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My friends and I want to have a Christmas party. Do you have any better suggestions?

Select a capable organizer. The venue must have a Christmas atmosphere. The only remaining thing is the program, including karaoke. ,

There are also these programs, you can choose them yourself

1. Beer sucking game:

Game props: several bottles of beer. Each player is equipped with two straws and a roll of transparent tape. Game rules: All players come together

Stand on the stage Before, the host can start sipping beer with a few commands, but the two straws must be connected with transparent glue

Whoever connects the straws in the shortest time and drinks the beer the fastest wins. .

2. Killing

Number of participants: preferably more than 8 people

Method: sit in a circle

Steps:

1. Prepare a number of paper balls according to the number of people, one for "referee" and two for "killer". Write "good guy" on the remaining paper balls, and draw lots.

Except for "referee" ", no one else can make it public.

2. As night falls, everyone falls asleep (under the command of the "referee", everyone closes their eyes). The dark moon and the wind are high and low.

When killing people (the "bad guys" drawn open their eyes, they quietly wink and make gestures to each other to decide which "good guy" will be the one, the referee will see it

in the eyes).

3. It was daylight and everyone woke up from their drowsiness (the referee asked everyone to open their eyes and tell the bad news that someone had been killed).

4. The martyr delivers his last words (the good man who was killed uses his feelings to judge who is the "murderer"). Everyone voted (everyone expressed their opinions in turn, based on reasoning and judgment of everyone's expressions and behavior, and testified against each other to determine who was most likely to be the "murderer").

5. Bring the murderer to justice (everyone votes to decide who is the murderer. If the "murderer" shows the paper ball he drew, he may be killed by mistake

).

6. Regardless of whether it was a wrongful killing or not, the murderer is eliminated and the game continues. The short one or two rounds can kill the killer on the spot

The long one takes several rounds, and in the end there is only one good guy, one bad guy, and one referee left.

Additional explanation: The killing game exercises the reasoning ability of "good guys" and also the acting talents of "bad guys". When you first play, the "

bad guy" usually behaves unnaturally, but after playing a few more times, the situation will become more and more confusing, and the game will become more and more interesting

.

3. Guess the number

Rules:

The range of guessing the number (1~100) is narrowed every time, and the person who guesses finally will be punished

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First, one person writes a number, and then everyone guesses between 1 and 100. Each time the guess range is narrowed, the person who finally guesses

will draw lots to receive the grand prize. In the next round, the punished person writes the number again, and so on.

Props: Prepare three lots,

1. Full banquet of Manchu and Han Dynasties. Then everyone picks up a piece of food for him, which must be eaten. This is called holding him to death.

2. Scapegoat. This is a real jackpot. You draw lots again, and there are lots with everyone's name on them. Whoever you draw will have your chance for revenge. You can ask him to do one thing in the room. For example: I will carry you for a while

etc. This is called beating you to death.

3. Even if you kill me, I won’t tell you. In fact, everyone at the party really wanted to get to know each other, but for some reasons they were unable to get to know each other deeply.

So, give you a chance to draw this, then everyone here can ask him a question. Just try to ask

you must tell the truth. This is a good opportunity.

Experiences:

The hot spot is the one you won’t say anything about even if you beat him to death. Everyone can ask questions, and some of the questions asked are very sharp and often things that people want to know but dare not ask. The best thing about the Man-Han banquet is that there is no leftover food, because it is all eaten by the person. What’s also interesting is that if you really hit the jackpot, you can punish a person. You can do whatever you want.

It's up to you

Four. OEM

Props: a deck of playing cards (take away the big and small monsters)

Rules: Each person draws a card and puts it on their forehead. You are not allowed to see your own cards, but you can see the cards of those around you. A is the largest and 2 is the smallest. For the same point, the suits from large to small are spades, hearts, clubs, and diamonds. At this time, everyone begins to guess whether their own card point is the smallest based on other people's cards and expressions. If you feel that you are the smallest, you can give up and accept a slight punishment, but you are not allowed to look at the cards and the game continues. Until no one gives up

When giving up, show the cards and the one with the smallest number will be punished.

