cs Dragon Ball Guide
Common control buttons:
F4 first-person perspective and third-person perspective
F8 mp3 music playback control
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F9 The green dots on the radar are your own people, the red dots are the enemies, and the orange dots are Dragon Balls (Dragon Balls need to be turned on in the advanced options when creating the game, and there is Team fight in the option to select the battle mode- Freefight, another option is Dragon Ball mode)
Press the space bar to jump (press the space bar while flying to rise vertically)
Press Q to defend to deflect Qigong
< p>Button E to gather energy (recover energy value = KI value)Press T to explode (the power increases and the speed increases~especially when running on the ground, it is most obvious~it will slowly reduce the KI value)
Button F to fly (requires KI value)
Button C to change roles
Button G to move rapidly. You must press the direction key at the same time. If you do not press it, it will turn to the same place. Up (just like the movement in the cartoon), the KI value will be greatly reduced
Press the Z button to transform into the second stage of the character---Super Saiyan-_- #(~CF green energy bar needs to be full. Killing or injuring people can increase it, but it will take a long time to be full. The more you kill, the faster the energy will be collected. If you are killed, the CF value and the blue KI value will be deducted)
Press the The latter cannot be used, because the turtle style of Super Saiyan Qigong is super powerful)
Button 123456789 Move selection (some characters do not have the martial arts corresponding to some buttons, try it yourself)
Advanced control process:
1. Qi-gathering Qigong skills: KI value will be consumed when collecting Qi, even if it has been collected to the highest value, it will continue to be consumed, and when the KI value is consumed, it will automatically Release, but you can press and hold the right button according to the power you need when collecting Qi to maintain it without continuously consuming KI value!!
2. Large-scale Qigong can control the flight direction, and move your Qigong after releasing it. You can control its flight direction with the mouse!! (The so-called Qigong is the one that pulls a long line of light)
PS: Fritzasalu's Qi Yuan Slash, this move of these two characters It can be retracted and released, left click to release, right click to close, and the move will be canceled when changing. You can also control the direction, but because the speed is too fast, you can only move in a small amount!!
3. One move can be used for 2, some moves can be used for 2 moves. There are right click and left click~ Try it yourself!!
4. Corpse whipping technique, use the move of button 1 to lock on a person and attack him several times. The person will be beaten to the ground. Hehe, you can do it now. . .
5. Some Qigong skills can be detonated midway, and any Qigong skill can use the shock wave after the explosion to attack others. This trick is very useful, because a direct attack with Qigong is likely to be bounced away by someone using the Q button, or even bounce back and kill yourself. . .
Also, there is a flash executable file in the esf directory. It is a teaching file that tells you how to play Dragon Ball well. You can take a look, but it is an English version.
Dragon Ball! Here I come!
The most attractive part of 11.COMBESF1.2 is here. We use the small numeric keyboard as the direction, which is the KOF direction marking method. COMBO1: In combo mode, hold down the left button and enter 214, (down, left down, left), which must be green. During these 3 hits, hit the opponent at will to hit COMBO1. Don't look at the attack power. Generally, when the CF is high enough, you can get a blood test and then you will know what a blood test is. When both parties are in advanced mode, they will enter the key judgment mode. Different arrows will appear on the left side of the screen. Enter these arrows at once and make sure they are entered correctly. Sometimes a cross key will appear, so you need to press the four direction keys together. The probability of success is high. Whoever presses the button accurately will win. After winning, COMBO1 will be activated. The last blow will knock the opponent straight ahead. You can use teleportation to add a collision, which usually takes 3 teleports.