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Xuanyuan Sword

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Fairy Sword

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Peerless Twins

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Domestic RPG games are my favorite! My pride! < /p>

Recommendations are as follows:

Xuanyuan Sword (Daewoo 1990)

After Pangu created the world, there were originally only the world of gods and demons ruled by the two gods of good and evil. Nuwa created Only then did humans create an era in which humans and gods and demons coexisted. At first, the scope of human activities was not large, and there was no problem with the gods and demons. However, gradually, the rapid development and large-scale reclamation of humans reduced the living space of the gods and demons. This radical behavior finally angered the world of gods and demons, and the good gods decided to join forces with the evil gods to destroy mankind.

From then on, human beings could only live in the shadow of the threat of demons, using their remaining strength to contend with gods and demons, until one day sixteen years later...

Xuanyuan Sword opened up domestic mythology The whole game is full of the atmosphere of ancient mythology, from the setting of the background story to the appearance of enemies in the game, and even the name of the protagonist is reflected in this. Although the production team at the time wanted the game to capitalize on the popularity of the popular movie "A Chinese Ghost Story," they used the name of the protagonist after the movie. But in fact, the plots of the two are unrelated.

The operation of the game is simple, the graphics are relatively simple, and the combat graphics are also rough. There are also only a handful of spells, props, weapons, and armors. There are only about 5 or 6 items. The classic setting of the Demon Refining Pot has not yet been introduced. The first generation of "Xuanyuan Sword" was one of the few games at the time that supported VGA screens. The "Xuanyuan Sword" series' customary ink painting background and other strong Chinese characteristics have been established. The game opens with an introduction written in official script.

Although the first generation of "Xuanyuan Sword" did not establish the classics of the "Xuanyuan Sword" series. The amount of transportation is very high! Command the 谡? 龃笥魭裳多多 Tomb? convulsions ⒄ so the fan adds fierceness and the child Wei Zhang 吐 mu 暚 bluff? Lan Jun satin ?! Square? Zhanmu? Couple legs like? Jiji? Jiayou蛘嬲? Dry Φ mu cable 2 T 凇 satin? R muscle square 竦trade sun σ courtyard 螓? Hall 骱 hijin blow stir north? Which 甅湹 K Gongxian Other members of the OMO team continued to work on the story outline of "Xuanyuan Sword II" during Cai Minghong's days as a soldier, but the work of developing "Xuanyuan Sword II" was not fully launched until Cai Minghong finished his service as a soldier. With such a delay, the gap between "Xuanyuan Sword II" and the first generation of "Xuanyuan Sword" has reached nearly 4 years.

Xuanyuan Sword 2 and Gaiden (Daewoo 1994-1995)

After "Xuanyuan Sword" established Daewoo's status as an original game company, its follow-up works are under intensive development. As the main planner of the game, Mr. Cai Minghong had reached the age of military service, so he knew that "Xuanyuan Sword II" was not completed until four years later in 1994.

The story of Xuanyuan Sword II follows one generation after another, telling the story of He Ran, Yang Kunshuo, Gu Yuesheng and Jiang Ruhong's pursuit of the secret of the two gods of good and evil who joined forces to deal with mankind sixteen years ago. In the story, a large number of characters related to the plot also appear, such as Jiang Ruhong's parents, He Ran's father, Gu Yuesheng's master, etc. The plot at the end also takes a turn. The Immortal in the Pot who was originally thought to be helping the protagonist turns out to be the biggest enemy, which is beyond people's expectations.

The character names in this game are no longer related to "A Chinese Ghost Story", and starting from this game, the Xuanyuan Sword series has laid the path to become the king of Chinese RPGs, and the demon refining pot system that must be released in every generation is also here. Making their debut in the first game, the DOMO team also made its debut on the gaming stage for the first time in this generation. The game develops with a multi-line plot, fully enjoying different game fun. This time it also brings a real-time combat system, allowing players to experience the tense pleasure of racing against time.

