M4A 1 (recommended) is simple and easy to use. Generally, it can penetrate the wooden box at a faster speed, and hit the leg steadily with 5 rounds, with an average power of 23.4 rounds. The average power of the beater in 4 beats is 27.6. The average power of four shots to the chest is 28.9. Suitable for long-distance shooting, but also suitable for long-distance shooting. It is easy to control the distance between two consecutive points or short-range rapid fire, and it has good accuracy. It is often a very good gun, but I think its only disadvantage is that it often loses to an assault rifle with good long-range shooting performance when shooting a large map like desert ash at a long distance. )
XM8 (not recommended as powerful as M4A 1, extremely fast and extremely accurate, slightly higher than M4A 1. Average 19 drop of blood can easily blow your head and feet. The strength of the beater averaged 27.33 drops of blood with his arms, 28 drops of blood with his knees and 34.5 drops of blood with his stomach.
AK47) It is recommended to be a little more powerful, with extremely fast firing rate and average accuracy, but it is very shaky to fight.
AK47 is used manually by many corporal. (The recommendation is a bit powerful, the firing rate is extremely fast, the accuracy is average, but it is very shaky. The average power per shot is 23.67, the average power per shot is 24, the average power per shot is 4 1, and the average power per shot is 34.25. I was deeply impressed by the powerful fire attack. In a map with many long-range shooting opportunities, such as desert ash in an energy station, two bursts of shooting can be said to be the king, especially in a long-range encounter. If the opponent uses M4, he can basically solve the other party without blowing off the dust (except for M4 old birds), and 80% of them are headshots. Its long-distance shooting and high accuracy and high rate of head shots are the reasons why I like it. However, it also has a fatal wound, that is, the disadvantage of the slowest firing rate in assault rifles, which is obvious in close encounter maps such as transport pyramid. If an opponent uses M4 in a sudden encounter, it will basically end without a headshot first, and its huge recoil will end when you suddenly encounter more than two enemies. I don't think even the best players will calmly pat their heads and leave. So at this time, you need to shoot quickly or keep pressing the left button. Because it takes a long time for the sight to recover after shooting, you can hold down the left button with super firepower when you meet most enemies. However, the trajectory of AK47 in CF is surprisingly biased after holding down the left button. . Unless you are an old bird, you can adjust your sight to all enemy ankles well. )
QBZ95) It is highly recommended that it is fast, powerful, stable, light and accurate, and has three continuous shooting to attract players. More than 65% people went to CF VIP to buy this gun. Standing shooting percentage is 9.5, squatting shooting percentage is 8.8, squatting shooting percentage is 9.3, shooting percentage is 8.9, three-shot accuracy is 9.8, moving shooting percentage is 6.8, shooting percentage is 7.7, and the average power per shot is 22. The power per shot is 32.3, the average power per shot is 22.3, the average power per shot is 32.6, the average power per shot is 36, the average power per shot is 33, and there are 1-2 head shots. Unlike other rifles, the 95 can fire three rounds in a row (the general rifle fires two rounds in a row, and the third shot can hardly hit people). It is important to fire the fourth bullet at close range (it will take a long time to know). The fifth bullet of 95 is the turning point of trajectory. If you kill someone with a bullet after the fifth bullet, it is pure blindness. If you can fully understand 95 and know where each bullet hits (I am a fool and can't fully grasp it), then you can really use 95. At first glance, the color of the gun body is very beautiful and comfortable. I don't know why the shape of 95 always reminds me of the rooster's head. It feels strange. 95 is the first gun that makes me feel expensive to maintain, and the cost per game is almost the same as that of repairing the gun. One more thing, although 95 is a VIP gun, the VIP has passed and 95 is still there. And when you are a VIP, you can buy a 95 in each district. In this way, if your district stops, you can call 95 in another district. In this way, buying a 95 is still very cost-effective.
