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Single-machine Three Kingdoms Kill Version History
Three kingdoms kill rule

Game list

The official version of True Three Kingdoms Warriors Game Card 1.0 has 129 cards:

include

Nine ID cards, namely 1 master card, 3 cards, 4 anti-theft cards and 1 traitor card.

40 character cards (cards printed with character information)

80 game cards

reveal one's identity

At the beginning of the game, each player will get a randomly distributed ID card.

This card determines your task-what are your winning conditions in the Three Kingdoms game.

If you hit your master, you must show your ID card at once. Your master status will lead to the rise of anti-thieves, but the loyal ministers around you will spare no effort to protect you, and at the same time be careful of the hidden spies around you.

The task of the anti-thief is to assassinate the master. As soon as the master died, the thief won.

The loyal minister's task is to protect his master. As long as the master succeeds in living to the end, that is, all the anti-thieves and spies are eliminated, the just side will win.

Mole hopes to use hand of justice to destroy all anti-thieves, use the hand of anti-thieves to destroy the loyal subjects around his master, and finally kill the master himself to win. His victory condition is the most demanding-destroying everyone except himself.

After defining the game task, you can move on to the next step-choosing the role.

Pay attention to hide your identity, and don't let other players find out the truth easily.

* Distribute different numbers of player ID cards;

4 players: 1 master, 1 loyal minister, 1 anti-thief, 1 traitor.

5 players: 1 master, 1 loyal minister, 2 anti-thief, 1 traitor.

6 players: 1 master, 1 loyal minister, 3 anti-thief, 1 traitor.

7 players (recommended): 1 master, 2 loyal subjects, 3 anti-thieves, 1 mole.

Eight players: 1 master, 2 loyal subjects, 4 anti-thieves, 1 traitor.

9 Players: 1 master, 3 loyal ministers, 4 anti-thieves, 1 traitor.

Select a role

This step will determine which historical figure you play in the Three Kingdoms. There are 40 character cards in this edition of Three Kingdoms Kill. Each character has a special skill attribute (marked under the character card), which is related to the real character of the character. Different skill attributes may bring different help to your game.

The star on the right side of the character card indicates the maximum blood volume of the character. In other words, no matter what method is used to replenish blood in the game, the blood volume value cannot exceed the upper limit. However, the maximum blood volume of the character chosen by the Lord is to increase a little on the basis of the original character.

The background color of the character card is used to distinguish the country to which the characters in the novel belong. Wei, Shu and Wu are represented by blue, green and red respectively, and other characters are represented by yellow. These background colors have no certain influence on the game.

When choosing a character, the master first chooses: first, he takes out three character cards of Liu Bei, Cao Cao and Sun Quan, and then randomly selects two from the character cards, and the master chooses one of the five character cards as the role played by the master.

After the owner chooses, put the remaining cards into the role card pile. After shuffling, the player in the clockwise direction of the owner makes a choice. The selection method is to randomly select three character cards, and then choose one. Put the remaining cards into the pile and mix them.

Then turn clockwise down until all the players have played their roles.

Character cards need to be shown to everyone.

After the character selection is completed, each player is given a dice, and the current blood volume value of the game character is expressed by the number of points on the upper side of the dice (it can also be expressed by other counting methods). At the beginning of the game, each player's blood volume is equal to his maximum blood volume.

Noun interpretation

80 game cards are mixed together and piled into a pile, which is called a card pile.

The cards in each player's hand are called hand cards, and the hand cards have an upper limit which is equal to the player's current blood volume. For example, a player's maximum blood volume is 4, but he loses a little blood, so his hand limit is now 3. If he still has four cards in his hand at the end of the action, he must discard one card, and of course he can discard more cards to ensure that the number of hands does not exceed the upper limit.

The pile of discarded cards and cards that have been played is called discarded pile.

If you run out of cards in the game, you can shuffle the cards in the discard pile and recycle them again.

The distance between players is different. The default distance is as follows:

[Attachment] 105[/ Attachment]

The distance between players on the left and right sides of player A is 1, the distance between players separated by one person is 2, the distance between two people is 3, and so on. The shortest distance between the left and right sides is the final distance.

If the player is equipped with a horse in the game, he can change the distance. It will be explained in detail below.

Many times in the game, you need to decide a card (flop): deciding a card is to turn a card from a pile of cards. If this card is a heart, it is decided to pass, and other cards will not pass.

game rule

This step will explain the purpose of the game card in detail: (Bang! Players can directly refer to the comparison table)

80-character cards can be divided into two categories:

The brown box is an equipment card, which can be taken out in the player's turn and placed next to his role card as equipment, but only one equipment card of the same type can be equipped.

The red box is a mobile card, which can only be used once.