In addition, a keyword dialogue system has also been added, allowing players to enjoy a new interactive human-to-human conversation. As the plot changes, there are more than 70 exquisitely crafted and beautiful soundtracks, which make the game more colorful. It is a significant improvement compared to its predecessor. The picture quality of the game has been significantly improved, although the map is still similar to the previous generation, and overall it feels good. The battle scenes are also much richer.

"Xuanyuan Sword Gaiden Maple Dance" has become the first Gaiden in the Xuanyuan Sword series. It uses the same engine as the previous game, but the plot arrangement is much richer than that of the second game, and it also The first time was set in the early Warring States period. Since then, the Xuanyuan Sword series has been linked to history. Integrating the game into history and using history to explain the game has become another feature of the Xuanyuan Sword series. Wei Mei's ink landscape paintings depict the Warring States Period with tens of thousands of flying flags. The Mohist family has also become the main theme of the Xuanyuan Sword series in this generation of games. The trend-setting scene of the male and female protagonists kissing at the end also brings this game to a perfect end. From all aspects, Maple Dance is worthy of the word classic. It also created the tradition that Xuanyuan Sword must have a side story in every generation, and the side stories are better than the main story. Even today, many players still insist that this generation is the best game in the Xuanyuan Sword series. Fu Ziche's humor, Shu Sangzi's ambition, Ji Peng's noisy and so on are also deeply rooted in the hearts of the people. The main theme of the love between Toru Fuzi and Monishiki also gave a lot of experience to the "Legend of Sword and Fairy" launched that year, making the latter an insurmountable peak in the history of domestic RPGs.

Legend of Sword and Fairy (Daewoo 1995)

The protagonist Li Xiaoyao is an ordinary young man. He devotes himself to practicing martial arts and dreams of becoming famous in the world. By chance, he meets the mysterious girl Zhao Ling'er. , and embarked on a journey of guarding the beauty to find her mother. On the way, because of his nosy, he offended his enemy Lin Yueru, and was later haunted by the Miao witch Anu. Facing the charming Zhao Ling'er, the tough-hearted Lin Yueru, and the innocent Anu, how will he choose? And how many thrilling and moving stories of joys and sorrows will this combination of characters produce?

"Legend of Sword and Fairy" can be said to be the most popular martial arts role-playing game so far, and is considered to be a game that no one can surpass except itself - so much so that Daewoo Company releases it every once in a while Launch a new version with "Sword of Immortal" as the background. Although "Legend of Sword and Fairy" incorporates some magical content, the martial arts plot still plays a leading role. In the game, the player controls a team of up to three characters to move forward. The game route adopts a single-line mode according to the development of the story, and has certain branch plots.

Playing "Legend of Sword and Fairy", you will be immersed in the rich traditional Chinese cultural atmosphere from beginning to end. Whether it is the fresh and elegant ink paintings appearing in the game screen or the beautiful Chinese folk music that lingers in your ears, they all show you the great appeal of Chinese culture. When playing Fairy Sword for the first time, many players may have the same feeling: the game world that has always been dominated by Western culture can actually be interpreted in this way using Chinese culture. Indeed, Zhong? Scratching the snail barking Jie Yi? The snail is punished by the punishment of the snail? Huanǔtan magpie soil?洌?peptide cut┪tanning payment?bite the solesǖscratching the snail waste chirping caries?shan J hire Jie armpit?ka Zhuo slack school?說 Jie industry wood ho Jiao Xiu? Guaozhi posthumous title?Walking Jie Leaning on the source of the weapon? Chengmu? The head is the marsh Yi? ⒊ Falcon Chu? Jie Yi inlays the rhyme mountain G mouth? Chips cherry? Glimpse the silk ton dysentery; The No. 1 brand of PG! !