Judging from the use of firearms, 95 is a gun with obvious advantages and disadvantages. And the advantages far outweigh the disadvantages.
The biggest advantage of 95 is long-distance shooting-accurate start, fast return of shooting sight, stable sight and no jumping. I use the classic posture of 95 to point to the opposite enemy on the high platform of Merry Christmas map. 95 is surprisingly accurate and stable at this distance. Being shot in the head is very violent to everyone. The best record is 60 wins and 6 losses. Almost everyone died at the age of 95 because they ran out of bullets. The other position is a bit risky. It's easy to get a head shot when you do CT in a racing car and use a 95-point T sniper. As long as there is a sniper under the window, I will blow it up. Some people think that the shooting speed of 95 is slow and the shooting is not good. I don't think there is any problem with 95% shooting. 95 is more powerful than M4. Abdominal injury 36. Under reasonable pressure, 95% of the shooting is still very intense. In fact, it is very simple to press the gun in CF, because the elastic line is obvious. Especially when the click effect is turned on. The 95 gun is very similar to AK. Aim the upper edge of the magnifying sight at the head and shake the mouse quickly. However, pressing the gun is usually after the gun is scattered, and sometimes it depends on luck.
The biggest disadvantage of 95 is that it can't penetrate, not absolutely, but the power and accuracy of penetration are very poor. I was depressed when I was fighting the transport ship and desert ash. Even if you know there is someone behind the box or the door, you dare not wear it. Often when I can't get through, when I change bullets, the enemy jumps out and kills me. For M4 or AN94, the bullet usually goes through the head. Corners, doors and wooden boxes are the bane of 95. If the permeability of 95 is the same as M4, 95 is perfect.
Generally speaking, it is the combination of M4A 1 and AK47).
FAMAS (although not rated as a poor gun, you can't look at the price. Head shots are amazing. The firing rate is the fastest of all rifles. Because of the imbalance of the gun, the power of the gun is greatly increased. Not only that, but also the rate of head shots is greatly improved. It is a good companion for novices and experts.
XM 10 14 (as the only shotgun with great power but slow firing rate, it can be said that no one can beat it in the tunnel of desert 1, and playing near rogue in a narrow range is a taboo for many machine gun masters. A novice can still easily kill a master of other guns in a close encounter. Later, SPANS- 12 was produced, which reduced the power of XM10/4 a lot, but increased the firing rate a lot and made it more flexible to use. If you can't kill yourself, you can shoot a second bullet quickly, which is still the mainstream of shotguns. )
G36K: (The second lieutenant uses a gun. Many people complain that the power of this gun is pitiful. To this end, I did an experiment. I hit my opponent's abdomen at a distance of about 20 meters. A bullet has 28 blood. The power is indeed a little small, and the weakness of small power is more obvious at a long distance. However, in addition to the unexpected motivation, other performances are quite outstanding. The firing rate is very high, and the back seat is very small. You can shoot a lot of bullets in a short time and suppress your opponent with fire. In addition, the rate of accidental head shots is also high, which may be the reason for the rapid firing rate. Friends who like to use submachine guns will definitely use this gun with ease, and the chug effect is very good. )
SPANS- 12, (This monster as powerful as a poisonous snake makes many ghost model CT people crazy. Some people say that SPANS- 12 takes the advantage of shotguns at close range to the extreme. I quite agree with this statement. It can be said that no gun in CF can match SPANS- 12 at close range. This kind of gun not only has obvious advantages in short distance, but also has certain lethality in middle distance, which is not comparable to XM 10 14. In addition, the penetration effect is first-class, but the disadvantage is that there are few bullets and the firing rate is slow. Please pay attention to this gun before shooting, because there is a long time between two bullets. )
Scar-heavy: (heavy scar, that is, golden gun. Generally speaking, this gun is between M4 and AK, its trajectory is not very stable, and its positioning is a bit vague. The use method can be used for reference. AK is often described as a swordsman, and its good balance and sight can be said to be a comprehensive rifle. The repetition effect is better than that of 552, and the power is slightly weaker, but it is also larger than that of G36K. The biggest disadvantage of this kind of gun may be the speed of changing bullets. It takes time to load bullets and needs the player's consideration. )
AK74:( 1974 is improved on the basis of AK-47 and named AK-74. Many people think this is a junk gun. Most players who like AK choose AK-47, but it is not. AK-74 is actually a good gun. Although it is not as powerful as AK-47, it has a faster firing rate and a smaller back seat. And its repeatability accuracy is higher than that of AK-47. Sometimes in the competition, it is not better than anyone's gun, but it can hit the opponent with the most bullets in the shortest time, so AK-74 still has many advantages, and the low price is also a big advantage. )
AWM (sniper) (the best sniper rifle with high lethality, caliber: 12. 7MM is the sniper rifle most used by snipers. The shooting speed is amazing and the power is amazing. 80+ blood in the foot and 100 blood in the leg are no problem, but there are many shortcomings.
