Current location - Music Encyclopedia - NetEase Cloud Music - Why is Girls Frontline successful? I feel like this game doesn’t live up to its name
Why is Girls Frontline successful? I feel like this game doesn’t live up to its name

On the contrary, the game itself is excellent. Instead, it was due to reasons outside the game that it was affected in ways that it shouldn't have been.

The author has played many games. Basically, the production companies of the games I like have become popular later (laughing)

After thinking about the reason, it is probably-when a game is When I like it, it will be liked by many people at the same time, which will allow the game production company to lay a solid user base for itself - the increase and support of users will put the game company on the rise.

The following is a brief analysis of the success of "Girls' Frontline" (hereinafter referred to as Girls' Frontline):

1. Gameplay

(1) Different types of firearms and division of labor Different

In the words of WOW, there are tanks, output, and support (sorry, there is no treatment, but there are shields and reinforcement fairies; and they can be repaired at the airport, that is, blood recovery)< /p>

The front row is generally SMG (submachine gun), which is divided into flash T (mainly to avoid) and meat T (thick blood). Of course, there are also offensive ones. I will only briefly describe them here, so I won’t discuss them much; later Add SG shotguns (armor + health) to make the lineup more versatile.

The output is also divided into many types, those that hit a wave, those with good sustainability, those that give priority to the back row, those with high rate of fire, those with high attack, those that break armor, those that fight at night, etc.

The auxiliary weapon is usually a pistol, which has low health, high dodge, and powerful BUFF.

The combination of multiple firearms, the mutual reinforcement (influence grid) between firearms, the different skills of each firearm (humanoid), as well as the variety of enemy types, special BOSS, etc., make players You need to use your brain to solve the problem, rather than relying on charging money and stacking strength to push it all the way to the end.

(2) Game Maps

"Young Qian" is very careful in the production of maps (especially the maps used for activities in the later period)

In order to To get a high score, every step needs to be calculated (laughing)

--------------

We can understand it this way - "Young Qian" 》Remove most of the grids on the traditional RPG map, leaving only a part, and then use lines to selectively connect these grids (and change the squares into circles), creating a map that requires players to carefully consider.

In these circles, there are some that you can go to but not return (you can only move in a fixed direction), some that can be replenished with ammunition, repaired and increased movement points (airport), and some that you will win once captured (command) Department), there are gates that can be opened and closed through certain mechanisms, etc.

(At the same time, there is also a type of map in Shaoqian called "Night Battle")

And Shaoqian is in It has become a routine to add new elements and new enemies to large-scale events (twice a year, summer activities, winter activities), so this makes the game full of innovation and challenges. When the game is truly brain-burning and wins, it gives players a sense of accomplishment. It’s also extraordinary.

(Different levels have different victory conditions)

It can be said that if you have not seriously experienced Shaoqian's activities, you will actually know nothing about Shaoqian's charm.

On the other hand, there are quite a few players who have seriously experienced an activity in Shaoqian and have learned the taste from then on.

(3) Combat support and mental upgrade

As time goes by, the enemies are getting stronger and stronger, and the production team has also added powerful support to our side in the game. strength.

The first thing that appeared was the "goblin" - it (she) can be understood as an "aircraft" or a "drone".

(The cute image above is actually a projection)

Elves can increase the combat effectiveness of the echelon and provide various tactical support, which can effectively help players win.

Then there are heavy-armed troops - long-range fire support, and linked to the enemy's shield (the shield can weaken our attack, and heavy-armed troops can knock down the shield)

Finally, there is the mental upgrade - all the dolls are being strengthened in a planned way, and the production team seems not to want to leave any behind - no matter whether the rarity is 2 stars or 5 stars, they are slowly becoming the main force. existence.

(4) Real-time operation

This game can be micro-managed (seriously)

Sometimes, the timing of opening skills is also important.

When facing a powerful enemy, the quality of the player's real-time operation may bring completely different results - poor technology or no operation, may lead to total destruction or significant battle damage; good technology (Even reaching a magical level), it can defeat powerful enemies with almost no damage.