The emergence of Fairy Sword has established its status as an eternal classic of domestic RPG, and also boosted the prestige of Daewoo Information and Yao Zhuangxian himself. It was indeed well-received upon its release. In addition to the plot, the ink-and-wash style graphics that were not inferior to Renren and Japanese mainstream games at the time also became the focus of discussion. Due to the success of Fairy Sword, the concept of one man and two women was later copied by many game companies. Unfortunately, how can we create an excellent game without an excellent plot? Except for "The Legend of Heroes 3" launched by Jingxun Information in 1998 and "Xuanyuan Sword 3 Side Story - Traces of the Sky" in 2000, every one of them disappeared from people's memory like the imitated Dong Shi.

Until now, Fairy Sword is still an eternal classic legend in the minds of players. There are many players who are dissatisfied with Ling'er's death and are looking for ways to resurrect him. Many people are even still dreaming about whether there will be a double ending. ..."Legend of Sword and Fairy" has been popular to this day with its eternal love tragedy, haunting music, and realistic battle scenes. In order to meet the needs of players (?) and make money (!), Daewoo Information launched "New Legend of Sword and Fairy" in 2001, which was remade based on the "Xuanyuan Sword III" engine. The game inherits the most famous advantages of summoning gods, witchcraft and poison, and attack spells from the previous generation of "Fairy Sword", as well as the magnificent and gorgeous spell animations and turn-based combat mode. The combat effects are also coordinated and rearranged by the art. All characters in the game, such as the protagonist, enemies, gods, ghosts, and beasts, are redrawn and adjusted according to their personalities. All kinds of swords and spells are carefully and rigorously combined with 2D combat characters to assist 2D + 3D spell animation effects.

"New Legend of Sword and Fairy" has made newer and broader improvements to the purple gold gourd "demon refining" system of the fairy sword and the "gu training" system of the voodoo dish. For example, the voodoo training dish is no longer just By training Gu eggs into Gu, the new Gu training system can not only combine voodoo with voodoo and voodoo with items, but can also combine items with items to create more powerful props. Players can freely mix and refine items to create more valuable props to help the protagonist replenish blood, enhance abilities or attack enemies.

The plot of Fairy Sword uses the word "love" throughout the play, and all the branches are centered around the theme of love. The whole play is interspersed with plots such as the love between humans and monsters, the confrontation between Han and Miao, the fight between immortals and mortals, time travel, ambition and conspiracy, as well as humorous and interesting dialogues. The most controversial part of the story: Is Li Xiaoyao in love with Ling'er? Will Yueru die or live in the end? ...This time "New Legend of Sword and Fairy" will reinterpret the feelings of the protagonist of the game. In addition, in addition to the original plot structure, the game script will also add some branch lines, allowing many plots that were not used in the original game script to be re-included in "New Legend of Sword and Fairy".

At the same time, in response to the requests of the majority of players, the game also arranged two hidden endings, Yueru and Linger, in addition to the normal ending, which satisfied the desire of some players to spend the rest of their lives with the heroine. However, Another group of players are dissatisfied, thinking that this has lost the meaning of the original tragedy. However, no matter what, the influence of Fairy Sword is still expanding step by step. Not only the second and third generations have been spread, but also TV series have been filmed. Its influence is not small.

It is worth mentioning that the end of "New Legend of Sword and Fairy" revealed that the protagonist of Sword and Fairy II will be played by Wang Xiaohu. It seems that it is better to make it into a series to continue to expand its influence! !

