the number of minions a player has killed.
-matchup (-ma) - Displays the opposing player's name, color, hero they are controlling, and the hero level.
-movespeed (-ms) - Displays the current movement speed (for debugging and obtaining information).
Including the bonus effects of items and skills on speed.
Instructions during the game, usually used to solve some minor problems of heroes:
-disablehelp - prohibits the loyalty test of one's own Paladin from being imposed on the hero controlled by the player.
-enablehelp - Disables the loyalty test of your own Paladin from being added to the hero controlled by the player.
-recreate - For some heroes who have transformation skills that are not available in the world map editor, such as dragon knights, werewolves, ghouls and soul guards, it is possible to lose control of the heroes. question. This can be solved by bringing the hero back to the Fountain of Life and entering this command.
-refresh - Acts on Phantom Assassin (PA), this command is used to refresh part of her invisibility skill "Blur" (solve the problem that the invisibility state will be released after her death). As of the release of version 6.10, Frost Star no longer disables PA's invisibility. It is worth noting that even if the -refresh command is not entered, "blur" will still give PA a passive dodge effect, she just is not "invisible". Technically speaking, players who are tortured by constantly inputting -refresh commands are easier to detect and more painful than PA. After version 6.20, this command is abolished because PA will automatically refresh her own status.
-unstuck - Teleports your hero to the Fountain of Life after 60 seconds; can be used when your hero is stuck in a position where he cannot move (such as being trapped in the woods) this instruction. The hero cannot move during the teleportation process, and the delay time in which the command takes effect prevents players from abusing this command.
Mode commands added in 6.51 and related changes:
New mode - singledraft or -sd
Adjusted the initial gold in most modes such as ap/rd/ sd is the same as xl, random is the same as ar.
The system will automatically send money after the first wave of soldiers comes out
Added -ah experimental command
Added a new system to view the video of -ah mode and future application development
p>Now -roll shows its range
New command -clear is used to clear the information on the screen
New command-APM is used to view APM
-Delay 30 seconds for sending troops in VR mode
New command -afk to check the player's inactivity time
Give the player a central swap request
p>Added a conditional (voting?) command -kickafk to kick out players who have not operated for 10 minutes
New command -courier to quickly turn off the icon of the idle messenger
< p> New command -swapall to request swap of any hero-unstuck command is temporarily disabled
6.52 mode command changes
Added a lot of music modes. You must You must have music to use this mode. Use '-musicxxx', xxx is the following options: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, < /p>
undead1,undead2,undead3,other1,other2,other3,other4,other5 closed,random,night elf1,
night elf2,night elf3,human1,human2, Human 3, Orc 1, Orc 2, Orc 3, Immortal 1, Immortal 2, Immortal 3, Others 1,
Others 2, Others 3, Others 4, Others 5.
Added a new mode – poolingmode (-pm) that allows money to be given
-lvlup in the test mode can follow the numbers to directly reach the specified level
The guard side scores at the end of the game Board delay is reduced
-roll now defaults to 100 if no number is used
Added new command -list to -sd to see the selection options
Corrections to follow The range of friendly forces is changed to move closer to the target
Restore and correct the problem of unstuck before
Add a time delay warning when the game enters test mode (to prevent someone from cheating in private before playing -ah Use test mode in the chat window)
Added new commands -rollon and -rolloff to avoid someone using -roll to swipe the screen, the default is -rollon
Added single-player mode command -killall/-killsent /-killscourge kills all. Kill guards, kill natural disasters
Added new mode - observerinfo(-oi) to give referees more information when looking at other players' heroes
-Delay the departure time of the first wave of soldiers by 30 seconds in ap mode
Added single-player test mode command -timexx to jump to the specified time of day
Chicken or crow death news Improvements
Added a subcommand (-noherolimit) in single player mode or test mode to allow you to get multiple heroes for video editing convenience
6.53 mode command changes: < /p>
*New mode -poolingmode/-pm can allow raising people. Otherwise, except for restorative items and items belonging to those who quit, the non-owner's items will be in a useless state
*New mode -observerinfo(-oi), allows the observer to see more information when pointing to the hero
*New commands -rollon and rolloff to turn on/off whether to receive roll information.
