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Evaluation: Whose shadow do you have? The latest evaluation of "Cool Run Every Day"
As Tencent's latest parkour mobile game, "Everyday Cool Run" topped the free list on the first day of its launch, and there are rumors that its first-day income exceeded 5 million yuan. As a parkour game, it had such an impressive record on the first day of its launch that many players once again lamented the powerful performance generated by the combination of Tencent QQ, WeChat platform and mobile games. So what are the highlights and failures of this hot parkour mobile game? Bian Xiao will make an evaluation one by one in the evaluation of "Everyday Cool Run".

Game screen one

First, the game screen: 8

The game screen of "Cool Run Every Day" is very cartoon. Q-version protagonist with big head and small body, MengMeng's pet, colorful castles, beaches, sky, palaces, etc. There is a lovely and budding style of painting without losing details. Players' actions of manipulating characters to jump, slide and touch the ground are also very clear and dynamic. Give this parkour game a strong sense of picture and rhythm.

Game screen 2

Page, face, sheet and edition

Second, the game audio? seven

The game music menu page and game interface of Everyday Cool Run are mainly cheerful and dynamic melodies. In contrast, the background music of the game interface is faster and more dynamic. As a parkour game, the background music of "Everyday Cool Run" is quite satisfactory and full of dynamic melody, but it is inevitably boring after listening for a long time.

Installation purchase page

Three. Content design: 6.5

Speaking of the game content, we have to mention another earlier parkour hand tour: whirlwind run. No matter the game style, game mode, pets or mounts, Everyday Parkour is exactly the same as this parkour game from South Korea. The release time of the game "Whirlwind Run" is several months earlier than that of "Cool Run Every Day", so why are Tencent's games always as coincidental as some predecessors? I'm sure you all know.

Role purchase page

As a parkour game, daily parkour is the theme of the game. The distance of running, the gold coins eaten on the way and the rewards are the important basis for the game score. At the same time, Parkour has added an upgrade system similar to RPG style every day. After earning gold coins, players can buy props, pets and mounts to upgrade their game characters. There will be bonus points and special props after the role is upgraded. This is also an important help to constantly challenge high scores.

Game props purchase page

Of course, players will encounter various obstacles during the game. Small monsters in the way, holes in the floor, missiles flying from the right side of the screen, and ground thorns that will keep popping up on the road are all traps that must be avoided. Accidentally hit it? Sorry, let's start over.

Page, face, sheet and edition

Internal procurement page

As a game that interacts with friends through QQ and WeChat, Everyday Parkour has joined the competition mechanism with friends and nearby people. At the same time, refreshing the leaderboard regularly every week also makes players willing to constantly challenge high scores and challenge players who are stronger than themselves.

Daily landing reward

Fourth, the game operation: 7

The game operation of "Cool Run Every Day" is relatively simple. Players can choose two operation modes, one is to control jumping and sliding by pressing keys, and the other is to make two actions by sliding fingers. This game continues the simple operation form of parkour hand tour, and it is more difficult to test the player's reaction.

"People nearby" function

Verb (abbreviation for verb) Game survival: 7

As a mobile game promoted by Tencent, "Everyday Cool Run" combines the creativity of parkour and RPG elements, and adds mechanisms such as WeChat, QQ friends contest and nearby people contest, which is very attractive to players and lasts for a long time. As a casual parkour game, daily parkour has a huge advantage in using the fragmentation time of players, which is unmatched by many medium and heavy mobile games.

General comments:

As a mobile phone game, Everyday Cool Run is remarkable in terms of gameplay, painting style, and keeping players and users sticky. However, Bian Xiao still hopes that Tencent, as the first person in the domestic game industry at present, will make greater changes in the originality of mobile games while promoting mobile games with its unique QQ and WeChat platforms. Players want to see more brand-new and creative mobile games, rather than "cottage" novice games with the shadow of other mobile games.