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Pokemon Fire Red 386 Guide

Pokemon Fire Red version complete guide

The adventure begins in Mansala Town. Whether it is Dr. Ochido's research institute or the home of his competitors, they are all located in this town. After going to line 1, Dr. Ochido will appear, so go to the research institute with him obediently! There are three Poké Balls on the table (Bulbasaur, Squirtle and Charmander). Choose a PM you like. The doctor asks you to go to the Friendship Store in Joban City to get back the entrusted items. Just as you are about to leave, a competitor comes to challenge you. , so your first duel begins (the system will give you battle prompts during the battle, so beginners don’t have to worry). After winning easily, go to the Joban City Friendship Store to get the entrusted items from the shopkeeper, return to the doctor, and you will get You have a pocket monster illustrated book. When you are leaving your hometown, don’t forget to go to your sister’s house to ask for a map (city map), which is a must-have for adventure.

After passing Route 1, you come to Joban City again. If you go to Route 22 on the left at this time, you will fight your opponent again (according to the outcome of the battle here, the opponent will The evolved form of PMs you own will also change). At the beginning of the game, Joban Municipal Gymnasium is inaccessible, so you have to head north (the old man at the exit will teach you how to capture PMs. Beginners should learn it carefully. !) After passing through the Joban Forest Station on Route 2, you will arrive at the mysterious Joban Forest. There are many PM trainers here, and you can challenge them to gain experience points and money. You can pick them up on the road here. Go to the tutorial training machine, which can provide online demonstrations at any time, which is very convenient. There are various insect-type PMs living in the forest. If there are flying-type PMs in the team at this time, it will be very beneficial to the battle!

After walking out of the forest, we came to Hibi City. If you think your pm level is high enough, challenge Xiaogang at the Hibi Municipal Gymnasium. People who have watched the animation should know that he trains in the rock system. Master of pm. After defeating him, you get the gray badge and training machine No. 39 (the rock seal has a 100% additional effect that reduces the enemy's speed by one level). The most famous science museum in Hibi City is open to tourists. You only need to spend 50 yuan to enter and visit. On the side, you can see the legendary Pokemon fossil sickle helmet and the skeleton specimen of the fossil pterosaur. On the second floor, you can also see the model of the space shuttle. Although there is a pair of parents and children who really want the PM on the protagonist, they are familiar with everyone. Because of the location, I had to give up.

After leaving Hibi City, we came to Route 3. There are eight trainers between here and Tsukimi Cave. Make good use of the PC near the entrance of Tsukimi Cave to reply in time. In the upper left corner of the PC lobby, someone will offer a secret PM for 500 yuan. It is actually Magikarp. Friends who have played Red, Green and Blue should not be fooled by him.

After everything is ready, you can enter the Moon View Cave. There are also many trainers waiting for the protagonist's challenge. Moreover, there are also rockets wearing black clothes blocking the way. After passing many difficulties Finally arrived at the other end of the cave. At this time, you will fight with the archaeological expert. After defeating it, you will get one of the fossils (the turtle shell fossil on the left, the carapace fossil on the right). No matter what it is used for, get out of the cave first (pm hurry up) I can’t stand it anymore)

When you come to the empty Route 4, you will meet two fighters on the way. You can learn powerful moves from them. The one on the left will teach Megaton Boxing, and the one on the right will teach Teach the Megaton Flying Kick (what a nostalgic move!) Be sure to let your pm learn it, and then come to the famous water city (patron saint?) - Huatian City. In Huatian City, there is a pavilion for water pms. Lord Xiaoxia (KASUMI~~) has already been prepared and waiting for the arrival of the protagonist. After defeating it, you can obtain the blue badge and the No. 03 training machine (the water wave has a 20% chance of adding an additional effect to put the opponent into a state of chaos. ), in the room on the left side of the PC, the old man will exchange mosquito-repellent incense frogs with you, but you must have the red-lipped sister (that is, the humanoid pm with the ice type + super power type) to exchange for it. The old man in the residence on the upper left will give you a mosquito-repellent frog. You explain the characteristics of each attribute. If there are no redemption coupons, the price of the bicycle is simply astronomical (1,000,000 yuan), so ignore it and move on to the north.

