The new SSR shikigami Kinnara in the Onmyoji game is online on the trial server, so let’s take a look at Kinnara’s panel attributes and recommended soul matching in PVP and PVE.
What are the panel attributes of Onmyoji Kinnara?
Skill 1, mediocre basic attack, after reaching the maximum level, it will have the music effect of skill 2 triggered last time
2 skills, 0 will-o'-the-wisp, two music effects will be randomly obtained each round. Players can choose to use them independently. Five music effects are displayed:
Gong·Red Clouds: Causes damage to enemy targets Attacks for 150 damage, and has a 100 base probability of being isolated, lasting 2 rounds.
Shang Shanbuki: Attacks 4 times, each time causing 100 damage to a random enemy target, and will not trigger the soul-controlling effect on all enemies.
Corner·Jingong Huahui: Increases the action bar of all allies by 10, and increases critical hit damage by 40, lasting for 2 rounds.
Micro·Xun_: Heal 80 health of all allies and increase defense by 40, lasting 2 rounds.
Yu·Che: Obtain 2 points of will-o'-the-wisp, and dispel 1 debuff or control effect for all allies.
Skill 3: 3 will-o’-the-wisps, 5 stages of single target output, each stage has a multiplier of 60 after reaching full level, and will trigger all previously triggered music effects.
Based on the skills, it can be known that Kinnara is a shikigami who gets stronger the more rounds he takes in one round
After refreshing the effects of the 2 skills through multiple rounds, the ultimate move is a good output It can also inherit all music effects
The PVE warm-up time is relatively long. As an auxiliary, the performance strength may be biased, and the output strength is slightly lower than Suzuka Gozen and SP Tamamozen
But in PVP, such a multi-functional auxiliary output of two shikigami may make waves
We can see that Kinnara has a speed of 115, a critical hit of 15 and a critical damage of 160. The standard output panel, and the music effect of the 2nd skill is also affected by the attack bonus even if it returns blood. As the 2nd skill round is superimposed, an additional 100 explosive damage can be obtained (note that it is an additional explosive damage, which means that 150 explosive damage becomes 250 explosive damage) )
The combination of control-free, fire-fighting, dispelling, isolation, and various output makes her even more popular in fighting skills. She is a good helper for the currently popular mid-speed team and ground team
Suitable for high-speed wheel entry, Yuhun tries to attack quickly, and of course you can also choose to attract wealth