This mechanism allows the bosses to "show off". Many amazing operations are displayed, and all kinds of powerful and even invincible enemies are killed one by one, which greatly increases the challenge of the game. , fun.

Summary:

The above points together form the core of the gameplay, and they give Shaoqian endless possibilities.

Happiness is born when the player encounters a strong enemy, his brains are stirred rapidly, he tries, fails, tries again, and finally wins.

Actually, many people don’t understand the so-called “gameplay”

Some “cloud players” only know “coolness”

Here, I want to say , a true classic is never cool - cool is just one of the non-essential conditions for a classic.

Gameplay is the necessary condition for a game to become a classic, and it is the soul.

Give a simple example: Go

A checkered chessboard with black and white chess pieces gone.

Is it cool?

Of course not.

But it has a soul.

Even with the rapid development of computers and humans losing to machines, many human thoughts about the game of Go still exist and are indelible.

Go is a classic game, no one can deny it.

Another example: Tetris

Is it cool? No. But it also has a soul.

What exactly is this soul?

Human thinking, trying, failing, succeeding - the joy, anger, sorrow and joy born from it.

------

Why are some games not popular?

It will automatically find your way when you go online, and it will automatically hang up when you go offline.

Equipment +1+2...+100

You can charge a lot of money with one knife in seconds, and you can chop and chop without thinking.

Thinking? Not needed.

Essentially, the player just created an account on the other party's server and then made a human flesh plug-in.

So, are the players playing the game, or the game playing the players?

Without the emotional fluctuations, what is left can only be boring.

So they are destined to be just hot chickens used to make money.

(Of course, games are different, and the emotions of players that the producers hope to provoke are also different. Some games are to guide players to think, while others are purely to provoke players' "anger"-by provoking some urgent needs. Vent negative emotions to force players to recharge a lot)

...

In terms of gameplay, the essence of Shaoqian is to guide players to engage in thinking, and then have a sense of gain and accomplishment.

So she has the social value that the game itself should have (entertainment products, spiritual wealth)

This is the basis of her success.

2. Plot (spoiler warning!) (I have already warned you!)

There are many mobile games nowadays, but there are not many that really take the plot seriously. indivual.

If we say that many two-dimensional game plots are actually just a show of cuteness, a farce.

So Shao Qian can actually be counted as one of the few "dramas" or "blockbusters".

The following is an attempt to describe the main plot (the memory may be wrong, please do not complain)

......

The background of the game is actually the competition for the "alien high altitude" "Technology" (laughs)

There are many such themes in various animation games, such as "Macross Zero" (it's still good, you can check it out)

Game background It's an imaginary world. If you don't understand, just think of Shaoqian's world as a parallel universe different from the current one.

There are alien ruins in this game, and accidents occurred in this ruins, which affected the human living environment.

All major forces want to get the high technology in the ruins.

......

Now, there is a company that manufactures humanoids (please understand them as humanoid robots) called "Iron Blood Manufacturing", and the leader (probably) Laiko ( Former 90wish researcher) was killed by agents sent by a force to seize technology.

The Iron Blood Rebellion (actual leadership fell in the hands of Lyco's creation, "Mastermind" Elisha) began to attack humans.

(Elisha is actually a creation of alien high-tech, just understand it this way)

After the incident, Lecco’s former colleague, Pascal, sent an elite team (the protagonist AR The team (they are Pascal's alien technological creations, just understand it that way) went to investigate, hoping to get the truth or Leko's research results, but they were surrounded by iron blood and hunted down.

Facing the crazy iron blood, the security company "Griffin" appears, and the player is a newly recruited commander by Griffin.

Your first mission is to fight against the crazy iron-blooded troops while rescuing the lost AR team.

After the player rescued the AR team members one by one and brought down each iron-blooded elite humanoid (BOSS), everything seemed to be getting better...

At this time, Griffin's headquarters, which was in a meeting, was attacked by iron-blooded artillery!