Highlights: The key to the game is to capture the momentary expressions and eyes of people when they first look at the cards around them. Of course

Of course, if your acting skills are superb enough, you can make clever use of this psychology and do the opposite, you can definitely "harm people with your eyes"

(Similar to the killing game)

5. Guess the toothpick

A classic game at the dinner table. Have the same number of toothpicks ready based on the number of people participating in the game. The host holds a certain number of toothpicks (from 1 to all) in his hand and asks everyone to guess how many there are. The person who unfortunately guesses correctly will be punished and continue the game as

the host of the next round.

6. I Love You VS Shameless

It sounds a bit "ambiguous", but it is actually a good game to practice your reactions.

Rules: Everyone sits in a circle and it is stipulated that they can only say "I love you" to the person on their left and "No" to the person on their right

It's shameless. Two people can only talk to each other 3 times in a row. Once someone says something wrong, they will be punished.

Highlights: When the game reaches a certain speed, people who can't keep up will often respond with "I...shameless" or "No

...I love you" The classic "Confessions" of the genre.

7. Passing the Apple

Props: One apple Rules: A man and a woman sit in a row apart and hold the apple between their necks, chins and shoulders

Pass the fruits one by one, and whoever drops the apple will be punished.

Highlights: This is a traditional British game, popular among young men and women. Maybe after finishing the game, you will really feel "

calling"! There are countless similar items of this type of game. Everyone can use their imagination to turn the props into balloons, ice cubes

or other things.

8. Things I Have Never Done

Rules: Everyone sits around, and each person takes turns to talk about something that only he has never done and that others have done. For example: I have never let go of my girlfriend. If anyone here does this, they must be punished.

Highlights: This game requires 100% integrity from the participants. If you happen to know someone's "ugly scandal" that is unknown to everyone, this game is the best opportunity to "expose" him in public!

9. When We Are Together (Song)

Participants form a circle, arms apart, facing the center, and raising their arms to the sides. Each person's right palm is facing down and the left palm of the right person is stacked, with the left palm facing up. The right hand performs six-beat tapping movements with the music. The tapping positions are 1. The left palm of the right-hander; 2. His right knee; 3. Left knee; 4. The back of the left hand; 5. 6. The left hand. Heart. The cycle repeats and the rhythm becomes faster and faster

.

10. Carrot Squatting

Divide the participants into four or more piles, and form a circle holding hands in each pile. Give each pile a color or number.

Name, randomly designate a bunch of radishes and start squatting in unison, while also reciting the words, and then designate another pile of radishes to do the same action

The goal must be the same, and so on, but you cannot return immediately. refer to.

Illustrate with an example. There are four piles of red, white, yellow and purple radishes. The white radish squats first. When squatting, recite "White radish squats, white radish squats, after the white radish squats, the red radish squats." After reciting, All the white radish fingers pointed at the pile of carrots

in unison.

The carrots will immediately start squatting and mutter something, and then they can choose the next one, but it cannot be the white radish.

11. Two Little Bees

Words: Two little bees, flying among the flowers, flying...

Action: Two When people face each other, 1. Make an orchid finger-like shape with both hands, spread out the arms and fly up and down; 2. Put both hands in a palm shape in front of the chest

and fly; 3. Make a hammer, paper, scissors shot; 4. The winner stretches out his palm to throw In the shape of a slap, say "papa"; the loser harmonizes with "ahhh"

; if you don't lose or win, you will press your lips together to make a kissing gesture of "baaaaa".

Winning or losing: depends on reaction speed, the loser will be fined one program.

12. Silly Xixi Silly

Everyone will watch when the host does the first move, and when he does the second move, the first group will be the host’s first move

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When doing the third action, the first group will do the second action of the host, the second group will do the first action of the host... and so on

And so on.

