The way to add points to the Dragon Vein Warlock in Baldur's Gate 3 is: Strength 8, Agility 16, Constitution 16, Perception 10, Intelligence 8, Charisma 16. The strategy is as follows:
Choose Guild Craftsman based on birth. The skills are:
Persuasion, deception, intimidation, detection, and concealment (if it is a wood spirit).
Strength 8, Agility 16, Constitution 16, Perception 10, Intelligence 8, Charisma 16.
For sub-jobs, choose Evil Trick, Friendship, Magic Explosion, these two must-selects, and Blade Protection (if you are high-precision).
Magic blast can kill melee enemies on high ground or push people into blind spots and make them disappear into another dimension. First use the Friend Technique on the opponent and the Divine Guidance Technique on the Shadow Heart. With this charm advantage and a bonus of 5 to 6 plus 1d4, it is easy to pass the appraisal.
Mental attribute selection.
The last three mental attributes are pure caster attributes. You don’t need to look at them if you don’t have spellcaster abilities. They have very limited relevance to you. At most, you can use them when you are beaten by others in skill checks. The one with the ability to cast spells is for your profession, choose one of the three attributes! The rest is divided between Strength/Dexterity and Constitution.
1. Intelligence: Mage.
2. Perception: Priest, Ranger, Druid, Monk.
3. Charm: Warlock, Warlock, Bard, Paladin.