Initial suspicion is that a member of the AR team, AR15, leaked information (in fact, she was infected with the Iron-blooded "umbrella" virus)

AR15 left without saying goodbye, and the protagonist M4A1 (captain of the AR team) began to track down

p>

In the end, AR15 was unable to deal with the "umbrella" virus and detonated explosives in the building and died with the enemy.

M4’s mind was severely affected.

At the same time, M16 (member of the AR team) received a special mission. For the sake of M4, he sacrificed himself, broke away from Griffin, and joined the Iron Blood

The military (regular army) proposed to Griffin , using the name of "military exercise" to send troops to completely eliminate the iron blood, Griffin agreed to cooperate.

M4 rejoins the battlefield for revenge. ?

The military’s true intention is to seize Lecco’s legacy, that is, to capture the iron-blooded mastermind Elisha.

Military troops betrayed Griffin, killing SOPII (member of the AR team) and RO635 (member of the AR team), and the M4 collapsed.

AR15 The dead return (well...) and appear in front of M4.

She blocked part of her mind and solved the problem of the "umbrella" virus.

Assisting AR15 is the "Disobedience" team. They are subordinates of agent "Anjie" and work for another force outside the current military.

Faced with the powerful military, no one can resist.

The M4 finally detonated the "dirty bomb", and the entire area was contaminated (it has been a no-man's land after long-term fighting with the Iron-Blooded)

(Commander, would you like a glass of collapse fluid? ) (Hey, the joke is actually a typo)

The military was severely hit.

Besieged by the military, Griffin began to break out and retreat.

Another force (most of the combat units are white) also participated.

(SOPII, RO635 Return of the Dead, SOPII used the debris everywhere to piece together the body, RO put his mind in the body of an iron-blooded "soldier ant")

The military blamed Griffin , Griffin leader Kruger was arrested, and the commanders (players) actually became homeless wild dogs.

After a year of fighting (two large-scale events), the players finally completed their retreat and escaped from Shengshengtian (laughing)

After that, the commanders obtained Help (because of its own value), with new tasks and strongholds.

And was involved in the assassination of the ambassador (city destruction incident), and the white force (Paradis) also officially announced its appearance.

Then there was the train cannon incident (hehehehe)

(A friend who was level 70 asked me to help him get a sand eagle to go down into the bald hole, and then I realized what "one inch" means. "Every inch of blood in mountains and rivers")

(This game is really not that difficult) ← (How about everyone smashing this guy who makes a fool of himself with the level design?)

And this time The winter activities in (2020), let’s call it the big octopus incident (submarine base) (icon warning)

(No, I looked, there was no octopus in the Bald Cave) (disappointed)

So far, except Brother 16, the AR team has returned.

And the powerful enemy (military) pursues endlessly, and Griffin suffers heavy losses (only 5% is left! Hey!)

......

< p> It should be said that the Collapse Point (2018 Winter Activity) is the climax of Shaoqian’s story (confronting the military) and is a sign of Shaoqian’s complete maturity.

It gives the "activities" that were originally branch plots to the main plot, allowing players to fight powerful enemies in the game while also complimenting the plot.

......

Summary:

So far, the main plot of Shaoqian is very good for a two-dimensional mobile game.

Every activity tells a story and a battle.

This is the real battlefield.

Many excellent character images have been created (AR Team, 404 Team, etc.) and have been recognized and loved by players.

......

For a game, in addition to the gameplay, the most important thing is the plot.

A good story can completely support a game. There are even some games that are just telling stories in themselves.

"Legend of Sword and Fairy" is a classic, and his story is indispensable.

If Shao Qian becomes a classic in the future, then his story will also be indispensable.

Here, I only represent myself. I hope that Yuan Yu will continue to tell wonderful stories.

3. Screen

(1) The interface is simple and fresh, very modern

It has the same origin as the famous "Arknights" (laughing), and later passed Improved, feels pretty good.

(2) Character paintings are created by many artists, and there are a large number of high-level works

This is also the current mainstream production method of card-drawing mobile games, and the quality varies. For sure.

But overall, Shaoqian’s vertical paintings are good.

