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Does anyone have a guide to MD Emperor’s Treasures (preferably with pictures)

The Emperor's Treasure

1. Plot

Hundreds of years ago, the ruler of this land - King Nauru (キソグ·ノ一ル) , notorious, he frantically plundered people's wealth, built a luxurious palace, and concentrated all the treasures here. Finally, the people began to resist, and a rebel army led by three men overthrew the autocratic rule. The people on this land lived a happy life, but the huge treasure disappeared after King Nauru was overthrown. Legends have continued to appear for hundreds of years...

One day, in Garu A person appeared in the market of Karaba Town. He is Lalu (テイル), the protagonist of our adventure. So who is Lalu? In my humble opinion, to put it nicely, he is an adventurer, but to put it worse, he is a thief. He is a person who steals treasures as his profession.

One day, an old man came to Garuba, found Lalu and told Lalu the news that King Noru's treasure was on Melugato Island (Merugato Island). After that, the elf Fulaidi joined, and the two decided to take risks together. At this time, a trio headed by Kara happened to hear the incident and rushed forward to cause trouble. After Laru and Fulaidi cleverly got rid of their entanglement, they rode on the back of the strange bird Dirudorish III (Turugatoru III) and arrived at Melugatoru Island. Jumping from the back of a bird to a platform on the volcano, Lalu took the first step of a great adventure on the land of Merugatoru.

2. Notes

This game is the third in the series of clamax company. It was produced in 1992. The game uses the dos-520 system and uses a diamond-shaped 45-degree squinting 3D screen. Three-dimensional houses, trees, palaces and other scenes are reproduced very realistically. In the game, you will hear and see the very familiar background music and characters from the "Light" series. At the same time, as the game progresses, you can also enjoy simulated electric piano music that is rarely seen in MD.

After entering the title screen, press start to display four records, and three options will appear: enter the game (はじめる), copy the record (ぅつす), and delete the record (けす).

The ultimate goal of the game is to find King Nauru's treasure. In order to survive on Merugatoru Island, special attention should be paid to the following points:

1. When encountering an enemy, you should knock them down and try to collect the gold coins or treasures they leave behind.

2. Since it is a 3D screen, although objects exist in some places, especially in the bushes, the passages are small and cannot be seen. If there are bushes or holes in the passages, you must carefully observe them. In some towns, there are characters hidden behind houses or in cracks. They generally play an important role in the progress of the game, so be sure to talk to them.

3. When walking, be aware that swamps, lava and iron nails will cause harm to Lalu, but the harm can be avoided by using certain props.

4. When the game is stuck outside and cannot be passed, there are generally the following situations: there may be important conversations that have not been carried out; when it is too high to jump up, it may be necessary to use something to step on. ; It is possible that you have to defeat the enemies in the board before you can pass; when you encounter a door with a keyhole, you must first find the key of the maze (めいきゅうのカギ) before you can open the door; there may be a switch control.

5. There are many huge trees on the island. This is a very useful thing. After solving a certain problem, you will find a hole in the tree that can lead to another tree hole. . In this way, the tree becomes a secret passage. On the island, these trees form an extensive transportation network.

6. There are some important props that you must take with you. Aikai Aikai fruit (エワエワのみ) is a thing that replenishes physical strength. When Lalu is poisoned, you need to use antidote (どくけしそう) to detoxify. When Lalu is hit by a hallucination attack and his actions are opposite to the manipulation, you need to use リストア一ichi. When Lalu is hit by a paralysis attack, you need to use detoxification grass. Use Mental Restoration to solve it. In addition, in order to continuously increase Laru's physical strength, it is necessary to obtain a large amount of life raw materials (いのちのもと) shaped like hearts, and this is also a treasure that increases the effectiveness of Akai Akai fruit.

After returning to the town of Lima, the mayor gave Lalu 100 yuan and a pass (つうこうしょう) so that Lalu could head to Merugatolu City.

At the original three-way intersection, Lalu found that the original big tree had become the passage to Mashan Village: the other tree had become a new cave. Try to defeat the enemies in the cave and get more. Treasure it! On the way to Merugato City, you will also find a small house on the mountainside behind the swamp, where the witch Misali (Misari) lives, but it seems that nothing has happened yet, so let's go to the city first.

