No.37, Huang Yunxi, Class 7, Grade 1, Senior High School
In recent years, "the glory of the king" has risen and been widely sought after by teenagers and even some children. Whether it is correct to transform and use a large number of historical figures as prototypes has aroused heated discussion among netizens and the media. In my opinion, this method has advantages and disadvantages, and there are different standards for developing companies and audience groups. For the audience, private thinking does more harm than good.
As far as the purpose of developing companies is concerned, a large number of roles based on historical figures are not focused on "promoting history" from the perspective of profit. Tencent News once analyzed that the reason why "the glory of the king" followed this practice was to use famous historical figures to give players a sense of intimacy and make the skill operation of the game easier to understand. But since they are "well-known historical figures", such as Li Bai and da ji, there are many ways to know them, even if they don't go through the platform of the glory of the king. It can be seen that the glory of the king is indispensable for arousing players' interest in history, and it can only be said that talking is better than nothing.
Besides, the glory of the king has one of the biggest drawbacks, that is, it uses historical figures to create commercial value, and at the same time chooses to flatten historical figures. Undeniably, the glory of the king's "joking part" made the players have a deeper impression on historical figures. On the other hand, if this impression is preconceived, it is difficult to completely reverse it. Images of historical figures-especially Zhou Yu, Zhang Fei and Zhuge Liang. -Treating historical figures from an orthodox perspective or with respect should be multi-layered and rich. Most of the characters in the glory of the king can be clearly summarized by several key words and several sets of moves, which simplifies the orthodox history and is out of touch with it. Among them, more importantly, preconceived ideas will have a far-reaching impact on the main audience of the glory of the king-children and teenagers. If a large number of children have the view that "Zhou Yu is a good person and Zhao Yun and Zhang Fei are bad people", I think it will be very regrettable.
In short, for the audience, especially children, the glory of the king did more harm than good in helping people understand history. Therefore, when playing games and entertainment, players should never substitute historical figures themselves, so as to avoid preconceptions. Reading relevant history books or watching popular science programs is a more effective and correct way. The development company of "the glory of the king" should also raise the awareness of protecting history and try to minimize the flattening of historical figures, instead of catering to players and increasing playability.