First, the witness
Recognize people honestly, speak sincerely, observe more, and don't say "I'm a game player with my eyes closed, and I don't know anything". In this way, as a sunny good man, you should provide more information to the good man, and don't let your teammates judge your identity without knowing the routine. Sunshine's speech can reduce teammates wasting every precious voting opportunity during the day. Novices tend to forget other people's speeches, so please pay attention to your expression, tone and actions when you speak, and then judge the identity of the other party through these, and then put in the correct logic. Or not, so the most important thing is, don't worry about what he said, look at what he did, look at the ticket type! Also, don't look for God, it's easy to be labeled as a wolf.
If you want a routine, you can go to the police from the beginning, and the position in front can recognize the cheating identity of Qiangshen and Prophet. After cheating the identity, the timely withdrawal of water will not add chaos to the good people, and the midfield will resist pushing, and the backcourt will recognize God as a god to block the knife.
Second, the god card
A. Prophet: A novice prophet must go to the police, and the police must tell the truth! Novice prophet must go to the police, and tell the truth when calling the police! Novice prophet must go to the police, and tell the truth when calling the police! Don't try to play the Deep Water Prophet routine. Remember to report the killing of Jinshui after going to the police station, and then arrange the badge process. This is the order of checking people the next night. Generally, a policeman will check one on the policeman and one on the policeman, and then explain the direction of the badge after death. If you check the golden water the first night and the police get the badge, you will die the next night. If you check Jinshui the next night, you can give the badge to Jinshui the next night. If the first night's test is murder, the police officer gets the badge, and the second night you die, if the second night's test is Jinshui, you can give the badge to Jinshui on the second night. If the next night's test is also a killing, you can give the badge to other good people you think, or tear it up, just to be safe. So you are basically a 60-point prophet.
B. Witch: The witch kept the antidote to poison on the first night, and the Bureau of Soil and Border Affairs hid her identity on the first day. Don't jump out and recognize witches or gods. You can vaguely say "I am a citizen or above". If you use the antidote to save people or save yourself on the first night, you can jump into the witch when judging one or more wolves, and then report your silver water and point out your poison target, because the witch runs out of the antidote on the first night, the next day. But no matter who dies the next night, remember that after the first night, you are likely to die the next night, and it is a good choice to open poison the next night.
C. Hunters: Hunters can be forced to go to the police, have guns to prove themselves, or, if pushed, be forced to measure their identities.
Third, the wolf card.
People are confident in the sunshine when they play. If there is an opportunity, they will protect their teammates and step on them when there is no opportunity. If pushed, remember that polluting people or blowing yourself up is a good choice. If they are in the golden water of the Wolf Prophet, they can prove their identity at night.