The Legend of Jin Yong's Heroes (Zhiguan 1996)

Since signing a contract with Master Jin Yong to obtain the rights to adapt the novel, Zhiguan Company has continued to develop adapted games, "Gods" "The Legend of the Condor Heroes", "The Swordsman", "The Deer and the Cauldron", etc. have been put on the shelves of game software stores. However, many of the adapted games have no beginning or end, or the system is unsatisfactory and has never been well received. After concentrating the company's human resources, the masterpiece "The Legend of Jin Yong" was finally launched in 1996. The game imitates the gameplay of the famous Japanese stand-alone MUD "Xia Ke You". "Jin Yong's Legend of Heroes" is a martial arts RPG with a high degree of freedom that integrates Jin Yong's characters. It pioneers an open martial arts RPG and combines Jin Yong's "Flying Snow" The emergence of "Jin Yong's Heroes", which is connected with the Fourteen Days Book of "The Legend of Jin Yong's Heroes", has attracted everyone's attention in one fell swoop. However, it lacks the nourishment of love, the attraction of a moving plot, and the character setting that does not conform to the comic-style aesthetics, making it difficult for "Jin Yong's Heroes" to win the favor of female players. Although it seems a bit rough, it also attracts many players to play it and try to cultivate themselves into heroes. The contribution "Jin Yong's Legend of Heroes" made to our game journey in an era when martial arts RPGs were lacking cannot be ignored.

Players no longer play the game as spectators, but truly integrate into the game and create their own history in the completely free world of Jin Yong's martial arts.

Although the graphics of the game seemed a little rough at the time, the super gameplay was completely realized. Guhe comes? Criminal? Meng Xian scratches the snail 24 to send the 猓? 褡许祼Du? Industry scratches the snail and releases Xizhongbu? Jieyi 粝Al looses the prison to escape∠蟆> 狤gun误 volatile 采 Governor and the wun Guhe comes? Flying Tomb of fresh weapons? ⒙鄣 Tomb?Wo Er H Riu? Lao"? Wo Hui Chu OP TEN, "The Legend of Jin Yong's Heroes" is definitely capable of ranking among the top three.

In 2001, Zhiguan launched "The Legend of Wulin Heroes", which was claimed to be the sequel to "The Legend of Jin Yong". The long wait of several years has paid off. The story line and game system of "Legend of Martial Arts" are excellent. "Legend of Martial Arts" has indeed made a lot of progress compared to the previous game, but unfortunately the development team seems to have inherited all the advantages and disadvantages of the previous game - the graphics are as disappointing as the previous game, and the special character settings are a bit unappealing A sense of purpose. But since the previous work has been a huge success, what's the problem with borrowing it again?

"The Legend of Martial Arts" takes place 100 years after the departure of Xiao Xiami, the protagonist of "Jin Yong's Legend of Heroes". In order to pay homage to the statue of the hero Xiao Xiami, the protagonist specially came to Luoyang, but was involved in in a series of disputes. This time the game is no longer based on the content of Jin Yong's novels, it is completely original. Moreover, although this game has a lot of content and is complicated, it is still a high-quality game worth playing.

Swordsman Love (Jinshan 1997)

Most martial arts RPGs are produced in Taiwan, but as a rising star, "Swordsman Love" has the ability to catch up from behind. Most Taiwan-made RPGs are derived from Japanese RPGs. The original "Swordsman Love" is also a turn-based RPG, but what really makes it unique is that it changed the system to an action RPG. The iconic battle system of the "Swordsman Love" series is derived from the American RPG, so it can stand out among many excellent Chinese RPGs with its unique style. Compared with American games such as "Diablo", "Swordsman Love" has a stronger plot component, which has the characteristics of a Japanese RPG. Abandoning the boring turn-based combat, while also having a fascinating plot of martial arts RPG, it is inevitable that the "Swordsman Love" series will become the leader of mainland-origin RPGs.

The original "Swordsman Love" adopted a turn-based combat that was almost standard at the time, but the combination of stepping on landmines and actually encountering enemies can be said to be more unique. In addition, when fighting in the game, both the enemy and the enemy jump up to attack at the same time. It is no longer a case of one willing to fight and the other willing to suffer, and the battle scenes appear more realistic. Treasures in the game are not purchased with money, but obtained through treasure hunting. Therefore, compared with the usual similar games, the treasures are more precious.