The default is on
*New command-music XXX, XXX is one of the following options: off, random, nightelf1, nightelf2, nightelf3, human1, human2, human3, orc1, orc2, orc3, undead1, undead2 , undead3, other1, other2, other3, other4, other5, can be used to play the built-in music of the game
*New single-player game command-killall/-killsent/-killscourge, can be used to kill both sides Soldier
*New single-player command-noherolimit, can be used to select multiple heroes
*New single-player command-time xx to set the clock in the game
*-The first wave of soldiers appears at 2 minutes in ap mode
*-xl mode now bans 4 heroes for each side
*-List is added in sd mode Command to redisplay options
*-lvlup command followed by a number to represent the number of levels to be improved
*-roll defaults to roll 100
*-unstuck The command can be used again, and the stuck player can input it, and the teleport will be restored after 60 seconds
6.54 mode and command changes:
Now - the kickafk command can only eliminate friendly forces< /p>
Added -mi mode, in which the hero is only half the original size
Added new command -water (red blue green default) players can define the color of the water in the river themselves
6.55 mode and command changes:
Added a new command -quote#, which can play the words of heroes
-quote random will play the words of random heroes
< p> The time of -SD mode is the same as that of APAdded a -ha command to check the hit rate of your butcher hook
Fixed a minor problem with the -ms command
Added a -fr mode, the hero's resurrection time is halved
-SC's super soldiers produce the same type of super soldiers on the same road
Fixed the problem in Possible bugs caused by entering -di before selecting the game mode
Added -tree command to regenerate all trees (only valid in -test mode)
6.57 mode and command changes< /p>
Modified -RD mode. It is similar to the selection in CW, except that only a few dozen heroes are available. Everything else is the same, side A will play 1 person first, side B will play 2 people, side A will play 2 more people, side B will play 2 people, side A will play 2 people, and side B will play the last person. Under this command, a character with group control or group damage is generally selected at the beginning. Of course, the SA of 57 is very good, so it is possible to grab it.
6.60 mode and command changes
Update changes
Place all hero taverns in the upper left corner of the map. There are now nine pubs.
Added new hero Tauren Chieftain.
Added new hero Bat Rider.
Lightning Wraith and Underworld Drake have been reworked.
New item Magic Wand (charged small magic wand, three branches, combined scroll)
New item Force Staff
2 pieces New equipment
Magic Wand (big magic wand)
3 branches plus a 150 scroll are synthesized
Add 3 attributes and can store 15 points of energy .
The small magic wand can only store up to 10 points
Force Staff Strong Wave Staff
Short staff plus magic staff +700 scrolls
Add 10 intelligence and 10 damage 10 movement speed and active skill Force
Ghost stick, manually controlled, normal attacks are invalid when triggered, and it cannot perform normal attacks, but it will suffer additional damage from spell attacks.
This skill can be used to face physical DPS such as phantom assassins, ghouls, werewolves, etc.!
New mode -cd: similar to -rd mode, it is a mixture of -rd mode and -cm mode (captain mode). Bans are added before selecting people, with 3 bans in each wave and 5 selected ones. , the rest is the same as -rd mode
7.DOTA OMG
DOTA OMG (DOTA oh my god) is currently a very popular dota branch version. The author of this map is DotA Russia The leader of the text translation team is ~Bob~. The latest version is DotA OMG 6.61b v1.04. Known for its unique creativity, the new mode - RA, is random ability, random skills, all hero skills are random, 1 2 3 skills are 1 2 3 of random heroes respectively, and the ultimate move is the ultimate move of random heroes, combination The hero's ultimate move is very powerful in combination and very interesting. There is also -AD, which allows you to choose skills for your heroes and combine them by yourself, which is also a very interesting mode.