Question 1: What is the main expression of "Ghost in the Shell"? "Ghost in the Shell" was originally a series of science fiction comics by Masamune Shirow. It consists of some independent but interrelated short stories. Although The themes discussed are more serious, but the overall style is more lively, the images have become extremely realistic, and even the characters have become mature and cold. The faces in the film are expressionless, and they often stare at a corner in a daze. The tone of the film is relatively gloomy, regardless of the characters. Both the clothes and the city scenery are dominated by cold colors. The distant and solemn music composed by Kawai Kenji further highlights the loneliness of the protagonist from the depths of his soul in the noisy city. The central idea expressed in the film is about human self-awareness, or self-knowledge. Although this theme has been explored in philosophy and literature since ancient times, this theme is further complicated by the addition of the emerging opposition factors of modern society: man and machine/human brain and artificial intelligence. The English title of this film is "Ghost In The Shell". GHOST is used to refer to the conscious part that constitutes existence. It can barely be translated as "soul". In the film, it generally refers to various "conscious beings", such as "autonomous existence". "Human soul", "degraded copy of human soul", "artificial AI" and "independent consciousness generated from the network", etc., and through the computer network, Ghosts can communicate, invade, rewrite, and even fuse with each other; Shell is used to refer to the material part that constitutes existence, mainly as the carrier of "conscious existence", including the body, prosthetics, prosthetics, machines, etc. Although the protagonist Suzi in the film retains the human brain (Ghost), the rest of her body is an artificial biochemical body (Shell). For this reason, she often asks herself: "Am I a human or a machine?", "Am I?" "Does it really exist?", which made her not cherish her body: she fought naked to be invisible, dived for a long time, and even broke her limbs to open the tank, until she was finally replaced by Bart with a girl's body; Contrary to her, the Puppet King was originally just a pure virtual program and was not restricted by Shell. However, after invading countless servers and human memories in the network, this information actually made the Puppet King aware of the existence of "self" and committed suicide. It is called a "thinking entity" rather than artificial intelligence, and even proposes to merge with Suzi to realize the two processes of life that humans must complete with the help of the body: birth and death. Motoko's actual existence gradually moved from "being" to "nothing" (changing the body), while the puppet king moved from "nothing" to "being". hehe. . .
Question 2: What is the general content of "Ghost in the Shell"? In the world of 2030 AD, the existence of modified humans, cyborgs, robots, etc. has become very popular. The protagonist Motoko Kusanagi is the crystallization of the highest technology of mankind: only the brain is a human brain, and the rest of the body is a mechanical device. She looks like a beautiful and capable young woman.
In this high-tech society, it is not new for humans to achieve longevity by replacing various parts of the body. Many people’s brains have also been computerized, thus truly realizing the so-called "electronic Existence" (not "informational existence"^^). From huge social structures to individual individual bodies, everything can be easily connected through the Internet, forming an extremely complex information network: this is the world foundation of this game.
Although the computerization of human society has brought many conveniences, no matter how the materials that make up the body change, human beings still have human nature after all. Therefore, various crimes that use computers as an opportunity emerge in endlessly.
Japan’s Public Security Section 9 is an existence independent of the ruling class. Its function is to hunt down all criminals related to advanced computers! The leader of this special operations force is a mysterious old man, Aramaki, and the captain is Motoko Sochi introduced earlier. Each member of the team has their own abilities. Among them, the two most influential people are the deputy Bart, who has an ambiguous relationship with the captain. This strong man is decisive, brave and has a sense of humor. The other is the only one in the team. A true human being with little modification: Degus, whose favorite thing is the ancient revolver.
The criminals faced by Public Security Section 9: Sometimes they may be high-ranking officials in the police, sometimes they may be opportunists who steal other people's brains, and more likely they are their companions; in every case, They are all rethinking human existence, and they may bring heavy mental pressure to every member of the team.