As a pioneering work in the mainland game production industry, "Swordsman Love" can be said to be successful. Although there are still many shortcomings, it also shows that mainland game producers are absorbing and adding new ideas. production attitude. From 1996 to 1997, it was a period when the patriotic enthusiasm of domestic players was high, and they had a very tolerant and supportive attitude towards domestic games. The development of "Swordsman Love" was based on an engine with immature technology. The entire development project only took 10 months, and the total cost including developer salaries and various marketing and management expenses was only 1.1 million yuan. Initially, Kingsoft expected sales of this game to be only 10,000 units, but in the end, nearly 30,000 units were sold, bringing Kingsoft a profit of more than 1 million yuan. Although it is not very successful, it is a good start for Kingsoft's original game development.

Starting from the second generation, the combat mode of the Swordsman series changed to a dark action style. After the success of the second generation and its spin-off Moon Shadow Legend, the dark action RPG system became the largest in the "Swordsman Love" series. The selling point is that based on the huge influence of the "Swordsman Love" series in China, it is reasonable to use the new system to rebirth the first generation with the most exciting plot. The announcement of "New Sword and Fairy" coincided with the release of "New Sword and Fairy". At that time, "New Sword and Fairy" had a mixed reputation, making people full of doubts about "New Sword and Fairy". Xishanju invested more than 40 R&D personnel in this game, striving to renew the relationship with players in the most gorgeous way.

In order to be faithful to the original work, no major changes were made to the script. But the progress in game playability is indeed different from that of the I generation.

First of all, the game follows the most popular real-time combat method, avoiding the boredom caused by turn-based combat. Secondly, there are about 110 map scenes in the game, which is not only large in number, but also expands the game content in each map, making the game content more compact and rich. Improvements in maps also include the introduction of the concept of indoor maps. After the player enters the room, the map will automatically switch. The advantage of this is that it can better reflect the details of the scene. In terms of weapons and equipment, in addition to inheriting the rich and gorgeous features of the Swordsman series, it also introduces the concept of hidden weapons. The use of hidden weapons often has the effect of turning the tide in large-scale battles. In addition, in order to enrich the expression of the game, "New Swordsman Love" will introduce mini-games such as gambling and Huarong Road. These mini-games will appear when players enter certain facilities or encounter certain NPCs.

Although it has many features, there are also many shortcomings. The design of the CG animation at the beginning lacks a sense of nationality and gives people the feeling of imitating foreign game animations; the game content claims to have multiple endings, but it does not fully expand the game content. The plot is too short and simple, and the several endings are not very shocking. Not strong; the balance of the game and the comfort of the game menu interface for players need to be improved. These have become the fatal shortcomings of the new Swordsman, so that the reissued version is far less popular than Swordsman II and Moon Shadow Legend. It can be said that the launch of the new Swordsman basically destroyed the brand of the excellent work Swordsman Love.

Xuanyuan Sword III and Gaiden (Daewoo 1999-2000)

With the emergence of "Legend of Sword and Fairy", the "Xuanyuan Sword" series is no longer the third domestic RPG One brand. During this period of time, the DOMO team was also very smart and did not stick to the edge of "Sword of Immortal". Instead, it took a unique approach and opened up another world with alternative RPGs such as "Cat and Dog".

“There will definitely be three generations of Xuanyuan Sword!” Mr. Cai Minghong, the leader of the DOMO team, made such an oath after the production of Maple Dance was completed. Four years later, in 1999, he fulfilled this promise. "Xuanyuan Sword III - The Other Side of the Clouds and Mountains", which took nearly two years to be released, was launched on the WINDOWS platform for the first time, with a large capacity of 4 discs.

