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How to let the soldiers in time and space enter the apocalypse tank in red alert?
Red alert deception:

Building defensive towers everywhere;

Can only be used in the United States, wait for your paratroopers to prepare for airborne. Build a machine gun tower and a prism tower (prism tower is recommended), then select the airborne column, select the defensive tower built behind you, and then click anywhere on the radar screen, and the defensive tower will appear near where you click (note: it may not be successful! )

Red Alert 2 is a free and unlimited art of war.

At the beginning, it's best to adjust the game speed to the slowest. After the expansion of the base, sell the base, let the base begin to shrink back, and produce a few soldiers and 1 engineers. Before the base disappears completely, click on the selected base again, and then click on the side to let it harvest the car. In this way, the base was not sold, and the car was harvested, but it has already sent troops. Come a few more times, and you can send troops for free, quickly and infinitely.

"Red Alert 2" Advanced Chapter Airdrop Building

In the past, only defensive buildings were dropped. This secret allows you to "throw whatever you want". Don't you think it's good to throw a mine or chariot factory near the enemy if there are rich mines in that place?

The specific methods are as follows: when the United States builds paratroopers or has paratroopers, it will rebuild buildings. Take a mine as an example. When the mine is completed, click on the paratroopers first, then press the "Q" key to enter the building page, and click on the mine to drop the air on the small map. As long as it is flat, it can be put on. If you don't succeed, cancel it first, and then click on the airdrop again.

"Red Alert 2" made a big money trick.

There is a little-known back door in RA2. I don't know if it was a bug or Ximu who left it on purpose:

Everyone knows that the upper limit of RA2' s money is about 260,000 yuan, so when your money is running out, press the "L" key as soon as possible and click your headquarters (base) with the mouse! Ha! ! ! Stunned! ! !

Yes, your money is soaring, 260 thousand! ! ! ! Flowers are endless! ! ! ! The skill lies in time! Hurry up!

You can put the mouse at the headquarters and press L with the other hand, and the mouse will click quickly! ! ! ! :)

Everyone is rich! ! ! Suitable for casual encounters, I haven't tried it online, probably! Offensive and defensive techniques of Red Alert 2

American weapon attack (not a secret but a method);

Establish 9 smooth edges and send them to the safe location of the enemy base in time and space. Then move forward. Generally speaking, you can retreat when you destroy the base, arsenal, chariot factory, dock and empty finger. Of course, if you want to advance to Samsung, you can play more. If you knock out his lightning storm or nuclear bomb, there will be a smooth edge upgrade! If someone else has a gun or an electric tower, you should call first. This is called taking a radical measure. All right, go ahead! My experience is that the enemy died quietly as soon as the light blade was dispatched.

How do you defend effectively and then go out and attack yourself? Do you have money with you? If you have money, you can build a hyperspace army and put it at your doorstep. If the effect is good, you can put the chrono legion in a multi-functional chariot, which is more powerful! So he is not afraid of how many soldiers (what is the apocalypse? )。 Don't you stop being a spy if you have no money?

"Red Alert 2" produced a powerful weapon cheats.

I just discovered a secret: let spies drill into the battle lab, and then you can get a kind of soldier, very powerful!

Red alert 2: the way to make money

Prerequisites:

1, with a replication center, it takes one soldier to make two, and the cost is halved.

2. Can make one of the following weapons: American soldiers, snipers, spies and Tan Ya.

Method:

Put the soldiers in the replication center and you can sell them. The money sold by various arms is:

American soldiers: 75% earned: 200*0.75*2-200= 100.

Sniper: 100% revenue: 600* 1*2-600=600.

Spy: 90% earned:1000 * 0.9 * 2-1000 = 800.

Tan Ya: 100% earned:1000 *1* 2-1000 =1000.

Red Alert 2 Crocodile Magic Law

There are crocodiles on some maps. Using Yuri to control them can be used to attack the enemy, and the power is no less than that of Batman!

The latest combat tactics of red alert 2

1. No matter which country you choose, first, you must be familiar with the map. Just after the next game, we must know where the enemy is.

Don't put down the headquarters at the beginning. When you know where the other party is, drag the headquarters directly to the other party's headquarters and open it for sale, so that you can have one more soldier and one more engineer. If you sell the engineers at the other party's headquarters, you can have one more soldier and one more engineer. If you build a soldier, you can steal his small barracks and leave the other side without soldiers. Hahaha!