The more silly the host's actions, the more interesting they are. If the action is wrong, there will be a penalty program.

Yibi, press, press

The participants formed a circle, raised their arms flatly on the shoulders of the former, and sang "Yibi, press, press, press, press".

Press, press according to the ratio, press according to the ratio" while walking in circles, and replace "press" with 'knead', 'beat', 'knead', '

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shoot', 'touch'.

Everyone turns back, once more

13. Fishing Song (Song)

Participants form a circle and raise their arms On the shoulders of the former, he danced the rabbit dance to the tune of "I am not afraid of the rolling white waves, hold the rudder steadily and row forward

, cast the net into the water to the fisherman's house, catch a big fish and laugh." The first sentence: two times forward with the left foot, two times with the left foot;

The second sentence: jump forward, jump backward, and jump forward three times with the feet together. Next;

The third sentence: repeat the action of the first sentence;

The fourth sentence: repeat the action of the second sentence.

Replace the second paragraph with "Hey yo yo yo yo yo hum hey yo...".

You are really good

1. Right hand 1. Pat the left shoulder; 2. Right chest; 3. Move your thumb forward and right.

2. Left hand 1. Pat the right shoulder; 2. Left chest; 3. Extend your thumb fist forward and to the left.

3. Make left and right hand movements with both hands at the same time. "You are really, really, really, really good!"

14. I am flying in the sky of life (with lyrics)

The last sentence with action:

I believe: touch my left chest with my right hand

I can do it: turn my right hand into a thumb fist and place it in front of my right chest

I can do it: make a fist with both hands in a circle , and then raise the arm with a right fist.

15. I love you regardless of my own safety

An equal number of men and women stand face to face at a distance according to the temperature. How to play: Ask the men to put away their belongings

Untie and lay on the floor towards the lady, whoever comes first wins and can kiss her or others. Rules: Items must be continuous; items may not

be loaned out.

Sixteen. County Grand Master

Participants sit in a circle and designate one person to be the county grand master. They say "ah ah" and their buttocks bump up and down to show their power

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As shown in the figure, the people sitting on the left and right sides of the person make a fanning gesture with their hands. If the county magistrate suddenly points to someone, the person will immediately become the county magistrate. If you want to

immediately say "ah ah" The vocal cords bumped up and down in a mighty manner, and the people sitting on the left and right immediately made fanning gestures with their hands. Those whose reaction speed cannot keep up will be fined for one program.

Seventeen. London Bridge fell down

The participants formed a circle, with their arms on the shoulders of the former, closely spaced. While walking around in a circle, sing: "Bring a chair

Sit down" and sit down together, sitting on the latter's lap. Stand up;

"Bring me a chair to sit on", then sit down together, sitting on the latter's lap. Stand up again;

"Bring it to me and let me sit on it", then sit down together and sit firmly.

Sing "London Bridge Comes Down, Come Down" or "When We Are Together in Xinhua" or "Yibi Press" together, and sing and shake

until someone is shaken out Outside the circle, penalty program.

Eighteen. Apply plaster

Participants sit in a circle, arms apart, facing the center, and designate "Eagle" and "Chicken". The chicken can only run outside the pen and be caught by the eagle. When a chicken stands in front of someone, it immediately turns into a chicken and can run away. The one caught by the hawk will replace the hawk

. Suitable for outdoor use.

19. Whisper Fax

Divide the personnel into two columns and whisper a sentence to the leader of the column respectively, without letting others hear, and ask to continue accordingly

Pass, the team with the last column will report the result, and see which of the two teams has higher fidelity, and the winner will be determined by the order.

Twenty, One Frog

Participants sit in a circle, facing the center. The host reads "一", and the next person clockwise reads "only", then "青", then "frog"

"then"jump", then"enter", then"water", then"中" again" "Dong"; then "two frogs jump into the water and "dong"... and so on. Those who can't keep up with the rhythm or make mistakes will be punished.

