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Kindergarten class children's day garden activities program
In order to ensure a safe and smooth activity, it is often necessary to make a careful activity plan in advance. The activity plan is the strategy of the whole activity, which can point out the direction for the activity. How to make an activity plan? The following is the kindergarten class activity plan (generally 5 articles) I compiled for you in June 1 day, for reference only, and you are welcome to read it.

1 kindergarten big class children's day garden activity program game 1: little monkey carrying watermelon.

Location: backyard

Preparation: 16 monkey headdress, 8 massage balls.

How to play: Children and parents are divided into 4 groups. Children wear monkey headdresses, put the ball between their legs, and transport the ball from the starting point to the finishing point. The first person to arrive raises the ball and gets different gifts at different speeds.

Game 2: The tortoise crawls.

Venue: Guaiguai Rabbit Class

Preparation: 4 tortoises, 4 cushions and some small fish.

How to play: Children carry turtle shells, climb on the mat, and take a present on the chair after the music stops.

Game 3: I feed my mother fruit.

Location: backyard

Preparation: 4 tall sieves and some paper balls.

How to play: Parents and children stand in designated positions, children throw the ball, and mothers (fathers) catch the ball with a sieve. See which team throws more balls to win.

Game 4: Mother Duck and Little Duck

Venue: Beibei Rabbit Classroom

Preparation: duckling headdress

How to play: parents and children stand at the starting point. At the beginning of the game, the child stepped on the instep of his parents, and the parents and children walked to the finish line at a fast speed and got different gifts.

Game 5: Penguins transport eggs

Venue: Bunny Class Classroom

Preparation: Some fruit toys.

Play: Parents and children are at the starting point. At the beginning of the game, the children transported the fruit in the basket to the designated place. It's time for parents to tell the total number of fruits, and the family that delivers more fruits wins.

Game 6: Kangaroo

Location: backyard

Preparation: kangaroo headdress

How to play: Let the child hold his father's neck tightly with his hands, hold his father's waist with his legs, and hang it tightly on his chest like a kangaroo. Dad bent down and crawled on his hands and feet.

Game 7: Smart House

Number of people: a group of four parents (same age)

Process:

1. Puzzle: Children can freely choose a set of pictures and restore them with their parents as quickly as possible. The fastest and most correct winner. (Time: 1 min)

2. Connection: Each child chooses a card and connects with the fastest speed. Parents are responsible for the inspection, and the fastest correct answer wins. (Time: 1 min)

3. Sorting: According to the requirements of the title card, win the fastest and correctly. (Time: 2 minutes)

4. Reading children's songs: Draw a children's song according to the children's class and read it completely and correctly. (Time: 1 min)

Game 8: Guess and do.

Number of people: four families as a group.

Rules:

The first round 1 has a riddle on the wall. At the beginning of the activity time, children can choose a riddle at will, discuss it with their parents and answer it quickly. If the answer is correct, they will enter the next round.

In the second round, after the children guessed the riddle, they took a balloon to their parents at a designated place. Parents and children don't have to break the balloon by hand, pick up the note inside the balloon and complete the task as required.

3 Complete the activities as required and receive the corresponding prizes;

Please be careful not to throw paper money.

Kindergarten Class Two Children's Day Garden Activity Program The sunshine in February and June is warm, and the songs in June are sweet. In this sunny and joyful June, the "June 1" International Children's Day, which children are eagerly awaiting, has arrived. In order to let the children have a relaxed, happy and free festival, our garden decided to hold a parent-child garden activity. The whole activity is mainly carried out in the form of games, so that babies can spend a happy and unforgettable Children's Day with their parents in the game.

Activity time: 20xx. 5.30am.

Venue: activity room of XX class in XX experimental kindergarten.

Activity objectives:

1. Through activities, children and parents can fully feel the festive atmosphere, experience the fun of games and enhance their parent-child feelings.

2. Cultivate children's sense of competition, cooperation and participation, so that children's various skills can be exercised.

3. Strengthen family ties and promote family education.

Activity preparation:

1. Make a poster of the game in front of the activity room and write down the contents and rules of the game.

2. The person in charge of the game prepares the materials needed for the game in advance.

3. Kindergartens prepare prizes and gifts for activities.

4. Inform parents to participate in the activity in advance.

Garden activities:

Parent-child game: wear big shoes

Game preparation: division of venues, small chairs

Game: Parents and children play together. Parents take off their shoes and sit on the other side of the field. The child put on his parents' shoes and stood on the other side. After hearing the password, the children set out to find their parents and help them put on their shoes. Parents carry their children to the other side of the field and help them put on their shoes first.