2. If it weren't for the fast break in the red police battle, both sides would gather a large number of troops at the forefront and prepare for a decisive battle. However, due to the terrain, it is inevitable that the first attack will suffer. Build a Tanya first, don't build it, and then pause when it's almost ready. Build another spy satellite and a barracks. When it can be airdropped, spy satellites will be airdropped to the rear near the enemy headquarters. Since buildings can be built around spy satellites, the barracks will be built immediately at the nearest place to the enemy headquarters, and this will be selected as the main barracks. At the same time, build Tanya well and let Tanya appear in the enemy's building. Sell spy satellites and main barracks as soon as possible, send a small team of tanks to show off their achievements and reduce the chance of being discovered by the enemy. Because Tanya destroys buildings very quickly, she is not afraid that soldiers and dogs will cause great losses to the enemy. At this time, the balance of victory will tilt to you.

Red alert 2 doesn't spend money to repair tanks.

Recently, it was discovered that the allied forces could repair tanks for free. It's actually quite simple. Engineers get on that kind of car and convert it into an engineering car, so they can repair tanks for free, which is much better than a repair shop. The repair speed is fast and it doesn't cost $.

Red alert 2: the latest and coolest cheats

The fiercest tank-put the magnetic explosion infantry into the car, and the soldiers had better take grades. One tank at a time, especially the tank killer.

If a large number of enemy infantry invade, build a Yuri and a car, and all soldiers will eat shit.

When the enemy's special weapon is about to be launched, build a spy inside and it will be rebuilt.

Put Ivan in the car. If the car is graded, blow up the main base.

If you hit a lot of ruthless enemies, blow up the bridge first and rebuild the air defense weapons.

Loading the soldiers of the Time and Space Corps into the multi-functional infantry vehicle can destroy anything of the enemy, even the bridge repair hut.

The bridge of red alert 2 is invincible.

First, let the soldiers blow up the bridge. Then, transfer several ships that can attack the ground, put them at the broken bridge, and then use engineers to repair the bridge. At this time, the ship will be fixed on the bridge and can be used for defense. You can also lock enemy ships in this way and blow them up with long-range or special weapons.

"Red Alert 2" Cyber Combat Secret

Another sinister trick ...

When using the Soviet Union and computers to fight the war, the speed of making money was too slow. You can control enemy spies after Yuri, and then enter the Soviet high-tech, so that you can get the same effect as Yuri and the psychic commando, and the psychic commando can also achieve the same effect as Tan Ya. Mass production in the replication center, and then sold in the replication center, each unit earns 1000 yuan, and the money will continue.

Brand-new combat secrets

Recently, I have seen that the newly introduced cheats are often scolded. Today, I will provide you with a good:

In the slow copy, isn't the power of the nuclear bomb as powerful as the lightning storm? Just try it. When the lightning storm starts, the upper left corner of the pointer cloud is aimed at the center of the base, so the base will be reimbursed. Because I like to use Korean, I can follow a black hawk, which will definitely work, because the computer power plant has just been built.

Simple skills of one-on-one combat

Because most of my one-on-one hits are quick hits, it is not practical for any advanced arms navy. It can be said that the army has won and lost this battle. The red alert itself has a big feature different from starcraft, that is, buildings can be sold. In the process of one-on-one fighting, money is the army, and many people are the victory. So don't build a radar, just start using dogs to detect the enemy. It is very important to sell the base at the right time and turn it into an army. One more thing, because it is different from the principle that multiple barracks in interstellar space can send more troops, I generally don't build harvesters-it will affect the construction of tanks, so I just sell mines to ensure that the army and the economy are in parallel.

Red alert 2 added the latest secrets.

The Secret Technology of Red Alert 2 Multifunctional Infantry Combat Vehicle

Multifunctional infantry fighting vehicles are strange, and of course they have many functions. Here are some wonderful usages found below:

1. Multi-function infantry fighting vehicle+Crazy Ivan: It will explode when attacked, with nuclear radiation, gas wave and explosive force.

2. Multi-function infantry fighting vehicle+Yuri: Only air waves can be emitted to people.

3. Multi-functional infantry fighting vehicle+air defense infantry: the vehicle launches anti-aircraft artillery shells, which are more powerful than Patriot missiles and have been played.

4. Multi-function infantry fighting vehicle+geomagnetic storm infantry: it discharges when attacking, which is very powerful.

Red alert 2 overtime air defense law-abiding

This trick was known hundreds of years ago! ! ! I have a trick: people are often worried about thunderstorms. When the lightning storm is warned, you can use the delay soldier to attack the object it hits forcibly, thus saving its life! ! ! !

The unexpected trick of red alert 2

Using Ivan to put the bomb on the terrorist robot and then let the terrorist robot jump on the enemy tank will have unexpected effects.

