The name of the game is 123 Wooden Man.
The rules of the 123 Wooden Man game:
Choose a leader, and the others will follow the leader. During the game, the command "One, two, three, Wooden Man" must be shouted.
When shouting "one, two, three", everyone walks freely. When it comes to the "wooden man", everyone stops. Anyone who moves will be punished and exit the game. The game is repeated until the remaining Until one person.
Requirements: Do not push or push during the game, and follow the instructions to walk or stand still. Offenders will not be able to continue to participate in the game.
Recommended outdoor games:
Game 1: Eagle catching chicks
How to play: One person plays the eagle, one person plays the mother chicken, and multiple people play the chicks. One after another, the chicks pulled at their mother's clothes. The eagle went to catch the chicks, and the mother hen opened her arms to protect the chicks, preventing the eagle from catching the chicks. The eagle could only catch the last chick. If the chicken is caught by the eagle, it loses.
Game 2: Feed the small animals to eat
Game rules: Children must stand in the prescribed place and throw the ball one by one without grabbing.
How to play: Paste animal heads on the large paper box, and the children, standing at a certain distance, try to throw the ball into the paper box to practice throwing and visual inspection skills.
Game 3: Compare who has greater abilities
How to play: When the teacher crawls forward, the children crawl backwards, trying not to let the children catch you. If they are about to catch you, Children are like little turtles using their telescopic abilities to protect themselves; when the teacher moves backwards and crawls, the children crawl forward to catch me to see whether it is the children who are more capable or the teacher who is more capable of preventing the other party from catching me.
Game 4: Piggy Comes Home
Game rules: Children roll the ball with both hands and cannot kick or run with the ball.
How to play: Children push the "little pig" (ball) with both hands to roll on the ground to the designated "home" (carton). As children's interests change, the game plot can continue to develop, such as: helping "Little Pig" get through the "cave" (obstacles), walk across the "small bridge" (obstacles), and bypass "dangers" (obstacles) Back "home".