Just after arriving on Route 24, a competitor appears again. His PM is very powerful and his attributes are also very comprehensive. You need to use counter-attribute moves to deal with them. After defeating him, he will give the protagonist a pocket navigation similar to the previous game. The instrument is mainly used to communicate with important people and museum owners. After leaving Hanada City, we came to the Golden Ball Bridge. As long as we defeated the five challengers on the bridge and defeated the Rocket members (who were very polite at first, but later the fox tail was exposed), you can get the Golden Ball as the ultimate reward. After entering Route 25, there are still many challengers waiting for you. Be careful to make good use of the recovery items. If you continue walking forward, you will see a small house with only one Pippi in it. After talking to him, you will find that he is a human. After he enters the switch, Operating the computer below can help him return to his original state. To express his gratitude, he will give you the very important ticket for the SANDOANNU ship.

Returning to Huatian City again, give way to the guard in front of the house on the right. After entering, you will find that the house is in a mess. Follow the footprints and go out through the hole at the back. You will encounter people from the Rocket Group (they are really evil, how can they live here?) After giving him a good lesson, he left behind the No. 28 training machine (which digs a hole to charge for one round and attacks in the second round, which can be used to escape the maze) and fled. Continue going down and you will come to Route 5. Go down the ramp and you can enter the Pocket Breeding House. You can store your pm here for breeding. There are inspectors at the Yamabuki City Checkpoint below who are temporarily unable to pass, so we have to Take the underground passage on the right. The little girl at the entrance can trade Nidona for Nidoran.

After passing the underground passage, we came to Route 6. There are two pairs of men and women in this area, so be careful when dealing with them. Go all the way down to Dry Leaf City. In front of the counter in the PC lobby, someone will give you a remote pager. This thing allows you to repeatedly challenge the trainers you have already challenged.

As long as you are in this person You can use it nearby to "provoke". However, it needs to be charged every time you call it, so it is still useful. In the Pocket Popularity Club, if you can endure the president's long speech, you can get a bicycle redemption coupon from him (remember the sky-high-priced bicycle mentioned above? Now you can get it for free!) in the seaside hut with the fishermen Talk to get the Junior Boom. Since the road in front of Kuye City's training ground is blocked by small trees, it's better to get on the boat first! You can enter the SANDOANNU after showing your ticket to the sailor.

In the guest room of the cabin, many tourists will compete with the protagonist, so replies are naturally indispensable. As soon as you enter the second room from the right, you can reply by talking to the girl. You can find fruit bags in the trash can in the restaurant on the ground floor. You can use this prop to store various fruits in the future. After coming to the captain's room on the second floor for the fourth battle with the competitor, enter the captain's room and talk to the captain to get the secret machine No. 01 (the normal attack skill of Iai Slash, which can destroy small trees and grass). You just left. SANDOANNU, the ship departed.

After asking the pms in the team to learn Iai Slash and destroy the small tree in front of the training ground in Kuye City, you can enter the challenge. The owner of the hall is Ma Qishi, the user of the electric pm, here Please note that the mechanisms in the training ground are quite troublesome. It is recommended to save a file after eliminating the first light beam. After both light beams are closed, you can enter the challenge. After defeating, you can obtain the orange badge and the No. 34 training machine (Electric Shock Wave). Definitely hitting the opponent) Continue to the right, pass Route 11, and come to the 2nd floor of the entrance to Route 12. Dr. Ogied's assistant is waiting for the arrival of the protagonist here. As long as the number of pm captured now is more than 30, you can fight with him. He exchanged it for a treasure hunter. I believe everyone is familiar with this instrument. It can find hidden objects on the map. The boy above exchanged Nidoli for Nidolina. Just as he was about to head towards Route 12, a huge Kirbymon was standing in the middle of the road, blocking the way forward. He had no choice but to go back the way he came.

