I mainly learn AE, 3D MAX and other special effects software, plus PHOTOSHOP, ILLUSION and other auxiliary software, and I am familiar with the above basic software and can make simple animations.
Through MAX production and AE synthesis, the perfect cooperation of 2D special effects can be realized. This will involve a strong sense of rhythm of special effects, and skillfully apply to the effects of light effects, such as golw, shine, etc., so that we can independently make special effects of 2D scenes, props and skills, and then combine their respective auxiliary software and plug-ins to realize a more high-end expression method of 2D special effects. 3D game learning is learning game engine technology, which mainly involves the use of particles, and combining with 3DMAX, we can import models, create animations, etc., master the production of particle special effects of game 3D engine skillfully, and combine with unity shader and material UV transformation to realize some high-end 3D special effects.
ii. Employment requirements for game special effects artists
More than 1 or 3 years of experience in game production and design, at least one complete project development, and experience in animation split lens or lens script design is preferred;
2. Have professional art knowledge, solid art foundation and profound design ability, and skillfully use 2d special effects production software such as photoshop
ae, max
and particleillusion. Have some experience in animation production, 3d special effects production experience and have used gb engine, preferred;
3. Senior special effects art designer who has experience in special effects resource management and can lead the management experience;
4. Have a certain understanding of the design principles of the animation mirror, have a good color feeling, grasp the picture and have a good animation feeling;
5. Good communication skills, initiative, cheerful personality, game creation, good communication skills and excellent teamwork skills.
This is a recruitment requirement. It will be a good way for you to learn what is necessary for this requirement. It depends on your own tuition/school/study time. Some people can learn it even if they go to a bad school!
iii. What major does the game special effects master belong to in the university?
The first thing to be copied is definitely the Beijing Film Academy, China Communication University, Shanghai Film Art Academy, Shanghai vancouver film school. The film special effects belong to the later stage of film and television, which is divided into editing and special effects. Now the courses for studying film and television special effects in the school are those popular softwares, such as 3 dmaxmayanukeafteffectspotoShop PremierePro.
Ⅳ What is the major of film special effects teacher in university
If you really want to learn it well, go to the digital film technology major of the Department of Film and Television Technology of Beijing Film and Television.
I advise you not to go as far as possible. It's a very bitter subject. You can't learn it just by interest. It will take several years to make a finished product. Like a bottomless pit, you can't learn it. Few people want to do
Ⅳ what skills do you need to master if you are not forced by life
If you want to study film and television special effects, the knowledge and skills you need to learn need to be comprehensive. For example, from the aspect, you need to master three-dimensional production, such as maya or 3dmax, and also need to master synthesis, such as AE, Nuke and so on. There are also some special effects plug-ins, such as blastcode used for crushing (explosion), realflow used for fluid, and dynamic solution is very important in maya learning. You need to master all kinds of particle solution, which is what special effects artists must master.
as for books, I can give you a list of books, which are in the perfect power series. I hope it will be helpful to your study:
Extreme Engine Series (Electronic Industry)
Extreme Engine-Model
Extreme Engine-Animation
Extreme Engine-Materials
Extreme Engine-Special Effects
Essential Manual Series (Beijing Kehai Electronics)
maya Essentials Manual-Animation
maya Essentials Manual-Materials
maya Essentials Manual-Dynamics
Case Course Series (China Youth)
Perfect Power Maya Case Course Film and Television Packaging
Perfect Power Maya Case Course Film and Television Special Effects
Perfect Power Maya Case. Tutorial Creative Advertisement
Course Record Series (Ocean)
Course Record of Perfect Power Film and Television Animation -maya Model
Course Record of Perfect Power Film and Television Animation -maya Binding
Course Record of Perfect Power Film and Television Animation -maya Material
Course Record of Perfect Power Film and Television Animation. -dynamics of -maya
others
advanced example course of maya5 film and television production (electronic industry)
practical techniques of zbrush 3 high-precision model production (people's posts and telecommunications)
secrets of 3ds-max 28cg classic special effects production (electronic industry)
No.1 perfect power frontier technology report (China electric power Aya film and television production wonderful case analysis "(China Electric Power)
If you have animation or film and television production foundation, you can directly contact the special effects dynamics part, and you can skip the previous modeling animation modules. Refer to Harbin Perfect Power to answer, if it helps your question,
ⅵ What software and professional knowledge do film and television special effects artists need to learn?
