In the glory of the king, luna is still a strong warrior hero after being weakened, so how should luna play and turn over in the headwind game? Let's take a look at luna's turning skills.
Field skills
Luna can choose to play wild development at first, and he must get a blue luna at first. Without the support of Blue BUFF, it is difficult for luna to have enough endurance, resulting in the opponent's fire output due to lack of mana. After taking the blue BUFF, you can clean up your own wild area by the way, and then help your teammates get the thread, because luna is clearing the field, and so are the enemy heroes. If you don't have enough skills, you will be easily besieged by the enemy. And luna's early mobility is not very strong. Once he's pinned down, it's hard to get out. So just play wild in your own wild area in the early stage.
When you meet an enemy while walking the line, mark the enemy with one of your own skills, then release the big move to the enemy's side, use the common attack A, then release two skills to pull the enemy to your side again, then use the common attack A again, then hit the trigger mark twice with the common attack, and then continue to release the big move, repeatedly release your big move and skills to realize unlimited connection under the moon. If there are enough lines, you can also use big moves to hit soldiers through the enemy, which will not only hurt the enemy, but also keep a certain distance from the enemy and avoid being restrained by the enemy because it is too close.
When the second wave of monsters is refreshed, luna can go to the enemy's wild area to play wild, and he can play blue BUFF first. If you find an enemy hero playing wild, you can first release a skill to mark the enemy, then release a big move to the enemy, and then release two skills to continue to output with the big move, paying attention to the blood volume of wild monsters. If the wild monster becomes a remnant of blood, he can immediately release the punishment to win the wild monster, and then luna can release his big move and get away quickly. If the enemy is fighting in the wild, he can go to another wild area at once. After the enemy in Yuan Ye is finished, you will find that all the other monsters have been brushed by luna, and then luna will go to his own wild area to brush the wild.
Team combat skills
Luna must take the opportunity to cut into the enemy's back row in the team battle. He can mark the enemy's back row hero with one skill, then release the big move to other enemy heroes through the enemy's back row hero, and then release two skills to control the enemy's back row hero to continue to release the big move through the enemy's back row hero. This is to prevent luna from being controlled by the enemy's hero in the back row. If the big move directly hits the hero in the back row of the enemy, it will be easily taken away by the enemy hero, because it is a team battle, if it is surrounded by fire.
If luna wants to penetrate the enemy and attack the marked soldiers, he should first observe the remaining blood volume of the soldiers, and don't release the big move when the soldiers still have silk blood left, otherwise once the soldiers are killed in advance, luna will be empty.
Summary: luna's second skill can attract many enemies in the range to him. At the critical moment, he used his second skill to contain many enemies and cooperated with his teammates to play a wonderful output.