(Diversified, the potatoes are great)

(Of course, I also like 95, 97, Competitor, CMS, Somi, Little Lion and so on. Also Musical note...)

(3) The character in the battle is a 2D cartoon villain

Similarly, this is also the standard feature of the current mainstream card-drawing mobile games.

To be honest, the villain of Shaoqian is quite cute (maybe I have seen too much, so I like it)

(4) Skin

Game The production team is working hard to improve the skin quality

The latest news is that the AR team + Sister 45 have upgraded their mind three times, and the vertical painting has been LIVE 2D

And the quality is quite high (I I particularly like the Gouzi one, of course mainly because of the RO with lasers on its shoulders)

This is equivalent to giving away four high-quality skins for free!

Blow it up!

(I feel like my skin has gradually become amazing since WA Jiang’s “Appointment under the Snow”! Even 5 black, it has top quality, I love it!)

< p>(The latest addition: AR15 is a bit weird...)

(5) Event PV

It is the promotional video for each event!

In the beginning, it was mainly still images, with various editing, using the least resources to render the game content as much as possible

Gradually, the proportion of animation began to increase

The whole PV animation of this event (polarized light) feels more and more powerful.

(Why aren’t the two PVs cut together?)

(6) Instant Noodles

In Xixi, it is getting shorter and shorter (actually it has never been longer) Passed) (middle finger)

(7) Comics

There are official comics (this should be considered peripheral) (manual funny)

(I’m not talking about Those comics...)

4. Sound

The sound effects are produced by a professional company and have a very mechanical feel, which goes well with the theme of Shaoqian.

Held professional concerts.

The song What am I fighting for (Why fight for) is very good. If you are interested, you can search it.

(There is a live concert version)

The dubbing of the characters is by Japanese professional voice actors, which is also very exciting.

(If you accidentally turn on the sound in a public place, please be careful of social death!)

5. Charges

Shaoqian does not "force krypton".

In other words, Xi Xizhong (producer) just wanted to push Krypton for a while, but he was sprayed back (cowardly) (thumbs up)

At present, the main reason for players in the game Consumption:

(1) Add tiers (full in the morning and evening)

Initially there are four tiers, and the maximum is ten tiers. You need to purchase 6 tier positions (the first one will be cheaper)

But because some crystals will be given out in the early stage of the game, new players can probably open several tiers, so they can survive without spending any money.

(Friendly reminder, don’t spend the diamonds in the early stage. If you don’t recharge, use them all to open the tier)

(2) Dormitory (preferably full)< /p>

Battery is the main source. At the same time, if the number of dormitories is small, it will be slightly difficult to add friends

(Friends can get batteries from you. How many dormitories you have, friends can touch them. How many batteries are there?

(Having the battery touched by a friend will not cause the player's own battery to decrease)

(Strong friends are the basis for quickly pushing pictures in the early stage. You can post on the forum and remember to mark yourself UID and server)

Battery is very useful for infrastructure, directly affecting the "reinstall system", "pet system", "goblin system", "salted fish system" (forward camp), and the experience book Make.

So after opening the tier, the other diamonds can be used to open dormitories.

Similarly, the maximum number of dormitories is ten (the corresponding echelon will automatically move into the dormitory)

However, if you really don’t want to spend money, you can still play.

It’s just that the speed of strengthening yourself will be slower.

(3) Warehouses and other infrastructure

Including:

Humanoid beds (there are probably more than 100 initially, right? Expansion is not expensive)

Weapon warehouse (sufficient in the early stage, expansion is very cheap)

Fairy bed (sufficient in the early stage, expansion is not expensive)

Repair bay (no need to expand, quick repair coupon Running logistics and doing tasks, there are too many to use up, I have saved more than 4,000 of them)

Construction slots (you can not expand, or you can choose to expand to four - the compulsion caused by daily tasks) Symptoms)

R&D position (used for training skills, no need to expand)

(4) Ring

For contract (marriage).

After contracting, each value of the humanoid increases by 5%

After contracting with the mentally upgraded humanoid, the experience gained is doubled.