The theatrical version of this work was released in 1995. The director was Mamoru Oshii, the only person in the Japanese animation industry who could compete with Hayao Miyazaki. From today's perspective, this theatrical version is still a top-notch work in terms of plot and production technology, and is extremely difficult to surpass! There is even a saying: It doesn’t matter if you don’t like animation, but you shouldn’t miss “Ghost in the Shell” (note: this refers to the theatrical version)!
[Invented by the author], which greatly dampens readers' interest; another reason is that some of the pictures are too eye-catching, which is also an important reason why comics are not as famous as animations.
Question 3: What story is "Ghost in the Shell" about? "Ghost in the Shell"
Director: Mamoru Osh?
Starring: Atsuko Tanaka/Da Tsuka Akio
Release year: 1995
Language: Japanese/English
Producing country/region: Japan/UK
Plot synopsis
Original work: Masamune Shiro [Kodansha]
Supervisor: Mamoru Oshii
Script: Kazunori Ito
Music: Kenji Kawai
Plot introduction
A diplomat from a certain country met with a programmer Daida who requested political asylum, but was arrested by Public Security Section 6. During the operation, the diplomat was suddenly killed by an unknown killer. He was killed and the killer fled. This operation was actually the masterpiece of Public Security Section 9. Because it was inconvenient for the police to come forward, they hid the truth from Section 6 and ordered Section 9 to eliminate the trouble.
One day, the Foreign Minister's translator was tampered with, and Section 9 discovered a virus in her electronic brain. The modus operandi seemed to be the style of the legendary "Puppet King". The Puppet King is a wanted international criminal who hacks into the brain to make others work for him. A few days later, Motoko and the others discovered that a hacker often invaded computers in some public facilities, so Section 9 set up a trap and captured the hacker who was a cleaner and the person who gave him the program. However, during the interrogation process, they discovered that this man's memory had been tampered with, and his motives were actually inspired by others. Moreover, the memory of the person who provided the program has also been altered. These two people have no memory of their past, their families, or even their names. They are like chess pieces being manipulated.
Motoko has fallen into a confused stage. Looking at the clothes dolls displayed in the shop window, she thinks about what is the definition of being a human being. Is there no difference between this body and the doll? Memories can also be changed, so as a human being, what do you have that belongs to you? The memory of a human being's life and the huge world of information are like a drop of water and the ocean.
The case is still not over, but Suzi feels as if she is being stared at. She does not know where the line is. Immediately afterwards, a completely computer man produced by McGonagall in cooperation with *** escaped from the company and was hit by a car at night. Lesson 9 accepted her body. Section 6 also sent people and claimed that the body of the computer man contained the puppet king they had been tracking for a long time, so a group of people began to examine the body of the computer man. The puppet king in the body shows that he is not an AI. Although his code name is "Project 2501", he has become aware of his own existence. At this time, Section 9 was attacked and the computer body was taken away. Suzi followed the robbers and found 2501 hidden by Section 6 in a dilapidated ruins.
2501 told Motoko that the Ministry of Foreign Affairs, Section 6 and Mag Company cooperated on the 2501 plan, and the main programmer was Daida. The birth of 2501 was just their tool, but he developed self-awareness and escaped. out of their control.
He began to think about his position, and finally he came to the answer: life and death! This is what a true human being does. During his long search for companions, he discovered Motoko Sochi. After observation, he believed that only by combining with her could they become more perfect. Although the result of the combination will lead to 2501's own destruction, he still insists that: without death, there is no real living thing, and only death can bring life! This is the driving force for the continuous development of life.
At this moment, the attack helicopters of Section 6 have found 2501 and Suzi, and the order they received is: eliminate these two people! However, due to the sudden interference wave, the weapon system has been unable to lock on the target.
After considering her past experiences and the impact of 2501 on herself, Suzi agreed to his request: accept him and create a new life! In an instant, as if an angel descended, Suzi and 2501's soul merged into one. At the same time, the interference was eliminated, and the helicopter immediately made an attack action on the target! Even if Bart struggled to resist, it was to no avail. 2501 and Suzi were eliminated...