Twenty-one, seven choking

"Seven seven choking", the gesture is to grasp with the palm downward: "eight eight choking", The gesture is to grasp with the palm of the hand upward

To grasp with the palm of the hand: "seven eight choking", the gesture is to grasp with the palm of the hand downward and then upward: "eight to seven choking", the gesture is with the palm of the hand

Pull it up and down: "Pick him up and pull him to fight and fight." Turn your hands into fists and then make a thumb fist with your left hand and wave it twice towards the left ear

"Pick him up and pull him to rush." "Charge!" Turn your hands into fists and swing your right hand into a thumb fist twice toward the right ear.

Twenty-two. Catch the tiger (with lyrics)

The host will read the word "catch the tiger". Whenever the sound "HU" is heard, the listener must clap their hands. , those who are slow or fail to clap will be punished

program. Set up supervisors to patrol.

Twenty-three, musical chairs

Place three chairs on the stage, invite four people to come up, play DISCO music, and four people surround the chairs with the music

Turn, when the music suddenly stops, grab a chair, and those who haven’t sat down will be eliminated; reduce one chair, and the three people continue the previous action, when the music suddenly stops

, grab two chairs, and those who haven’t sat down will be eliminated. Elimination; the last two people compete to sit on a chair, and the one who sits on it wins.

The player must also hold the playing card between his nose and his pout and pass it to the next one, all the way to the end of the column. After passing the agreed number of cards, the one who passes it first wins

Twenty-five, all manners

Invite ten people to the stage and agree on a round trip distance. The way each person comes and goes and the way different people come and go must be

different, otherwise they will be sentenced to do it again.

Twenty-six. Chinese Kung Fu (with lyrics)

The host will read the words "Chinese Kung Fu", and the participants will follow his instructions to perform actions.

Twenty-seven, love comes (song)

Dear - clap your hands and snap your fingers with your left hand

Let us - clap Clap your hands and snap your fingers with your right hand

If you love each other - clap your palms and snap three fingers with your left and right hands

For love - clap your palms and snap your left hand's fingers

Heart——Clap your palms and click three fingers on your right hand

中来——Clap your hands and click three fingers on your left and right hands

ONCE MORE

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Twenty-eight, Little Donkey (with song)

Participants formed a circle, raised their arms flatly on the shoulders of the former, and sang "I have a little donkey, hey." "Walking in a circle while turning

and everyone jumping back every time "Hey" is sung.

Twenty-nine, Tango Dance

"Tango tango, three steps and one turn, two steps and one wave." The men and women danced like tango, and made movements according to the words.

Thirty, big teapot

I am a short and fat teapot, - make a short and fat shape

This is the spout, this is the handle, - one hand Point in front of the side to make the shape of a spout, and support one hand on the waist to make the handle of the pot.

Hurrah, huff, - raise your hands upward to make the shape of steam

The water is boiling, the water is boiling La,——Raise your hands upward like steam

Pour tea, pour tea. ——The hand shaped like a spout is used to pour tea, and the other hand is shaped like a handle.

Thirty-one, brain gymnastics

A: Steamed buns: left fist, right palm; switch left and right hands...

B: One shot to hit four One: The left hand forms a four-finger palm, the thumb and index finger of the right hand form a gun shape, the left hand

The right hand is reversed...

C: Three from the left and three from the right: The left hand stretches out the middle and unnamed , little finger, and the right hand extends the thumb, index, and middle fingers; switch the left and right hands... Fist with the little finger extended;

Swap the left and right hands...

E: 25 cents for an egg: extend the index finger, make it into a fist, extend the index finger and middle finger, and extend the palm.

Thirty-two, Drinking Orders

1. Two little bees

Password: Two little bees, fly to the flowers, hey!

Rock, scissors, paper, and then the winning party will slap someone in the face, once to the left, once to the right, and at the same time make two sounds of "pah, pah" in the mouth, the loser Fang has to shake his head according to the gestures, as if being beaten, and shout "Ah, ah"; if the guess is a tie, he has to make a kiss gesture and make two dubbing sounds. If the movements and sounds are wrong, drink!