Kindergarten large class children's day garden activities program 3 game 1: happy hula hoop

Venue: Parent-child Room

Preparation: Some muppets and hula hoops.

How to play: Put several small animal puppets on the ground, and the distance between each puppets is 20 cm. Players can only throw circles at the puppet if they stand in the designated place, and get different gifts according to the number of throws.

Game 2: Play the newspaper

Venue: classroom of young rabbit class

Preparation: newspaper

How to play: parents stand at the starting point. At the beginning of the game, parents spread two newspapers on the ground in turn, and let the children walk from the newspapers to the opposite side and get different gifts at a fast speed.

Game 3: Transport Watermelon

Venue: Spring Rabbit Class Classroom

Preparation: several watermelon balls, four sticks, a packed carton and six large coke bottles.

How to play: Mom (Dad) and baby are in the designated position. They hold the watermelon ball with a stick and prepare it. They bypassed the soda bottle with watermelon balls and returned along the road. The team that comes back the fastest wins.

Game 4: Drive away the piglets.

Venue: Congcong Rabbit Classroom

Preparation: 4 self-made golf clubs, 2 balls and 2 arches.

How to play: Parents and children each take a stick and push the ball forward in turn. It can be that the baby drives the pig to the parents, and the parents then drive the pig to the baby; Parents and babies can also push the piglets side by side, and the group that crosses the arch fastest wins.

Game 5: Pull the tail

Venue: Music Room

Preparation: Some animal tails.

How to play: In the designated place, children put their tails on their trousers, and parents scratch their tails with their children on their backs. If they are caught, they will quit the game. In the end, those who are not caught will win.

Game 6: Interesting Hercules

Venue: Tutu Class Classroom

How to play: Four children participate in the game at the same time, wrap the rope around their waist, their faces are outside the circle, try their best to pull in their own direction, pick up the present in front, and win.

Game 7: I show myself.

1, Rule: Please ask parents to lead their children to perform their own programs. (Four groups of families are one group)

2. The performances include: children's songs, ancient poems, disciples' rules, songs and dances.

(Among them, children can choose the materials in the performance area to sing and dance. Children's songs, stories and disciples' rules are self-determined)

3. The performance time is less than 2 minutes, and each family has one program and one opportunity.

When performing, parents and children must perform on the same stage.

Game 8: Get dressed

Material: some clothes

Rules:

1 Each round of competition has four families divided into four groups, and each family consists of two members.

Parents and children are in the designated area. At the beginning of the password, the child ran to the designated location to get clothes (only one at a time), and then returned to the starting point to give the clothes to the parents. Parents put on the clothes their children got.

After repeated games, the family that wears the most clothes in the specified time wins.

Program of Children's Day Garden Activities in Class Four of Kindergarten I. Activity Objectives

Beautiful and pleasant June comes quietly. In this day of flowers and laughter, we have ushered in the annual Children's Day. In order to let children live a relaxed, happy and free Children's Day, our garden decided to hold a parent-child garden activity with the theme of "holding hands with big hands". The whole garden activity is mainly carried out in the form of games, from which not only

In order to show children's talents, we can also make friends through competitions with the help of parents' wisdom, close the relationship with parents and grandparents, cultivate mutual feelings, enhance the awareness of mutual unity, and let parents hold their children's hands and have a happy, unforgettable and meaningful Children's Day.

Second, the theme of the activity: "Big hands holding small hands, happy family trip"

Three. Activity time: June 65438+ 0 am-165438+ 0 am.

Four. Activity objectives:

1. Enrich children's lives, harmonize the relationship between teachers and students, and enhance family interaction.

2. Cultivate children's sense of competition, cooperation and participation, so that children's various skills can be exercised.

Let the children have a happy and meaningful Children's Day.

Verb (abbreviation of verb) activity preparation: curtain, all kinds of interesting game materials, music, sounds, programs, gifts.

Activity process of intransitive verbs:

(1) Parents and children enter the stadium at 9: 00, and line up in the outdoor playground in the form of classes (each class teacher is responsible).

(b) Play the opening interactive music-"The Happiest Child" and "Happy Clapping Song" to let children feel the cheerful atmosphere of "June 1".

