Active breath-holding time test (distance visual acuity)
Fast melee damage of small DVA increased from 30 to 100.
Defense matrix size increase 10%
The duration of boosting is increased from 2 seconds to 4 seconds, and the speed is increased by 25%.
Ejection mecha will now eject you upward at a speed of15m per second, and eject you in the direction you pressed at a speed of10m per second.
Orisa
Health changed from 200 health and 250 armor to 1 health and 399 armor.
Now wearing a Christmas hat
Barrier health decreased from 600 to 300, and cooling time decreased from 10 seconds to 8 seconds.
No longer slow down when shooting with fusion drive.
The duration of the golden body has been increased from 4 seconds to 6 seconds, and you can now shoot in the golden body state.
The cooling time of the suction ball was reduced from 6 seconds to 4 seconds.
Reinhardt
Armor value increased from 200 to 225 (now total health is 525)
Shield value increased from 1600 to 2000.
Fire damage reduced from 100 to 80. Now it has been charged twice, and the ballistic speed has increased by 100%.
The duration of the split-ground slam has been increased from 2.5 seconds to 3 seconds, and now it causes 400 damage in the radius of 1.5m around the impact point (where the hammer falls). The voice "You are ashamed of yourself" will now be played to stop the enemy from slamming, and it will now be displayed in the kill feedback (using the shield icon).
The passive rejection resistance increased from 30% to 40%
Highway overlord
Maximum health decreased from 600 to 500, and bullet damage decreased from 6.6 to 5.0.
Hook damage increased from 30 to 70, and cooldown decreased from 8 to 6.
The therapeutic dose of a cigarette was reduced from 300 to 250.
If the chicken flies and the dog jumps, it will fly in the road bully now.
The 18th letter of the Greek alphabet.
Health increased from 300 to 400 (500 in total)
Sigma can now control the space in the air to slow down the descent.
Experimental barrier is now disabled. After all, it is experimental.
The impact damage of throwing stones increased from 30 to 40, and the explosion damage increased from 40 to 50. Now it is affected by reflection/deflection ability, such as defense matrix. Sima now uses the tone of "yes" every time he uses this skill.
The cooling time of kinetic energy capture is reduced from 12 seconds to 8 seconds, and the moving speed is increased by 100% after Sima activation.
Winston
The repelling effect now reduces the effect on Winston by 30%.
Winston's damage to deployable objects (barriers, turrets, etc.). ) increased by 100%.
Jet backpack now causes up to 100 damage to enemies within 4 meters of the launch position, and the movement speed is increased by 30%.
The original anger health bonus has been increased from 500 to 1000.
Damaged ball
The maximum duration of the hook claw is now 3.5 seconds.
The roll jump height is increased by 100%, and the full-speed impact damage is reduced from 50 to 40 during collision. Now you can change direction faster and easier.
The minimum crushing damage is reduced from 20 to 15, the maximum crushing damage is reduced from 100 to 80, and the cooling time is reduced from 10 second to 8 seconds. It can now be used from a slightly lower height.
Adaptive barrier The number of shields provided by each target is reduced from 75 to 50, the duration is increased from 9 seconds to 12 seconds, and the cooling time is shortened from 15 seconds to 12 seconds.
Zarija
The minimum damage of left key is increased from 75 to 85 per second, and the right key explosion no longer hurts itself, and the repelling is increased by 150%.
Particle barrier health increased from 200 to 250, and its size increased by 50%.
Projective barrier health increased from 200 to 250, and its size increased by 50%.
Ashley
The shotgun is now charged twice.
The cooling time of detonator is increased from 12 seconds to 14 seconds.
The recovery time of left waist shooting was reduced from 0.25 seconds to 0.22 seconds.
The penalty for aiming movement was reduced from 30% to 10%.
Cassidy
Tactical tumbling can now be used in the air.
The cooling time of flash bomb increased from 10 second to 12 second.
It's noon now, and now there will be more tumbleweeds. Watch out for thorns.
fort
In reconnaissance mode, bullet dispersion is reduced by 15%.
Tank mode now provides 100 extra armor.
Doomsday iron fist
Health dropped from 250 to 225.
Passively, the number of shields gained through ordinary skills increased from 30 to 40.
