I gave you the entire guide~~~
Mission 1
At the beginning of the game, the protagonist was sitting on the top floor of the building to rest, and Kris Thistle left come over. When he saw that the protagonist was not working, he became furious and urged the protagonist to clean the glass quickly. The conversation ends and you get the quest.
Slave to the Grind
Play "Squeegee Clean"
Play "Squeegee Clean" game
Different from the previous game, a It starts with playing small games. There is an "S"-shaped sign above the top floor. Investigate it to receive the "Squeegee Clean" mission. The method of the game is to remove the bird droppings that have fallen on the glass, and at the same time avoid the excrement that has not yet fallen on the glass. If unfortunately you are stained by them, you will be in a state where you cannot clean them, and you will have to move to the edge of the board to return to normal. Because it is the first mission, it is just for players to practice their skills. There are no requirements at all. Even if you don't get 1 point, you can still get improved after the time is up.
After the mission, Kris came over again and unexpectedly said that the protagonist was fired. Of course, the protagonist had to ask why. It turns out that the former employer Mr. King has sold the building, and the new owner Daddy Bigbucks (the rich man who finally sold the villa to the player in the previous game) is going to kick everyone out that day and close the place. Although Kris is very I sympathize with the protagonist, but this can only be done by following the orders of the new BOSS. The conversation ends and you get the quest. At this time, you can go down to other floors through the elevator, but it is not necessary for the time being, so let’s check the mission first~
Befriend Kris Thistle (Relationship 30)
Get close to Kris Thistle and be friendly Degree 30
Making friends is still done through dialogue. Unlike the previous game, which filled the screen with text dialogue, the dialogue in this game uses a combination of illustrations and text. An icon represents a topic, and you can quickly increase your friendliness by selecting topics that the other party is interested in. This is quite close to the way of talking in the PC version, and friends who don't understand English can also know what each other is talking about by looking at the legends, so they no longer have to rely on blindness.
Give Kris Your Squeegee and Bucket
Give Kris Your Squeegee and Bucket
On the conversation page, select the last yellow icon FRIENDLY STUFF, and then select The first icon is Give a Gift. Click the Squeegee n''''Bucket in the item bar to give the item to Kris. You can also use this method if you want to give gifts to other people in the future.
After the above two tasks are completed, a large green exclamation point will appear on the dialogue page, indicating that there are new tasks. After making the choice, the protagonist begged Kris to let him live here temporarily until he found a new place. Kris agreed immediately, but on the condition that he had to help her. There is no other way, how can one not bow his head when he is under the roof, he has no choice but to be exploited by her. However, Kris is also reasonable and knows that the protagonist is tired, so he suggests that the protagonist take a rest first.
Get Cleaned Up
Take a Shower
Take a bath
Take a Nap
Take a nap
Eat Something From the Vending Machine
Find something to eat from the vending machine
Like the previous game, get familiar with the ways to improve your status. If the condition is not good, the sim will not be in the mood to do anything~~ This time you can take the elevator downstairs. There is a simple shower on the 4th floor where you can take a shower, and the sofa next to it can be used for sleeping (you must choose Sleep). You can find vending machines on the first floor, and buying things is temporarily free.
After all tasks are completed, go talk to Kris.
Now that you've eaten and drank enough, let's start working.
Help Kris Thistle
Move the Bed to the Suite
Move the bed to the suite
Go to the second floor first to move the bed Put the green bed into your pocket (the pocket is really big - -), and then go to the 4th floor to take out the bed. But what makes me curious is that it was still green on the second floor, but why did it turn black on the fourth floor? fade? - -
Repair the Television
Repair the Television
Did you see the sparkling TV on the second floor? Go and fix it. However, just like the previous game, there is a certain chance that you will encounter the devil and be injured by electricity when repairing. After repairing the TV, suddenly the image of his former employer Harlan King appeared in front of the TV. He had no choice but to sell the building because he couldn't resist the temptation of Bigbucks to buy it at a high price. But now he regrets it very much, so he can only ask the protagonist to work hard and try to kick Bigbucks out of the town as soon as possible.
