Yes, soldiers are famous for their thick skin. But skin thickness has no effect on magic. Soldiers with single P, equal operation and equal consciousness have no 100% chance to win other occupations.
But the soldier's single P is very interesting and operational. A vegetable warrior can't beat FS 10% blood. A good soldier can empty FS blue.
Get to the point, VS mage, mage is a very challenging profession. It is also a very powerful profession. Very interesting career. What I'm talking about here is the ice method, starting to charge+breaking tendons, FS will naturally ice, run away, and then read the sheep. At this time, what soldiers have to do is to cut the defensive posture, hold the shield and one-handed weapon, and then shout. Play FS, the command is stronger than the battle! Remember that. After the sheep hits you, will he read ice+ice gun or fire? I don't know. At this time, your anger is probably over 40 or more. Do not hesitate. Shield+bandage. Hit the mage. The bandage can be used twice. . . The result of long-term practice. . . The mage's ice gun breaks your shield. It is estimated that this 8-second bandage stretched for 4 seconds (FS CD is the same as soldiers), plus the resurrected blood. It's not terrible for you to lose blood at this time, and then post FS. Some FS can read 1 ice arrow. Not afraid. Being close to the top is harsh and can be broken. Switch weapons quickly. Remember to intercept the kite! No flashing, that's bullshit! Use it as soon as you cut the CD! Forcing it to flash and release instant magic is the essence. Fear is used well The current style of play is Blue Stream. I seldom throw FS that doesn't absorb water BB at the iron gate. Of course, some F's are hooligans. Without blue, they are infinite sheep. . . Such FS can only say that it can't afford to lose. Very unsolvable. It is highly recommended to kill soldiers, because their talent is cool. Experience summary: intercept the blue shield backflow!
VS commandment MS, commandment MS, melee is terrible. I don't know what it feels like to be alienated. Especially DZ of LM. I find it difficult to cut the high and tough discipline m. The problem of ethnic talents. Hey ~ so are soldiers. Added 5 points of m, which is very difficult to play. Without this talent. The easier way is to be bloody+charge, and anger is enough to break the fighting posture. Speed 3, the first fear badge is solved. Don't use the death wish, then cut off your anger, break it on the 2 nd, and don't break it when you are dead. Good interception, discipline, MS, armor-piercing projectile is the key. Of course, the result was that I was unarmed and charged directly. I always felt that my anger was not enough. If you bounce on the shield, you will hurt yourself by more than 50%, and it will be good to break it five times, that is, you will lose. Experience summary: the speed of armor-piercing projectile and the use of interception are the key!
VS BM LR, BM LR is a novice warrior killer. Start charging+hamstring. Then I let out my breath ~ how much I let out! About 70%, 80% blood. LR will release the red man. This is the time to test the soldiers. Quick defense posture shield change+one hand. Shield! Frustrated! It thunders Run back. Run to the pit at the iron gate. LR has no perspective at this time ~ very depressed. Come after BB and cut BB with one hand. At this time, the red man's time is almost up, 18 seconds is very short. You should still have about 60% blood. BM without a red man is a dish! Needless to say! It's easy to shoot LR. Survival LR is rarely encountered. I met one. It is harder to fight! Control technology! Experience summary: change the defensive posture into a shield. Avoiding the evil iron gate pit is the key. . .
VS thief! Hehe, I'm shrinking ~ it's hard for DZ to have a first-hand chance. Hands on the rampage. Take the shield+one-handed weapon. Of course, it's best not to let him see the bomb head in your violent posture (some DZ are experienced, and in violent posture, he gets bored and you run away). Of course, don't just stand there. Some DZ came directly to lock the roar and stood there jumping left and right. Let him not find your back. So DZ will be bored. Rapid rage+bloody rage+frustrated ambition! Yell it out ~ ~ ~ Of course, the rat stream may not be able to do this ~ After yelling it out, you won't be angry. At this time, after you lost Fei Biao ~ 10, the speed was intercepted, and DZ basically lost at this time! ! Very rogue! The more rogue is yet to come. DZ points to your PK, points to the target, and follows. 3 2 1, he's invisible. Bloody rage+frustrated ambition =DZ now fight/give up! Or perception. Ha ha. DZ of iron gate PK is often so speechless by me. . An egg knife thief (who didn't do it himself) directly scolded me. Actually, DZ can't get the first hand. I have many reasons. Duel, why did I lead you for no reason? LR can shield me from charging, and FS can counter my charging. Knights can follow, don't make me charge. MS can follow the pain and not let me charge it. Why can't I let you go first? Being able to get ahead is your own skill. You have no ability to do it first. FS VS DZ Why didn't DZ scold FS first? Now DZ bleeds to avoid flushing. Some DZ locks+split+disappear. At this time, soldiers will yell if they can. If you can't shout it out, just run away and wait for separation and drink water. Save some disadvantages. A master thief can put eight yards. But a good soldier won't let him put eight yards so easily. Of course, holding a shield+one hand is the key. Experience summary: 1, first! 2, shield+one hand! Of course, it goes without saying that the badge is blind. Don't tell me to stay in the kidney. One blindness =DZ. Come again. I also play DZ. I'm well aware of that.
VS discipline QS. It's almost like fighting a soldier. Start charging+breaking+frustration+thunder! The first sanction is puzzling. Confession is rage! Disarm! Keep your fear! Generally, if you are above 50%, he will be invincible! Punish QS PK to watch RP!
VS enhances SM. Charge+disarm. The effect of disarming in the middle stage is not good! Start charging+disarm, frustrated. It thunders Good interception ~ basically no problem, of course, the soldiers will vent their anger. Play enhanced version of SM, a lot of gas! Venting anger is the key!
VS element SM. Don't let him watch lightning boxing CD. He is reading it. Slow down the combat posture. Of course I have macros. The shield responds quickly. The key is interception. Vent your anger! Heroic strike is a good skill.
Vss.27 34 that CC stream talent SS. Please refuse the duel directly! Don't say you're a great operator. Not afraid of them or anything. This is the state of the warrior's single P. You can't win if you can't win. Except, of course, the Little White SS. Open scan. Dead-bound velocity solution of line p. The rest depends on your RP! Boxing as CC ~
VS Naiqi, Naide, Naisa. Just cancel! Don't talk about my food. I don't know if I haven't been in the army! . Ned's words, slaughter soldiers can also play ~ equal operation with low winning rate!
I am a human warrior of the 7 th District Sky Wall Alliance: treat me as a knife monster. Stand guard in front of the iron gate for a long time. It was named: the first little prince to stand guard at the iron gate. . . . How boring! Equipped with S4 weapons, other S3+S2. S4 hasn't changed, because DZ was sold in the last three weeks of S3 season, and we continue to play Warriors. At the time of S 1, I carried it on my shoulder and put it on the 2000+. It felt relatively simple at that time. After all, we are not qualified to take the high-end team. Ha ha!
There's someone outside. There are days ahead. I like to exchange experiences with others! I also like making friends! I hope that all animal friends will actively criticize!