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How to upgrade DNF
4 1 level: the map of the highest experience-lava (44-47) falls off the devourer card, and everything is 40-40. Lava is a very annoying picture, difficult to brush, and the task is more troublesome. Without SP mission, paladins can't guarantee the status of their teammates here. To do the task of beating 40 oil drums and 35 "firemen" (whose names have been forgotten), you should go directly to 10 times (4 oil drums and 3 firemen). The whole picture shows 7 oil drums, 10 firemen, but the whole picture is very difficult. If you don't have strength, you are basically dead. Judo brushes here are not as restrained as some professions, but they are not easy. If the magma at the beginning of the picture in front of boos is not easy to jump, you can fly back in a whirlwind. Lava is basically a mission map, and it is best not to upgrade here after completing the mission. This level is the best among spiders.

Level 42: The highest experience map-White (45-48) Level 40-45 drops everything. It's much easier now, and it's not so difficult to form a team. White chess, like the ridge, has fewer monsters, so it has little overall experience. I don't know the level of white throwing, but the basic experience of each monster in my 5 1 small single-brush white warrior is above 1000 (my single-brush mouse warrior is above 1200), so white is also a top picture, so no one takes it as far as possible. I still recommend spiders at this level. You can choose spiders, cemeteries or SJ for your team.

Level 43: The highest experience map-maze (46-49) Level 40-45 drops everything. The maze boos is much weaker, but this is not a good picture. Might as well finish the task and leave. Judo is not suitable for one-on-one fighting boos. It is better to form a ranged attack profession and recommend big guns. The upgrade is basically the same as the previous level. If your teammates are good, you can choose lava and white for the task.

Level 44: the highest experience map is still a maze, and level 44 is also a chop. Without a contract, weapons and equipment can't be exchanged, and attacks can't be promoted too much. In general, it is best to brush or king alone. Maybe 44 Ridge King is a bit difficult to brush, 5 Xiao Qiang and Black and White are really BT, and the experience of Ridge Warrior is not as high as Spider King. Other images, such as cemeteries, lava, white and shadows, are difficult to brush alone. If it is a team, you can consider these pictures.

Level 45: The map of the highest experience-the Ice Palace (48-5 1) and the remains (48-5 1) are all things falling from level 45-50. According to the data given to me by netizens, under the same difficulty, the relic is more experienced than the palace, but the relic is not fun. The second is to get tickets, and there is a palace task at level 45. It is recommended that someone at level 45 take it to the palace to upgrade. The newly built palace is not easy to fight, except for tasks or people who are not suitable for leveling. The character of Snow Mountain is characterized by more strange experiences, but less strange. If you walk on it, there are elves, but there are few surprises. If you don't brush the whole picture, you can choose to walk on it or walk on it. A green monster recruited by boos will give blood to all monsters. If you do strange judo, you can use skills such as comets to gather monsters and then fight with boos. Level 45 can receive the relic task, but it can be done without destroying level 45, but it must first complete the task of five titles of warehouse MM and a task of crossing the king's relic. The highest experience I'm talking about here means that you get the most experience when you go to the ruins at level 45, but the ruins are not a map of leveling. Unless someone takes you to level 45, it's really too difficult to go by yourself. Let me briefly talk about the remains of judo brushes. If you want to learn, you must watch the video. The explanation in the text is not easy to understand. The basic skills of judo brush are that you must be able to throw your back, throw your back and throw it into the cradle. However, if the network is not particularly bad, there should be no problem, and you can connect without learning coercion, except boos. Wind Knight has nothing to say. Let's play while running. Judo has almost no magic damage. You can only play when the guardian knight turns blue. Invincible moves won't hurt even if they make mistakes, but boos will return blood. Don't use cradles, cracked stones, and Awakening to hit the guardian knight, or you will die miserably. King Kong should try not to use them. When I was just playing, I died with King Kong (injury prevention). The ice knight itself is not bad, the key is the underground ice. It's best to bring anti-ice jewelry and titles to play here. It would be best if the ice could be dropped directly. It's easy to hide ice with the word "Z". When playing ice, try not to wake up by breaking rocks with a cradle. My habit of hitting ice is to use violence first, then use a hammer when he moves, and then use an eagle to step on it three times in the air. When X falls from the air for the third time, the comet (with the support of violence, even the ice under your feet can't freeze) turns him to the upper right corner, throws him on his back (throws him on the right wall), jumps up the whirlwind leg, increases the hammer, and hits the ordinary boos and dies. (The premise is that the sledgehammer should be filled. If you only add 5, then find another way. ) Fire knight, just throw and throw with his back, comet and back, or don't use cradle, crack stone and awakening. The knights of light can start from the cradle, and when those little knights wake up, they will get together with the comets. When the monster glows, turn your back on it and you won't faint. Before entering the picture, prepare anti-vertigo medicine or globe. If you are afraid, you can wake up. The booing can only stop him from falling to the ground in three strokes. If he learns to get up and get hit immediately after falling to the ground, he can prevent being hit by the second shot. I will simply say that if you want to learn, you must watch videos. Level 45 can be changed because all equipment and weapons can be changed, which will enhance the ability to a certain extent. Spider level 45 is still experienced. You can keep walking. In addition, it is relatively simple to go to SJ now, and it is free. After level 45, it is relatively easy to team up to go to cemeteries, lava and other maps.