Repair TWO Drinking Fountains
Repair two drinking fountains
Everyone is familiar with this stuff. There are 1 on the 2nd floor, 1 on the 1st floor and in the basement. There are two damaged water dispensers. Repairing two of them will complete the task.
After completing the above three tasks, find Kris again to talk. Although she was praised for her job well done, she still couldn't get her old job back. However, Kris said that if the key can be found in Lily Gates' office, maybe things will turn around.
Get the Key
Earn One Mechanical Skill Point
Learn 1 point of mechanical skill
After receiving this mission, go to the 2nd floor You can learn mechanical skills in front of the yellow shelf next to the TV. However, you can only learn it once. It seems that if you want to improve it higher, you can only look forward to the library like the previous game.
Pick the Lock to Lily Gates'''' Office
Open the door lock of Lily Gates' office
After learning mechanical skills, go to the wooden door on the second floor Select "Pick Lock" in front of the door to perform the door removal method - -
Find the Key
Find the key
Investigate at the desk and you can get it key.
Unexpectedly, as soon as I got the key, I was discovered by Bigbucks. No matter what you choose, you will end up in jail by Inspector Dan. The facilities in the prison are quite complete, but you can't stay there forever. Talk to Inspector Dan and get a new mission.
Get out of Jail
Befriend Detective Dan (Rel 30)
Get close to Detective Dan, friendship level 30
Answer Detective Dan ''''s Questions
Answer Detective Dan's questions
Choose the first question at will, and then answer the questions in the order of 211. You can also choose the last question at will. Complete the task.
After completing the above two tasks, Inspector Dan finally released the protagonist. Since the protagonist is penniless and homeless, Inspector Dan suggests that the protagonist play basketball to make money. In addition, if you pick up something like iron on the ground, you can also sell it to the policeman in front of the building to make some extra money.
Find a Place to Live
Play the Hoopz Minigame
Play the Hoopz Minigame
There is a basketball court on the top floor of the prison , the same task is to investigate the "S" shaped mark.
The game method is very simple. When the basketball moves into the green box, press the A button. If the ball moving left, right and up and down enters the green box, the ball can be scored. I believe friends who have played basketball are familiar with it. Doing this task does not require improvement, and it doesn't matter if you don't get points. However, if you want to improve to level 2 or above, you must first exercise the body with dumbbells.
Earn $150 for Rent and Taxes
Earn $150 for rent and taxes
Buy a House
Buy a house
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After leaving the prison, go to the upper right and you will see two green signs with pictures of houses. That is where houses are sold. There are 2 styles to choose from. As for which one you want to buy, it depends on your financial ability.
After completing the above tasks, go to the prison and talk to Inspector Dan. Although the protagonist is still in the trial period and cannot leave the town, at least he is still free to wander around, and with his own house, he can finally express his ambitions. The mission is over.
(Task 2)
I didn’t expect to enter an open-ended task so quickly. Like the previous game, there is no order restriction on the acceptance and completion of the first few tasks, and they can be developed and changed at will. It is recommended that you try to talk to everyone with an exclamation mark first, so that you can not only conquer several tasks at the same time, but also make it easier to discover new tasks in the future. However, for the sake of convenience, let’s introduce the tasks in the game in the order they are arranged.
Talk to Sue Pironva, she is a girl wearing a red hat. She mistook the protagonist for her classmate, and although the misunderstanding was eventually clarified, she still suggested that the protagonist go to school for further studies.
Work Study
Befriend Maximillian Moore (Rel 30)
Get close to Maximillian Moore, friendship level 30
There will be opportunities near the hospital After meeting Dr. Moore and raising the friendship level to above 30, a green exclamation mark will appear at Moore's place. After the selection, the protagonist hopes to let him go to college. Moore proposes that she is conducting a research. If the protagonist can help her find fresh Artemisia leaves and submit a report, she will agree to the protagonist's request.
Give the Artemisia Plant to Max
Give the Artemisia to Max
In the lower right corner of the map, above the roadblock, you can collect Living Artemisia. You need to get it to Max as soon as possible. Max will be angry if it turns into Dead Artemisia after the time limit.
Write a Doctoral Thesis
Write a medical thesis
Go to the Minioplis Chronicle in the upper left corner of the map and use the computer inside to write a thesis. Give it to Max, finally allowed to join, mission accomplished. Afterwards, mini-games in the hospital will be opened, and you can study in the school at the same time.