At the city gate, the guard will ask Lalu for money. If you don't give it, there's nothing he can do to you. When you enter the city, you can find some news everywhere. You can meet musician Charos (チェロス) at the hotel, and you can learn about Princess Loria from his mouth. Also, in the martial arts field, as long as you defeat your opponent, you can get a bonus. In the room south of the martial arts field, you can play a ball-throwing game. If you throw the ball on the moving platform, you will get a prize. There is an old woman in the west house. If you agree to help her put away the earthen jars on the second floor, she will give you 1 yuan. There is a steel chest protector (スチ一ルブレスト) sold in the weapon house.

Of course, the purpose of being here is to meet with the Duke. First, talk to the soldiers at the palace gate. Of course they won't let you into the Duke's Palace. (Note, both must be discussed). Then talk to the girl in the alley next to the weapons house, and then talk to the girl next to the fountain in the north of the city. General Tomeru can be seen coming out of the small door on the north to talk to the soldiers. He is an important person who goes to see the Duke. In this way, Lalu goes to the pink hotel to see General Tomeru, but the servants don't let you go upstairs. After Lalu goes to the magic mother-in-law's house and asks her to turn you into Mario, you can go to the second floor of the pink hotel to meet General Tomeru. After meeting the general, you can enter the Duke's Palace.

In the hall there are the Duke, Zedo (ゼッド) and Babo (バ一ボ) who is from the same hometown as Lalu. In this way, Lalu became the Duke's guest and had his own bedroom on the third floor. When I was bored, I went out for a walk and found out that Zheduo and Babo also lived in the same building, but I didn't know who lived next door. After going downstairs, I found that the Duke's Palace was really big. After talking to the general and others, I returned to the third floor and entered the next room. It was such a mess! Wanting to find out, Zuwamu and Gus came out - it turned out that the Kara trio lived next door. Walking into the inner room, he saw Kara taking a shower. There was a scream, and Fulaidi flew out to use magic...

When Lalu woke up, she found herself lying on the floor of her room, and the maid came to notify her. Go to a dinner party. At the dinner, the Duke sent Lalu, Zhedo, and Babo to defeat the evil mage Milu. After the three agreed, the Duke was very happy and asked Charos to play the piano to cheer up. The melodious electric piano music sounded in my ears, but when Charos finished playing, he was carried away by the soldiers. It is said that it is very difficult to defeat Milu in Miluta because there is a barrier at the entrance of Miluta and cannot be entered. Only General Tomeru knew how to break the barrier, so Lalu went to find General Tomeru.

I learned from the general that in order to break the barrier, I had to get a treasure called Amerito (Amerito). The treasure is in the underground cemetery in the city, and to get the treasure, ten mysteries must be solved first. The entrance to the underground cemetery is in the hut next to the church. After entering, go to the first house to see a mummy, and start to solve the puzzle from the second house.

1. Riddle: Yellow comes after red, and red comes after white.

Solution: After reading the riddle, three slimes (スライム) will drop. They are yellow, red, and white. You must fight them in order.

2. Mystery: He never said a word until he got his wish.

Solution: Don't move after two slimes drop.

3. Mystery: Aerial warrior Yuki likes walking in the air very much.

Solution: The key is to find a place for walking in the air. You need to jump to the invisible wall in the room and walk around.

4. Mystery: Jealous Julie will go to heaven and throw things at her boss...?

Solution: You must use stone balls to attack the enemy.

5. Mystery: He often likes to read in the firelight.

Solution: Place the switch to the right of the fire pillar on the right, and then stand on it.

6. Riddle: All the great thieves in the world sleep here, and all kinds of thieves will be punished by God with labor.

Solution: You will be punished by God for labor.

7. Mystery: The black killer is sleeping here. Because he has killed many people, he is often retaliated by his enemies.

Solution: Only the black one among the four skeletons can be killed.

8. Mystery: What you see in your eyes may not be completely real.

Solution: Use the box as a foot, go up to the platform and enter the hidden hole.

9. Mystery: Fireball.

Solution: At the beginning, you can see Babo solving the puzzle but being hit by a fireball. After reading the puzzle, stand in front of the iron door. As long as you don't let the fireball hit, the door will open.

10. Mystery: What you see is just an illusion, and the reality is often accompanied by pain.

Solution: The mummy in front of me is always unbeatable, and I am always attacked inexplicably. You must jump to an invisible platform in the air, as high as it, and stand on a favorable terrain to chop.

(Note: The mystery will be solved only when the light on the pillar goes out.)