I don't know much about this, but 3dmax seems to be very powerful, and the most important thing is technology. If ps is used very well, film and television should not be too difficult.
ⅶ I want to be a game special effects artist. What do you need to learn?
Learn the three-piece ps pr ae
and then learn about 3d model rendering software such as c4d or 3dmax.
It's better to learn some engines.
If you can do all the above, you will definitely be excellent.
What do special effects artists in movies usually study?
It should be noted that "film and television special effects" is one of them. Therefore, all the above majors include "post-film and television", and the post-film also includes special effects.
ⅸ what knowledge does the game special effects teacher need to learn
The courses that the game special effects teacher needs to learn include:
explanation of 3Ds max game special effects production case: introduction of 3ds max game special effects production case, understanding of Max's first meeting and basic object, mirror image of object, application of it and copying, etc., understanding of modifying panel, creation, modification and application of two-dimensional curve, and modification of basic geometry.
Introduction of game special effects and application of illusion software: The introduction of game special effects and application of illusion software can bring great sense of accomplishment to players when they manipulate characters to play all kinds of killer skills or magic. In fact, the performance of some classic killer skills has made many players relish and indulge in it.
max software particle system: max's first understanding and basic object understanding, object mirror image, its application and replication, etc., the understanding of modifying panel, the creation, modification and application of two-dimensional curve, and the modification of basic geometry.
actual combat of game special effects: actual combat of game special effects. The course will learn every special effect according to the standard production process of game companies, including the whole process of lens design, slicing animation, special effect mapping production, particle special effects production and post-synthesis. In addition, you will also learn the necessary knowledge of audio-visual language and color theory and use the special effects editor of the game company.
explanation of game engine special effects editor: explanation of game engine special effects editor. This major will systematically learn various special effects in 2D\3D games, including the striking effects of different physical weapon props such as knives, swords, axes and guns, and the special effects design and production of various magic such as healing spells, auxiliary spells, elemental spells and summoning spells, as well as the production of various special effects in game scenes.
Example explanation of game engine special effects: Example explanation of game engine special effects. This major will systematically learn all kinds of special effects in 2D\3D games, including the striking effects of different physical weapon props such as knives, swords, axes and guns, and the design and production of special effects of various kinds of magic such as healing spells, auxiliary spells, elemental spells and summoning spells, as well as the production of various special effects in game scenes.
ⅹ What does the post-special effects compositor do and what knowledge should he learn?
What the post-special effects compositor copy mainly does is to put the whole film together, and then do a good job in special effects, including dubbing, etc. ~~
First of all, the post-special effects compositor is not independent, but closely related to the early and middle stages.
In the early stage, a big leader usually plans a story script or scheme, including the development of such a story, what kind of theme and so on.
in the middle stage, some middle-stage producers make what they want to show according to the meaning of the previous stage. Generally, it is a series of layered rendering and so on.
In the later stage, it is necessary to combine the things made in the middle stage based on the theme and script of the earlier stage, and then do some special effects with software, match the music sound effects, and export them into a whole film for playing.
such a complete film is made.
In fact, the later stage is very demanding, which generally plays a great role in the success or failure of a film, and it also requires high technology. To master several kinds of software that can make special effects, After effect software is usually used for synthesis.
including the overall atmosphere of the film, the sense of rhythm, color, and even artistic sense, the expression techniques, are all to be grasped by the later workers.
so you should study based on these things.
Let's join the later industry ~`~ Come on ~ ~