The multi-sight of P90 bullet is much better than the machine, and the charging effect is obvious.
A shotgun with one shot in melee, like a heavy machine, is most suitable for ghost mode;
SG522 is powerful, aiming at 1.5 times is effective.
The MP5 power is small, but the charging effect is obvious and the speed is fast. Close combat can anchor the enemy.
QQ members M4A 1, M4A 1-A, M4A 1-S, M4A 1-Custom and M4A 1 are the same, except for silencers and bullet-changing sights, but they are useless.
The same is true of gold AK47 and AK47, but the appearance is beautiful.
Generally, CF guns are similar to GP guns, but there are many bullets that cannot be bought with new GP guns.
Pistol:
Anaconda (revolver) (The action of drawing a gun to change a bullet is handsome, full of speed, powerful and amazing in accuracy. Aim anywhere. Don't shoot. It is not allowed to be fast and beautiful, but it is suitable for experts. Generally, 3 grabs will kill)
Desert eagle (cheap and powerful, can be used as the main weapon, and fast and light. Usually it will be used with AWM after 3 beats)
Other player comments
M600: Less powerful, but more mobile than any sniper rifle.
3. M60: Machine gun, with a large number of bullets and great power, but it is too big and has low accuracy. Often suitable for ghost mode, very suitable for fire reconnaissance in ghost mode.
4, AUG: Belgian assault rifle, moderate power, good stability, very easy to use.
5. AK-47: full name: Kalashnikov assault rifle, with great power and low accuracy. Many people use it, and it's still a very good gun.
6. AK-74: an improved version of AK-47. The muzzle is equipped with a flame suppression device, and the stability line is better than AK-47.
7. UPS: This pistol is used by many people, and it attracts many players with its unique 3 bursts.
8. Pocket gun-Desert Eagle: This pistol is the most powerful pistol of its kind and has a high lethality. Generally used with sniper rifles, it is very suitable for close combat.