"Xuanyuan Sword Three" can be said to be a wonder among martial arts RPGs, which can be profoundly explained from its story background. The game tells the story of the protagonist Set, who travels from Venice to Damascus in Islam, and then to Chang'an in China in order to seek "the method of invincibility in war." The medieval church, the Crusades, the Cataclysmic Schism, the Battle of Perpetual Ross, the Anshi Rebellion, and wars around the world in the same historical period are all presented to players through the story of Seth. The magnificent plot, profound perspective, and organic integration of foreign cultures , appears very unusual in the "Xuanyuan Sword" series, which has always been characterized by ancient Chinese style and charm. The plot details and character characterization in the game are also very good. The tragic scene where the monk Huiyan died trying to prevent the war between Arabia and the Tang Dynasty must be remembered especially deeply by most players!

As a result, the game has 3D graphics and 3D effects in battle. All very ornamental. The changes in props are not big, but the arrangement of various props, equipment, and spells seems much more convenient. The combat system adopted the semi-real-time system that became popular at that time, and the newly added stunt system, records of gods and monsters, etc. were very successful.

Although most players agree with the huge world setting that spans China and foreign countries, there are still many players who prefer traditional martial arts RPGs purely set in China. The launch of "Henmark in the Sky" in 2000 brought the series back to the tradition of Chinese classical style.

The plot of "Henmark in the Sky" is related to both the Second and Third Generations. The game plot is set more than 150 years ago in the Third Generation, with Chen Jingchou, a descendant of the Chen Kingdom in the late Sui and early Tang Dynasties, as the protagonist. The protagonists of the second generation, He Ran and Gu Yueshengdu, appear in the game and are an important part of the plot. And Yuwen Tuo is the ancestor of Seth, the protagonist of the third generation. The screenwriter of this work has been changed from Bao Hongxiu to Wu Xinrui, and the plot style has a different feel. The characters of the male and female protagonists are quite full, and the young and frivolous main characters have quite obvious shortcomings, and there are often various frictions between them. The refinement of details reflects the mature game development capabilities of the production team. Although it only took a year to develop, its rich plot and dual endings are both long-lasting and memorable.

The graphics of "Henmark in the Sky" are considered to be the most beautiful in the "Xuanyuan Sword" series so far. Although the 3D graphics of the fourth generation using ink painting textures are very distinctive, they are not as beautiful as the 2D graphics. After all, it still lacks beauty. The level of the game's opening animation is also very impressive. This game has made certain adjustments to the system, replacing the previous water, fire, wind, thunder, and darkness with the five elements of metal, wood, water, fire, and earth. The pace of combat is slower than in the previous game, and time automatically pauses when the combat menu appears. The newly added talisman ghost system is also a major feature of the "Xuanyuan Sword" series. Players can feed rune ghosts with demons and can choose to learn up to three demon spells. Talisman ghosts will not only help in battles, but will appear when entering scenes with hidden treasures, so that players will not miss useful treasures.

"Henmark of the Sky" has carried out large-scale publicity in the mainland, making it the most watched domestic RPG at the same time. At the same time, this game also won the "Game Awards" for Best Domestic Game, Best Director Award, and GameStar's Best RPG Game Award. Combining various characteristics, "Heaven's Trace" has become the pinnacle of the "Xuanyuan Sword" series, but it still failed to "beat" "The Legend of Sword and Fairy" five years ago, and unfortunately ranked second.

New Peerless Twins (Yu Jun 1999-2000)

The two palace masters Yaoyue and Lianxing have been in love with the most handsome man in the world, "Yulang" Jiang Feng for a long time. But Jiang Feng fell in love with Hua Yuenu, the maid of Yihua Palace, took her to escape from Yihua Palace, and gave birth to twins. The two palace masters Yao Yue and Lian Xing could not bear to have their lover taken away by their maid... so love gave birth to hatred! Jiang Qin, a scholar of the Jiang family, was greedy for profit and wanted glory. He revealed Jiang Feng's way of avoiding trouble, causing Jiang Feng and his wife to be overtaken by two palace masters and died tragically on the way. The two palace masters looked at the crying infant brother, the son born of a humble maid, and a vicious plan came to mind... Jiang Feng's beloved brother Yan Nantian came to rescue after hearing the news, but only protected one of the abandoned babies. After hearing the news, Jiang Qin, who was betrayed by the seller, fled to the Valley of Evil - a place where the most evil people in the world gathered. She took her friend's evil son with her and embarked on the road of revenge step by step...