Red alert 2 fast tank

Recently, when I was playing Red Alert, I found it by accident-choose the Red Army, then build a rhinoceros tank, beat the tank with mobilization soldiers (until the last drop of blood remains), then pull the tank into the repair shop and send the terror robot into the tank (must be fast). When the tank is repaired, it will have the speed of a terrorist robot. Are you still worried about winning the battle?

"Red Alert 2: Revenge of Yuri" Helicopter Usage

In Revenge of Yuri, the Soviet army added a new unit-helicopter, which looks very useless: the attack power is the same as that of American helicopters and cannot be repaired.

But I don't know if you have noticed: he always seems to be ready for deployment ... I used to accidentally use American soldiers and Soviet helicopters to "build sandbags" while playing computer. Unexpectedly, the helicopter landed, a tripod was set up, and a huge gun barrel rose! It's incredible. Its power is second only to that of French ju pao, and its range is second only to that of French ju pao.

Red Guards Cheats 2: Yuri's Revenge

Build a lot of soldiers by yourself, it is best to borrow cheaply (a mobilization soldier 100), and it is best to have a replication center. Build two, build 25, and spend 25* 100=2500.

Then transform your little soldier with "genetic mutation"! Ha, it's all become barbarians. If you sell them, you will get 250*50-2500= 10000 yuan and you will get 10000 yuan. If you don't sell it, keep it! Not bad anyway!

Two new cheats of red alert 2

Whether playing computer or playing computer, there are always many treasure boxes, rich and powerful. If you choose the Allies, open the map completely by satellite, rebuild 2-3 delay soldiers, and take the treasure chest with the delay soldiers. Hey, hey, if you scroll faster, money will roll in!

If Yuri is allowed to enter the multi-functional infantry vehicle, when the vehicle is running, the soldiers will suffer. It has the same effect as Yuri's launch, but Yuri will not die easily.

"Red Alert 2" deceived wartime support allies online.

In online games, if you are an ally, you can choose the harvesters before your harvesters are full, and then the allies will mine. The harvesters will switch to the allies to mine in time and space, and the allies will add 500 gold! Similarly, harvesters can return to their own mines and those of their allies at any time!

"red alert 2" trick

During the Red Revolution in the Soviet Union, the enemy was in great trouble, but the soldiers were in a panic, just like a bunch of flies, which made people have a headache. Coupled with the flow of tank v3, people feel very uncomfortable. After some hard work, I got a wonderful method, which is announced as follows:

Airship long-range defense;

First of all, I found the enemy pouring out of a small exit. I sent at least one airship and quickly moved to the sky near the area. I was careful not to be found by anti-aircraft guns, and I found the only way for the enemy to attack. I held down ctrl near the right side of a highland, clicked on the ground, and forcibly attacked. No matter whether the enemy attacks on a large scale or harasses on a small scale, the result is the same. Life is wasted.

Defense of base facilities:

Only three apocalypse tanks and two sentry guns are needed in the base, and (this is still a conservative estimate) you can support yourself! ! ! (Tanks can also be used for maneuvering) Airships will rise to the top in a short time, and bombs will rain on the heads of American associates. Isn't it soon? ! (Let's call it "theater bomb defense system"), hahahaha.

Those soldiers like Cao Meng can only look at the boat and sigh, but it is worth mentioning that the scene is really tragic. Seeing them gathering my bombs not far away, they knew they were dead, but as soldiers, they still had to obey orders. Suddenly, a life appeared, God! ! ! They charged. ......

After a heartbreaking cry, the world was quiet. .........

It is strongly recommended that players who are not cruel to the end do not use this trick-it is too cruel! ! ! !

Red alert 2 latest combat cheats

It will be interesting to use a time machine to transfer the enemy's main force to the sea or to transfer troops from the sea to the land! ! !

It's definitely better to let terrorists into the multi-purpose vehicle than to blow it up to save 700 yuan. It's better than going crazy into a utility vehicle, saving 400 yuan and having the same performance. Ha ha! Kill a family in two minutes.

Red alert 2' s synthetic terrorist weapon

Use Soviet Yuri to control a German tank killer and a British sniper, and use snipers to beat the tank killer until the blood turns red.

Then put the tank killer in the garage and start repairing. Use terrorist robots to force entry. This can also be done with snipers and then covered with iron curtain.

At this time, the tank has the speed of terrorist robots, the power of snipers to kill soldiers, and the power of tank killers to kill tanks. ......

If you do this repeatedly, you will have a lot of money.

New skills of red alert 2

Base defense tactics

(1) Make 10- 12 Yuri and put it around the base.

