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What are the basic rules we need to follow when creating music?

The basic principles we need to follow when creating music: novelty, originality and individuality

Some conditions needed to create music:

First point: Basic knowledge

Basics of music theory, harmony, polyphony, orchestration, musical form, and arrangement software

Music theory is equivalent to the words in music, allowing you to Understand the works of other game musicians; harmony, polyphony, orchestration, and musical form are called the four major components of composition. Learning the four major components does not mean that you can write good works, but at least you can write something Can have the qualifications to be criticized or praised. For arrangement software, use music workstations released by different manufacturers to perform MIDI compilation work, such as Cakewalk Sonar, Cubase, Pro Tools, Logic, etc. You also need to understand the use of some sound sources.

Second point: Composition practice

After we have thoroughly learned all the content of the first point, we can try to write some small works ourselves and edit them with workstation software , play. Keep checking your own work to make sure it's what you want it to be - getting your ideas right is probably the hardest thing to do, but work on it and try to get it right as you originally envisioned it. In fact, excellent works are all modified, but for novices, writing out your original ideas is the most important. Doing so will greatly improve your skills. In the process of practicing composition, we can return to the most primitive and most effective method: stripping, decomposing other people's game music works, and understanding how other people's works are written.

The third point: soundtrack production

After you can write your idea into a work well, find a scene, any picture of a game will do, such as battle, On the map, office, etc., write some soundtrack requirements, for example: for the soundtrack of the battle scene, the requirements are to be "metallic, hot-blooded, fighting", etc. Then I start to think about how to write the soundtrack for this game music, and start and complete the soundtrack production.