Jian Zihao: The smallest gun in CF (except pistol) has very fast changing speed and excellent firing rate, but its power is too small. It takes half a shuttle bullet to kill a person, and the power is even worse at a long distance. Which gun in CF is the least powerful? I can give you a very accurate answer-Jian Zihao. (Game price: 6000GP) Recommended score: ★
Micro Galil: The submachine gun developed instead of UZI is much more powerful, but the firing rate is more like a rifle. Without firing rate, submachine guns are not submachine guns, and the number of magazines is good, 35 rounds. (Game price: 9500GP) Recommended score: ★★
P90: The number and firing rate of magazines are excellent, but the disadvantages are low power and slow loading. To sweep this gun, you have to take the S-shaped road. If used well, you can make your opponent powerless to fight back. (Game price: 9000GP) Recommended score: ★★
Wang Daopao in MP5: CS has become a chicken rib in CF. Of course, the situation has been greatly improved after adding 10 bullets to Type A and silencing MP5. It's refreshing to sweep, and it has great advantages when you meet your opponent at close range. It is recommended to use 40 rounds of MP5. (Game price: 8000GP) Recommended rating: ★★★★
MP7: The MP7 produced by HK Company has a very fast firing rate, good appearance and a good number of magazines, 40 rounds. It is very effective to "stick" people at close range. You can put a shuttle bullet into your opponent's body before he can react, which will kill him. The disadvantage is that the bullet is weak. (Game price: 9500GP) Recommended score: ★★★★
Razer submachine gun: This gun is the only submachine gun that can be aimed at a rifle at a long distance. Its firing rate and power are excellent, and its recoil is very small. It is very stable to use, and its flame is green and conspicuous. But at present, it can only be obtained through activities. I look forward to buying this gun one day. (Game price: in-game purchase is not supported at present) Recommended score: ★★★★★★
M 16: The system defaults to the rifle, which is ok for beginners to use, which is convenient for them to be familiar with the trajectory of the rifle in CF, but the accuracy and backseat are not ideal. The worst rifle in the game can be regarded as M 16, which is recommended for training. (System default, no need to buy) Recommended grade: ★
M4A 1: The modified M4A 1 based on M 16 is probably the most widely used rifle in CF, so don't be influenced by its name. Actually, it has nothing to do with M 16. It's totally two different guns, with medium power and good balance. It is indeed a good choice, but the trajectory seems to be somewhat weakened after the new version. This gun can be used (Game price: 12500GP) Recommended score: ★★★★★
Muffler M4A 1: muffler is added on the basis of M4, which is divided into two types: A type and S type. To tell the truth, the two types are only different in color, and so are the new Red Devils. This kind of gun should be said to be good, it is not easy to be found when attacking, the trajectory is more stable, and there is no advantage at close range.
(Game price: type A 1000 cf 7 days, type S 1500 cf 7 days, Red Devils 45qb 30 30 days) Recommended score: ★★★★★★★★★★ ★
AK-47: Terrorists' favorite, powerful and cheap, is the best choice for those who like powerful rifles. But AK-47 pursues the accuracy of the first two rounds, and it is best that the first two rounds can blow each other's heads. The powerful force brings the same terrible recoil, and the slow recovery of the line is his achilles heel. It is recommended that experts use it, and novices need more exercise to adapt. Suggest taking some pictures. (Game price: 12000GP) Recommended score: ★★★★★
AK-74: 1974 is improved on the basis of AK-47 and named AK-74. Many people think it's a junk gun. Most players who like AK choose AK-47, but it's not. AK-74 is actually a good gun. Although it is not as powerful as AK-47, it has a faster firing rate and a smaller back seat. And its repeatability accuracy is higher than that of AK-47. Sometimes in the competition, it is not better than anyone's gun, but it can hit the opponent with the most bullets in the shortest time, so AK-74 still has many advantages, and the low price is also a big advantage. (Game price: 10000GP) Recommended score: ★★★★
SG 552: SG 552 is definitely a good gun. It is a gun with the strongest aiming ability. If it is used well, it can be used against snipers, which is better than AUG. When the right hand opens the mirror, the single shot accuracy is high, but the effect of continuous shooting is not flattering. Ballistic instability is also the weakness of this gun. It is recommended to open the mirror at a single point. (Game price: 14000GP) Recommended score: ★★★★