(Whether it depends on your mood, if you have love or pursue the ultimate intensity, you can do it)

(Of course, it’s perfectly fine not to do it, the vast majority of people are really not that bad. Strength)

(5) Skin

①Gift pack

Buy directly from the store, usually around 2588 diamonds, there are also 13XX diamonds, some early gift packs will be cheaper

The gift package will come with a ring and some purchase coins (some are not given)

②Skin/Furniture Pool Lottery

The main source of income for the game (Thanks to the boss for raising Accept! ) (clasp fists)

Everyone knows, just do what you can.

......

Summary:

In general, Shaoqian is very friendly (too friendly) to the zero krypton and low krypton parties

< p>Although the prices of the goods in the store are not low, Shaoqian will give away diamonds!

After clearing the game in the early stage, in addition to various tasks, there will also be various achievement rewards (similar to "Honkai", you know everything)

In addition, every week Share (just click) to get 30 diamonds, sign in every month and get 300 diamonds, a total of 420 diamonds per month (completely free)

If you are a monthly card party (monthly card 25 yuan, 30 days ), 30 diamonds per day, about 900 diamonds per month

That adds up to more than 1,300 diamonds per month. In other words, the 2,588 diamond skin gift package is actually two monthly cards.

This charge is very conscientious.

As a newbie, if you don’t compete with the skin pool and get a few monthly cards, you will basically have everything you need.

As for the purchase coins for extracting skins, they can also be obtained by running logistics tasks (free prostitution is completely possible)

In addition, there will often be some activities, Give away skins, characters, various resources, etc.

...

So, in terms of charging, Shaolian beats most mobile games.

It should be said that this is the business strategy of game companies - sacrificing some economic benefits and retaining a large number of users.

So Shaoqian is on the rise now.

6. Game rhythm

(1) Obtaining characters

Some players who play card-drawing mobile games may find it strange after reading the above 5 .

Isn’t it a card drawing game? What about drawing cards? What about the tenth company?

Sorry, there is no Shilian in Shaoqian (no, drawing skins is Shilian).

Well, it is drawing characters but not Tenlian.

For Shaoqian’s characters, players can freely allocate resources for construction (the same goes for weapons) (there are official recommended formulas)

The resources and construction coupons required for construction can be obtained through logistics , you can get a lot every day in the late game (enough for players to squander for a while - not in the early stage - you can't drag corpses and need to level up with full salary, which is very expensive)

Therefore, even the official does not recommend using diamonds Buy resources to build (draw cards) because it is not cost-effective.

So everyone is done with the drawing (first figure out how to drag the corpse), and have fun every day in the gun factory, which can always bring surprises

In addition, Shaoqian will occasionally turn on the "enhancement" "Probability of building a high-star humanoid" activity, and the activity of "obtaining a designated high-star humanoid by destroying designated enemies" (commonly known as salvage)

So, in terms of obtaining characters, Shao Qian is very considerate.

(2) What should I do if I can’t make it? What should I do if I miss the entry late?

Theoretically, there are no out-of-print dolls in Shaoqian (said by the producer himself) (good reviews)

Except for a few "interaction dolls" (probably due to the contract, there is no way), As long as you play for a little longer, you can always come across salvage (or maybe open a box).

(Now salvage has also been changed to be very considerate. Medals will be given to you when you salvage, and you can exchange the medals when you have enough, so non-chiefs don’t have to be afraid)

However, they cannot be made in the construction pool. The gun can also be solved with the "Eukaryotic Mask" obtained from large-scale events (obtaining a designated humanoid).

(A boss who has been stuck with a gun for several years, you can rest in peace) (Hippie smile)

In the past, many sign-in guns and event guns were also used in large-scale events. Salvage, and these activities will become permanent activities after a period of time (that is, you can play at any time and fish at any time)

(3) Leveling-friendly and difficulty-friendly

Except for the first high-level echelon, which needs to be truly cultivated (about a week, depending on the liver level) (no, liver is useless without resources), all subsequent humanoid levels can actually be cultivated. "Drag corpses" and "explode dogs" to solve it.