Level 46: The map of the highest experience-the thief (49-52) dropped the bandit card, the shock dog card, the dog man Hadoka and everything at level 45. Level 46 can be a thief. If someone takes it and upgrades it quickly, there will be many strange thieves. It is best to play the whole picture. The awakening of the eye of the storm plays a great role in thieves, but don't wake up in those two pictures full of stone statues, or you will be bombed badly. Boos will teleport, so be careful. Level 46 spiders have little experience, so it is best to choose white ridge for single brush. If you paint the graveyard king alone, you still have a lot of experience.

Level 47: The map of the highest experience-mechanical cow (50-53) falls everything at level 45-50, and the crit rate of things at level 50 is relatively low. Mechanical cows are difficult, we'll talk about them later. Judo must not hug, crack or wake up when playing the second picture, otherwise it will die if it is basically released. If you choose a career that can be awakened at level 47, it is best to open the map of cattle at level 47. If you don't open it, you can't get into the map of the cow, and no one else can bring it. Now 30 thousand plus three big red money is not too much, and there is still a chance to win the title of king of cans The task of terrazzo weapons has also come out. You can pick it up before giving up when you go to the cow. However, except for some people or a few strongmen, there is basically no one at level 47 who chooses to upgrade or do tasks. Level 47, the thief's task has begun. It is better to be a thief than to be a mouse now. Besides, the task is always to be done. It is best to be a thief when you are most experienced. Thieves will still choose ridges, white and cemeteries, as well as lava and labyrinths and palaces, although the latter three are relatively difficult.

Level 48: The map of the highest experience-mouse (5 1-54) drops the thief card, and boos drops Pitka, the magic flute messenger. All the equipment in levels 45-50. Generally, if you want to brush the shooting star, black light and other weapons and equipment on the map behind the mouse, but the mouse will drop something at level 45, the probability is only as high as the headless map. The mouse is probably the easiest picture to brush by one person in the later period. Although you have to hit him three times, if the number 1-2-3 appears on boos' head after playing the flute, there will be a mouse underground at 2 o'clock. At this time, you can avoid being beaten by jumping down or hitting monsters with invincible moves. Mouse map needs to complete all the main tasks of thieves. However, the general occupation to level 48 is not thinking about painting, but doing awakening tasks. In fact, all the occupations in the awakening mission are similar. The material is usually crystal or something. There are also 50 pottery stones, relics and mechanical cows. Some classes have to go through lava, and you must prepare 1 thousand victory points before awakening. Now there is a tower, which is relatively easy for players who don't particularly like PK. Awakening tasks usually fail on their own.