I have found some information, all of which are from other people's experience. I only know how to play blue boxing. Let's have a look.
Ranger.
Advantages: ordinary attack speed with a revolver is fast, and when you grasp the opportunity, you can connect your opponent's half-blood. Various tricks are very suitable for PK
Disadvantages: the ability to brush pictures is weak compared with other occupations, and the ability to team up and upgrade is not strong. A good brush painting team has a lower chance of roaming than other occupations, and its ability to play money is weak compared with other occupations. A profession that costs a lot of keyboards often changes keyboard keys
2.
Advantages: super-high attack power, all kinds of superior violent attack skills, extremely strong ability to brush pictures, and the ability of PK is half-managed even by opponents, saying strong is not strong, saying weak is not weak
Disadvantages: skills consume more blue, skills are hard and straight for a long time, and there are big flaws. Those who are not close by opponents in PK will have a kind of saying no.
Advantages: this is a very comprehensive profession in all aspects. It's OK to brush the picture and put it there. PK met a robot flying in the sky with a screen and playing with machinery.
He said: Suoxiya gave me a second delay ... I used this second to make a robot for you ... This guy lied! Disadvantages: the ability of drawing is strong, and you just need to avoid monsters and control the consumption of MP. It's great to learn to run for your life without learning anything about machinery, unlike other professions, where you have to learn combo and find faults with your opponents. People who play machinery are very natural and unrestrained, and there are basically no ammunition experts.
Advantages: When someone hits 211, he hits 1111. His PK also belongs to the profession of half-managing blood when he is connected. It seems that a few casual shots can either explode bombs or ice cubes.
He is very capable of drawing pictures, especially in controlling the field. The grenades with various abilities are really abnormal, and his skills are less blue. I'm so handsome when drawing. I'm ammunition. I suggest you don't change your job at the beginning. It's better to change your job at 31-35. Personally speaking, no one is the best. What's important is to operate and draw pictures by yourself. Personally, I feel that every profession can brush a part of the pictures alone. Some pictures think that for some professions, single brush is a nightmare. But personally, I think ammunition is the first choice for drawing .. I feel that ammunition is an assistant for every generation. Sitting still is always called gundam, cannon or robot. And mechanical PK is really depressing, but this profession is not challenging to play. The machine is the first choice for leveling. You don't have to go into battle by yourself, and the robot single BOSS can also win, which is extremely efficient ... Then choose the machine according to your situation. More than 21 PK, few people in the same level can beat you, and the advantage of leveling is absolutely obvious (but it will be called garbage because I don't have to fight ... I have tried it several times). As for the name, it's just to control the king, or the giant soldier fist-mechanical awakening skill <; Gegard's fist > Terror ...
Roaming pays attention to skills, and his moves are gorgeous. Skilled roaming once connected means death.
and that random shot, not ordinary BT. However, there is no advantage in leveling. There are many candidates for slow big guns and ammunition, especially big guns. PK can, the leveling is not slow, the skills are gorgeous, and it is a profession with high comprehensive quality, but the single item can't compare with the previous two.
ammunition ... personally, PK thunder king. Thunder has various effects, such as freezing, burning and everything. But I haven't practiced, and I don't quite understand his real power.