Talk to Phoebe Twiddle and have the opportunity to meet her in the store. From her mouth, she learned that Coleman has been depressed recently, so she decided to help Coleman.
Gotta Finish the Riff
Befriend "Cannonball" Coleman (Rel 30)
Get close to Coleman, friendship level 30
Coleman PM 2 At the right time, a guy dressed in green will appear outside the hospital. After reaching 30 or above, you can accept new tasks from Coleman.
Give a Saxophone Reed to "Cammonball" Coleman
You can buy Saxophone Reed in the store and then give it to Coleman.
Earn Creativity 1
Learn Creativity 1 point
Investigating the trash can above the roadblock can increase creativity (strange setting - -)
Finish "Cannonball''''s" Song
Complete Coleman's song
After your creativity improves, return to Coleman and prepare to play. When 3 options appear, select them in order 3221 to complete the song and the task is over. At the same time, mini-games were started in the underground entertainment venue next to his house.
Talk to Dusty Hogg and you will have a chance to meet him in the lower left corner of the map. He invited the protagonist to join their off-road vehicle group. Although I didn't really want to join, he didn't give me the option to refuse. In order to pass the level, I had to reluctantly agree - -
Race for Glory
Give Dusty $500 for Renovations
Give Dusty $500 for renovations
Talk to Ewan Watahmee
Talk to Ewan Watahmee.
Ewan can be met in the house in the lower left corner of the map. After talking to him, he actually asked me to send him lunch for three days before agreeing to let me join... They are sold in the underground entertainment venue next to his house. Takeout place. Look at the shriveled wallet... buy the cheapest one ^^
After completing all the tasks, talk to Dusty and you can start the racing mini-game in the house. There will also be people selling racing equipment in the house.
Talk to Berkeley Clodd, a strange man wearing a yarmulke and a mustache. He wants the protagonist to help bid for Shrunken Head, and gives the protagonist 200 yuan.
Salesmanship
Attend an Auction between 5PM and 7PM
Attend an auction between 5PM and 7PM
The auction location is Thrift Emporium in the lower right corner of the map. You can participate in the auction by talking to the salesperson between 5 and 7 o'clock.
Acquire the Shrunken Head
Get the Shrunken Head
The standard price of this thing is 250 yuan, but Berkeley only gave me 200 yuan...
Give the Shrunken Head to Berkeley
Give the Shrunken Head to Berkeley
Give the Shrunken Head to Berkeley, the mission is over. At the same time, you get a skateboard. You can use it to travel by pressing the R button, but I personally feel it is not as fast as the character...
Talk to Lottie Cash and you may meet her in the underground entertainment venue. She mistook the protagonist for someone from Club Xizzle,
Club Xizzle
Take Crystal out on the Town
Invite Crystal in the town
Sometimes you meet Crystal at the door of the police station. The protagonist asks him about the Xizzle Club, but she first wants the protagonist to take her to some exciting places within 24 hours before she is willing to tell the protagonist about the club. . There is no other way, take her to an underground entertainment venue.
It should be noted that you cannot sleep or talk to other people during the game, otherwise it will be considered a failure.
Get a Bite to Eat
Get a Bite to Eat
Since you are here, of course you have to eat something, let’s buy her a pizza.
Play a Game
Play a game
Did you see the two-person dance machine in the house? Boogie down!
Go Shopping
Go shopping
Buy Crystal a Gift
Buy a gift for Crystal
It took a lot of effort to get here, but Crystal said that the stuff here is not good, and she insists on buying street food, but this saved me a lot of money^^ I went to the street vendor outside my house and bought her a box of chocolates or red roses for her. Bar.
This time Crystal finally told me about the Xizzle Club. It turns out that you can buy various useful skills there, and at the same time, a hidden wooden door to enter the club appeared next to the roadblock.
After completing the first 5 tasks, you will find an exclamation mark on Gramma Hattie's head. After talking to him, he was scolded by Hattie and learned from her that everyone decided to unite in order to prevent Bigbucks from controlling the entire town. Of course the protagonist has to join in, but Hattie doesn't trust the protagonist unless he can prove himself.