Screen high resolution 65536 Colorful, gorgeous and detailed. The scene has dynamic objects such as flowing water, burning flames, floating clouds, etc. Special effects and combat characters use Alpha-Channel technology. The characters will be brighter in the light, darker in the shadows, and have a hazy effect!

In addition to the weapons, armors, accessories and commonly used recovery props in general games, there is also a unique herbal preparation system, which can be combined from the picked or purchased herbs, the relationship between the medicinal species and the medicinal ingredients. Various types of potions with different properties and functions. It can be roughly divided into two types: "moves" and "mind methods". Moves are knives, swords, whips, fists and other martial arts that are used to attack the enemy by consuming internal energy in battle. The Law of the Heart is a mantra that should be recited in the mind at any time. Jie Yiying? Tuo Yingxi? Shuo Meijiao Xiasu Fu 阃猓? 诙 Pure Lie Xie Earthworm? Shaqiu Xingxing Ship Department Thatch Meng洔 γ 荍 crawling Cu? Send 苤 Dan? ⒖ Hurt the original 龆ń? Send 苤 eggs Cai Nuo dumplings my clothes? Hidden recruits send Changxi? Gu send the flowers to burn short rong?/p>

Collecting the essence of the original work of Shuangjiao, it presents the story of Gu Long's novel "Qiqing" in the most complete way Features: Simplifying the few characters in the original work, striving to intensify the emotional entanglements between the main characters, and arranging rich cutscenes as the story progresses, striving to allow players to integrate into the plot.

In the story of "The New Peerless Two Prides", it develops until Jiang Xiaoyu beats away the living Queen of Hell and is rescued by the evil-looking ghost Xuanyuan Sanguang. This paragraph ends in comedy, but the story is not over yet. Where does Xiaoyuer's love go? What is the real relationship between Xiao Yuer and Hua Wuque? What are the developments in the story? This is exactly the question that "New Peerless Two Prides 2" revolves around.

In "New Peerless Twins 2", a multi-line plot gameplay will be used to allow players to experience various situations. According to the player's martial arts, abilities, actions, dialogue choices and even the girls' responses to you Your ending will be determined by your favorability. In terms of ending types, there are more than ten. Adding in the different changes of the heroine, there are about 30 ending changes that can be played.

Some adjustments have been made in "The New Heroes 2" to speed up the loading time of the game and reduce the number of disc swapping, so that these access actions will not affect the progress of the game. . When the character wants to go to the destination he has been to, he only needs to press the map icon, without having to spend a lot of time.

"New Peerless Twins 2" also retains a battle system that you can choose by yourself. If you feel that the arrangement of martial arts moves and items is not what you want when using the real-time battle system, it is better to manually select it before the battle. Adjust your favorite arrangement to buy enough time in the battle to reverse the outcome. In the wild, herbs with unique effects will regenerate again within a certain period of time after being picked. However, these special herbs are often not available in towns. It is worth recording the locations of these precious places. The proportion of preparing potions will be much greater than in the previous generation, and some endings will even be achieved because the protagonist has sufficient knowledge of herbs.

Delicate graphics and high-resolution colors make the character Xiao Yuer lifelike, and as many as 19 facial expressions are set to fully express the character’s personality, joy and anger. , heartfelt, happy emotions. In addition, of course, the beautiful background is indispensable to match it. In addition to the high resolution and true color mentioned above, the 3D coloring and Gao's rendering techniques in the game background are used in conjunction with Chinese classical architecture and landscapes, giving It gives people a natural and soft feeling, and he is a master among masters in creating light. The window in the room transmits light, and the shape of the window will appear on the floor of the house. Of course, the light outside the shade of the tree and the battle scene The light is not to mention. In addition, dynamic flowing water, burning flames, fluttering white clouds, rotating wind wheels, and flowing clear water all add color to the game's landscape. This wonderful martial arts space is once again realistically presented.

