Current location - Music Encyclopedia - NetEase Cloud Music - "Jesus Survival" G Harbor Sea View Room Parachute Point Recommendation and Play Raiders How to Play G Harbor Sea View Room
"Jesus Survival" G Harbor Sea View Room Parachute Point Recommendation and Play Raiders How to Play G Harbor Sea View Room

Port G is a relatively rich resource point, and the sea view room area is the best landing point, which is not only easy to search, but also convenient for attack and transfer. Here, I bring the recommendation and play strategy of the sea view room parachuting point in Port G of Survival of the Jedi shared by the "attacking rookie" to teach you how to expand Survival of the Jedi from G ...

G. And the sea view room area is the best landing place, which is not only easy to search, but also convenient to attack and transfer. Here I bring the recommendation and play strategy of the sea view room in G port shared by the "attacking rookie" to teach you how to get out of the sea view room in G port alive.

map location

regional analysis

The sea view room area can be divided into four parts as shown in the figure. One part is six red sea view rooms, which are rich in resources, hereinafter referred to as the Red Six, and the second area is called the triangle area, with few resources, but the spiral building with green dots has a high probability of brushing big guns, and the green dot is also a strategic point, which will be described in detail later. The structure of the area is simple, mainly consisting of six sea view rooms by the sea, then three puzzle buildings in the south, plus a barn building next to it. Among them, the main resource point is six sea view rooms (hereinafter referred to as Hailiu) by the sea. Although the structure is simple and there are no messy houses blocking the view, Hailiu is the most competitive and dangerous part of the whole sea view room area. There are no special buildings in the area, but there are many houses in disorder, so it is called miscellaneous room area. The richness of resources in this area is better than that in the triangle area, but because of its messy houses, the vision will be greatly limited, and there are many corners, so you must listen carefully to every sound in this area and beware of LYB.

placement recommendation

the most important thing for the four-row team is unity. As long as it starts to fight, it must be a group fight, so the recommended placement of the scenic room must be in Hailiu! Then someone must ask, why? Let me explain the reason with the method of exclusion.

First of all, landing in Zone 3 is definitely not recommended, because the resources are too scarce. If you choose to land here, you will probably fall into an embarrassing situation where the players have no guns and armor. Even if you are a good marksman, you can't play your strength without a weapon (don't imitate the scenes in those funny videos, this is a gunfight and survival game, not a young and dangerous guy. ) Therefore, Area 3 was passed due to lack of resources.

Next is Area 1. Although Hongliu has good resources, its location is too embarrassing. LYB in Triangle Area and Miscellaneous Room Area will teach you how to be a man in minutes. After all, there are many walls on both sides. When you run from one house to another, as long as you are not an old man's marksmanship, you are basically a box. Therefore, area 1 was passed because of its geographical location. Then there is area 4, where the resources are generally enough to arm a team, and generally speaking, few people jump, and the competition will be much smaller, avoiding falling into boxes. But why not recommend it? Because the fault tolerance rate is low.

Generally speaking, even if the sea view room is on the route, there will only be three teams at most. The battle will start at Hongliu or Hailiu, and you will always encounter a team with equipment gap. Unless your marksmanship is enough to make up for this gap, you will probably fall down because you can't fight the gun. If there are fewer teams, the fault tolerance rate will be lower.

everyone bought the game in 1998, and they all jumped off a plane. Why should I give you the first time in a good place? 3 area, close to the sea, just be careful about the direction of the puzzle building. (The position can be identified by sound at the fence, depending on the situation. Generally speaking, a house is enough for you to protect yourself. If a team of four people can get into the house first, the enemy will run away. The next thing to do is to clean up the remaining enemies in Hailiu.

core points

generally speaking, the key points have some similarities, broad vision or high terrain, so there is enough space for reconnaissance and counterattack, which gives an opportunity to break the stalemate. In the fourth platoon, the acquisition of information is extremely important. Therefore, the task of occupying the core points is best served by the team's snipers.

In the sea view room area, the three highest positions are the three puzzle buildings, so the three puzzle buildings are a core point. However, because the roof is too empty, the enemy across the building may have a chance to sneak attack, so we should pay great attention. Another core point is the most important, that is, the spiral building in the triangle area. The spiral building has three floors, and the corridor is narrow, so it is easy to defend but difficult to attack. Moreover, the height of the third floor is enough to support most positions of the sea view room, which can play a vital role in shooting or reporting points.

another important point is that this position can observe the enemy's movements in the port container. If an enemy tries to sneak up on the sea view room, you with scouts can detect and fight back at the first time. In most cases, they can be caught off guard and receive a wave of express delivery.

Play recommendation

The landing site is recommended in Hailiu, and in more detail, there are four buildings, namely, 1, 2, 5 and 6. The reasons will be explained below. Here, I will share with you a small skill of skydiving. When a character lands at a maximum speed of 234km/h, as long as the W key is held down, the character will land the fastest, and it will slide about 15m from opening the umbrella to landing. Therefore, when the figure is still on the plane, mark a point in a building in Hailiu. When you are at the shortest distance from this point, parachute, fly at the lowest speed of 126km/h, and land vertically when there is about 15m away from the marked point, so you can land next to the marked point at the first time. The speed of landing is directly related to life and death, so we should pay great attention to it. In addition, because the six seas are arranged in rows, if students are not very good at skydiving control, they can control their roles left and right to make the flight direction consistent with the arrow, so that they can land accurately and effectively prevent the embarrassing situation of getting stuck in the umbrella.