Road to the Sim Quarter
Make 3 Friends
Make 3 friends
If the friendship level reaches 50 or above, you will be successful in making friends. Just look at it for yourself.
Raise $500 for the Cause
Raise $500 for the cause
Earn 2 Promotions in LOCAL jobs
Get a job 2 times Promotion
Promote the job level twice. You can upgrade the same job or different jobs. It should be noted that upgrading a job level requires not only certain points, but also specific skill point requirements. Press the select key to view the attributes required for the job.
After completing all tasks, the town’s demonstrations officially began. Thanks to everyone's efforts, the obstacle blocking the road in the lower right corner finally disappeared, and we can go further. Mission two is over.
Task 3
Entering a new area, there are two new buildings available for purchase, but the price...just do what you can~
With Dan Chatting with the detective, the detective hopes that the protagonist will help monitor Salty's boat, and the way is just to go inside and play a game... Is it really that simple?
Mission for the Mann
Play Moogoo Monkey
Play Moogoo Monkey’s mini-game
Go to the large boat at the bottom Go up and look for the sign on 1F. The rule of this game is to first place your corresponding fruit in the lower column of the monkey above, and then select the card from below. When the cards are filled up, the monkey corresponding to the card with the smallest value will be eliminated. Then select again and eliminate again... Therefore, try to concentrate your fruits and keep the corresponding cards in this column with a large value, which is the key to victory. After playing, I was about to leave when Giuseppi Mezzoalto, the criminal from the previous game, came over. He thinks that the protagonist is hired by Bigbucks and tells the protagonist to pay attention to the information on the message board.
Follow the Directions on the Bulletin Board
Follow the information on the message board
The message board is in the Minioplis Chronicle on the lower left side of the map, on the note with the protagonist's name Take the prompt to investigate the bushes near the museum.
Investigate the bushes outside the museum in the upper right corner of the map to get a Slip of Paper, which prompts that the answer the protagonist is looking for is in the cemetery. Enter the depths of the cemetery and investigate the tombstone on the far left to get the Scrap of Paper, which prompts that you need another feather from the hat. Isn't it Berkeley with the feather on his hat? When I showed him the note, he revealed his true colors. It turned out that he was working with Giuseppi and others! He asked the protagonist to give the Mysterious Briefcase to Giuseppi, but he didn't know that our protagonist actually had other plans.
Give the "Mysterious Briefcase" to Det.Dan
Give the "Mysterious Briefcase" to Detective Dan
After giving the briefcase to the detective , the detective placed a bug in the handle, and then asked the protagonist to take the "added" briefcase to Giuseppi.
Give the "Rigged Briefcase" to Giuseppi
Give the "Rigged Briefcase" to Giuseppi
Give the "Rigged Briefcase" to Giuseppi to complete the task .
Talk to Lily Gates and sometimes encounter her on the deck. From her mouth, she learned that Daddy Bigbucks was planning to build a dam on the abandoned bumper boat park. However, building a dam will dry up the river water. If you want to stop Bigbucks' plan, you can only find a way to repair the park and reopen it.
Batten Down the Hatches
Earn Creativity 5
Accumulate 5 points of creativity skills
The trash can can no longer satisfy 5 points of creativity After studying, I had no choice but to enter university to study. However, the university's course schedule must follow a certain time. You can see the class schedule on the desk. You can only study by talking to the professor at the right time, and learning also costs money~
Convince Ewan to Fix the Attraction (Rel 50)
Persuading Ewan to restore the beautiful scenery, friendship level 50
Ask Ewan for help, he readily agreed, but he said that Dusty Hogg is also needed Only with help can we start work.
Challenge and Beat Dusty Hogg (6-7PM)
Challenge and beat Dusty Hogg
Get your own after defeating Dusty Hogg in a racing game Motorcycles are much faster than previous skateboards. Talk to him again to get a new quest.
Convince Polly to Visit the Attraction (Rel 50)
Persuading Polly to visit the beautiful scenery, friendliness level 50
The park has been repaired, but there are still people to visit. OK. If you have a chance to meet Polly at school, and her friendship level reaches above 50, she will agree to take her friends to play with her.