2, 007

From the beginning, one person pronounces "zero" and then refers to one person. Then that person also pronounces "zero" and then refers to another person and the third person

Then pronounce "撒", and then use your fingers to make a shooting gesture to point at any one person. The person who is "shot" does not pronounce or make any movements, but the person who is "shot

" The two people on the left and right next to him Make a sound of "ah" and raise your hands in a gesture of surrender. --Whoever makes the mistake drinks!

(Note: It is suitable for everyone to play. Since there is no order of taking turns, but one of them is suddenly pointed to, the whole process must be in a state of tension, because it may You will be next!)

3. Bright seven and dark seven

Count in order according to the natural numbers, 1, 2, 3, 4, 5, 6, 7... Numbers ending in 7 such as 7, 17, 27, 37

are called "Ming Qi", multiples of 7 such as 14, 21, 28, etc. are called "Dark Seven", and to "Ming Qi" People in "Dark Seven" cannot make any sound. They can only knock on the table and continue counting in reverse order. From left to right, 1, 2, 3, 4, 5, 6, 7 (not pronounced) and then in reverse order. Those who shout "6" should immediately shout "8", 9, 10, 11, 12, 13, 14 (silent), the person who shouts "13" has to shout "15" immediately, and it goes on until "27" and "28" are the most likely to make mistakes.

(Note: It is suitable for multiple people to play together. It is relatively simple and easy, but because the password is simple, it may be a little boring.)

4. Tiger The Stick, Chicken and Insect Order

There are four kinds of animals, tiger, stick, chicken, and insect. One thing can defeat another. Two people face each other, each using a chopstick to hit each other.

At the same time, he shouted "Bangzi Bangzi..." "..." or called tiger, or called stick, or called chicken, or called insect. Rules: Hit the tiger with a stick

The tiger will eat the chicken, the chicken will eat the worm, and the worm will eat the stick; the loser will drink. If the stick, chicken, tiger and worm are shouted at the same time, there will be no distinction

Winning or losing.

(Note: This game is suitable for two people to play, because the exit is very fast, tiger, stick, chicken, and insect are all blurted out, so

it plays very quickly! )

5. Guessing the winner

There are many ways to play, but the most basic principle is that one party makes gestures at will. If the other party complies with the same gesture

If the opponent loses, he will be fined with alcohol.

A. Frog Jump: Two people put their fingers on the table. One person first shouts "Frog Jump". When the word "Jump" is pronounced, the five fingers flick up one finger to make a "jump" shape. For example, if the person raises his middle finger, If the opponent shows the middle finger, he loses and drinks. If he shows the other four fingers, he passes. Then it is the opponent's turn to shout "Frog Jump" and it goes on and on.

B. The two guessed: "rock, scissors, paper". The winner immediately pointed his finger up, down, left, and right, and the loser followed suit and drank wine.

6. Reading Numbers

The gameplay is also endlessly varied, but the most basic gameplay is that the one who matches the self-made number and the number of drinks wins, and the loser drinks.

A. "Fifteen and twenty" is played by two people, with both hands, taking turns calling out the numbers. There are five kinds of numbers: "Collect all, five, ten, fifteen, open"

The one who calls out can take action. But don’t go out, it depends on how much the two sides can make up in one go.

B. One person yelled, "The red sun, the blue sky, the green grass are endless, the farmer uncle comes into the city and wants to watch an A-level movie. It costs XX money." XX can be a random number. , both sides use their fingers to indicate that they make up the right number

The one who shouts will win, and the loser will drink. It will be more convenient if you add the corresponding gestures when shouting this command

Fun and funny.

Dice

Dice is commonly known as dice, or "dice cup" in Guangzhou dialect. Dice is an extremely versatile game tool, not only huge

Some games are inseparable from it, and there are many drinking orders that use it as a tool. Playing "dice" has been around since the Tang Dynasty and has been passed down to this day. It is also used in many nightclubs today. Popular. The characteristic of playing dice is that it is relatively simple and easy, requires no effort, no need to use your brain, and is very suitable for the taste of ordinary people.

