Destiny 2, wild hunt's season occupation mode, play strategy and point recommendation
Occupation mode, as the main C-position mode of Destiny 2》PVP, has been an old friend of all guardians. Compared with the weekly rotation of other modes, the occupation mode, the survival mode, the melee mode and the extinction mode * * * exist as the main modes of the furnace arena and have a very important position. Occupation mode is an inevitable mode, whether it is for the task, specializing in PVP, or occasional leisure. But there are still many battle-hardened guardians who are not very familiar with the rules of this model. After all, no one plays competitive games to lose, and everyone is eager to win.
Here's a brief talk about the rules of the occupation mode:
The occupation mode is a 6V6 battle, and you can freely form a fire team with less than 6 people. The advantages such as light are prohibited in the game (the iron flag mode is the occupation mode with the advantages such as light on and hunting lock). Generally, the game ends after one side scores (not killing) 15 points. If both sides fail to score 15 points within the specified time of the game, the one with the highest score wins. If both sides reach 15 points at the same time, it will be a draw, or the scores will be the same after the specified time, and they will enter overtime. After the overtime, the party with the highest score or the party that reached 15 points first will win. If the scores of both sides are still the same after the overtime, it will be counted as a draw.
During the competition, the heavy ammunition supply box will be refreshed regularly at a fixed location on the map. The supply box will be enjoyed by team members, and other team members can pick it up from the ammunition box again within a few seconds after the first person picks it up, and the other team can't get ammunition from the ammunition box after one person picks it up.
next is the more important point:
in general, the red and blue teams will be born at point A and point C at the beginning of the occupation mode, and the position of point B is generally equal to the distance from point A to point C. It can be clearly seen from some symmetric maps that asymmetric maps basically follow this rule, and some asymmetric maps have a team that may also be refreshed at the center of point A, point B or point C.
It's a good choice to occupy point A, which is close to your teammates at the beginning, or some people can occupy point A of the birth point, and the rest can go to point B or other positions to seize the initiative. Of course, if your level is not very high, it's a good choice to follow the big army and avoid being besieged by the enemy.
generally, it is the most common choice to go to B or other places after occupying the birth point at the beginning.
generally speaking, point b is an important strategic point on the map, because it is quite far from the other two points and is far from the enemy's birth point, so it can easily maintain the point advantage after occupation.
in the occupation mode, as long as one side occupies more points than the other side, it will have the point advantage. At this time, the killing will be divided into twice as many as the normal killing (for example, if you occupy points A and B, you can get two points for your team by killing an enemy, but at this time, the enemy will only get one point for his team by killing your team. )
Because of the protection mechanism of occupation mode resurrection point, generally speaking, the guardian will be resurrected near the target point where there is no enemy nearby, but due to the mobility of the enemy, the resurrection point of most maps is near point A or point C (that is, near your birth point and the birth point of the enemy). For example, if most of the enemies gather near your point A, you will be resurrected near your point C. If both your point A and your point C have enemies, you are more inclined to be resurrected near the uninhabited point B. If there are enemies near points A, B and C, you are inclined to be resurrected in areas with fewer enemies nearby. Therefore, it is extremely important to make good use of this resurrection distance advantage to occupy point C, which goes deep into the enemy. If you don't resurrect, you can rush to the battlefield. You can occupy nearby points according to the radar situation and then return to the battlefield.
when you or the enemy occupy all three points of A, B and C, you will enter the power game (Martin:? Right tour? ) Time, during the power game, an impassioned music reminder will be sounded in the game. At this time, the dominant player who occupies the point will be killed three times (killing one person will get three points) until the other side reoccupies any point. (In the Iron Flag mode, it will enter the hunting time, and all points will be locked and occupied during the hunting time until all points are reset to the unoccupied state after the hunting. )
Therefore, it is very important to control points in the occupation mode. If you have a position advantage, you should try to keep and kill the enemy as much as possible. If your team is at a position disadvantage, the first priority must be to occupy points instead of fighting with the enemy, because fighting at this time is bound to suffer, and the enemy will get double or even triple points for killing your players, while you will only get normal points for killing the enemy. (Of course, if your whole team is a big shot with KD above 3., you can really tie the score in the case of point disadvantage.) So if you don't have such a high level, don't hesitate. It is more important to give priority to finding points without enemies and occupying and saving point disadvantages. You can also get a super progress bonus every time you occupy a point.
The following is a summary table of several typical games found by individuals. It is not difficult to see that the winner is basically the one with a large number of occupations. No matter how many individual kills, it is difficult to get rid of the influence of the killing score ratio between the enemy and me, because one defeat by the enemy is equal to three points, and one defeat by you is only one point.
The winner is basically the one who occupies more points
Killing more points without occupying points will also lead to failure
Occupation mode is very important
To sum up, the idea is that in occupation mode, it is best to occupy point A with teammates quickly (the more people occupy points, the faster), after all, this is the point that is given for nothing, and then compete for point B or the enemy's point C, It's best to pull the right gun and then take a heavy bomb to expand your advantage after you capture it near point B (because most map heavy bombs are refreshed near point B). Sometimes, don't blindly rush into point C, which is located deep in the enemy, because it is very likely that some enemies will just resurrect nearby, and sometimes they will resurrect the enemy at your point A because of triggering the resurrection protection mechanism, which will quickly occupy your point A, thus causing you to lose your point advantage. Military strategists must strive for point B, one is that point B is rarely used as a resurrection point, and the other is that point B is rarely used as a resurrection point. Then press the enemy's C resurrection point according to the advantages of the two points, as long as the strength difference is not too big, it is still very easy to win.
Many people say that the occupation mode is difficult, and the opposite conjoined team leads to no game experience. In fact, this is because most of the opponents cooperate with each other in a targeted way, and your teammates may not be familiar with this mode, and they may just come to do the reward task, or hope that everyone can be serious, for the sake of giving the team experience or for their own experience. Some people say, what if I just want to do the killing task? Here I recommend a simpler and purer death mode for you ~
Finally, I wish everyone can become stronger!