After getting Amerito, you can go to Miluta. On the way out from the west of the city, you will find several treasure chests blocked by trees. You really can't get them at this time. There is a switch hidden in the dark that you need to step on. You can go up and get it when the lift appears. At the entrance, use Amelido to break the barrier and enter the tower.

The tower is more complicated. You must get garlic (にんにく) in order to scare away a guy called the Black Goblin who looks exactly like Lalu. Follow him and you will find a secret passage to the left of the last figure in a room with no access. Be sure not to be confused by the teleportation device in the tower. After defeating Milu, he will tell you that his behavior was completely ordered by the Duke. He said that the Duke was imposing heavy taxes, abusing the residents, etc., and sent Lalu away from Miluta. Lalu got the purple gem (むらさきジェエル) in the treasure chest. When Lalu returned to the Duke's Palace, he was surrounded by soldiers from the Duke's Palace. Then, the Kara trio came on stage, and the bullying Duke snatched the gems and pushed the trio and LaRue into the dungeon.

Escape from the dungeon is not difficult because there is only one way. On the way out, LaRue discovered that the Kara trio were tied up in a dungeon and being tortured, they deserved it! Lalu also found Princess Lorea's Minister of Education Moralis and the princess's maid, who were also imprisoned here. Fighting LaRue was the Duke's personal army. Climbing up to the top of the west tower of the Duke's Palace, I found Zhedo kidnapping the princess in the hut. Since Lalu couldn't fly, he couldn't do anything.

Talk to the soldiers and learn that the Duke has escaped by boat. Rushing to the port, they learned that the Duke had destroyed the lighthouse in Lima and was unable to pursue him. I rushed to Lima Town and talked with the lighthouse keeper, and learned that the sun stone (たいょうせき) is required to repair the lighthouse, and the sun stone is in the Green Maze, and the entrance to the Green Maze is in Merugatolu City. Back in Meruga Tolu City, General Tomelu in the Duke's Palace was fighting with the Duke's private army who had stayed behind, and Lalu stepped forward to help. After defeating the enemy, the general told LaRue how to get to the Green Maze: first go upstairs, cut the armor upstairs, and a ladder will appear. Go up and get the key. Use the key to open the small door on the north side of the Duke's Palace, and then open a room. Use the switch in the house with the hidden staircase to reveal a path under the fountain.

Go through the underground passage, and under the guidance of the road signs, walk through the forest path to the Green Maze, which is quite complicated. First come to the board on the left and you will find a dying puppy. After Fulaidi rescues it, the puppy will take Lalu to its owner Moss (モス), who will take his Flute (モスのふえ) to Lalu. In this way, when Lalu finally comes to the place to get the sun stone and encounters the obstruction of the big tree, he only needs to blow the flute and Moss will come to help Lalu cut down the big tree. Lalu obtained the Sun Stone and returned to Meluga Toru City through the tree passage.

After giving the sun stone to the keeper of the lighthouse, the lighthouse will be repaired. If Lalu is not in a hurry and goes on the road, you can go to Mashan Village and talk to a dog named Belu (ベル), and he will tell you about the witch in the east of Merugatolu City. At this time, if you go to the witch, she will turn you into a puppy and enter a cave with only one path. Here, skills come first.

When you encounter the first switch group, step on the first one first, and then the second one will appear. When you step on it, it will be divided into several. Just get one of them to the second space under the first switch. place, it will be released as soon as you step on it. The solution to the second switch group is: there are switches in each of the four corners of a room, but three of them are covered by something. There are fast-moving stone balls between each two switches. First, make the colliding stone balls smooth, then step on the first switch and immediately get on the stone ball to step on the second one. Step on all four in sequence. Then it was untied. The third and fourth switch groups are not difficult to solve as long as you are quick and accurate. Finally, the witch wanted to kill Lalu with an iron ball, but she stepped on the wrong mechanism and killed herself. In this way, LaRue rescued Beru and another puppy Mattie (Mati), and they almost returned to their human form. LaRue also got a ring called the Stone of the God of Agriculture (Saruichi).

Laru boarded a ship out to sea at the port of Meluga Toru, tracked the Duke, and the ship sent him to Bala Town (バ一ラの町). Lalu found that the place had been invaded by the Duke's men. After defeating the enemy, he went to the cave to the west to rescue people.

