One, the rise of the slot machine 1988, German Storvik designed a machine called "automatic egg laying machine" according to the principle of slot machine of vending machine. As long as a coin is put into the machine, the "hen that lays eggs automatically" will "lay an egg" accompanied by a cry. People regard the machine invented by Storvik as the prototype of slot machine. But the game machine really used in the entertainment circle is the "music box" game machine that appeared in Germany at the beginning of this century. As long as the player puts in a coin, the wheel in the sound box will automatically rotate, driving a series of unevenly distributed holes and teeth to knock on steel plates with different lengths to play music. Later, the famous magician Boreham designed a coin-operated video game machine. Although it is an image, it is still mechanical, and the operator can well see the moving performance of the puppet and the background from the observation after putting in the coin. In the era of economic depression, the gambling industry around the world is extremely prosperous, so poker machines (commonly known as mouse machines), horse racing machines, golf pinball machines and many other coin-operated machines abound, which once replaced the healthy entertainment industry. It wasn't until the 1930s that the simulation game against competition appeared in the United States, among which the "one-armed robber" game machine which simulated the gunfight was very popular. Since then, there have also been game machines that simulate various sports (such as shooting and basketball) in casinos. /kloc-from the end of 0/9 to the fifties and sixties, slot machines were mostly mechanical or simple circuit structures, and the players were mostly young adults. The occasion is limited to amusement parks, so the program is not interesting and the content is relatively simple. But at the same time, with the rapid development of global electronic technology, the first electronic computer appeared in 1946 after the war, and its technological achievements penetrated into various fields, and an entertainment revolution was also brewing. Second, the birth of electronic game machines After the Second World War, computer technology has developed by leaps and bounds. First, transistors replaced heavy vacuum tubes, and then integrated circuits and large-scale integrated circuits appeared, which made the generation of electronic computers updated and the software technology developed rapidly. In America, there are many computer software designers. After work, they often like to make up a "game" that can compete with others to exercise their programming ability. There are many kinds of this kind of "game", but its characteristic is to use the "analysis" and "judgment" ability designed by computer software in advance to compete with people in turn. Due to constant revision and updating, the "intelligence" level of computers is no different from that of people. Nolan bushnell, an electrical engineer in California, saw the prospect of this "game". As early as in college, bushnell had run a casino and was well versed in casino management. So, in 197 1 year, bushnell designed the world's first commercial electronic game machine based on his own tennis game. This electronic tennis game machine had a dramatic experience: bushnell negotiated with the owner of a nearby casino to see if it was accepted by people and put it in the corner of the casino. Two days later, the boss called him and told him that the so-called "electronic game machine" was broken and asked him to repair it. Bushnell opened the shell and accidentally found that the coin box was full of coins, so he simply filled the slot machine. Bushnell was successfully encouraged to further develop and produce video game machines, for which he founded Atari, the world's first video game company. Today, when we look back on why video games were attractive in the first place, we can easily realize that video games satisfy people's desire for competition and confrontation, and they always bring new problems to competitors. At the same time, it can also provide brand-new pictures and music enjoyment for the winners. After all, street casinos are not as casual and economical as playing at home. As a result, electronic game consoles began to develop in the direction of "family", and the breakthrough of electronic technology promoted the development process of "family" of game consoles. With the popularization of color TV, the picture tube and scanning board of large game machines are completely replaced by color TV, which separates the microprocessor from the display screen. At this time, the game machine is only equivalent to a signal generator, which is connected with the TV set to form a closed-circuit TV system. This kind of electronic game machine is generally called "home computer game machine" or "TV game machine" for short.
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