First open the WAG file of the car with passenger perspective music and find the inside (field,
For example, TRAINS\TRAINSET\380\oebarcar.wag that comes with MSTS, open it and find< /p>
Inside (
PassengerCabinFile ( OEPassView.s )
PassengerCabinHeadPos ( -1.0149 2.35801 -5.47518 )
RotationLimit ( 30 80 0 )< /p>
StartDirection ( 0 0 0 )
Sound ("OEBarPas.sms" )
)
Then we know it refers to OEBarPas. sms as the audio control file in the car, then go to TRAINS\TRAINSET\380\SOUND to find this file and open it, and find
Triggers ( 1
Initial_Trigger (
< p> StartLoop ( 2File ( "oe_pamb_piano1.wav" -1 )
File ( "oe_pamb_piano2.wav" -1 )
SelectionMethod ( RandomSelection )
)
Then oe_pamb_piano1.wav and e_pamb_piano2.wav are two randomly played passenger perspective music. If you feel that two are not enough, you can add it to four
Triggers ( 1
Initial_Trigger (
StartLoop ( 4
File ( "oe_pamb_piano1.wav" -1 )
File ( " oe_pamb_piano2.wav" -1 )
File ( "oe_pamb_piano3.wav" -1 )
File ( "oe_pamb_piano4.wav" -1 )
SelectionMethod ( RandomSelection )
)
You can change the name of the WAV file inside to your favorite music file, but it must be a WAV file and the frequency matches its original file
But it is also random, that is, every time you enter the game, you can only hear any one song played continuously