After entering the cave, it is recommended to get the key in the cave on the left first, and then go to the right. After rescuing all the villagers, Lalu received the Chrome Chest Guard (クロムブレスト). Finally, you can find a secret upward exit in the cave where you rescued the second group of villagers. Follow it to get a treasure chest. After opening this cave, the two statues in the cave on the left will move away, revealing a hole. Along this hole, you can proceed to Distru Village (デステルの村). If you return to Bala Village at this time, you can find the Thunder God Sword (らいじんのけん) in the well.

When we arrived at Distru Village, we seemed to have discovered the Duke’s new movements. After talking to the shopkeeper in the inn, you can go to the counter and open the treasure chest while he is gone. After leaving the village, you can get a ring called the War God's Stone (Masutoichi) on the mountain to the north. Walking to the lake, I finally saw the Duke. He was followed by soldiers and drove towards the center of the lake. Lalu quickly went east to a high platform and saw the Duke and others entering the lake temple. When you come back, don't forget to find some treasure chests in the bushes, and ask the old man in the hut on the west side of the lake to find out. Lalu decided to go down to the underground labyrinth in the village. Back in the village, the things that originally sealed the cave have been removed. Let's go down.

The direction in the cave is not difficult to identify, and it is important to pass the jumping technique here. In a hole, you need to put three boxes into the pit, then jump into the last pit, and you will get an important key. In one place, you need to lure the enemy to step on the switch, but the difficulty is much higher than that of the Swamp Temple. Of course, don't forget to rescue Mario from the cave. Defeat the boss with the giant hammer and you will get the magic shoes (ヒ一リングブ一シ). At this time, the extra key opens the door, which leads to the ground. Lalu came to the temple of the earth goddess Gaia (ガイア) on the north bank of the lake. Use the Statue of Gaia (ガイアラのぞう) in front of the Statue of the Goddess Gaia. The earthquake will pour the lava in the temple into the lake water and condense it into a road leading to the temple in the lake. From this, Laru enters the temple in the lake.

The God of the Lake is very complicated, so there will be priests. In a room full of iron balls, there is an iron ball hammer in a recess. It is actually a hidden hole. There is a different world after going down. It should be noted that there are several statues that will chase you and attack, but your attacks will be ineffective. As long as you go around a few more times, a switch will appear. In some places, you need to jump on the statues before you can jump up to the high platform; in some places, you need to be lured. The enemy jumps into the pit and steps on the mechanism; in some places, attacking the statue is a way to turn on the switch; in some places, you need to use a stone ball to hit the switch and then go out quickly; in some places, you need to jump into the abyss; in some places, you need to use a jar to jump over the iron gate. . Finally, Lalu finally found the Duke. Facing the Duke's resistance, Lalu, who had already obtained the Ice Sword (こぉりのけん) and the Shell Breastplate (シェルブレスト) in the Lake Temple, was really insignificant. The Duke couldn't resist Lalu and fled to a corner of the house. Lalu was about to catch him, but Zhedo fell from the sky, knocked out Lalu and rescued the duke...

Wait until Lalu woke up Come and find yourself inside Miluta. Milu told Duke Lalu to prepare to enter King Nauru's underground kingdom, and asked Lalu to go to the north of Merugatolu City.

With tenacity and good luck, Lalu finally killed the strange dragon. With the fall of the strange dragon, the treasure worth fifty million gold coins hidden by King Nauru also fell, and everything was empty. LaRue only got one...

Excerpted from Diansoft's "94' Collector's Edition"

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Emperor's Treasure a.rpg Difficulty Analysis

"Emperor's Treasure" is MD's last classic action RPG. The only drawback is that the game is very difficult. Even after spending a lot of time, you still can't break through it. A certain difficulty often makes people feel despair. When sailing in the sea at night, what I most long to see is the light of the lighthouse... For the sake of more gamers, without being too crude, I would like to share some of my thoughts on this game with you.

1. Obtain the log correctly

Let’s first talk about how to obtain the log in the final maze. The key to getting the log is to avoid the dwarf blocking the ladder; and the key to getting the dwarf to avoid the log is to never talk to the dwarf before finding the dwarf's father by the river below (it's 100% guaranteed). Players will meet the dwarf's father first, because to find his father, he must first find anti-skid boots).

If you accidentally talk to the dwarf first, he will say to you: "Oh, you have already met my father, okay, just go up and chop down the tree!" This sentence is the same as meeting him. Father said the same thing to you after that, but his body was still blocking the ladder entrance. After you find his father, come back to the dwarf. He will say: "I wish more trees could grow here!" while still blocking the ladder. In fact, this sentence should be after the protagonist obtains the log. The dwarf said that this would form a knot that could never be solved, which meant that there was a logical error in the game program.

