Alaho Cave Opening Spell: Alaho Cave Opening. Alohomora
Flying Spell: Wingardium Leviosa. Wingardium Leviosa
Leg-locking spell: Legs stand stiff and freeze to death. Locomotor Morts
Full Body Binding Spell: All turned to stone. Petrificus Totalus
Disarming spell: Expelliarmus. Expelliarmus
Poison Curse: Grinning and cheering. Rictusempra
Poison Curse: Tarantella Dance. Tarantallegra
Resolution of the curse: Stop the curse immediately. Finite Incantatem
Poison Curse: An own goal comes out of the hole. Serpensortia
Apparition spell: rapid appearance. Aparecium
Fluorescence. Lumos
Forgetting Curse: Everything is forgotten. Obliviate
Fluorescence. Lumos
Wadi Wasi.
Funny and funny. Riddikulus
Waterproof and moisture-proof. Impervious
I solemnly swear that I have done no good.
The prank is over.
Separate left and right. Dissendium
The moving phantom.
The Charm of Fidelius Charm: Fidelius Charm
The Charm of the Patron Saint: Call for Divine Protection. Expecto Patronum
Extinguishing Curse: Knox. Nox
Disarming spell: Expelliarmus. Expelliarmus
Bandaging Spell: Aweila
Alajo Cave Opening Spell: Alaho Cave Opening. Alohomora
Flying spell: Accio flies around. – Mrs. Weasley; the dictionary comes flying. Firebolts flew. Trophies are flying.
The Forgetting Curse: Everything is forgotten. Obliviate
The Expansion Spell – a two-year-old wizard named Kevin
with a loud voice.
Whisper.
Fluorescence flashes. Lumos
The bones reappear. – Crouch Jr.
Stunning Spell: Fall unconscious.
Revival Spell: Quickly revive. Enervate
Flashback spell: pre-flashback spell.
Blank without a trace.
Repair Spell: Repair as before.
The soul-stealing curse: the soul leaves the body.
The Cruciatus Curse: Cruciatus to cut out the bones.
Getting bigger quickly.
Quickly shrink.
Avada Kedavra: Avada Kedavra.
Poisonous curse: burning hot.
Poisonous Curse: Match your front teeth with a stick. Densaugeo
Orchids in bloom.
Flying birds flock.
Split spell: Split into pieces. Diffindo
Expelling Curse
Strong and weak
Obstruction Curse: There are many obstacles. Impedimenta
Crushing Curse: Shatter the body into pieces.
Direction spell: show me the way.
Iron Armor Curse
Guardian Charm: Call for divine protection. Expecto Patronum
Funny. Riddikulus
Disarming Charm: Expelliarmus.
Expelliarmus
Security Charm
Poison Curse: Hairy Curse
Poison Curse: Soft Legs Curse
Legilimency
Fainted
Close earplugs and listen
Silent and silent
The golden bell fell to the ground
Eye ailment spell
Seal the tongue and lock the throat
Clean it up
The end
Quickly imprison Colloportus:
Can be used to seal doors, jars, etc. A spell to seal something. (In OOP, Hermione used this spell when she wanted to seal a door to resist the pursuers)
Quickly revive Enervate:
Mostly used to rescue people who are hit by a coma spell. wizard or other creature. (In GOF, Mr. Diggory used it to revive the house elf in a flash)
Expecto Patronum:
Summoned when attacked or besieged by dementors A patronus (different for each person) to counteract the dementor's spell.
Finite Incantatem:
A spell that dispels magic.
Obstacles Impedimento:
No matter what kind of magic spells others use to attack you, "obstacles" will slow down the opponent's spells to attack you.
Armor protection Protego:
A spell used to weaken the power (or severity) of enemy spell attacks, also known as the Iron Armor spell.
The Dark Mark is Voldemort's mark. Whenever he or his Death Eaters kill someone, they leave the Dark Mark on the body or above the house.
At first glance, the Dark Mark looks like a pattern made up of leprechauns. It is a huge skeleton made up of countless green star-like things, with a large python emerging from the skull's mouth. Comes out like a tongue. After it appears, it will rise higher and higher, and a group of green smoke emits dazzling light, like a new constellation against the dark night sky.
The Dark Mark is also used as the mark of a Death Eater and is branded on the left arm of everyone who joins the ranks of Death Eaters as a mark of identification. Whenever Voldemort was powerful or around, the marks on the Death Eaters' arms would burn with pain and become increasingly clear.
The spell that creates the Dark Mark is: Reappearance of Bones
Spell 1—Imperio
The subject will be controlled by others and willpower Weak people will be controlled, and only those with strong willpower can break it.
Spell 2 - Crucio
A creepy black magic, the subject will twitch all over , convulsions, unbearable pain.
Spell 3—Avada Kedavra
The most powerful and evil black magic that can only be used by the most powerful black wizards. There is no breaking spell. , a green light flashed, and the victim was killed immediately.
Spell 4—The Dark Mark Morsmordre
A Death Eater who breaks into a building or kills a person will be fired into the sky The Dark Mark, which is a picture of a snake emerging from a skull and spitting out apricots.
Standard wizard spell 1 pole
Spell 1—Engorgement Charm
p>
Hagrid once used it on his pumpkin seedlings, and they grew suddenly in a few seconds.
Spell 2—Waterproof and Moisture-proof Impervious
Harry during a Quidditch game The spell Hermione used on him during the game can effectively prevent his glasses from fogging up.
Spell 3—Accio
Make the things you want fly around. The most classic This is the scene where Harry summons the Firebolt in "Haha 4".
Spell 4 - Sonorus
Make your voice rise several times. It is mostly used in sports competitions.
Spell 5 - Open Alohomora
This can be used when you forget to bring your key when you arrive home, or when something important is left in the cabinet and cannot be opened.
Spell 6—Extinguishing Curse Nox
Standard Wizard Spell Level 2—Mischief Curse
Spell 1—Levicorpus
It works like a pair of invisible hands. Hold your ankles and hang the person in the air. (It will cause brain bleeding)
Spell 2—"I solemnly swear that I am up to no good."
p>Spells using the Marauder's Map
Spell 3 - Locomtor Morts
You will see your enemy's legs together, looking at the ground in horror. Go straight to the ground
Spell 4 - Serpensortia
Advanced Wizard Spell Level 3 - Imprisonment Spell
Spell 1 - Petrificus Totalus
Makes a person unable to move, like a stone.
Spell 2—Disarming Curse Expelliarmus
Make the opponent's weapon fly into the sky.
Spell 3 - Riddikulus
Spells to deal with Boggarts
Spell 4 - Enervate
When your friend is hit by a stun spell Use.
Spell 6 - Impedimenta
An invisible barrier will be raised in front of the caster to block the enemy, which usually lasts for a few minutes.
Spell 7—Protego spell
Used to weaken the opponent's attack power.
Spell 8—Transformation spell Animagi
Animagus cannot determine himself by himself The animal you want to transform into is based on your character and character