1. Guess the size

Play with 6 dice, roll the dice and guess the size of the dice in the dice box. 15 points is half, if it is more than half, it is big, if it is not more than half, it is small.

If you guess wrong, you drink.

2. 5 dice, roll the dice

The owner of the village will first randomly say 3 numbers (three of 1-6) (at this time, no one can even look at themselves in the village) (the number of dice in the dice box

) and then everyone opens it at the same time. If there is a dice with the same number as the above three numbers, they have to move it away, shake the dice again

and go to the next shop. Banker, and so on, the first one to clear out loses.

3. Seven, eight, nine

Two dice, one dice box, more than two people can play, take turns to roll the dice, each person shakes once, the dice will be opened immediately, if the mantissa

is 7 If the number ends in 8, drink half of the glass. If the number ends in 9, drink the whole glass. For other numbers, drink more. Take turns for each person

Shake it once. Maybe you can only add alcohol without being punished to drink, but it is also possible that you have to drink continuously every time. Then

it depends on you. Got lucky.

4. Big talk dice (young and confused dice)

Play with more than two people, five dice for each person. Each person rolls once, and then looks at the number of points in his own box. Starting from the dealer

, he shouts how many points there are in his own dice box (usually called 2 3s, 2 6s, 3 2 or something) and then guess whether the other party believes it or not. If the other party believes it, try again. If not, open the box to verify, so the number of other dice boxes will be totaled.

shall prevail. If it is true, the banker wins, and the guesser loses and is fined with wine. If it is not true, the guesser wins, and the banker loses and is fined with wine.

Note:

A. The number can only be called bigger and bigger (for example: 2 6s, 3 2s, after calling 2 6s, you cannot call 2 3s, etc.)

B. 1 point can be used as any number. For example, there are only 3 2 points and 1 1 point in the dice box. The dealer can actually treat it as having 4 2 points; but if the dealer has called 1 point, , then it cannot be used as any number after 1 o'clock (such as: 2 1's, 4 1's, etc.).

C. There are also round dice. If the dealer's dice box contains all 4 points, the dealer can add a virtual 4

point, which is considered to be 6 4 points.

5. San Gong

Three dice, everyone rolls the dice and opens at the same time. The one with the larger sum of the three dice wins. Among them, the three dice are all 3, which is the largest

6.21 points

Each person first takes a dice and a dice box. After rolling the dice, he or she can see how many points the bottom dice is. Then the dealer will roll the dice to get 21 points.

The player wins. The one who is close to 21 is the winner, the one who is far away is the loser and will be fined. (Note: This type of gameplay is derived from

poker gameplay.)

7. Niu Niu

Each person has five dice, roll the dice, and then open the dice box. Three of them make up 10 points, which is one cow, and then the remaining two dice

The total number is To win, 20 points are two bulls, and two bulls are the biggest bulls.

Action type

Suitable for a group of friends, men and women to play together.

1. Pass the toothpick

Each participant draws a playing card, and then sits down in the order of the playing cards, holding the smallest (or largest) one

The person with the playing card is the first to hold the toothpick in his mouth and pass it to the next person's mouth in turn without dropping it

Oh, be careful not to lend your hands or any tools to help. If you drop it, you will naturally be punished. After one pass, the game is not over. Stick the toothpick in half, continue to draw the playing cards, sit down in the new order, and then pass the next round

... Continue to stick the toothpick in half... and then stick it out again... it becomes more and more exciting!

2. Big Adventure

Each participant draws a playing card, be careful not to let others see your cards. The person who gets which card is designated by the dealer to perform a show. The program must be interesting. For example, the selected person must go to the next door table to ask for a glass of wine, or go to the stage to say "I love you!" to all the ladies in the audience. In short, the more absurd and exciting the designated program is, the more exciting it will be.