(2) Take these formations (such as ctrl+ 1) and let them make a second attack when the enemy attacks.

Invincible demonstration truck

Build 5 or 6 degraded trucks and a fully charged iron curtain, then drive these degraded trucks to the enemy's base and protect them with the iron curtain before the enemy hits them, so that the degraded trucks will explode when they reach the target.

Troy bus

When using the Soviet Union, Yuri was used to control a school bus, five infantry were sent into the bus and drove to the enemy base, and the allies would not attack the bus.

Hide troops (note: the following secret skills require allied barracks and allied combat laboratories)

1, according to the text in Time and Space: First, send spies to sneak into enemy allied and Soviet combat laboratories and temporarily occupy a Soviet barracks. Function-It's the same as crazy Wen Yi, except that the way of walking is the same as the teleportation of soldiers in the chrono legion.

2. Yuri Gai (only 1): First send spies to sneak into the enemy's Soviet combat laboratory and temporarily occupy a Soviet barracks. Function-basically the same as Yuri, but the range of controlling the enemy has increased by 4 ~ 5 times.

3. Psychic Commando: Send spies to sneak into the enemy's Soviet combat laboratory. Function-basically the same as Yuri, but it can install C4 bombs.

4. Eternal Commando: Send spies to sneak into the enemy's allied combat laboratory. Function-Like the SEALs, except that they walk in the same way as the soldiers of the chrono corps, but they can't swim and blow up ships.

Currency amendment act

Edit GAME.EXE with hexadecimal editor, find 2bc7897c242489834c020000eb4c, and then change 2b to 03, which will make you spend more and more money. Note: it is best to back up the GAMEEXE before modifying it.

Supplementary explanation:

Back up the modified Game.exe as Game.exe.ori Because of the modification, the more money is used, but the programming of RA2 is only allowed to be less than 260,000 (this is the actual use of the modified Gameexe, because the computer will be pawned when it reaches about 260,000). Therefore, when the money is increased to 200,000 (the safer upper limit), it is best to save the progress and quit the game; Then, change the Game.exe being used to Game.exe.crk, remove the original backup file Game.exe.ori, and call it again. At this time, money will return to the normal state of less and less use.

Unstable car (self-explosive car)

To incorporate the "Crazy Ivan" of the Soviet Union into the "Multifunctional Infantry Vehicle" of the Allied Forces, there must be a Soviet barracks and an Allied chariot factory. This kind of vehicle is much faster and cheaper than a self-destructive truck.

Interceptor airship

Build some flying soldiers and let them carry out air-to-air attacks. The effect is much better than IFV and air defense tower. As long as 7-8 flying soldiers can easily stop 7-8 airships, you will make a lot of money.

Super explosive car

Ivan hung the bomb on his five soldiers, and then the five soldiers entered the air defense vehicle, so that the bomb would not explode in time, and the soldiers were released when they found the opportunity, so that the five bombs exploded together, which was better than the nuclear bomb vehicle.

Unlimited money-Soviet Union

Using the copy center to copy the infantry, and then returning the copied infantry to the copy center, you can get a copy of the infantry's money, and the reuse can be greatly increased.

Spy acceleration

Let spies pretend to be dogs, which will be much faster than ordinary soldiers, and the enemy will not catch up when they find out. If the enemy's dog comes after us and opens the space with a forced attack point, then as long as it is not hit head-on by the enemy, it will certainly escape.

"Red Alert 2" dropped the defensive building.

Airdrop defense buildings;

1. There must be paratroopers and the map must be fully lit.

2. After the paratroopers are ready, build a defensive building.

3. After the defense building is completed, move the view to the place to be airdropped, left-click the paratroopers and then left-click the built defense building, click the place to be airdropped on the map and lower it slightly. If it is horizontal, it can be built. If not, left-click on paratroopers and then click on the built defensive building to re-cast.

4. The success rate is over 80%.

Rapid repair technology of red alert 2

To deal with terrorist robots, after recruitment, they can be used to repair engineers' multi-functional chariots. Even if the iron curtain is built, it can be repaired, which is much faster than the repair shop. Hey, hey, let's try.

Several civil buildings in red alert 2

gas station

You can get some money from time to time after the occupation.

Maintenance station

Vehicles can be repaired after the occupation, as well as air-to-surface missiles.

airport

You can get paratroopers after the occupation.