A new Suzi was born. No, although she had the memory of that person, she was not Suzi. The girl looked at the huge world and thought: Where should she go...
World Background
The era of 2029 AD is a whole world An era connected by a huge information network is an era in which people's lifestyles may not have undergone any major changes. Except for one thing: various human tissues and organs can be... >>
Question 4: What is Ghost in the Shell about? The music "I DO" in "Ghost in the Shell" 》
Question 5: What does Ghost in "Ghost in the Shell" refer to? What GHOST is is actually the core discussion content of Ghost in the Shell. In reality, it can be understood as the soul without religious connotations. The soul of this meaning is also a positioning of human consciousness. In the world of Ghost in the Shell, because the human brain is electronic and memories can be copied, transplanted, and even forged, how can individuals be distinguished? Does it mean that one copy of your memory becomes two you? This is obviously not the case. Therefore, there must be a layer of consciousness that is higher than memory and higher than all electronic parts of the human brain, directing the brain. This is also the only identifier to distinguish oneself. People can lose their memory, but their consciousness cannot be lost unless they die. People can die physically, but if consciousness exists on the Internet, it still means survival. Suzi and the smiling man shared memories, but they are still two different people because their consciousness, that is, GHOST, is still different.
Question 6: What is Ghost in the Shell about? After watching the previous episodes, I don’t quite understand. The main line of the first part is about the causes and consequences of the Smiling Man incident, and it also intersperses many other stories, mainly Discuss the changes that modern technology has had on society and humanity, and shape the future worldview with the help of detailed stories. The theme is an in-depth discussion from various aspects such as philosophy, politics, military, science and technology, and human nature in the face of huge changes in society. Different from the current movies that mainly sell cuteness and meat but lack connotation, "Ghost in the Shell" has its own profound thoughts that need to be savored carefully. It is not a fast food animation - the plot concept of the movie "The Matrix" directly comes from Gong's "Ghost in the Shell" Team". If you don’t understand, you can go to Baidu Encyclopedia to read the introduction to “Ghost in the Shell”.
Question 7: Explanation of the term "Ghost in the Shell". Public Security Section 9 is a secret organization that secures budgets for terrorism in the name of the International Rescue Team. It is also known as Ghost in the Shell. It is directly under the Ministry of Internal Affairs and under the direct order of the Prime Minister. The members are highly cybernetic and prosthetic, have first-class intelligence gathering capabilities and combat capabilities, and are formed into independent troops with command systems, supplies, and tactics that are completely different from those of ordinary armies (this strategic thinking has been put into practice since the 4th century BC use). Similar in nature to the British Special Air Service (SAS), it is a preemptive offensive organization, so Class 9 often has technical exchanges with the SAS. Public Security Section 6, also known as the Treaty Review Department of the Ministry of Foreign Affairs, is a secret force with jurisdiction over overseas affairs. When dealing with overseas affairs, it pursues the principle of focusing on the feelings of the host country before thinking and acting. None of the members have become cybernetics. They appear in the original comics and the theatrical version. The Special Forces of the Public Security Section 4 are highly integrated and are responsible for carrying out the most secret and dangerous special operations missions.