When you come to Route 11, you will see the gopher cave. From here, you can go back to Route 2. In the room on the way, you can find a boy playing GBA who can exchange Casey for the Sucker Demon. Oops, you can now pass through places that were previously blocked by small trees. You can get the No. 05 Secret Machine in the house below (the flash reduces the opponent's hit rate by one level and can expand the field of vision in the dark). The conditions are: You must capture 10 different PMs, be sure to remember to get them!

The next goal is Hanada City, which I have been to before. On the way, I will pass through Hibi City. The tree on the right side of the Science Museum can now be destroyed. From here, you can enter the back door of the museum and the one in the middle. After the scholar spoke, he got the secret amber (please remember this item, you will need it in the future). The staff in the lower right corner will teach the representative move of the fighting department, the Earth Throw (the damage value and level are the same). After many twists and turns, he returned to Hanada City. , this time with the help of Iaizhan, there is no problem with the passage on the right (you have to have a bad memory when playing this game). After cutting down the small trees blocking the road, we came to Route 9. After experiencing many battles with trainers, we came to Go to the PC next to the Yanshan Tunnel to reply. The man in white on the right side of the central hall of the PC will give you the Stone of Immutability. The condition is that you have to capture 20 different PMs. After the reply is completed, enter the Yanshan Tunnel!

It was pitch dark in the tunnel, with only a limited visual range. Fortunately, I got the No. 05 secret machine flash before (don’t blame me for not reminding you if you didn’t get it before! This generation has run out of flash In the future, the range will be changed to full screen, which is convenient! ) The structure in the cave is slightly more complicated than that of Yuejian Mountain Cave, mainly around two floors, and the trainers are mainly monster boys and climbers (my water arrow turtle specializes) This type of trainer's pm) left the Rock Mountain Tunnel and passed Route 10 to the famous ghost city - Shion City.

Ziyuan City gives people a very mysterious feeling, and the Spirit Bone Tower located in the east of the city is even more shrouded in mist.

Since the city is not wide, there is no GYM in it. This should probably be blamed on the Pokemon Bone Tower built to comfort the souls of Pokemon, right? Although I always feel that there is a bit of scary evil spirit exuding, it still cannot stop our investigation. The one in the city is a volunteer home. I heard from family members that the elder of the volunteer home, Mr. Fuji, has been missing since the ossuary tower. The hut in the south is the home of a name fortune teller who can change your name by PMing you. . In order to rescue the old man, I broke into the Spirit Bone Tower. The trainers in the tower are all witches and use ghost-type PMs. It is recommended that you use evil-type moves to deal with them. The enemies you encounter are all in the form of mist, so you cannot proceed. Physical attack, only escape. (There is a barrier on the fifth floor for recovery, and you can get the magic talisman in the center.) When I was about to reach the top floor, I encountered a level 30 foggy pm in front of the stairs. Since I couldn't attack or move forward, I had to leave. Go to the Spirit Bone Tower to find other ways to break the low... I learned from the people in the town that the only way to make the black mist appear is to go to Tamamushi City to get a silver fuse box, so I have to leave here first.

Leave the city on the left and pass Route 8. Since the entrance to Yamabuki City is guarded by guards, take the underground passage above for now. (Why are there always tunnel battles?) After exiting the passage and passing through Route 7, we arrived at the most prosperous Tamamushi City. We first used the Iai Slash to reach the Tamamushi Municipal Gymnasium. The owner of the gym was Erika, a grass-type PM trainer who loves flowers and plants. She defeated After that, you get the green badge and the No. 19 training machine (half of the damage value will be recovered after a strong extraction hit). Now go to the top floor of the department store to buy some drinks (for gifts) and give them to the little girl next to you to get rewards. You can give her delicious water. Get Trainer No. 16 Spirit Soda to get Trainer No. 20 Mixed Fruit Juice to get Trainer No. 33. In addition, if you enter from the back door of the building on the right, you can get Eevee from the table in the room on the top floor. Regarding the introduction of games in this city's game hall, I won't make an article anymore (please members look forward to the detailed explanation in the future!) There is a member of the Rockets in front of the mural on the right side of the hall who behaves suspiciously. After talking to him, he actually got into a fight and defeated him. (Gotha and Boeing Bat) Check the mural and find a staircase on the right, which should be the underground headquarters of the Rocket Regiment

