Current location - Music Encyclopedia - QQ Music - What is a two-player game with blue and red balls called?
What is a two-player game with blue and red balls called?

Duet Game.

Duet Game is a casual music game based on abstract style, combined with music elements to expand divergent thinking.

The rhythm of Duet Game is not complicated. Through constant rearrangement and combination, the difficulty of the level is redefined. Blocks float from time to time on the game interface, changing formation according to the rhythm of the music. What the player needs to do is to dodge the falling blocks cleverly and flexibly by touching the screen at the appropriate time. Touch both sides of the screen to rotate or twist the blocks to avoid obstacles on the way forward. Even if it starts out simple, it can end up being complicated.

Game Skills

Game skills should be to wear headphones and grasp the rhythm while enjoying the music. This seems to be able to integrate oneself with Duet Game and reduce the difficulty of the game. . Because if you turn off the music and try to break through the level again, the result will be - seeking death! Of course, the premise of this is of course that you are completely familiar with the familiarity of mastering the rhythm of the music. As a casual challenge game, Duet Game occupies a lot of my fragmented time, because it can be paused/continued at will regardless of whether it can be successfully passed. But it does test my quick reaction ability and observation and adaptability. For Tatami, who has some tight reflexes, it is still a bit sad. The level is too low and the results are too poor to show off the game results. For more gameplay, you can watch the game video.

Gameplay

Duet Game has a simple interface, simple operation, and simple gameplay. While it tests your reaction ability, it does not have too many fancy skills. The reason why I was able to occupy my fragmented time in May, which makes Tatami bored and weak, is because of Duet Game’s chicken soup for the soul. Because each chapter has a philosophical name: ignorance/denial/hope/acceptance, etc., and each small level has a prompt: never give up/trust your intuition, etc. These prompts helped me complete the game and unlock it. Mission, pursuit of ultimate fun.