The existence status is equivalent to the U.S. Army Special Forces (Green Berets). Appears in the original comic of Public Security Class 1, but there is no specific information. In the comic version, the nameless boyfriend of Motoko is affiliated to the company. It is reported that he is the man who has been dating Motoko for the longest time (7 months). The convergence of electronic brain mobile media to the human body began with removable media, then wearable terminals, and finally developed into portable terminals, which has led civilized society into a new era, where humans and machines are integrated. This integration is achieved by directly implanting communication terminals into the human body, allowing the body and mind to interact directly with standard computer and network technologies. These portable terminals gradually replaced outdated mobile/wearable technology, and the final development form was the Cyberbrain prototype. As evolving technologies introduced the practical use of micromachines, electronic brains began to become both safe and cheap. This has led to a proliferation of electronic brains in countries with few or no religious restrictions, such as Japan. But the widespread popularity of electronic brains has also led to social concerns: People are at risk of brain invasion because their nerves are connected to the entire population of people using electronic brains. The most serious brain intrusion crime is hacking (Ghost Hack). In this case, the entire person's personality, including past memories and a person's physical judgment, will be controlled by the hacker. Different countermeasures have been taken, such as developing countless protective walls and barriers, restricting them through regulations, and of course strengthening the security system within the neural network system to strengthen errors. But they still haven't eliminated cybercrime, which has led to a life-and-death competition: on the one hand, deeper research on defenses, and on the other hand, the emergence of smarter and more creative hackers. Electronic encephalization injects micromachines into the brain, allowing the micromachines to combine with the cranial nerves and connect them to external plugs. This action is called electronic encephalization, and the connection socket is near the back of the neck. Since there are no sensory nerves in the brain, there will be no feelings during the electronic encephalization process. Functions of electronic brains The popular explanation of electronic brains is microcomputers, which are designed to cope with the transmission of large amounts of information. At the same time, they can be connected to the sea of ??information - the network, and also have functions such as communication with mobile phones and recording and recording with cameras. External memory device External memory, supplementary memory device. A carrier established by an individual to store symbolic information. This carrier can be an electronic computer, a terminal device, or an optical disk and hard drive. The above description is limited to the device. If it is an external memory, in addition to symbolic information, it can also be any tangible or intangible object including artificial objects and non-artificial objects. Electronic encephalosclerosis is a sequelae of early electronic encephalization with a very low incidence rate. There are two treatment methods, Murai vaccine and nanomachine treatment. The former has better efficacy than the latter. Prosthetics: While the electronic brain enhances the "inward explosion" of mental sensations, prosthetic technology that replaces the body's body muscles with mechanical parts is also called "prosthetic technology" and promotes the "proliferation" of manual technology. It originated from the war. During the medical research during the period, prosthetic technology developed rapidly after the war and expanded its field from the medical world to the military world. It can make people produce more powerful strength than the ordinary body. However, it has since stagnated; long and expensive warranties, difficult mechanical physical conformity, and mental rejection have created a bottleneck for the mass promotion of biocyber technology. But the slowly growing population of biocytoids creates an interesting problem. Why do people need to maintain a human shape in appearance? This question echoes a previous one; why do robots behave like humans? That's how Jameson-Cyborgs came to the market. In the prosthetic body...>>
Question 8: What kind of story does Ghost in the Shell tell? I didn’t understand it. It seemed 10 points more puzzling than “The Matrix”. “The Cool President’s Cold Wife on the Pillow” Author: Tian Qin Once, she was a little daughter living in a greenhouse. When she was four years old, she removed him from the house. The roof of the building was pushed down, creating a tragedy. I thought this was just a small episode in life, but little did I know that things were unpredictable. After spending sixteen years in peace, the once humble man turned into a bloodthirsty dragon! From then on, her life took a new turn. She suffered humiliation and was ridiculed by thousands of people.
That man not only trampled on her self-esteem, but also ravaged her body and mind...
Question 9: Suggested plot order for the entire series of
Question 10: How to evaluate "Ghost in the Shell" As expected, the criticism is almost one-sided. A bunch of people who were fans of the original film were furious, saying that this was an insult to Mamoru Oshii and that the film was worthless.
I admit that it is indeed difficult to reach the height of the animated version when viewed vertically, but I cannot accept the overly emotional low score. In terms of film quality, 7 points is more than enough.
Next, we will use the live-action version of "Ghost in the Shell" and Mamoru Oshii's "Ghost in the Shell" as blueprints to analyze in detail the advantages and disadvantages of animation and live-action adaptations.