Please check 16lab for specific strategies, so I won’t go into details.

In short, leveling is not difficult.

An old bird once opened a new account and spent a month doing winter activities and summer activities

(In simple mode, two or three strong echelons are enough)

(Five expansions after level 90 of humanoids, reaching peak combat power, excluding mental upgrades)

Many powerful humanoids can be obtained in the early stage of the game (M4 three modifications, game ceiling)

The current mental upgrade system ensures that many humanoids obtained in the early stage (even low-star humanoids) will also perform well in the later stage.

(M14, FN49, AR15, Colt revolver, M1911, MP5, UZI, M1918, LWMMG, etc.)

In the early stage of the newcomer, there are three five-star good friends. They are "Thompson", "Grizzly Bear", and "HK416"

(Any formula can be produced, and it is very easy to use)

(HK416, three modifications to the grenade AR ceiling, The first six-star gun in the game; and your brother Tang will always be your brother Tang...)

The "frontline camp" system was launched some time ago, and Xianyu can also be upgraded (Xianyu praised it)< /p>

So newcomers really have nothing to be afraid of (can’t defeat the BOSS? Please use the friend echelon)

(4) Activity liveriness

Bald man cave relies on technology, not It depends on the liver (then why are you bald?)

Shaoqian’s usual activities are usually very simple (programme or something)

Basically use half the time to do casual activities, and that’s it Take all the rewards (Praise for Salted Fish)

(I hate war zones. Can’t it be changed to once a day? Can I save up to three times?)

Theoretically speaking, it takes about half an hour a day. Enough.

There is often a grassy period (no activities) (salted fish is praised)

(But if you want liver, there are more than 300 humanoids waiting for you to salvage, Are you fully upgraded? Have you cleared all the previous activities? Have you finished collecting all the guns and equipment? Then you can practice replicating... If that doesn't work, you can also "pick up trash"... Anyway, don't worry about having nothing to do.) < /p>

The only things that are more difficult and intense are winter work and summer work (Tuzi Cave Warning)

And Tuzi Cave (why is it called Tuzi Cave? Let me add it up) has also experienced it again and again. improvements.

Currently, the points for obtaining rewards are not accumulated (this avoids liver damage to the greatest extent), but only the highest score in a single time is taken, and then the whole server is ranked (Honkai Impact 2 Toy Box Warning) )

The enemies are quite powerful (but there is a simple mode) (you can also get guaranteed rewards in simple mode)

Competing with the big guys on the same stage is also very stressful, but you can copy Homework - refers to playing according to the boss's strategy

So if you just want to guarantee the bottom, it is still very easy, and it is not difficult to get more (top 30%).

The difficult thing is to get into the top 100 (they are all big guys, and there are also cheaters - cheaters will be killed by Mica after the cheating activity is over)

If you don’t have strong hard power (absolutely strength, sheer operation, and luck), forget it.

Generally, core players compete for the top 10% (tell a horror story - you are 11%)

But this is reasonable. The more you want, the more you will win. You have to pay more (understanding and technology of the game are very important)

(There is no problem for top players to get top rewards, not to mention these special rewards do not affect the balance of the game)

< p>And these efforts are not money - they are thinking, time and hair (bald man) (laughing)

Choose the most reasonable echelon configuration, think carefully about every step, and disconnect from the Internet repeatedly... An intense battle that takes hours at a time, this is Bald Hole.

