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What are the main things to learn about digital media?

1. Main courses of digital media art major:

Digital music production and arrangement:

This course learns the skills of music editing and sound production, with the help of sound effects Libraries and various sounds are used to arrange suitable music clips, which can be used as soundtracks for cartoons, TV shows, games, film and television commercials and other video programs. Students learn to use professional audio production software to edit music, edit sounds and process sound effects. They will also learn how to create special sound effects, such as speed changes, pitch changes, phone sound effects, etc. This course will provide demonstration teaching with rich sound cases and require students to practice on the computer. They will also have the opportunity to enter the recording studio to learn the techniques of recording musical instruments, human voices, and sound effects.

Color Basics:

As a basic course in art disciplines, this course mainly cultivates students' color perception and application abilities to adapt them to further various professional design courses. It mainly teaches the basic knowledge, application principles and techniques of color. Through a series of basic color ability training, students can develop their color sense and flexible use of color, and personally experience and understand the relationship between colors and how to make them better. Its application in actual design is an important foundation for learning other professional courses.

Sketching and sketching:

Sketching is a required course for digital media art majors. It is a basic course in the language of painting and design, and it is a training for the basic qualities of design talents. The task of this course is to complete the exercises of plaster, creative sketching, sketching and cartooning within the prescribed semester, cultivate students' eyes for modeling, so that students can not only acquire practical knowledge and skills, but also gain a deepening of artistic thinking to adapt to the requirements of the digital media art major. Require.

Graphic design software:

This course cultivates students’ basic graphic design software foundation. Here, students will have an overall understanding of various digital image formats, begin to learn digital image processing skills, use image processing tools to complete basic image processing, produce and design special visual effects, and at the same time, be able to apply the skills and techniques they have learned Design and draw digital illustrations and other digital artworks.

Basics of graphic design software:

This course mainly studies the graphic design software ILLUSTRATOR. The teaching is divided into two aspects: theory and practice. It cultivates students’ understanding and use of ILLUSTRATOR software and understands its functions. Operation methods and production techniques, as well as related concepts and controls, map software learning to graphic design, allowing students to understand and master the creative process and related concepts of digital graphic design. This course is a basic course for digital content learning. .

Game planning and art design:

This course focuses on game playability, from game creativity, game story and interactive balance, game gameplay, game world view design, game rule establishment, game Interface design, game level design and game art design (style formulation, character, scene, prop design) and other major aspects will be taught. Students should independently complete a basic game design copy and a game prototype.

3D animation movement rules:

Understand the concept of animation original painting, animation production process, the role of animation original painting in the animation production process, etc., and be able to follow the plot and the director’s intention , complete the action design of the characters shown in the animation shots, and draw key dynamic pictures of different actions and expressions.

Animated short film creation:

As students complete the learning tasks of various basic courses, it is a very important teaching link to comprehensively apply the knowledge they have learned to create practice. The animated short film creation course is mainly a comprehensive practical exercise of the basic courses on animation learned in the previous stage. It not only exercises the students' ability to write stories, write scripts, design characters and scenes, and draw them into shots, but also Students' mid-term animation production ability is a very important practical course.

Animation shot script design:

The course theme is to guide students into the preliminary homework of animation production: script content planning and shot design, how to combine the story content in the mind or the content of the book The textual content is displayed through drawing and becomes the picture script for the animation team to carry out mid-term production and discussion and communication. They must also have a complete concept of the presentation of the film's shots and pictures as well as the film's sound design.

Visual Communication:

This course will study the layout design of text and graphics, pre-press techniques and printing processes, as well as different types of paper and printing processes. At the same time, you will also learn graphic design The different categories of the field, as well as the focus of different categories of design, enable students to understand the design points of different categories of graphic design, and combine creative methods to use relevant design software to design graphic design practices.

Commercial Illustration Design:

Digital painting methods are constantly improving. This course will guide students to use drawing software and digital drawing tablets to transfer the traditional paper-and-pen drawing method. to drawing on the computer. By using this method to create paintings, create animations and design works, it will be more helpful to students’ future work style and creativity.

2. Digital media:

Concept: Digital media refers to the information carrier that records, processes, disseminates, and obtains information in the form of binary numbers. These carriers include digital text and graphics. Sensory media such as images, sounds, video images, and animations, and the presentation media (encoding) that express these sensory media, are generally called logical media, as well as physical media that store, transmit, and display logical media. Digital media technology is a professional term in the discipline of information and communication engineering. Its concepts and analysis methods are widely used in communication engineering, automatic control, signal and information processing, circuits and systems and other fields.

Brief introduction: A unique and important feature of information media recorded and disseminated by computers is that the smallest unit of information is a bit ----- "0" or "1". Any information can be decomposed into a series of permutations and combinations of "0" or "1" when stored and transmitted in a computer. We call information media stored, processed and disseminated through computers digital media: bits are just a state of existence: on or off, true or false, high or low, black or white, abbreviated as 0 or 1. Bits are easy to copy, can be quickly disseminated and reused, and different media can be mixed with each other. Bits can be used to represent information such as text, images, animation, film and television, voice, and music. The integration of text data, sound, images, animation, etc. is called multimedia. In the past, the media we are familiar with were almost all stored and transmitted in an analog way, while digital media is stored, processed and transmitted in the form of bits through computers. The realization of interactive performance is quite difficult in the analog domain, but much easier in the digital domain. Therefore, "human-computer interaction" with computers is a distinctive feature of digital media.