Space
Compared with the 1995 animation version, the live-action version has a unique advantage, and that is the presentation of space.
In real-life movies, it is easier to show the reality of space through deep focus lenses and sports lenses, not to mention the use of 3D technology.
For two-dimensional animation, it is a thankless task to express the sense of depth on flat paper, so Oshii Mamoru found another way to present the reality and chaos of space through changes in the environment.
Which of the two is better? It depends on whether this "form" helps the presentation of "content", or even acts as a divine aid.
The future city presented in the live-action version is indeed refreshing, and the high degree of restoration of the comics is also commendable.
However, that’s all. Reality and illusion, the confusion of self-perception, and the pervasive loneliness, to be honest, are not presented, and the space is just space.
There won’t be any pictures that have a profound impact after watching it. In this regard, "Blade Runner" beat it all the way (hey, the work is most afraid of comparison).
As for the 1995 version of the animation, there are a lot of descriptions of the environment under the soundtrack of "The Ballad of the Puppet", which not only reflects a real sense of space similar to a real-life film.
The most important thing is that through a large number of empty shots, the characters seem to be walking aimlessly in the empty space, and the chaotic and mixed information of the city makes the audience suspicious. Everything is so real and yet so false.
Symbol - Mirror
The live-action version still uses mirrors, but it is more like a "used-ism", and only a little is used.
The 95 animated version has a lot of mirror images, including Motoko's shadow in the glass, the plane reflected on the water, and even a woman who looks exactly like Motoko in the city.
This kind of symbol seems to be a bit too much, just like the carefully crafted lines in "Ghost in the Shell 2", but they still serve the theme, hinting at human beings' contradictions in self-understanding.
Symbol - fisheye
If my memory is correct, there is no fisheye lens in the live-action version. This is the advantage of animation. It can also be said that art films are better than Hollywood. A place for commercial films.
The 1995 version has a large number of fish-eye perspectives of subjective shots, which are extreme wide-angle lenses and are very different from what people see in the real world, thereby defamiliarizing the first-person perspective that the audience is familiar with. , to strengthen the theme.
Symbol - Freeze
Stop-motion should be a special case of animation. Although it is often used in movies now, it is mostly used to present humor.
But animation is different. Through freezing, the suppressed and sad emotions are constantly expanding, but they are kept in the heart.
The most classic one is EVA Kaoru’s Death, a 64-second single-frame still frame. Those who have seen it will know what I’m talking about.
In the 1995 version, including the subsequent innocence, the use of symbols such as mirror images, fish eyes, and freeze frames are all in service of the theme, while the live-action version is tired of telling stories and is superficial.
Characters
In terms of character presentation, I don’t think the live-action version is any worse. Many people say that except for the heroine, the others are not stand-up. Please, don’t compare it to the TV version and the movie. Better!
The length of the movie determines that the characterization can only focus on the main characters. If you think it is a TV series, you can portray it as much as you like in forty or fifty episodes.
Some people who watched "Ghost in the Shell 2" came over and said that Bart was not plump enough in the live-action version. Bart was the protagonist in "Ghost 2". If he was not plump, Mamoru Oshii could really go for it. Received lunch.
In the case of the same text, animation has unique advantages in characterization.
In the 1995 version, there are many close-ups of Motoko looking directly into the camera with her eyes wide open, and never blinking. The same is true for other characters, and it will last for a long time.
"When we look at our own face in the mirror, if we stare for a long time, we will find that this face becomes very strange." Similarly, when we stare at characters, we will feel a creepy feeling. Feeling, you can't help but ask "Is she still human?" "How do we define it?"
The live-action option uses another method, which is to break down the human body at every turn. You never know what you will see next. Is it a human or a machine?
One detail in the live-action version is that when the character’s mechanical mask is removed, we can clearly see the eyebrows shaking. What else can’t be created? ......>>