The underground headquarters of the Rocket Regiment is divided into four scenes. There will be conveyor belt mechanisms in both scenes. You need to check the conveyor path first and then step on it. Don't be too impatient, because it will be more troublesome. Since this is the base of Rocket Group, the trainer must be a member of Yi Shui. You can easily come to B4F. After defeating the members in the upper left room, he will give you the elevator key and enter the elevator (the red door on the lower right of each floor) ) If you use the elevator, you will be able to select floors in the future. When you come to B4F, there are two members at the door who have to defeat them one by one before the door will open. Sitting on the sofa inside is the Demon King of Rocket Group - Sakchi, his pm is the Big Rock Snake, Armored Rhino and Wombat. After defeating him, you can get the silver lens (remember this thing? It is the key item that can break the black fog in the Bone Tower). Now you can return to Ziyuan City along the original route.

Entering the mysterious Spirit Bone Tower again, with the help of the silver lens, you can now see the true identity of the black mist. It turns out to be a level 30 Gragla (it cannot Captured) After defeating it, enter the top of the tower. It turns out that Old Man Fuji was kidnapped by the Rocket Group. Defeat 3 members in a row (the first LV.25 Boeing Bat LV.25 Boeing Bat LV.25 Boeing Bat LV.30 Big Mouth Bat) (The second LV.26 Poison Pill LV.26 Dream Eater) (The third LV.23 Boeing Bat LV.23 Little Gotha LV.23 Gotha LV.23 Boeing Bat), and then rescued the old man and arrived at his Home, talk to him and in return, Old Man Fuji will give the protagonist his treasured Pokemon Flute. He can wake up the sleeping Kirby. Now there are many unknown areas to reach.

Since there are two Kirby beasts blocking the road in the game, I will write down the strategies for the two routes below:

Route 1: From Ziyuan Go through the underground passage of Route 8 on the left side of the city and go to Route 16 on the left side of Tamamushi City to wake up Kirby (this rare PM must be caught!) After cutting down the small tree through Iai Slash, you reach the private house on the left, and Talk to the little girl and you can get the secret machine No. 02 (the flying sky disappears in the first round and attacks in the second round, and you can reach the city you have visited before). Let your flying system learn it. This is a very convenient skill! Don't forget to talk to the doctor's assistant on the second floor when passing through the bicycle lane entrance building. If your pm types have reached more than 40 types at this time, he will give you a gold coin amulet (you will get 2 times the money after fighting the trainer. It’s what my mother gave me after clearing the Ruby and Sapphire version!) After exiting the building, you will come to the bicycle-only downhill roads No. 17 and 18. If you have not obtained a bicycle before, you will not be able to enter. After gliding smoothly to the entrance building of Dianthus City (on the left), the yellow-haired boy on the second floor will trade his big tongue for Gotha Duck and exit the building into Dianthus City.