Og: This gun is often described as a swordsman. Good balance and aiming, it can be said to be a comprehensive rifle. The burst effect is better than that of 552, and the power is slightly weaker, but it is also greater than G36K. The biggest disadvantage of this kind of gun may be the speed of changing bullets. It takes time to load bullets and needs the player's consideration. (Game price: 14000GP) Recommended score: ★★★★
FAMAS: FAMAS, an unguarded rifle produced in France, has always been an unpopular rifle, with few bullets and low power, which is rarely used by people. However, this gun also has many advantages that other rifles do not have. First of all, FAMAS is the fastest firing rate of all rifles. In hand-to-hand combat, it can make the opponent not respond urgently, and the low voice is beneficial to the Yin people. This gun is well used and can be used as an Indiana Jones. (Game price: 10000GP) Recommended score: ★★★★
Scar-heavy: heavy scar, that is, golden gun. Generally speaking, this gun is between M4 and AK, its trajectory is not very stable, and its positioning is a bit vague. You can learn from AK. (Game price: 1000 cf 7 days) Recommended rating: ★★★★
SCAR-Light: Light SCAR, the performance of this gun is much better than Scar-H. The extremely stable trajectory, coupled with greater power, is really a good gun. The only drawback is that the penetration is weak, and many guns are needed to get through the door. In addition, there will be a constant sound of changing bullets after death in turn-based competition, which is also a challenge to the players' ears. I believe that subsequent versions will fix this BUG. (Game price: 1490 cf 7 days) Recommended score: ★★★★★★★
QBZ95: Member-specific gun, the overall performance is not bad, and some marksmanship still has advantages. Of course, the disadvantages are also obvious. The firing rate is its fatal wound, and the chance of survival in close encounter with the enemy is very small. It is recommended to use QBZ95-A with right-click 3, and the price is _, which is a bit embarrassing. (Game price: 24000GP, type A 1200 cf 7 days) Recommended score: ★★★★
XM8: It used to be the hottest rifle, and some people even regarded it as a "forbidden rifle", but I don't know why there are fewer people using it now. The advantage of middle and close range is quite obvious, and the rate of head shot is also very high. Right-click function is purely chicken ribs. (Game price: 14500GP) Recommended score: ★★★★★
G36K: The second lieutenant used a gun. Many people complain that the power of this gun is pitiful. To this end, I did an experiment. At a distance of about 20 meters, I hit my opponent's abdomen. A bullet has 28 blood. The power is indeed a little small, and the weakness of small power is more obvious at a long distance. However, in addition to the unexpected motivation, other performances are quite outstanding. The firing rate is very high, and the back seat is very small. You can shoot a lot of bullets in a short time and suppress your opponent with fire. In addition, the rate of accidental head shots is also high, which may be the reason for the rapid firing rate. Friends who like to use submachine guns must be handy when they get this gun, and the sudden effect is very good. (Game price: 17000GP) Recommended score: ★★★★★
AN94: This gun is what I want to recommend. The power of AK74 plus the recoil less than M4 is AN94. The firing rate is just right, and the overall performance is unparalleled. Plus it was purchased by GP, which is really a rare gun. Some friends said that the AN94 was a bit soft, but it was an illusion. If the back seat is small, it will inevitably give people a "soft" feeling. You don't mind killing your opponent before you know it, so choose AN94. (Game price: 26000GP) Recommended score: ★★★★★
M60: The machine gun for charging is amazing, but the back seat is also big. It is heavier than a rifle, more difficult to control, with chaotic trajectory and no obvious regularity. But the number of bullets is still considerable. When you get the M60, you will have a good time of 100. (Game price: 18000GP) Recommended score: ★★
RPK machine gun: RPK machine gun introduced with AN94 in the version of Final Battle Christmas has not been popularized so far, probably because of the purchase of CF point. Many times, this gun was won by players in the lottery, and few people took the initiative to buy it. However, RPK still has great advantages over M60. First, the trajectory is more stable, somewhat similar to the AK team, and the firepower is not reduced. Ghost mode is recommended. (Game price: 2800 CF for 30 days) Recommended score: ★★★★