Destroyer Conan confirmed that the landing time was reduced from 1 sec to 0.05 sec.
Genji
The speed of passive wall climbing is increased by 50%, and the second jump is reset for wall climbing.
Shuriken's response time was reduced from 0.68 seconds to 0.6 seconds.
Shimada Hanzo
Storm Arrow can now bounce up to 5 times.
The cooling time of the second jump was reduced from 5 seconds to 3 seconds.
Wild mouse
The number of passive grenades increased by 100%, and the throwing range of grenades expanded by 30%.
The left impact damage was reduced from 40 to 30, and the minimum explosion damage was reduced from 10 to 8.
The maximum damage of vibration lightning increased from 120 to 125, and the minimum damage decreased from 30 to 25.
The eagle of Pharaoh
Passive holding and squatting in the air will increase the speed of falling.
The cooling time of impact is reduced from 9 seconds to 8 seconds.
The cooling time of air jet is reduced from 9 seconds to 8 seconds.
die
After shadowstep finished, the moving speed increased by 40% within 6 seconds.
Left-click projectile diffusion reduced 15%.
Soldier 76
Sprint for 3 seconds, then load the rifle automatically.
Rifle damage is now increased by 10% when the tactical eyepiece is activated.
shadow
Hacking the affected targets now increases damage from all sources by 20% for 3 seconds, and the cooldown is increased from 8 seconds to 12 seconds.
Left bullet diffusion reduced 10%
Symmetra Satya Vaswani
Teleportation Teleportation can now increase the movement speed by 50% for 1.5 seconds.
Tobion
The recovery time of left key is reduced from 0.6 seconds to 0.45 seconds.
Hammer damage increased from 55 to 75.
Overload now increases hammer damage to 125 when activated.
The damage caused by turret deployment has been reduced from 14 to 1 1.
TRACKER
Backtracking now restores all flash charging, and the cooling time has been increased from 12 to 14.
Pulse pistol ammunition increased from 40 to 50.
Black lily
The minimum damage of automatic shooting increased from 3.9 to 5, and the maximum damage of automatic shooting increased from 13 to 15 after the left button decayed.
Infrared can now reset the cooling time of the grapple.
Anna; Anna (Anna's old Indian currency name)
Sleeping darts will reset the cooldown if they destroy the sleeping target.
Nano-hormones now have no target when used on Anna.
Thin woven linen
Healing Grenade can now heal batiste.
Healing shock now hurts enemies instead of healing allies.
Jumping boots now deal 40 damage to enemies within 4 meters when landing.
Brigitta
Treat passivity and stop treating allies. Conversely, triggering this passivity will now shorten the cooldown of armor packs by 0.5 seconds.
Armor pack cost increased from 3 to 5.
Luccio
The sound barrier charge has been reduced by 30%, and now it will do great damage to Lucio if it falls directly on the enemy's head.
When the weapon slides against the wall, the firing rate increases 15%. After riding the wall 1 sec, this bonus is reduced by 50%.
angel
Valkyria, killing a person will extend the duration by 3 seconds.
The therapeutic dose of workers will now be reduced from 55HPS to 40HPS within 2 seconds at the time of connection, and will return to the normal HPS level within 2 seconds without treatment.
Resurrection can now be cancelled by right-clicking at startup, returning to 50% cooldown.
Moira (female name)
Biochemical grip If the therapeutic effect of biochemical grip is used when the energy is exhausted, it will now consume moira's own health.
Allies who receive at least 100 healing from the same biochemical ball will clear all state effects, and enemies who suffer at least 100 damage from the same biochemical ball will slow down by 30% for 1.5 seconds.
Fading will now purify the state effect of Moira's passing friendly forces and those around her.
Zen Taigatai
The increase of ball damage has been reduced from 25% to 20%, and now it can be applied to objects that can be attacked such as barriers and turrets. The position of the target is no longer displayed through the visual field, and the return time of the visual field is reduced from 3 seconds to 1.5 seconds.
The return time of yellow ball visual field is reduced from 3 seconds to 1.5 seconds.
The total healing amount of Holy Spirit has been reduced from 1800 to 1200. Now the ball is thrown at nearby enemies.