Route 2: Use Feitian to return to Dry Leaf City, and pass through the entrance building of Route 11 on the right (if you haven’t gotten the treasure detector before, you can get it now on the second floor. Don’t tell me you haven’t caught it yet. 30 kinds of pm) Exit the building to Route 12, and defeat (capture) the Kirby monsters blocking the way in the same way. Route 12 is a gathering place for anglers, and there are many water-type trainers. Go north and you can return to Ziyuan City. Go south and you will see a hut. Talk to the fisherman's son in the house and you can get an intermediate fishing rod. Continuing down, you will come to Route 13. The terrain here is more complicated and consists of many fences. Since you have to pass through the trainer area below, it is recommended to be prepared for recovery before going down. After a long journey on roads 13, 14 and 15, you finally arrived at the second floor of the Dianthu City entrance building (on the right) You can also find the doctor's assistant (clone?) to obtain a learning machine (old players should be familiar with it, right? It is a good thing that can be assigned experience points and effort points to PMs in the team even if they are not fighting). The requirement is to collect 50 different PMs. , exited the building and entered Shizhu City.

After entering Dianthus City, you must first go to the Dianthus Municipal Gymnasium to have a duel with the gym owner who uses poison PM (LV.37 Poison Gas Pill, LV.39 Mud Beast, LV.37 Poison Gas Pill, LV.37 Poison Gas Twins) , there are many invisible walls in the gym. You just need to walk a lot to reach the location of the gym owner. After defeating it, you can get a love badge and training machine No. 06 (the poison causes the opponent to enter a poisoned state, and the poison damage increases with the number of rounds. ) Find the person in the room on the left of the PC to make your PM forget a trick he learned before (the moves that cannot be covered by the secret machine can now be eliminated directly). You can get advanced fishing in the second room on the right. Rod, the director of the first house will ask you to help him find the golden dentures lost in the hunting area. In order to get rewards, you can only go to the northern hunting area.

You can get 30 hunting balls for 500 yuan, and there is a limit on the number of steps (600 steps). It is also very difficult. In the final step You can get Secret Machine No. 03 in the training center (wave riding attack skill, can move on water). After learning it, swim from the pool below and you can find the golden dentures in the grass. Go back and give it to the old man to get Secret Machine No. 04. Machine (strength attack skills, you can push strange rocks). The stone on the right that could not be pushed just now can be pushed. Get magical candy (PM upgrades!)

There are four entrances to Yamabuki City. The police were guarding them. Judging from their speaking attitudes, these police officers were probably very thirsty, so they flew back to Yuchong City first and went to the first floor of the high-rise building on the right side of the department store to ask the old lady for a delicious drink (do not buy it) The drinks in the vending machines on the top floor of the department store (those three kinds they don’t drink), after handing the drinks to the police at one of the entrances, all four entrances can be passed. Entering Yamabuki City, the city seems to have been occupied by the Rocket Team. Sorry, the door of Yamabuki Municipal Gymnasium is guarded by members and cannot be passed through at the moment. Let’s challenge the fighting dojo on the left first! After defeating the teacher (LV.37 Shagula, LV.37 Bihuala), you can obtain the fighting type pm representing Aibilang or Shavarang. The next target is the headquarters of Hilover Company located in the city center. This building has 11 floors. Many places inside are composed of teleportation points. First, get the key card under the 5th floor. Now you can open all the closed doors. The door is open. There is a girl in the room on the lower left side of the 9th floor who can reply via PM. From the teleportation point in the center of the 3rd floor, you can teleport to the closed room on the upper left side of the 7th floor. The competitors are waiting for the arrival of the protagonist here. After defeating him, you can send a PM reply from the lower left room. The teleportation point reaches the highest level. The challenge here is Sakachi who is trying to invade Shirufo Company. After defeating him (LV.37 Lidori, LV.35, Marsupial LV.37, Armored Rhino LV.41, Empress Lime) You can get the Master Ball from the Guild Leader! Yamabuki City regained its calm.