First of all, explain the action card in detail:

U Kill: There are 25 cards in total, which is the most cards in the game. You can designate a player who will bleed a little if he can't escape. Players can only use one kill in a round (except special attributes and equipment). The default attack distance of the player is 1, which means that you can only attack the left and right players without weapons or-1 horses.

U-flash: can be used to flash kill attacks.

U peach: players can add a little blood when they eat in turn. Players cannot immediately use peaches to replenish blood when they are attacked. Only when the blood volume is about to drop to zero can they eat peaches immediately. In your turn, you can use peaches on other players.

U Hall: All players add a little blood. It is invalid when the blood volume is about to drop to 0.

U Duel: Players can play against players at any distance. When using, the opponent throws a kill first, and then two people take turns to throw a kill until the player who can't throw a kill loses a little blood.

U Naman Invasion: Any player who plays Naman Invasion must throw a kill card, and the player who can't throw it will lose a little blood.

U Tornado: Any player who plays Tornado must throw a flash, and the player who can't throw it will lose a little blood.

U Wedding Banquet: When any player holds a wedding banquet, he first draws cards equal to the number of characters currently living from the cards at the bottom. This player first chooses a card and puts it in his hand, and then other players take turns to choose cards clockwise.

U Monkey Stealing Peach: The player can steal a card from the player at any distance (secretly stealing) or equip the card (openly stealing) and put it in the discard pile.

U shoplifting: A player can designate a player with a distance of 1 and steal one from his hand or equipment card and put it in his own hand.

U lightning: after the player plays this card, from the next action of the player, each player must dig out a card from the bottom card before the action. If the cards are spades 2 to 9, the flop will lose three points of blood. If it is not struck by lightning, pass the lightning to the next group of players.

U: After playing this card, the player can touch two cards from the bottom card.

U swagger: After playing this card, the player can touch three cards from the bottom card.

U: Players can use music without thinking about any players. Players who are used to happiness need to make a decision at the beginning of the next round. If the decision is passed, they will abandon their happiness and act normally. If the verdict fails, you can't act, and you will be invalidated (discarded).

Then explain the equipment card:

U weapon brand:+1 ghost symbol, +2 green steel sword, +2 yellow dragon sword, +2 overlord, +3 dragon crescent moon blade, +4 Fang Tianji, +5 suzaku feather fan.

Except for the Illuminati, other weapons are used to increase the attack distance. By default, each player can only kill players with a distance of 1, and can kill players within the corresponding distance after being equipped with weapons.

Although the attack distance of the shadow symbol is only 1, with it, players can kill as many as they want in a round.

All weapons and equipment players can only equip one at a time.

U horses: horses are divided into+1 horses-1 horses. In which+1 horse is used for defense. When other players attack you, the distance between you and him is calculated according to the current distance+1 Invalid when attacking.

-1 horse is used for attack. When you attack other players, the distance between you is calculated according to the current distance-1. It is invalid when defending.

+1 horse and-1 horse can be equipped at the same time, but two+1 horses or two-1 horses cannot be equipped.

In addition to killing horses, stealing affects the distance.

U Eight Diagrams Array: After being equipped with Eight Diagrams Array, it can be judged first when it is used for killing. If the decision is passed, the attack is automatically avoided; Even if you don't dodge, you can attack again with dodge.

Bagua array is effective in the fire bull array, but ineffective in barbarian invasion, duel and lightning.

Role death

If a character's health drops to 0, the character will die and the player will be eliminated. After death, all the hand cards and equipment cards are put into the discard pile, showing the identity cards of the characters.

Players who kill anti-thieves can get a reward of touching three cards (regardless of the player's identity). If the master kills the loyal minister by mistake, the master discards the card.

The first amendment to the rules

The first is two neglected details:

There is an important rule that was ignored when making the rule book: players can't be happy with their owners.

There is another small detail: when there are only two players left, neither side can use peaches.

Three kingdoms kill! After all, it is in BANG! Based on the adaptation, in order to facilitate the player's game, we still try to keep the rules of the two games consistent. But this does not mean that the two games are the same, because we are also interested in BANG! Great changes have taken place.

In addition, there are several common problems:

How many cards can you play in a round in the red box? In a player's turn, you can use any number of cards in the red square (except the killing limit). "You can use multiple cards in a round, or you can discard them at will until you can't continue to act or the player doesn't want to continue to act." The original stipulation that "the card in the red box can only be used once" should be changed to "the card in the red box must be discarded after being used once"

Should the original similar equipment be abandoned when updating the equipment? Yeah, I didn't notice BANG! Did you mention that it should be abandoned?

Or the upper limit of the hand. Don't say that this question is not easy to write clearly in the rules. Even when we play, we explain it to novices face to face. It's hard to tell without practical examples. Just remember one thing. At the end of a round, players should ensure that the number of hands does not exceed their current blood volume. At other times, you don't have to discard the cards, whether you get the cards or the blood volume decreases, resulting in the number of hands being greater than the current blood volume value.