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Design of game lesson plan for large class

5 articles on the design of game lesson plans for large classes

As a kindergarten teacher who teaches and educates people, he often needs to prepare lesson plans. The lesson plans are conducive to the improvement of teaching level and the development of teaching and research activities. carry out. Below is the design of the large class game lesson plan I compiled for you. I hope you like it!

Design of game lesson plans for large classes (selected part 1)

Activity goals:

1. Enrich bench game experience and improve strength and balance.

2. Feel the fun of playing games with your peers and cultivate the awareness and ability of cooperation.

3. Experience the fun of co-creating games.

4. Like to participate in games and experience.

Activity preparation:

4 benches (can seat 6-8 people)

Activity process:

1. Teacher Carry the bench together with the child, place the equipment, and group the equipment according to its condition.

2. Practice skills. Introducing the Popeye situation, children are doing warm-up exercises.

(1) Swimming simulation exercises: breaststroke, freestyle, etc.;

(2) Balance exercises on the bench: forward passing, lateral passing, forefoot marching exercises, etc.

3. Try to practice. Children are divided into groups, facing the same direction, sitting on a bench with legs apart, and collectively try to move to a designated place.

(1) Children discuss collectively and try to move;

(2) Teachers pay attention to children's activities, cooperation and safety issues.

4. Exchange comments. The teacher makes appropriate comments based on each group's children's game performance, and puts forward problems that need to be solved, and then collectively practices the boating game again.

5. Invite each group of children to take turns to demonstrate the game methods and experience, and practice again after collective observation. During the practice, the teacher regroups the games according to the actual situation.

6. Group competition. Children play boat racing games in groups.

7. Relaxation game: conducted in the form of mind relaxation and movement relaxation.

Teaching reflection:

Games are the most suitable form to promote children’s subjectivity and personalized education. Therefore, teachers should actively transform ideas into behaviors and focus on observation during activities. , Capture children's interests, seize the opportunity and provide timely guidance, encourage children to play games more deeply, and allow children to develop more in healthy games. Design of game lesson plans for large classes (selected part 2)

Activity goals

1. Exercise children’s long-term attention.

2. Stimulate children’s interest and mobilize their enthusiasm to participate in group activities.

3. Know how to abide by the rules of the game and feel the fun of participating in group activities.

4. Children can communicate in complete Mandarin.

Key points and difficulties in teaching

Exercise children’s performance abilities.

Activity preparation

Prepare props: snare drum, a flower, and a short stick.

Activity process

1. The teacher briefly introduces the rules of the game

The teacher closes his eyes and plays the drum, and the children quickly pass the flowers around. When the drum stops, who will the flowers fall to? Whoever is in hand will take the stage to perform for everyone.

2. Start the game

The children perform a show.

Teachers should pay attention to providing encouragement and praise in a timely manner.

3. Give small rewards and verbal praise to children who perform well.

Extension link: After returning home, let your father and mother teach you a talent.

Teaching reflection

The effect of this activity is good, but there are also some small flaws, such as: there is not enough interaction between teachers and students, and some children are overwhelmed when they are praised. It can be seen that our teachers usually don’t pay enough attention to our children.

Therefore, we must have love and patience in teaching, hold up a bright sky for the children, and build a warm "home" for the children. Design of game lesson plans for large classes (selected part 3)

Activity goals

1. Let children understand how to play the rope.

2. Guide children to use waste materials to make ropes.

3. Make full use of rural resources - make rope.

4. Develop children’s thinking and oral expression skills.

5. Willing to interact with peers and teachers, and like to express one's own ideas.

Activity preparation

1. Some ropes

2. Scrap strips of cloth

3. Straw, ten thousand grass, thatch, etc.

Activity process

(1) Let the children understand how to play the rope

1. Show a rope

(1) Teachers and children* **Discuss how to play the rope

(2) Discuss the uses of the rope

Teacher summary: The rope can be played in many games such as: rope skipping, tug of war, snake dance, etc. You can also use it Tying things up with ropes is fun and useful.

(2) Use waste materials to stimulate children's interest in making ropes

1. Show waste strips of cloth, newspapers, and various grasses

Teacher: Children, There are a lot of old cloth strips, newspapers and grass here. Can we use them to make ropes for playing?

Xiao: Yes, yes, can this thing be made into a rope?

Teacher: Yes, definitely. Let’s see which child likes to use their brains to make a rope first?

2. Let the children explore the steps of making a rope by themselves

3. The teacher demonstrates using strips of cloth Steps to make rope from grass, grass and newspapers

4. Teachers and children can operate together - making rope

5. Teacher's tour guidance

Teacher evaluation: The children in our class are so smart and capable that they can use these waste materials that should be thrown away to make such a unique rope. It is great! We will use the rope we made to play games in the next activity.

End of activity

1. Let the children evaluate each other’s ropes.

2. Discussion: What else can be done with these waste food materials?

Reflection on the activity

This activity is of interest to children, who are lively and active. Asking them to sit and listen to you for a long time will certainly not yield much. Only the combination of movement and stillness can achieve the best effect. This activity is adapted to the child's current developmental level. Every child played with interest, liveliness, and initiative during the activities. During the activities, the children felt the joy of the game and were able to actively participate in exploring the changes in the rope. This broke the traditional teaching model and was no longer the same as in the past. The teacher teaches and the children learn passively. It cultivates children's spirit of exploration and creates conditions for children to actually participate in exploration activities. During the play process, children fully mobilize their autonomy and acquire self-awareness, body movement, language, thinking, and imagination. related developments in power and other aspects.