After completing the above tasks, find Lily Gates to submit the task, and then the yacht mini-game will start.
Talk to Gramma Hattie. Although the last demonstration was successful, the old woman is still not very satisfied. She plans to organize a secret meeting to discuss the next step. She hopes that the protagonist can protect them.
None Shall Pass
Earn Body 5 OR Charisma 5
Accumulate Physique or Charisma 5 points
Physical training can be done in prison Lift weights to increase, and charisma workouts can be increased by looking in the mirror at the store.
Meet at the Cemetery between 11PM and 12AM
Meet at the Cemetery between 11PM and 12AM
Arrive at the cemetery in the lower right corner of the map within the designated time and meet again When it comes to Hattie, he tells the protagonist not to let anyone in without the password.
Guard the Cemetery for 4 Hours
Guard the Cemetery for 4 Hours
The first one who tries to enter is Bigbucks, and he will not be allowed to enter no matter what he chooses. . The second one that comes is randomly generated. When I played it for the first time, it was Lily Gates. I chose the first two options at will, and the following options can be successfully blocked by selecting them in order of 1213. The second time I played it was Darius, and the order of options was completely different, so players are asked to judge the correct option by themselves.
After completing the above tasks, the protagonist asked Hattie for payment, but he only got a cooking book - -
Talk to Cannonball Coleman. This music madman wanted to get one on a whim. Perform a show and force the protagonist to help him guard the gate - -
Get on the "List"
Earn REP 2 with your Group
Accumulate for your own camp 2 points of attributes
Your own camp is the one that shines on the property page. The question before starting the game is to determine the character's camp. Different NPCs have different camp attributes. When the friendship with that character reaches 50 or above, you can get his camp attributes. The mission can be completed by reaching 2 or more attributes.
Take Tickets: 2-5AM (Club Zydeco)
Buy tickets at Zydeco Club at 2-5am
Zydeco Club is on the far right side of the map, After completing the above task of accumulating attributes, the plot will be triggered here. Coleman will then ask you to guard the door, allowing only poor people to enter and not wealthy people. But how do I know who is poor and who is rich? - There is no way, just let them all be confused. My order of selection is Allow, Deny, Allow, Allow, Allow, Deny. Get the Golden Fiddle after completing the mission
Talk to Luthor L. Bigbucks, the son of Daddy Bigbucks. Although he doesn't look very good, he doesn't look as bad as his father. He hopes to reopen the museum, so he cannot get support from his father and can only turn to the protagonist for help.
High Society
Find a Curator
Find a museum curator
Talk to Roxanna Moxie and she promises to call her one A friend came over to help, but of course the help came at a price...
Purchase one Museum Exhibit
Purchase one museum exhibit
See the things in the museum Are there those small brands? Just buy any one, but the price is really high - -
Give $300 to Roxie for Travel Expenses
Pay Roxie yuan for travel expenses
Complete After completing all the tasks, go to Luthor L. Bigbucks to submit the task, and you will receive a check for the museum's revenue share.
After completing the first 5 tasks, talk to Mambo Loa and you will receive a new task. Mambo Loa is a magician. It is easy to meet her in the small room next to the museum.
He learned from his mouth that Bigbucks was planning to acquire Olde Salty's big ship again, and the only way to convince Salty not to sell the ship was to find someone pretending to be Salty's brother, Pepper Pete, to talk to Salty. Of course, the tasks of finding people and makeup props are again on our poor protagonist.
The Ballad of Pepper Pete
Find a Sailor'''s Coat
Find a Sailor's Coat
In the store You can get it by investigating on the clothes hanger. If you have looked for Phoebe before, you will also get a prompt.
Find a Fake Beard
Find a fake beard
Talking with Pritchard Locksley, I didn’t expect that he actually sells beards. Could it be that those few hairs of his? Is the mustache fake too? You can buy it for 300 yuan.
Find a Sailor''''s Cap
Find a sailor hat
In the coffee shop in the lower right corner of the map, there is a computer for online shopping , where you can buy a navy hat, but you have to wait 1 day to get the package at your home. If you have looked for Polly Nomial before, you will also get a prompt.