There are no guards in the gym, so now we can challenge Na Zimei, the trainer of the superpower PM. The gym is entirely made up of teleportation points. I believe that with the experience just now, this difficulty will not be a big deal. After defeating (LV.38 Yukina, LV.37 Sucker Clown, LV.38 NO.49, LV.43 Fudi), you will get the Full Moon Badge and the No. 04 Training Machine (the special attack and special defense value of meditation will increase by one level)

Leave Yamabuki City and use the wave riding method you learned before to enter the No. 19-20 waterway in the south of the city. On the way, you will land on an isolated island - Twin Islands. The structure in the cave is very complicated. There are many ice-type PMs and the chance of encountering enemies is high. The level is not enough. It's better not to break in without permission. When you reach a place full of rocks, use strange force to push two of them down the hole, and then jump off. It turns out that the rapids are also blocked. Swim forward for a while, and you can see Capture the Frozen Bird (lv50), one of the three holy beasts! After leaving the Twin Cave, because the waterway ahead was blocked, we had to use Feitian to return to the protagonist's hometown of Manshala Town (I miss it so much~~). After returning home to recover for a while, I headed to Waterway No. 21 in the south, and met many water trainers. After fighting one by one, you come to the small island in the south - Red Lotus Town. The Pokemon Research Institute here can help you restore the fossils you got before (one is a fossil of your choice from Tsukimi Cave, and the other is obtained from the Hibi Museum) (mysterious amber) to the researchers in the third room. When I went to investigate the training ground in Red Lotus Town, I found that the door was locked, so I had to go to the Pokemon hut to find out. Investigate a Mewtwo stone statue on the first floor. After activating the switch, the iron door on the right will open interactively. On a table on the third floor, you will find a report about Pokemon Mewtwo and Mew. Finally, go to the underground floor and get the After using the secret key and the grass-type solar ray training machine below, go to the training ground in Honglian Town and use the key to open the door. Then you can challenge Kazra, the user of the fire PM. There are many closed doors in the training ground. You need to activate the door next to it. The machine can be opened only after defeating Kazra (lv.42 Guardian Dog, lv.40 Little Fire Horse, lv.42 Flame Horse, lv.47 Divine Dog), you can get the Fire Badge and the No. 38 Training Machine (the big character bonfire has 10% possibility of adding a burn effect) As soon as he left the gate of the training ground, he was forcibly sent to the unfamiliar No. 1 island in the second territory.

You can soak in the hot springs in the cave above the island to restore PM's physical strength. Talk to the old man with the white beard in the cave to get the secret machine No. 06 (rock-breaking attack skills, with a 50% chance of additional effects) Lower the enemy's defense by one level, which can break rocks). Due to power problems, PCs here cannot access PM. We can only go to the isolated island located in the north of Island No. 1 to find out. After passing the flame shortcut, we arrived. On the top of the isolated island, the Flame Bird (lv50), one of the three holy beasts, is waiting here, catch it! Return to Island No. 1 and take the Water World to Island No. 2. Enter a house and learn that the owner’s child went to Island No. 3 to collect fruits and has yet to be found, so he asks the protagonist for help. Later, a motorcycle gang breaks into the northern cabin. The representative move of the water element, the high-pressure water gun, is taught by the Ridiculous Witches. We arrived at Island No. 3 by boat. As soon as we landed on the island, we found a conflict between the bikers and the island residents. We stepped forward to help the residents. After defeating three people respectively, the boss appeared (the PMs used were Gas Twins and Mud Beasts) and defeated the enemies. Retreat (at which point all power is restored). Continue to explore the left side of the island and enter the Fruit Forest. Use Iai Slash and Wave Riding to reach the deepest part of the forest and find the missing little girl. However, you find that she cannot move at all. At the strange moment, the Hypnotic Beast suddenly jumped out of the trees. After subduing it, the little girl was rescued, returned to the large PC center on Island No. 1 to receive the reward, and was sent back to Honglian Town.

