Current location - Music Encyclopedia - QQ Music - Wizard 3 wild hunt Kunte Card Detailed Introduction How to Play Kunte Card
Wizard 3 wild hunt Kunte Card Detailed Introduction How to Play Kunte Card
There are many small games for players to play in Wizarding 3 wild hunt, one of which is Kunte Card. Many beginners don't know how to play this kind of card. Let's share the rules of this game and some playing experiences, which can be used to win money. The following small series brings you a detailed graphic introduction about the Kunte cards in this game. Let's take a look!

When traveling through town, you will meet some people who can play Quint card games. The rules of this card game: players and opponents play the role of generals, and cards are soldiers under their command. Draw 1 cards at a time at the beginning, and you can choose two cards to draw again. The last 1 cards drawn are all the cards in the whole game. Don't play them all in one game.

The number in the upper left corner of each card indicates the strength of this card. When placed on the battlefield, this number will be added to the player's total strength. The middle symbols in the card are sword, bow and trebuchet, which represent the heroic arms, namely: melee swordsman (front row), long-range archer (middle row) and siege machinery (back row).

As shown in the figure, there will be cumulative strength values in each row, and then they will be summed up in the total strength value. The one with the highest strength value will win this battle. There can be multiple situations in each game.

when it's your turn to play cards, press and hold the space bar to choose not to play cards. After you stop playing cards, you will not play any cards in this game until your opponent stops playing cards. If you think the cards on the battlefield are enough to win, you can choose to stop playing cards. You can also use this option to let your opponent win the game, and you can save the cards for the next battle. By the next game, only the cards you keep are allowed to play, and the previous strength and cards in the battlefield will be cleared.

each deck has a leader, and the leader can use a special ability once. This ability can be used in any turn. Press the X key to use it.

Every time you lose a game, you will lose a gem of life. If you lose two in total, you will lose the whole game. Sometimes there is no shame in abstaining and losing a game. You can save your cards and participate in the next game. In addition, each deck has a different hero. Heroes are high-powered cards, which are not affected by special abilities and can often be used to turn the tide of war. Some high-powered cards can be obtained by completing certain tasks or purchased from merchants.

Wizard 3: wild hunt Download Address: Click to enter /play/1726.html

More resources Raiders attention: Wizard 3 wild hunt Game Zone/ZT/witcher3.html.