It stands to reason that the game process should allow players to try multiple times and finally find the answer, but this principle is violated here. I don't know whether it was due to inherent deficiencies in program design or quality issues with the assembled cards that caused this major failure. The author also got stuck here. In the end, he had to reluctantly abandon dozens of hours of game time, say goodbye to the finale that was just one step away, and play from the beginning to pass the level.

2. How to obtain anti-skid boots

Non-skid boots can be used to walk on ice and are necessary equipment before finding the dwarf's father. The anti-skid boots are located on the leftmost magic hand in the "Magic Hand Space", not in the treasure box at the entrance. Since the protagonist in the "Magic Hand Space" is constantly falling, it is not easy to find the anti-skid boots. Note that the "Magic Hand Space" is divided into three levels: upper, middle and lower, and they are repeated repeatedly. You can find it by trying a few times.

3. Clever opening of traps

The maze structure of the underground palace near the end of the game is not complicated, but there is one trap that is very difficult to crack. In a room on the second floor from the top, there is a ladder in the right corner. There is a skeleton soldier blocking the way. There are two robots, one green and one gray, standing in the upper corner of the screen. There are also three pedals in the room. switch. The cracking program of this mechanism is: the protagonist steps on the switch on the ground, activates the green robot, and makes it step on the switch in the left corner; if successful, the gray robot is activated again, making it step on the third switch. Once successful, the skeleton soldiers will dodge, and you can climb up the ladder to turn on a key switch.

But the difficulty of this mechanism is that there are several grooves on the path of the robot, and the robot will get stuck. The trick here is: after the protagonist steps on the switch, he immediately runs into the groove in front of the green robot. After it screams "ahhhhh", he quickly jumps up to block the robot's progress. Then you will find that the robot will jump forward and just jump over those "bumps". As for whether you can step on the switch, it depends on your luck. Then the protagonist runs to the gray robot and does the same thing. Note that the final victory depends on luck. It often takes one or twenty attempts to succeed, but you have to persevere!

4. Surpass the trap

In a room of the Lake Temple, there is a square platform and a sphere.

When you touch the colored area in the center of the platform with your body or a ball, the iron fence will open in an instant. People with a discerning eye will know at a glance that you can use the ball throwing method (press the a and b keys or b and c keys at the same time) on the iron fence. The moment the door opened, he slipped through. But standing still in front of the iron gate and throwing the ball is beyond the reach. After many failures, the author found that the protagonist can throw the ball further when there is a run-up, so the problem was solved.

5. Secret door

In the ancient tower southwest of the largest town, the protagonist will meet a guy who looks exactly like the protagonist. This guy will encounter the protagonist in this tower. three times. Pay special attention to following him when you meet him for the second time. There is a secret door on the wall where he disappears, which you cannot detect with your naked eyes. The author didn't follow him closely the first time, not knowing there was such a secret door. In the end, I had no choice but to step on the heads of four mummies and jump to the high platform, losing many lives in vain.

6. Underground Cemetery

There are ten rooms in the underground cemetery next to the church in the largest town. In the first room on the first floor near the entrance, there is a round ball. After reading the question, a mummy will fall and chase you. Everyone knows at a glance that you use a ball to hit the mummy, but how to hit it is very particular: because the mummy is always hanging around behind your butt, it is difficult to hit it accurately. According to the author's experiment, bouncing and throwing the ball against the wall can better control the intensity and distance. For example, if you lead the mummy to run clockwise along the wall, when you reach the corner directly below the screen, and when the mummy chases it to the entrance of the room, you can usually kill it by bouncing the ball with your back to the mummy.

Hidden source of life:

The main character enters the Masen Village for the first time. There is a bear statue at the entrance of the village. If you jump on the head of the bear statue, a treasure box will fall. There is a source of life

In the largest city, Mercartel, there is an old lady in a room who will ask you to help her put the jars upstairs. When you are done, she will You will be given a dollar as reward. If you talk to her a few more times, you will get a treasure chest with a life source in it.

How to get over the moving platform:

In this game, it is difficult to jump onto the moving platform, but let the protagonist stand on the edge of the platform and stretch out his toes, waiting for it to move. When the platform comes over, the protagonist will be taken away automatically.