The last badge is left. Do you still remember the closed gymnasium in Joban City? It should be open now. Use Feitian to fly directly to Joban City. Enter the training ground in Joban City. The owner here is the former Rocketeer leader Sakachi who did all kinds of evil. The pm he uses belongs to the ground and poison systems. After defeating him, you can Obtained the feather badge and training machine No. 26 (seismic attack move, the opponent's attack power is doubled when using the burrow). At this point, all eight badges are obtained, but this does not mean the end of the game. More powerful opponents are still waiting for the protagonist. challenge! Enter Route 22 from the exit on the left side of Joban City, and meet competitors again. His PM has indeed improved a lot, especially Bulbasaur. After successfully defeating him, the opponent left.

The most critical moment is coming. I came to the championship road. There are eight checkpoints set up here. Only those who have obtained all the badges can pass smoothly and enter the cave. As expected, all the trainers here have It is super strong, so be sure to save your physical strength and pp value. Here you need to use strange strength to push the stone over the white mechanism to eliminate the blocking wall. Push the stone down the cave at one point on the third floor, then jump down and use this stone. Press the mechanism on the left to reach the entrance of the cave. After exiting, you will see a road made of rocks. You can only take the road on the right to reach the main building of Quartz Plateau. After entering the hall, choose your most powerful team. Enter the final level of the challenge game - the four kings and champions.

The four kings and the championship lineup:

KANSU:lv52 White Seal lv51 Iron-clad Shell lv52 Big Slow Beast lv54 Red Lip Baby lv54 Dragon Riding

SIPA:lv51 Big Rock Snake lv53 Bihuala lv53 Shagula lv56 Wei Li lv54 Big Rock Snake

Juzi: lv53 (I didn’t see this level clearly) Gengar lv54 Big Mouth Bat lv56 Abo Monster lv58 Gengar lv53 Ghost Stone

WATORU:lv56 Carposaurus lv54 Hagurosaurus lv54 Hagurosaurus lv60? Tyrannosaurus lv58 Fossil Pterosaur

Competitors (Why are they still coming? Every time they lose enough): lv59 Big Bird lv63 Strange Flower or water arrow turtle or fire-breathing dragon (according to the main beast you choose) lv59 armored rhinoceros lv57 Fudi lv59 carp dragon lv61 god dog

Finally defeated the last powerful enemy, the doctor came to help Use your pm to log in with your champion ID. The competitor ran home angrily. The protagonist became a new generation of champion, and the story came to an end.

Liguan: Orange Seven Islands Four, Five, Six and Seven

Arrival requirements:

Have conquered 60 Pokemon

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Then go to Dr. Oak to upgrade the illustrated book

Go to the Four Kings, but find that you can’t go in to challenge

Take a boat in Qiuse City, go to the PC on Orange Islands 1 and ask the machine on the right The man in front

Go to the top of the mountain to catch the firebird. As soon as you enter, turn right and see 2 members of the Rocket Corps. Suddenly there is an extra hole

Fight with the 2 members of the Rocket Corps. Go in and find a ruby. The cave does not count as a review (you need to push the stone), and the gold and silver elves appear for the first time on the second floor. Go deep and find a lot of braille. Then go down the stairs and see a gem. Take it away. Notice that Braille also appears on the wall on the same floor!

After you find it, go back and look for the man in the picture above

Now, you can take a boat from Island 1 Pier to Island 4, 5, 6, and 7, complete!

In Xiangcheng 4, 5, 6 and 7 islands, each island is far apart

Xiangcheng 4 and 5 islands belong to the third area

Orange Island 6 and 7 belong to the fourth area

To travel to each area, you need to take a boat at the pier, and you can fly to and from the same area

In Orange 4, 5, 6, In Seven Islands, you will encounter old enemies many times, but you won’t have to fight. The most encouraging thing is that there are finally gold and silver versions of elves, and they can be conquered at will!

The background music in most places on the island has also changed to the familiar gold and silver version of music! XD

Most of the trainers on the island use gold and silver versions of elves, and their levels are very high (generally around Lv. 50)

Mewtwo + R/S Company Line Chapter

Why can’t Mewtwo be conquered even after defeating the Five Heavenly Kings? Can't connect to R/S?

