As a game planner, I think there is a wide range of content that needs to be learned, mainly including the following aspects:
Game planners need to learn the basic principles and methods of game design. This includes the basic concepts of game planning, core ideas of game design, methods and techniques of game mechanism design, principles and techniques of game balance adjustment, etc. These are the basic skills that game planners must master, which can help game planners better understand and design games.
Game planners need to learn the relevant knowledge of game plot design. This includes knowledge of story conception, character design, plot arrangement, etc., as well as how to combine game mechanics and plot to design an interesting and attractive game plot. Learning how to write game scripts, set the world view, and create characters are also essential skills.
Game planners also need to understand the relevant knowledge of game interaction design. This includes knowledge of interface design, operation design, user experience, etc., as well as how to design a friendly and easy-to-use game interactive experience. At the same time, game planners also need to understand game sound effects, soundtracks, etc., and how to work with sound effects engineers, composers, etc. to create appropriate sound effects and music.
Game planners need to learn relevant knowledge of game market analysis. This includes knowledge of understanding trends and changes in the game market, assessing the game's business prospects and potential user groups. At the same time, game planners also need to know how to formulate marketing strategies, promote games, and how to work closely with the marketing team to jointly promote the commercial success of the game.
Game planners need to learn about teamwork and communication. This includes knowledge of how to communicate and collaborate effectively with other members of the development team, and how to deal with conflicts and problems within the team. At the same time, game planners also need to understand the basic knowledge of project management, as well as how to formulate project plans and manage project progress.
Game planners need to learn a wide range of content, including solid basic skills, rich imagination and creativity, and the awareness of continuous learning and updating of knowledge. Only by continuous hard work and practice can we stand out in the highly competitive game industry. At the same time, game planners also need to maintain their enthusiasm and interest in games, constantly explore new gameplay and creative ideas, and bring better gaming experiences to players.