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The class will have a class meeting soon, and I would like to insert a small game in the middle for everyone to play together to liven up the atmosphere. Do you have any fun games?

Left-hand and right-hand sides

Game steps:

1. First let everyone stand in a circle holding hands (I asked boys and girls to stand crosswise ), and then ask everyone to remember the people on their left and right. Be sure to remember clearly and don’t make mistakes.

2. Ask everyone to let go of their hands and shout "Run!". Try to make everyone run around in a mess.

3. When you see that it is almost done, shout "Stop!" and ask everyone to stand still, and then ask them to gather in the middle as much as possible.

4. At this time, let them grab the person on their left and right hands. Remember, you must not mistake the left and right hands. Wait until everyone holds hands. Pull apart and see if everyone can successfully return to a circle.

If there are a lot of people, it can be divided into two teams to compete.

This game is very fun when there are more than ten people in each team.

The blind man carries the lame man on his back

Purpose: Communication and cooperation skills, active atmosphere

Game rules: Choose six people on the spot, three men and three women, the boy will carry the girl, and the boy will be the The "blind man" covers his eyes with a gauze scarf, and the girl pretends to be the "lame man" and guides the "blind man" around the roadblocks to reach the finish line. The first one to arrive wins. Among them, the roadblocks can be equipped with chairs, which must be detoured; balloons must be stepped on; flowers must be picked up and handed to the girls.

Balloon stepping

Purpose: to activate the atmosphere and enhance coordination and collaboration.

Requirements: The number of people is ten, half men and women, one man and one woman form one group, and there are five groups.

Steps: Select ten people on the spot, half male and half, one male and one female, tie three to four balloons to their left and right feet. After the activity starts, step on each other's balloons and keep their own The balloon that does not break, or breaks the least, wins.

Game 3, Officers and Soldiers Catching Thieves

Utensils: Four small pieces of paper with the words "Officers, Soldiers, Catching, and Thieves" respectively written on them

Number of people: 4 Individual

Method: Fold four pieces of paper, and each of the four people participating in the game draws one. The person who draws the word "catch" must guess who the other three people are based on their facial expressions or other details. The character "thief" was drawn, and those who guessed wrong were punished. The person who guessed the character "official" decided how to punish, and the person who guessed the character "soldier" carried out the punishment.

Exciting points: simple and easy, not limited by time, place and occasion

Disadvantages: it is not easy to have too many people.

Guess the facial features

Game instructions:

1. Two people face each other

2. Randomly start with one person, pointing to themselves Any part of the person's facial features and ask the other party: "Where is this?"

3. The other party must answer the question in a very short time. For example, if the other party points to his nose and asks, "Where is this?" If so, the companion must say: This is the nose. At the same time, the partner's hand must point to any other facial features other than his or her nose.

4. If any party makes a mistake during the process, he will be punished; after 3 questions, the two parties exchange;

Play the clock

Game rules: < /p>

1. Draw a large clock model on the whiteboard or wall, and mark the scales of the clock;

2. Find three people to play the second hand, minute hand and hour hand of the clock respectively. Hold three sticks of different lengths or other props (representing the hands of the clock) and stand in a column in front of the clock (note that your back is to the whiteboard or wall, so the actor cannot see the clock model);

< p>3. The host randomly names a moment, such as it is 3 hours, 45 minutes and 15 seconds, and requires three people to quickly point the pointer to the correct position. Those who indicate incorrectly or slowly will be punished< /p>

4. It can be played multiple times, and one person can play the minute hand and hour hand of the clock at the same time to train the performer's judgment and reaction ability.

There are also some regular items that you can use here and there.

1. A big cross-over of lyrics and repertoire

Use the melody of one song to sing the lyrics of another song. The one who sings the best wins.

2. Idiom Solitaire

Speak an idiom based on the specified words. The last word of the first idiom is the first word of the second idiom. Keep going. Which group uses the least The first letter of the word that comes back to the first idiom is the winner.

3. Picking out mistakes in singing

Singers will deliberately change part of the lyrics of a song before singing it to see who can find out the mistakes in time and sing correctly. The one with the most corrections to the lyrics wins.

4. Bamboo pole dance

The four groups take turns to dance together. The one who gets his foot caught will be eliminated. The one who persists until the end and has the most people left wins.

5. Double Balloon Relay

A group of two people can only run from one end to the other with their faces close to the balloons. If the balloon falls midway and starts again, the one who completes first will group wins.

6. Use the designated expression, melody and emotion to perform a designated song. The one who sings best wins.

7. Big watermelon, small watermelon

People in the same group line up, starting from the first person, shout "big watermelon" and gesture with the small watermelon with their hands, and the second person While shouting "little watermelon", gesture to the big watermelon. If the person who makes the mistake continues like this, the more points will be deducted. The one with more points in the end wins.