Okay. In the next round, the person performing the show will be the dealer and continue to draw cards.

3. Truth

The rules are almost the same as those of Dare. The difference is that the dealer does not specify a program, but requires the selected person to answer one

question. As the name suggests, the answer must be true. Of course, the more subtle and secretive the question, the more interesting it is, but be careful

not to invade other people’s privacy.

4. Big Lies

One person blindfolds himself and pretends to be a "blind man", and the person sitting to the left of the "blind man" starts to point at everyone present. When he

pointed to one of the people, he asked the "blind man", "Can this work?". If the "blind man" says no, he will continue

pointing to the next person. Knowing that when the "blind man" agrees, the person being pointed out is the one chosen by the game. The "blind man" takes off his blindfold and guesses who has been chosen based on everyone's expression, but the participants cannot tell the blind man. Of course, the one who is selected may also be the "blind man" himself. The blind man has to give a topic or designate a program, and the selected person has to complete it. Like Dare , the more absurd and exciting the show, the better.

In the next round, the person selected in the previous round will be the blind man.

Suspicion

1. Officers and soldiers catching thieves

Utensils: four small pieces of paper with the words "officers, soldiers, catches, and thieves" respectively written on them

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This game is best played by four people. Fold the four pieces of paper, and each of the four people participating in the game takes out one piece.

The person who draws the word "Catch" must guess who has the word "Thief" based on the facial expressions or other details of the other three people.

Those who guess wrong will be punished, and those who guess "Guan" will be punished. The person who drew the word "Bing" decides how to punish, and the person who drew the word "Bing" will carry out the punishment.

1 Blindfold painting All students cover their eyes with blindfolds, and then distribute paper and pens, one to each person.

Ask blindfolded

to draw their home or other designated object on paper. After finishing, let the students take off their blindfolds to admire their masterpiece.

Have everyone write their name on the other side of the paper before putting on the blindfold. After they have completed their drawings, hang all the pictures on the wall and let students choose the one they drew.

The teacher describes something in words, and asks the students to draw what they heard while blindfolded, then compare the pictures they drew

and think about why everyone hears It's the same description, but the drawn things are different. What about when working?

(Teaching aids: blindfold, paper, pen)

2 Guess the facial features

1. Two people face each other

2. Start with one person at random, pointing to yourself Ask the other party: "Where is this?" anywhere on the facial features.

3. The other party must answer the question in a very short time. For example, if the other party points to his nose and asks this

If it is somewhere, the companion must say: This is the nose. At the same time, the partner's hand must point to any other facial features other than his own nose.

Party interactive game

Pretend to be a clock

Game rules:

1. Draw a large clock model on the whiteboard or wall. Mark the scales of the clock respectively;

2. Find three people to play the second hand, minute hand and hour hand of the clock respectively, holding sticks or other sticks of three different lengths in their hands

The props (hands representing the clock) stand in a column in front of the clock (note that your back is to the whiteboard or wall, the actor cannot see the clock model);

3. Host Name a moment arbitrarily, for example, it is now 3 hours, 45 minutes and 15 seconds, and ask three people to quickly point the prop representing the pointer to the correct position. Those who indicate incorrectly or slowly will be punished.

4. It can be played multiple times, and one person can play the minute hand and hour hand of the clock at the same time to train the performer's judgment and reaction ability.

Comments:

1. This game is very suitable for playing during breaks at parties or training courses, and can liven up the atmosphere.

2. This game can also be used in the "Time Management" course, and it can also train people's reaction ability.

Guess the facial features

Game instructions:

1. Two people face each other

2. Randomly start with one person, pointing to themselves Ask the other party: "Where is this?" anywhere on the facial features.

3. The other party must answer the question in a very short time. For example, if the other party points to his nose and asks this

If it is somewhere, the companion must say: This is the nose. At the same time, the partner's hand must point to any other facial features other than his own nose.

4. If any party makes a mistake during the process, they will be punished; after 3 questions, the two parties will exchange;