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Son of the Sun, Literary God------Apollo Strategy Experience

Mythological background:

One of the most famous gods in ancient Greek mythology, one of the twelve main gods in Greek mythology (the same name in Roman mythology and Greek mythology), is the main god Zeus The son of Leto, the goddess of darkness, and the twin brother of Artemis. Apollo is regarded as the god in charge of literature and art, in charge of light, youth, medicine, animal husbandry, music, etc. He is the protector of mankind, the god of light, the god of prophecy, the protector of migration and voyagers, the god of medicine, and the god of disaster relief. God of trouble. He is the most versatile, beautiful and handsome god in Greek mythology, a model of male beauty.

Artistic creation:

Apollo is the god of light and music. There is no darkness in Apollo. In terms of artistic creation, Apollo is a handsome, free and healthy image of a beautiful man. In mythology, he holds a long bow and is good at using music. In the game, musical notes and light arrows are the attacks of Apollo.

Game positioning:

Apollo’s profession in the game is a long-range shooter with physical output ADC. Wide range of output support.

Skill introduction:

: Brave and fearless (passive skill):

After successfully attacking the enemy 10 times, Apollo will obtain the brave and fearless skill. Use both hands to attack, and the subsequent 5 attacks will increase the attack speed by 100% (regardless of hit or miss).

: Touching the heart (shortcut key 1)

Apollo casually plucked a string on the lyre, making a beautiful sound, and used it to attack the enemy from a distance.

Damage: 80/135/190/245/3080% physical strength

Consumption: 70/75/80/85/90 Cooling time: 15/14/13/ 12/11 seconds

: Nocturne under the Moon (shortcut key 2)

Apollo uses his beautiful voice to confuse surrounding enemies and provide himself with additional resistance. Any damage breaks the disorientation effect.

Range: 20

Confusion: 0.7/1.1/1.5/1.9/2.3 seconds

Resistance: 10/20/30/40/50

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Buff duration: 5 seconds

Consumption: 75 mana points

Cooling time: 17/16/15/14/13 seconds.

:Speed ??sliding (shortcut key 3)

Apollo sprints forward and slides on his knees, causing damage and knocking back enemies along the way. Colleague Apollo will accumulate the Brave Dauntless effect every time he hits an enemy. At the end of the slide, the movement speed of friendly troops within the current range is increased, and the movement speed of enemy troops is reduced.

Damage: 70/115/160/205/250 (+60% physical strength)

Movement speed gain/debuff: 5/10/15/20/25%< /p>

Boost duration: 2 seconds

Consumption: 70 mana points

Cooling time: 15 seconds

: Golden Chariot (shortcut key 4)

Apollo drives his chariot through the sky, and then can land anywhere. When he lands, he will repel the enemy and cause damage every 0.2 seconds for 0.8 seconds.

Range: 20

Damage per tick: 70/95/120/145/1730% physical strength

Consumption: 10 + 60 per second< /p>

Cooling time: 110/105/100/95/90 seconds.

Sequence of adding skill points:

Main F1, secondary F3, F4 points. Under normal circumstances, when taking blue at level 1 or harassing the opponent's experience monsters on a daily basis, the effect of skill 3 is not ideal. It is more reasonable to rely on the long-range consumption of skill 1.

Equipment selection:

1. Outgoing equipment:

The author likes to directly buy cursed gloves and upgrade to them when returning to the city for the first time. The Devourer's Gloves have physical strength and physical blood-stealing effects that stack. When the Cursed Gloves come out, releasing the Devourer Gloves as soon as possible will help to suppress the enemy online.

2. Mid- to late-stage equipment:

》》》》》》Due to the high attack speed effect of Apollo’s passive skills, the attack speed provided by Warrior Greaves and Devourer Gloves is as high as After the physical strength is superimposed, the superposition of this effect of the decapitating ax can greatly improve Apollo's physical damage output. In addition, the passive effect of the decapitating ax is to reduce the enemy's physical resistance, which is also good at defeating thick-skinned gods in the mid-to-late stage.

For the subsequent equipment, I personally used the traditional critical strike equipment of the physical ADC for the first time.

》》》》》》》》》》》》

Da Qin is played at the end as a guarantee for later team battles. After all, 3D MOBA is not as smooth as the operation of traditional MOBA. The critical damage in the mid-term and the physical penetration brought by Titan's Bane can beat the opponent's thick-skinned hero to death. The key is how to improve Apollo's output efficiency in the later stage, supplement Da Qin, and increase attack speed and maximum health damage as the second guarantee, so the effect will be better.

Active equipment selection:

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Practical skills:

For now, Apollo is the only one that can carry out large maps The supported physical ADC gods have an overall view when using Apollo. Quickly supporting each lane and jungle heroes to avoid being countered by the jungle is the standard to measure whether Apollo is skilled or not. Therefore, the 4 skills are extremely precious, use them and cherish them.