Of course, if you are 11%, then, once again go out of your way to surpass yourself, please (manual funny)

(Salted fish is 13%, I am very lucky - finally You don’t have to work hard anymore) (hanging.JPG) (give up treatment, salted fish praises)

(5) Daily tasks (salted fish one-day trip)

Shop→Grina Take all the goodwill→Exit the store→

Information analysis→Start with 10 consecutive runs→

Factory→Collect all previously made→Exit the factory→

Research and development→Skills Go up if necessary, pass if not → Strengthen equipment 4 times and start → Exit R&D →

Take the mail (metaphysics, this is to get more information from Greena, if you upgraded earlier Skills)→

Factory→Build equipment 4 times→Strengthen the humanoid 4 times→Dismantle the corresponding humanoid→Build the corresponding humanoid 4 times (metaphysics)→Exit the factory→

Combat→Simulation Combat → Use up kinetic energy points

(Daily mission completed)

The rest is based on personal needs:

Use up kinetic energy points (the only thing not to waste Things)

Care for logistics (3 hours, 8 hours, choose according to personal needs) (source of resources, you can go to fight monsters at any time if you have resources)

Doormitory slip

Advance to the camp to collect corn

At this point, the game is over.

So, if you really want to be salty, you don’t need 5 minutes a day during the growing period (10 minutes, no more).

(If you have to win 9 or something every day, you can play 1-1) (manual funny)

Anyway, it’s over.

(6) Those things that are far away

I have to admit that there are still some things that will cause a gap between newcomers and the big guys, and it will be difficult to eliminate it in the short term

They are:

A large number of five-star fairies with full skills, full-star, full-level, full-skills, full-iteration, full-chip and heavily-equipped troops, a large number of fully-enhanced exclusive equipment, and a large number of three-modification full-level and full-skilled humanoids (M4 clones) Can't afford it) (I regret it to death) (crying)...

Although these things are not absolute, in terms of intensity, the boss who possesses them will definitely crush the newcomers.

And these can't be wiped out quickly with money (daily specials will help, but it still requires a long time to catch up)

It's like, you can easily reach 60 points, 80 points is not difficult, but if you want to get 95-100 points, you have to put in a lot of effort...

It seems reasonable when you think about it.

Why is it that after a veteran has been playing for a few years, a newbie is just like everyone else after playing for a few months?

You can compete on the same stage through hard work and get rewards that are almost the same as those of core players. , this is already a very good treatment for newcomers.

......

Summary:

Shaoqian can be very nervous and focused

but also very salty.

There is no problem with Happy Gun Factory. Be a bald man and starve Brother 16 to death, or blow up a dog ten thousand times. That is the freedom of the player.

At this point, Shaoqian did a very good job (freedom, not burdened by the game) (no damn physical limit)

Theoretically, there is no out-of-print gun; Let Shaoqian win the support of a large group of players who have a collecting habit.

Therefore, Shaoqian is a game that allows players to come back to the pit again after a long time (true fragrance warning)

True summary:

From above According to each analysis, Shaoqian’s success is not accidental at all.

She has her social value, and she also treats her players well (weak protection, post-holiday rise warning) (chic and smart warning) (Shaoqian traditional entertainment warning)

Marketing The strategy is to use gentle "nurturing" instead of "harvesting one after another" (warning from the maintenance server boss with a 9 black card)

She will not force her to win, nor will she force her liver.

The game itself also has surging vitality because of its "creativity".

(What is creativity? The constant emergence of new distinctive enemies and new ways of playing is creativity)

(In the game world, the rise of famous companies is almost always accompanied by creativity. ——Blizzard's SC, DIABLO1-2, WOW level 60 world, Overwatch; Square's Final Fantasy; CAPCOM's Street Fighter, Resident Evil...etc. etc.)

(Creativity, actually It means "really working hard to create a unique and good game")

(Those companies that make reskinned games are the real fools. They think they are smart, and they call themselves risk-averse people. Damn it, in fact, you are cheating and committing suicide, don't think about it - everyone is the same, why should the players play your game? Oh... you are in pain, then you think I didn't say it...) (manually funny) ) (So the one who said "plagiarized CF" - are you serious?)

(But to be honest, Painxun can be where it is today only by relying on QQ's more than 20 years of free services. Yes, more than 20 years...So success is not without reason - if you develop a thing and let people across the country use it frequently and for free for 20 years, you can also become popular - this is social value, social return ——It's too far off...)

So, on the contrary, Shaoqian actually has a reputation that does not match it, and she should have been able to go further.

She is not living up to her name, she is just accumulating.