The New Legend of the Condor Heroes (Yuquan 2000)

"The Legend of the Condor Heroes" uses the same engine as "The Swordsman". Players who have played "Swordsman" know that the game is simple to operate and uses the mouse completely. The character's movement around the scene, investigation, dialogue, and combat system operations are all done with one mouse. But the keyboard still works. Therefore, whether you are a novice or an experienced player, you can easily get started, feel the fun of the game immediately, and easily experience the plot in the book.

Everyone has his or her own imagination of the scenes in Jin Yong’s works. It seems a bit difficult for the producer to fully create the landscape and artistic conception described in pen and ink and satisfy the players completely. During the production of Yuquan International, each scene is produced by following the process of sketch design, scene clearing, scene 3D model object production, scene material mapping, and actual 3D scene generation. And rt3d objects and weather changes have been added to the game. Will try our best to satisfy players. Take a look at Quanzhen Sect, Peach Blossom Island, Baihua Valley, Black Dragon Pond, and Jueqing Valley. How are they different from what you imagined? If there is a scene that is more interesting than you imagine, then it is the success of Yuquan International. The game scenes not only have artistic conception, but also some are real-time scenes, integrating special effects from martial arts movies. During the battle, a dragon with Eighteen Palms can make boulders fly, trees break, and flowers scatter. It feels very good. Yes.

During the battle, the combat system will make the screen appear on the left and right, showing the enemy and yourself respectively. At the same time, you can clearly see the actions of the enemy and ourselves. When the moves are performed, the split screens will gradually merge into one. The splendid special effects and lens changes of film technology, the excitement and on-the-spot feeling of martial arts will be powerful and shocking. Especially for this game with so many martial arts. In previous role-playing games, the turn-based system was usually one punch for the enemy and one punch for me. This is different from real martial arts. In the game "The Legend of the Condor Heroes", the creators came up with a solution. Players can fight against the enemy, and the enemy will make a noise before making a move. At this time, we can decide whether to defend or attack, or use larger moves to neutralize the enemy's attack. Greatly increases the gameplay of the game.

In The New Legend of the Condor Heroes 2, the game control mode has been greatly improved. As long as you hold down the mouse, you can control the protagonist as you like, roaming in exquisite game scenes, without making players feel dizzy. , and players will no longer be confused about the direction.

We strive to create more exquisite game graphics, whether it is a meticulously crafted Chinese urban scene or a carefully designed suburban forest, from the design of sketches to the construction of 3D scenes to the final finished product. After layers of checks, the purpose is to present better games to players. In addition to the exquisite picture scenes, in order to create a more detailed and rich game environment, the scenes have rich climate changes, such as snowy snow scenes, etc., as well as changing clouds in the background.

Magical small animals, such as sparrows, wild cranes, etc., shuttle through the game scenes, further highlighting the richness of the Condor Heroes game world.

Resolutely use MotionCapture to express martial arts movements. In the first episode of The Legend of the Condor Heroes, I believe that all players have experienced the smoothness of MotionCapture's martial arts moves. In the second episode, in order to maintain the consistent level of martial arts action, the production team resolutely used Motion Capture technology to present Chinese martial arts aesthetics.

In The New Legend of the Condor Heroes, there is a lot of beautiful music, which, in conjunction with the development of the plot and the music, can better create the situation in the game. This excellent feature continues in the second episode. Each song is an original arrangement based on the plot development of the story. The fusion of Chinese musical instruments and the characteristics of Western arrangements creates a heart-tugging and touching movement. The main melody matches the protagonist's different changes of joy, anger, sorrow, and joy, making players more immersed in the story of The Legend of the Condor Heroes.