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Is Attila: Total War fun?

1. Among all the works so far, Shogun 1 Total War has the best soundtrack and sound effects. It has surpassed Rome 1, especially if you use 7.1 channel or better. Listen to the headphones and chop it off with the knife.

2. Although the large map looks similar to Rome 2, it is actually only 1/4 of Rome 2. Many broad plains have shrunk into small basins, which is not atmospheric enough. Although the decoration and environment are richer, But no matter how you look at it, it’s not as comfortable as Roma 2.

3. Compared with Rome 2, the soldier models are less detailed, but smoother, and the soldier types are richer, so rich that there are almost no two identical people in a team. The color sense of the enemy and friendly camps has been weakened, and it feels closer to a real battle in which the enemy and the enemy are indistinguishable. Therefore, it is almost impossible to distinguish between the enemy and the friend without the use of box markers.

4. It is recommended that you don’t watch the unit’s close-up slashing action, otherwise you will be furious and delete the game. It is far from Rome 2, and it is a 2-level game. I feel that this work highlights the details of the group, such as how high or low the shield is and changes with the rain of arrows, but it downplays individual details. A legion is forced to become a hero with a health bar, and each member is his health. It's a bit nondescript as it's a future full-scale battle in the arena.

5. Units die too easily. When two groups of soldiers encounter each other, half of them are gone before you can react. This game seems to highlight the special effects of the legions and generals’ skills, and highlight the skills of veterans. Strong, but even so, this kind of casualty is too much for a novice unit.

6. The battlefield layout has been greatly improved compared to previous works. Basically, there will be no hard blocks, and people can be placed smoothly in corners.

7. The details of the battlefield are relatively rich. Just like his propaganda, there are unscrupulous people plotting everywhere on the road leading to the city center. Half of a team of generals will be killed by unscrupulous people when they walk there, and small towns are also rushing. The main city of Rome 2 is bigger and more diverse.

8. There is probably something wrong with the endurance system. The value is too low. I am exhausted after running for two steps. Although I don’t exercise, I will never be as exhausted as they are.

9. The battle highlighted the macro-tactics. It was a battle that seemed destined to lose. I used the army to attract and contain the main force of the defenders outside the city. The navy took the opportunity to land at the suicide robber den from the port and slaughtered them all along the way. His wife and children won.

10. AI has been greatly improved compared to the previous game. It does not mean that AI has become more powerful, but that AI has more humanistic thinking. It feels like it has flesh and blood, has a temper, can be surprised, and can make impulsive mistakes, instead of forever. Use "reasonable" tactics.

11. The family internal affairs system is basically what you expect, with emphasis on character development. It is simply a history of blood and tears for the RPG protagonist.

12. There are some small bugs, the overall picture is too dog-toothed, the battle rhythm has obvious problems, the character hacking action is almost non-existent, various Chinese 2-style air inhalation explosions and sporadic deaths Similar fighting animations. These all seem to express the characteristics of CA - waiting for patches.

13. But when it comes to optimization, I have no problem running Rome 2 full height, and I have no problem running this one. But in terms of the battlefield feeling, there shouldn’t be much problem with optimization, because it is obviously better than Rome 2 is smoother.