Give Costume Items to Mambo Loa
Give Costume Items to Mambo Loa
After completing the first 3 tasks, talk to Mambo Loa and she will cast magic Transform the protagonist into a sailor.
Talk to Olde Salty
Talk to Olde Salty
Olde Salty often wanders outside the yacht. When you meet him, you will automatically start a conversation. After some persuasion, Olde Salty finally refused the acquisition of Bigbucks. The mission is over, but the angry Bigbucks suddenly violently throws the protagonist into the sea...
Task 4
When the protagonist wakes up, he finds himself lying on the beach, A man named Crawdad Clem actually thought he was a vampire. Despite repeated explanations from the protagonist, he still has to ask a few questions. You can pass the level by following the order of 212, but it doesn't matter even if you choose the wrong one, it will just reduce the friendliness.
The Greatest Fear
Prove to Clem you Aren''''t a Vampire (Rel30)
Prove to Clem that you are not a vampire and have a good degree of 30
If previously selected in the correct order, this task is completed directly.
Find the "Dark Tree"
Find the Dark Tree
There are piranha flowers on the road, be careful to avoid them. After passing the first bridge, take the wooden bridge on the left directly. After passing the first bridge, you will find the Dark Tree above. It's really scary inside the tree, and the image of Bigbucks actually appears...
Find a Light
Find a light
After passing the first bridge, walk up for a while We found something sparkling, that was the lamp we were looking for. The way to avoid the piranha is to quickly press the A or B key to get rid of it when it is entangled by the vines.
Capture the Albino Alligator
Capture the Albino Alligator
Get the lamp and enter the Tree of Darkness to expel the image of Bigbucks. Meet Lloyd inside and talk to him to learn that Bigbucks has been here before.
In order to make the two Clem brothers no longer afraid of him, Lloyd handed the Locket Chain to the protagonist and told the two brothers that it was the belongings of the mother of the two brothers, and that another part was needed to truly function.
Go back to your home and talk to Bayou Boo, but Boo does not believe that the protagonist has really been to the Tree of Darkness. But he still gave the protagonist another test opportunity to prove himself.
Fiddle with the Red Man
Meet at the Hickory Stump at Midnight
Meet at the Hickory Stump at Midnight
The stump is Under the Tree of Darkness, you will meet the Red Man there in the middle of the night. Talk to him and enter the mini-game. It turns out that you are imitating him to play the piano. After the game is over, you get the other half of the chain and combine it with the previous one to form Antique Locket.
Go back to your home and talk to Crawdad Clem to get a new mission.
Bye Bye Bayou
Convince Clem to Show you Out
Just give the Antique Locket to Clem.
Meet Boo at the Mausoleum Entrance
Meet Boo at the entrance of the mausoleum
The mausoleum is in the lower left corner of the map. Talk to Boo at the door to learn about the entrance to the city. The road is in the mausoleum. Although Boo was afraid that there were vampires inside, he finally helped the protagonist open the door of the mausoleum after some explanations from the protagonist.
Traverse the Mausoleum
Traverse the Mausoleum
In the mausoleum you can meet the ghost Ephram Earl.
After walking out of the mausoleum, talk to Hattie and learn that all roadblocks in the town have been lifted, but the bad thing is that Bigbucks controls the laws of the town. If you run for a long time, you will be arrested and thrown into jail (good Weird law), but there are no restrictions on riding skateboards or motorcycles. It seems that from now on you will have to travel by car.
Talk to Inspector Dan and learn that in order to lift the ban on running, you must write a letter to the ruler of the distant town and ask for his help.
Running from the Law
Find Someone to Write a Letter
Find someone to write a letter
Of course it is the one who hates Bigbucks deeply Hattie. It's a pity that she was arrested and imprisoned. If she wanted to talk to him, she had to wait until she walked to the edge or violated the ban and entered the cell first. After talking to him, she readily agreed, but a courier was required to send the letter.
Find a Messenger to Paradise Island
Find a Messenger to Paradise Island
Go to school and talk to the sleeping student Gordie Puck. If the popularity has been Reach 40 or above to complete the mission.
Gain Popularity 40
Accumulate popularity to 40 points
Popularity is the average number of residents’ friendliness. As for whether it is a general improvement, it is better to specialize in a few points. It doesn't matter personally.