The activity cultivates children’s spirit of exploration and creates conditions for children to actually participate in inquiry activities, feel the process and methods of scientific inquiry, and experience the joy of discovery. Design of game lesson plans for large classes (selected part 4)

Teaching objectives:

1. Teach children to distinguish the order of appearance of different animals according to the different levels of music.

2. Cultivate children’s ability to feel music and perform music.

3. Listen to music and participate in game activities happily.

Teaching preparation:

A set of activity transparencies, a piece of music for rabbits and vicious animals, rabbit headdresses equal to the number of children, a big bad wolf headdress, made of plastic foam A number of bricks; a projector and a tape recorder.

Important and difficult points in teaching:

Distinguish the different levels of music and understand the music.

2. Use body movements to express music.

Teaching feedback:

Corrective measures: Teaching postscript:

Teaching process:

1. Musical rhythm, introduction of new lessons.

Listen to music and do various imitative movements of small animals.

Conversation: Children, the teacher knows that you all like small animals, so tell the teacher what animals you all like, okay? (Children discuss and report freely)

Today, the teacher wants to ask the children to listen to a very nice story. Do you want to hear it?

2. The new game "Brave Little Rabbit"

1. Watch the projection , tell the story so that children can understand the plot of the game.

The teacher explained while operating the activity slide: In a dense forest, there lived a mother rabbit and her children. One day, the weather was fine, and Mother Rabbit took her children to the woods to pick mushrooms. The little rabbits were watching and picking as they walked, feeling very happy. Suddenly, a ferocious big bad wolf sprang out from the depths of the woods. This big bad wolf had not eaten for several times. It saw a group of little rabbits and thought to itself: Now it can have a delicious meal. So it rushed towards the little rabbit with all its teeth and claws. At this moment, the mother rabbit shouted: Brave little rabbit, come and fight the big bad wolf! When the little rabbits heard their mother's shout, they bravely picked up the stones on the ground and threw them at the big bad wolf. The big bad wolf was beaten so hard that he howled and ran away with his tail between his legs. The little rabbits sang and danced happily.

2. Teach children to play games and perceive the fun of games.

(1) The teacher first plays the role of mother rabbit and big bad wolf, and plays a game with the children.

(2) Invite a child to be the Big Bad Wolf, and the teacher and students will play together once. Design of game lesson plans for large classes (selected part 5)

Activity goals:

1. Improve the flexibility of small muscles in the hands and stimulate children's interest in hands-on activities.

2. Develop thinking flexibility and stimulate creativity.

Activity preparation:

Same number of red ropes, several ropes of various colors, music accompaniment "Ten Friends Come Out for a Walk" and "Turn Your Wrist So Smartly"

Activity process:

1. Beginning:

1. Preparatory activities: finger and wrist exercises "Ten Friends Come Out"

2. Review the basic shapes of rope turning:

Teacher: Children, what basic shapes have we learned?

Children: The basic shape of the middle finger, the basic shape of the index finger, and the basic shape of the wrist

Teacher: Ask the children to do it themselves Practice it and see who can turn it quickly and operate it well. The teacher will observe and guide.

2. Basic part: Learning the rope-turning pattern "Big Red Date"

1. Teacher: Today, the teacher is going to show the children a new pattern. Please see what it looks like.

Teacher demonstrates tricks.

Teacher: What does it look like?

Child: Big rubber ball, coin, orange, sun... red date...

Teacher: It really looks like a big red date. Then let’s call it Big Red Date. Let's learn translation together, shall we?

2. The teacher demonstrates and explains at the same time.

A. Hold the rope on the wrists of both hands, palms facing outward, like two tigers opening their mouths.

B. Bite the two ropes and turn upward.

C. Two tiger tails press one rope to pick one rope.

D. The middle fingers are strung across the rope under the palm.

E. Loosen the ropes of the thumbs and little fingers of both hands, arrange them and turn them into red dates

3. Lead the children to operate step by step:

4. Children Practice the tricks by yourself, and the teacher will give you focused guidance.

5. Teacher: Children, you can still do those tricks.

Children: chrysanthemums, parachutes, big bowls, cat ears, morning glory...

Teacher: Then let’s hold a rope-turning show. Children display the patterns while turning over them.

3. Ending part:

1. Teacher: What other games can be played using rope turning?

Children: Use the rope to display pictures, numbers, and pinyin.

Teacher: Ask the children to choose their own partners and put together the pictures.

Group activities for young children.

2. Organize the activity "Wrist Turning is So Smart" accompanied by music and organize the activity materials.

Reflection on the activity:

This activity gives full play to the age characteristics of children who are easy to imitate and hands-on. During the operation, they develop their thinking flexibility, memory, and observation skills, and improve their hands-on skills. Flexibility of small muscles. A small turning rope becomes a magic weapon in the hands of children, transforming into colorful patterns and weaving children's dreams.