Today is an era of technological innovation and an era of rapid network development. What the Internet brings to people is a new form of virtual enjoyment, and it covers almost all fields. Online games have become an important part of today's network carriers. According to the "2005 China Game Research Report" released by iResearch Market Consulting, there were 29 million online game users in China in 2005, accounting for 26% of the total number of netizens. This shows that online games have been widely accepted by netizens.
Throughout the development of online games, they have evolved from simple text forms to today's 3D graphics forms. From the beginning to the present, music has always accompanied online games, but no matter from "Swordsman Love" or before In "Legend", which has been very popular in recent years, music has always played an important role in online games, but it always plays a supporting role. After the release of "O2JAM" produced by a Korean game developer in June 2003, it ignited the war of music-based online games. Music became the main body of online games, and music-based online games were born. This is a brand new type of online game. It does not use abstract comedy elements as the main form of expression like traditional casual online games. It does not use FLASH animation to shape the game. It is also not like the action online games like "The Sky" which use certain paragraphs. History is the background, giving players a feeling close to real history. Unlike strategy online games such as "One Rider for a Thousand", which allow players to "conquer the world" and experience the pleasure of "ruling the world" at the same time, it does not require players to be like There is no need to be as frightened as in adventure games in board and card games like "Fighting Landlords". Music-based online games use music as the main body of expression, with novel and fashionable entertainment elements, in the atmosphere of pop music. An online game that allows players to play and dance freely. The concept of "green online games" is now valued by the market and society. (The so-called "green online games" refer to online games that do not exaggerate violence and pornography, but focus on cultivating players' collective spirit and sense of team honor, thereby guiding players to form a positive, healthy, and upward attitude towards life). Musical online games are green. A typical representative of online games.
Nowadays, traditional online games no longer dominate the world, and music-based online games also occupy half of the world. According to the "2005-2006 China Online Game Market and Investment Opportunities Annual Report", music-based online games accounted for 50.6 % growth rate, the market size is also increasing day by day. What’s the reason for the strong growth momentum after three years of commercial operation?
First of all, huge economic benefits have allowed music online games to develop rapidly in the market. According to the latest survey by the China Internet Information Center, netizens across the country spend more than 50% directly on music online games every month. billion; in 2005, music online games directly created market wealth of nearly 1.5 billion yuan, and indirectly contributed up to 18 billion yuan to telecommunications, IT and other industries.
Secondly, as the world's first online game with MP3 music as the game platform, with its unique charm and perfect song update system, it has continuously added games from mainland China, Hong Kong, Taiwan, Japan, South Korea, Europe and the United States. A brand new dance hit by an idol singer; the characters in the game are full and exquisite, rounded and lifelike. The male characters show masculinity and the females show feminine beauty. Although the description of the character's body shape is slightly cartoony, it has a strong texture. ; Rich scenes, a wide variety of props, and changeable special effects build a gorgeous and personalized stage for each player's music performance, allowing players to enjoy the game while enjoying the music.
In addition, music online games can also allow players to experience the training that singers have to go through and the sense of accomplishment in the spotlight, tailor-made for players to have a brilliant star journey, and through passionate performances, perform endless performances. Ordinary game life.
Not only that, the game system is also equipped with a small speaker. Players can send greetings to online players anytime and anywhere, express their true feelings, and use various colors to make their blessings colorful. These are not available in other online games. Moreover, the game's various modes, such as team mode, dance battle mode, couple mode, individual mode, lead dance mode, etc., allow players to choose at will, so that players will not get bored of the game mode in a short time.
Furthermore, game developers pay close attention to changes in the market. They even investigate changes in players' tastes, upgrade the games and change versions in a timely manner, leaving players overwhelmed.
At the same time, it has also opened a dedicated server for competitions, and launched various long-term competitions according to time, such as weekend personal challenges, family battles, etc. During major festivals, in order to mobilize the enthusiasm of players and enrich the fun of the game, various colorful competitive competitions will be held from time to time in some universities and Internet cafes, never forgetting to reflect a music network in various ways. The entertainment nature of the game.
Although music online games are developing rapidly in the market, they still have many shortcomings.
1. The selection of songs. Players prefer original songs rather than blindly introducing copied pop music. Classical and national songs are not impossible to apply. And the translation of music also needs to be improved, not just literal translation.
2. The update speed of songs. Music online games play music, and music updates are naturally needed. However, the current game speed is not very good, because the speed is too fast, and new songs appear before players have mastered them. This will cause players to lose confidence and lose interest in the game. ; If the speed is too high, players will become bored, which will also lead to players getting tired of the game.
3. System management of the game. Because the game has to deal with players of different age groups, the management of the small speakers needs to be improved and automatically processed, such as deleting obscene words and automatically turning swear words into asterisks. The movements in couple mode are too intimate and should be reduced appropriately.
4. Monitoring of game plug-ins. Cheating is abhorred by all players who play games based on their own abilities. At present, the monitoring of music online games is not enough. Many people are still using cheats. Game developers must work with players to punish those who use cheats and create a fair competitive space for the game world.
5. Communication between game developers and players. Nowadays, music online games lack communication with players, and there are no players