Find a Map to Paradise Island
Find a map of Paradise Island
The map can be found on the top level of the boat.
Bring the Map to Gordie
Bring the map to Gordie
Just talk to Gordie when you get to the map.
After talking to Inspector Dan, the ban was finally lifted and I could run again.
Talk to Roxanna Moxie and learn that the carnival is about to begin, but a lot of preparation work still needs to be done, so the protagonist volunteers to help.
Carnivale!
Capture the Dancing Nutria
Capture the Dancing Nutria
There is a sewer in the upper right corner outside the museum , after completing the above tasks, a yacht will appear here. Take the yacht and go inside (no need to change the screen), and you can see numerous nutrias. Go and catch one on top to complete the mission.
Give the Dancing Nutria to Roxie
Give $5000 to Roxie Moxie
Give $5000 to Roxie Give the dollar to Roxie
Find a Tightrope Walker
Find a tightrope walker
Talk to Misty Waters and learn that she used to practice tightrope walking. However, when the protagonist invited her to participate in Roxie's activities, she refused. She hopes to attend the premiere of the movie about Bigbucks and have a beautiful date while watching the movie. After getting Luthor L. Bigbucks's consent, talk to Misty again to invite her to join the event
Find Misty Waters a Date
Find a date for Misty Waters
Talk to Luthor L. Bigbucks and he will readily agree.
After all is completed, find Roxie to hand in the task.
After completing the above 2 tasks, talk to Theresa Bullhorn. She is worried about her movie theater being acquired by Bigbucks, and the protagonist suggests making a movie to satirize Bigbucks.
The Bigbucks Players
Gain Popularity 50
Accumulate 50 popularity points
Convince Dusty Hogg to Perform (Rel 50)
Persuade Dusty Hogg to perform, friendship level 50
Convince Sue Pirnova to Perform (Rel 50)
Persuade Sue Pirnova to perform, friendship level 50
Decorate the Stage
Decorate the Stage
Go to the store to buy 5 bonsais, murals and other decorations, and then place them on the stage of the cinema.
Attend the Play
After completing all the tasks, meet Theresa in the cinema and watch the show.
After the performance, talk to Theresa again, and mission four ends.
Task 5
Talk to Darius and learn that Paradise Island is hosting a reality TV show. Darius persuades the protagonist to go there to show off his skills, but warns the protagonist to empty the item bag before going.
Reality Show
Travel to Paradise Island
Go to Paradise Island
To get to Paradise Island, you have to go through the sewer where you caught the nutria. Just keep going up and finally land on a beach. Talk to Pritchard Locksley on the island. He tells the protagonist to collect 4 coconut fruits hidden on the island. No wonder Darius asked me to empty the item bag before.
Play the Trivia Contest
Play a trivia contest
The coconut fruit you are looking for in this contest is something like a flatbread with Arabic numerals written on it. , and please note that there is a time limit for searching. Find Fruit No. 1 near the camera; Find Fruit No. 2 next to the tree in the upper left corner; Go to the right and find Fruit No. 3 under another tree parallel to the tree; There is another tree diagonally above the tree in the lower right corner. tree, where fruit number 4 can be found. After finding them, give them to Pritchard. He will ask the protagonist questions based on the questions on the coconut fruit. The correct answers are Red, Urbania, Dusty Hogg, and At the Carnival. After answering all the questions, you will enter the second round of the competition, where you have to humiliate other contestants within 8 hours.
Insult the Other Contestants
Insult the other contestants
Try to reduce the friendliness of other contestants and you will be rewarded after the time is up. But it doesn't matter even if it doesn't decrease, the mission will still be completed, but there will be no reward. Whether you want money or friendship is up to you.
Talk to Luthor L. Bigbucks, who asks the protagonist to help find his father. And he tells the protagonist that the last time he saw his father was with a nerd.
Back to the Drawing Board
Convince Polly to Talk (Rel 70)
Conversation with Polly, friendliness level 70
So-called The nerd is, of course, Polly. When the favorability level reaches above 70, she tells the protagonist that Bigbucks suddenly became interested in astrophysics.