(1) Someone landed

Before landing, look around and determine the location of the enemy's landing point. First, make sure that no one grabs your chosen point. If someone grabs it and is more advanced than you, run! Run at once! Don't look back! Then go to a house without enemies, or seek protection from your teammates.

if you enter the house at the first time and get a big gun (spray or rifle) when you enter the house, immediately rush to the enemy's house next to you, and don't wait for bulletproof vests, helmets and basic sights. If you land in the early stage, you can destroy one by one. However, if you get a pistol through the door, it is suggested that you still have no brains. After all, the risk is great. Think of yourself as porcelain, and there is no need to touch the crock.

when the team successfully occupied three or four houses, the next step was to clean up other remnants of the party. Here you need to use the skill of attacking the building. Because the stairway crossing of the sea view room is relatively narrow, it is not easy to rush (at the beginning, a team T _ T was destroyed by people who attacked the building without brains). Therefore, it is difficult to go to the second floor, as long as you can go to the second floor, everything is easy to say. Everyone knows how to throw thunder, but as long as the other party is not stupid, the role of thunder is not obvious. So, how can we safely attack the second floor?

Let's take a look at the structure of Hailiu. There are three buildings in rows, and the interval between the three houses is very small. You can see the situation next door through the window, and it is also clear whether there are people stuck in the stairs.

Moreover, the roof of Hailiu can go up. On the roof of Hailiu, the enemies of Buildings 3 and 4 can't hide, which can effectively cover the teammates who attack the building. In this version, you don't need to jump to the roof. The method is as shown in the figure:

Just jump directly at the door at this position.

In this case, I use the skip key. Personally, I suggest separating the skip key from the skip key. My key is space skip, V key skip, and G key switch perspectives.

If you jump here, you can walk freely on the roof of the sea view room, but be careful, you can only jump next to the eaves, otherwise you won't be able to jump over.

If the enemy is in the 3rd and 4th buildings, as long as there is someone on the roof, it can be completely ensured that no one will get stuck in the stairs. If it is outside the 3rd and 4th buildings, then the people on the roof can play the role of flying trapeze, launch a surprise attack from the balcony on the second floor of the back door, and cooperate with the teammates who rushed to the building, which will be invincible!

However, it is important to note that it is best to run on the side near the sea, and the people on the roof are no exception, so as to prevent the people on the roof of the jigsaw puzzle building from sneak attack.

(2) No one landed

The possibility of no one in Hailiu is still relatively high, and most people prefer to jump the port gun. A small part may be in Hongliu. In this case, give full play to your own skills, search six sea view rooms as quickly as possible, and then prepare to attack the enemy of Gongliu. One thing to pay attention to here, don't climb down from the balcony on the second floor of the sea view room. There will be a buffer time of about one second in the process of climbing. If this process is seen by a LYB, another box essence will be born.

This position is relatively hidden and can be used for observation, and people in the house will not hear footsteps at all. Need attention.

(3) Attack Hongliu

After the team has searched Hailiu, it will definitely be within the circle. If Hongliu is occupied, you must sign for the express delivery. You can't run from the puzzle building to attack the Red Sixty Million. There is a great possibility that it will be seen directly, and there will be no surprise attack effect. Moreover, there is an open space without a bunker, and it is a living target if it is not found. Here, it is best to divide the work among four people and act in pairs. Go around the triangle area and the miscellaneous room area respectively, and pay attention to whether there are people on the roof. If there are people, then the first function of the spiral building will come.

Here, you can restrict the movements of the enemies on the roof, cover your teammates, and then wait for an opportunity. If there is an idiot who just jumps off the balcony, don't hesitate to shoot the first shot directly! If you see an enemy entering a sea view room, then you decide to hit him. At this time, like Hailiu before, you can't rush in rashly, you need to use the skills of attacking the building.

note that the structure of Hongliu is two rows and three rows. So the windows of the adjacent sea view rooms have shooting angles! In the cubicle near the balcony on the second floor, you can directly shoot the enemies in Kalou through the window. When teammates appear downstairs, nine out of ten will choose to take the stairs to protect themselves. At this time, you only need one person to shoot from here, and you can take it by surprise. Don't think about throwing thunder, you can't throw it. )

After the enemy of Gongliu was wiped out, the sea view room basically declared its sovereignty. In view of my 6-hour experience in jumping into the sea view room, the miscellaneous room area really has few enemies. Generally, it is a subsidiary resource of the sea view room, so I won't go into details here.

generally speaking, after cleaning the sea view room, it is enough for the team to get fat.

This is the resource after I finished playing the sea view room. Just Hongliu and Hailiu, the number of medicine packs has reached ten, and there are countless small medicines, two in the third grade, one in the third grade and countless in the second grade. 5.56 bullets are also more than 5 rounds, and m416 has four! There are three sniper rifles, and they are all full! If you search the whole sea view room area, there is no problem to feed a six-person team.

(4) Finishing work

After finishing the sea view room, there is one thing that needs great attention. The gunfire from the sea view room is likely to attract the enemy from the port. If the whole team is addicted to licking bags, then directly announce GG. Even if there is no one else in the sea view room, you need to be very careful. Taking out a person to keep watch and ensure the development of teammates, although it will sacrifice part of a person's resources, if teammates help carry it, the problem will not be too big. There is a need for dedicated people to stand guard in the spiral building.

At the same time, be careful that the enemy touches the nearest point and rushes to the building. Just stick this position.

then, if the sea view room is not in the circle, we should consider the problem of drug escape. The car brushing rate on the road in Hongliu is extremely high, so there is no need to worry about being poisoned far from the circle. If you have been poisoned in the battle, it is suggested that it is better to withdraw early, and eating poison is not a good thing.

Did this article solve your problem

Solved Not Solved .