Werewolf. Werewolf is actually a slightly terrifying game: in a remote village, a murder broke the original tranquility. The deceased was found dead in his home, with a hideous face, rivers of blood, and deep claw marks on his body. According to a little girl in the village, she accidentally witnessed several huge wolf-like beasts wandering in the middle of the night. From then on, the civilians in the village spent every night in fear. They didn't know when the door would be opened, and several wolves would come out, opening their bloody mouths... This kind of scene was skipped in reality, and the player Although I can still experience the joy of logical reasoning, I lack the sense of immersion in the werewolf story itself. It would be a different story if there was a VR version of Werewolf! Village scenes can be constructed. During the day, players gathered in the square for discussion, and the selected players had to move to the guillotine for execution. At night, they must return to their respective cabins and cannot move. They can only stare at the door with fear. As a werewolf, when night falls, you can walk out of your house, gather on the street, discuss and decide on the target, and then open the door to kill. Then as a seer you can perform divination at home. The witch can then enter the victim's home "Heroes are immortal!" or quietly open the door of a family and poison them. And then the guards... (one hundred words omitted)... I especially want to mention the role of the little girl. Generally speaking, when it comes to killing, little girls often don't join because they are too uncontrollable. But the VR version is different. As a little girl player, unlike others at night, she can slightly open her door to peek. At this time, the werewolf is on the street, and she must be careful not to be discovered. It is estimated that there will be a situation where a wolf is standing outside the door... The program needs to control the player's microphone, when it is in the square channel, when it is in the werewolf channel, and when to turn off the microphone. Many of the contents from the Werewolf expansion are also available. Players can buy skins, buy actions, customize their characters, and more. Although everyone looks like civilians in the square during the day, civilians can also dress in colorful clothes, which is a different kind of fireworks. The sergeant must be wearing a police uniform. If a player is eliminated, he or she can turn into a ghost and wander the streets of the village, invisible (or visible) to other players. At this point the microphone is turned off (or the dead person's channel is entered). It takes thousands of words to expand the imagination, but the core is still to make the players immersed in the situation - to let the players as villagers recall the fear of being dominated by werewolves that night.