XM 10 14: This shotgun has been with me for nearly a year and has witnessed several revisions and performance changes. At first, XM 10 14 was the only powerful shotgun, but its firing rate was slow. It can be said that the passage in the desert 1 is invincible and narrow. Later, SPANS- 12 was produced, which reduced the power of XM10/4 a lot, but increased the firing rate a lot and made it more flexible to use. If you can't kill him at once, you can fire the second bullet quickly, which is still the mainstream of shotguns. (Game price: 19000GP) Recommended score: ★★★★★
SPANS- 12: The sword version comes with SPANS- 12, which is so exciting. The days when players conquered the world with a spray gun are over. This powerful monster, as powerful as a poisonous snake, makes many ghost model CT people crazy. Some people say that the advantages of SPANS- 12 shotguns have been brought to the extreme. I quite agree with this statement. It can be said that no gun in CF can match SPANS- 12 when meeting at close range. This kind of gun has obvious advantages in short range, and it can also have certain lethality in medium range. It is XM 10 14+02. (Game price: 25000GP) Recommended score: ★★★★★
M700: The game is called "Bird Sniper", which is not very powerful. You can kill the opponent with 78 blood, but you can't fire continuously. It is maneuverable and weighs about the same as a rifle. It is suggested that one gun should be changed to another place, and efforts should be made in the later stage of the game to destroy the remaining enemies. (Game price: 9000GP) Recommended score: ★★
AWP: There are many restrictions on the use, but each bullet has terrible power, and there are double sights. If a shot hits your opponent's upper body, even if you kick him, you will kill his opponent by about 80 blood. It is the most widely used sniper at present, and it is recommended to buy it. (Game price: 18000GP) Recommended score: ★★★★★
Dragunov: Russian sniper, one of the earliest snipers. It has a long history, good mobility and superior power in the game. /kloc-you can die if you hit the opponent's upper body within 0/00 meters. A long-range hit may leave your opponent 1-5 drops of blood. Therefore, compared with AWP, this kind of gun has higher requirements for the sniper's position, less pause time after one bullet and higher flexibility than AWP. (Game price: 16000GP) Recommended score: ★★★★★
PSG- 1: The first company sniper, who can shoot continuously when he opens the mirror, is expensive. However, the use effect is not very ideal, only a single sight, and the number of bullets is small, only 8 rounds. High requirements for operation. (Game price: 1000 cf 7 days) Recommended score: ★★★★
M82A 1: One of the most powerful snipers in the world, it can kill anyone who hits any part of the body. Heavy weight and slow moving speed. Recommended for position defense. As an anti-equipment sniper, its destructive power is self-evident and its penetrating power is first-class. It can kill enemies easily through 5 or 6 wooden boxes. It is the most powerful gun in CF. (Game price: 1490 cf 7 days) Recommended score: ★★★★★
USP: The default 1 backpack player gun in CF, made in Germany, has medium power and excellent firing rate, and can shoot the opponent in the head without wearing a helmet. (Game price: default, no need to buy) Recommended score: ★★★★
Glock- 18: Austrian-made pistols have high accuracy and low power, but they support right-click 3 bursts, which is a major feature. Be careful not to use up the durability of the default weapon of this kind of system, otherwise it will not be available after being damaged, and there is no default weapon to sell in the mall. (Game price: default, no need to buy) Recommended score: ★★
P228: The pistols developed by Germany and Switzerland have excellent performance, high reliability, moderate power and excellent firing rate. Although it is inferior to Sha Ying and revolver in absolute power, it is superior in continuous shooting performance. (Game price: 5000GP) Recommended score: ★★★★
Desert Eagle: the famous desert eagle, an excellent sub-weapon for close combat. Powerful power and tough appearance are the kings of pistols. One shot at close range can kill an opponent by 50 blood. The power is quite amazing, and the destructive power of short-range single shot even exceeds that of rifle, making it the best choice for snipers. (Game price: 9000GP) Recommended rating: ★★★★★
Anaconda: Also from a famous family, the perfect pistol produced by Colt Company shows noble temperament with exquisite appearance, and the action of changing bullets is more gentlemanly. With high precision, large caliber and outstanding power, it is suitable for aristocratic officers. (Game price: 9000GP) Recommended score: ★★★★★