(three) the host appeared and read out the objectives and matters needing attention.

Precautions:

1. The activity starts at nine o'clock sharp. Parents and children are requested to be present on time.

2. Please ask parents to be responsible for the safety of children during the game.

3. During the activity, please abide by the rules of the competition, queue up consciously and obey the arrangement of the referee teacher.

4. Parents should always set an example in activities, guide their children to participate in civilization, don't throw rubbish casually, don't spit everywhere, pay attention to keeping the activity place clean and tidy, and get along well with their peers in activities.

(d) Warm-up Exercise-Family Fashion Show

Responsible person: all teachers, parents and children.

Activity form: Group activities, led by group leaders (He Changqin, Yang Ling, Lei Yan, Cheng), completed by parents and children of each group.

Materials: newspapers, post-it notes, transparent plastic ribbons, waste materials.

Time: 20 minutes (fashion design time)+10 minutes (fashion show)

Rules:

1 Each group completes the design of clothes within the specified time, and requires at least one parent and child in each family to have something designed.

Take each group as a unit, and take turns to perform fashion shows.

Every family has a gift as an encouragement.

(5) The garden activities have begun.

Kindergarten Children's Day Garden Activity Scheme 5 Games 1: Lenovo ABC

Venue: at the entrance of the director's office on the first floor

Preparation: Some word cards.

How to play: each child draws lots to choose and associate the extracted content. If he can answer three correctly, he will win the prize. After the teacher said the word run, the children did the action of running and associated it with the word.

Game 2: pitching

Venue: Huanhuan Rabbit Class Classroom

Preparation: some balls, two big baskets, gifts.

How to play: Please stand at the starting line with your child. Each of you will take out a ball from the basket, then put it between your knees and jump forward hand in hand. Don't let the ball fall on the road. When you jump to the finish line, both of you should take it out and throw it into the big basket in front. If you hit it, you will get a gift.

Game 3: pass the parcel.

Venue: Lele Rabbit Class Classroom

Preparation: a drum and some eye patches.

How to play: Please blindfold your child, walk from the starting point to the drum, and knock the drum three times with a hammer to get a gift.

Game 4: Caterpillar

Venue: Stage

Preparation: Hula hoop

How to play: 3 people play together at a time. The first hula hoop covers the first two people, and the second hula hoop covers the last two people. Three people ran across the wooden bridge, bypassed the small chair and reached the finish line. The first one won.

Game 5: Double Dragon Playing Beads

Venue: Lobby

Preparation: A few balls.

How to play: Parents and children compete in two groups. At the beginning of the game, parents and children will hold the ball hand in hand to reach the finish line and get different gifts at different speeds.

Game 6: Sticking nose.

Venue: Tutu Class Classroom

Preparation: eye patch cloth

How to play: blindfold the parents, turn around in the same place for three times, and let the children use words to direct the parents to stick their noses on the exact position of the animals, and it will be successful. Get different gifts quickly.

Game 7: Kangaroo Jump

Venue: swimming pool

Preparation: 2 large pockets

How to play: Parents stand at the starting point, children stand at the end point, parents stand in big pockets, grab both sides of schoolbags and imitate kangaroos to jump to the opposite children, parents come out of their pockets, put children in their pockets as kangaroos, and finally parents help children jump to the starting point at a fast speed to get different gifts.

Game 8: Pinching Beads

Venue: at the entrance of the art room

Preparation: beads, chopsticks, rings

How to play: Children hop around from the starting point, jump on the table, pick up chopsticks to clamp 10 beads, and then receive gifts.

Game 9: Fishing

Venue: Lobby

Preparation: Circle 4, fishing rod and small fish calculation card.

How to play: Parents and children skip two laps from the starting point. Before reaching the balance beam, parents picked up a bamboo pole and casually pointed to a small fish formula. The child says the answer according to the formula pointed by the parents, and then he can get a gift.

Game 10: Cooperation

Venue: Jianjiantu Classroom

Preparation: Two ropes, two bowls of wooden beads, two pairs of chopsticks, two empty bowls and a stopwatch.

How to play: Please prepare parents and children for the starting line. Each group has a rope. The game begins. Parents are required to tie themselves and their children's feet with a rope and walk to the table in a three-legged way. When the first group came to the table, they began to time. Parents hold wooden beads with chopsticks. A minute later, they stopped. The children were asked to count wooden beads. The winner is the one with the largest number of people.