First, go to Island 4 and get the secret move 07 (rush up the waterfall) in the ice cave on the far right. Then climb up from the waterfall where you came in from the beginning. There is a hole

After entering, you will meet Kona, one of the Four Heavenly Kings, and the members of the Rocket Corps, and fight with the members of the Rocket Corps

Then go to the south of Island 6, and chop down a tree in front of the Braille door of the southernmost cave to open the secret passage

After entering, jump into the hole in front of you, and then jump into the top hole. When you jump down, you will find that it is the same place as before. It doesn’t matter. Then jump into the hole on the left

Then jump Go to the hole on the far right and jump into the hole at the bottom.

You can reach it. You will find the sapphire, but it was snatched away.

Then go to the Rocket Corps in the lower right corner of Island 5. The base can now be entered

After a lot of hard work, I found the doctor who just grabbed the gem, defeated him, got the sapphire, returned to the island PC 1 and handed it to the person standing in front of the machine. Now I can fight the sapphire/ruby. /Transmission, you can also enter Mewtwo Dream Cave!

Tips for you: You have to use move 06 (breaking rocks) and move 03 (swimming) in the cave. It is recommended to bring a lifeline for leaving.

The structure of Mewtwo Dream Cave is very complex, so you need to spend more time to familiarize yourself with the route, and like the mysterious official, there are many stairs and dead ends, so be careful of getting confused!

Mewtwo is on a stage on the third floor underground.

There is only one of them, so be sure to conquer it!

Mewtwo is very fast, be careful, it is not easy to deal with!

Tip: You can also use the Ultra Ball to conquer it

Mewtwo Dream Lv.70 No attributes

After conquering Mewtwo Dream, continue to the Orange Islands Journey

Back to Island 5, you are now looking for a woman and swim to the upper right. This is a very strange cave. If you don’t go up the stairs in order, you will always return to the same floor. (Please note that there are actually four holes on the upper, lower, left, and right floors of the mountaineering man!)

After shared by domestic netizens, you can get four props and find the woman by following the steps below

Up After the stairs, take the climbing man's level as the starting point:

1. Enter the hole on the right, then enter the hole below to get props

2. Go back to the starting point (just enter any hole again), enter the hole on the right, then enter the hole above, then return to the hole below, see a little girl (fight), enter the hole above again, and get props

3. Go back to the starting point (just enter any hole again), enter the hole on the right, then enter the hole above, then return to the hole below, see the little girl again, enter the hole below, then enter the hole on the right, then enter the hole on the right Hole, get props

4. Go back to the starting point (just enter any hole again), enter the hole on the right, then enter the hole above, then return to the hole below, see the little girl again, enter the hole below, then enter the hole on the right, then enter the hole on the left hole, then enter the hole below, then the hole on the left, and you will get incredible candy

5. Go back to the starting point (just enter any hole again), enter the hole on the right, then enter the hole above, then return to the hole below, see the little girl again, enter the hole below, then enter the hole on the right, then enter the hole on the left hole, then enter the lower hole, then enter the hole on the right, then enter the upper hole, and see the woman (fight)

After the battle, you will return to her home

Go to the upper left corner of Island 6 and find it empty

Go to Island 7. There is a battle tower to the north. You can go in and challenge if you have time (note: all trainers are above Lv.60)

Go south on Island 7, pass the bridge and some haystacks, and go left at the fork in the middle. You will find a cave next to the haystacks. Go in and use your wisdom to push the seven stones to the seven holes and turn on the switch.

Tip: Don’t let the position of the stones deceive you and don’t be greedy for convenience. The two stones that are closest to the end are not pushed into the hole next to them. Please push the two stones closest to the entrance to the hole first. Please do not rush to move some stones to leave space for yourself to pass.

After success, the mechanism is open. Leave the cave, swim to the south, and find eight ruins.

Because you have opened the trap, now you can go in and encounter the elf No. 201 Unknown (Lv. 25) that looks like English letters

Just follow the guide