The building above can be repaired directly, and the building next to it can be built, which is equivalent to adding a base car.

house

Different sizes, many can be stationed in more than a dozen people, and few can be stationed in three or five. Garrison is equivalent to a fortress, much better than a machine gun fortress.

lighthouse

It's closer to the house, but it seems farther away.

bridge

Blowing up the bridge can stop the enemy from passing. If the bridge is on high ground (such as the first map), putting the infantry on the broken bridge is a great threat to the infantry, tanks and light vehicles in the past. Because many troops can't attack people on high ground, it is very troublesome to go around, and tanks can't crush infantry, making infantry an extremely effective defense force. Even on both sides of the broken bridge, tanks, especially self-propelled anti-tank guns, have a very poor effect on infantry and often miss the target.

The above buildings should be repaired by engineers, not directly. You can't build a building beside it.

There are other buildings in the checkpoint, such as the White House and the Washington Monument. These buildings can't be stationed.

There are often many small things in the map, such as sentries and mailboxes, which only play a decorative role.

Oil drums are extremely useful at checkpoints. They can burn soldiers around, cause damage to vehicles and buildings, and more importantly, blow up walls, which is extremely useful for entering enemy bases.

I will also talk about the usage of some units and buildings in the future. Welcome to correct and supplement.

Also: Who knows if we can fly at the civil airport? Can the aircraft carrier land at the airport? I've only tried that the anti-submarine aircraft on a warship can point at the land in the absence of an empty finger next to it after the warship sinks.

Medical cheats of red alert 2

Occupy the civilian hospital, let the injured infantry enter, and the infantry can be treated.

Selling cattle and sheep in the cheats of Red Alert 2

Choose any side of the Red Army, build Yuri and the replication center, and use Yuri to control the cattle and sheep on the map and let them enter the replication center. One can sell for 2000 yuan. Of course, crocodile monkeys can also be sold. I don't need to tell you what to do when you have money! ! Go, go, go.

Super building in red alert 2

Soviet articles

1. Basic building (that is, the leftmost small house)

The super building is a replication center.

Usage: After the replication center is completed, it can be regarded as the second barracks. When you build an army in the barracks, the same army will run out of the replication center. In other words, with the same money before the completion of the replication center, you can get two identical troops, not the previous one. The unit price is half, but it will cost the same money to build.

The use of helicopters

In Revenge of Yuri, the Soviet army added a new unit-helicopter, which looks very useless: the attack power is the same as that of American helicopters and cannot be repaired.

But I don't know if you have noticed: he always seems to be ready for deployment ... I used to accidentally use American soldiers and Soviet helicopters to "build sandbags" while playing computer. Unexpectedly, the helicopter landed, a tripod was set up, and a huge gun barrel rose! It's incredible. Its power is second only to that of French ju pao, and its range is second only to that of French ju pao.

Method of making money

Build a lot of soldiers by yourself, and it is better to borrow cheaply (a mobilization soldier 100), and it is better to have a replication center. Make two copies. Make 25, spend 25* 100=2500, and then transform your little soldier with "gene mutation"! Ha, it's all become barbarians. If you sell them, you will get 250*50-2500= 10000 yuan and you will get 10000 yuan. If you don't sell it, keep it! Not bad anyway!

The most powerful weapon

This weapon is an additional personnel carrier of the Allied Forces: it can carry five people, three delayed soldiers, 1 psychic commando and 1 seal. Can quickly send away the enemy's buildings, control the enemy and kill Yuri. The only drawback is that I'm afraid of mind control cars!

Wonderful use of airdrop architecture

I'm sure everyone can do this trick of falling off a building, right? When the money is enough, throw a copy center near the enemy and then mass produce Yuri, but the production speed is fast and it is possible to produce more engineering factories. In this way, the enemy's army will attack you, but it will be controlled by Yuri, and then use the enemy's army to attack their buildings. Isn't it cool? ! !

Little liar

United Hollywood suggested that some civilians could help. When I looked, I found three:

The cowboy in the west killed a soldier with one shot. His accent should be Clint Eastwood.

B-Rambo is good at bombing buildings.

C-Arnold, a portable helicopter killed people and built buildings with machine guns. . . I still say, "You've been erased".

These three people can recover their physical strength automatically, so strong.

There is a dinosaur model in a yard in Hollywood. If you control the troops into the yard, you will hear the adjutant say, "It seems that Yuri is still investing in making a dinosaur movie. It seems that his imagination is really poor …" (satirizing Jurassic Park III).

At the beginning of the next level, it was actually the CEO of MASSIVESOFT who called for help. This man looks like Bill Gates. After saving him, he will have three money boxes.

Crazy qibufen

"Soldiers are also embarrassed." However, this "cunning" must be based on fairness.

Therefore, it is boring for some players to blindly pursue the so-called "secret skills" and the so-called "winning the law". I'm sure that the day you get "absolute" will also be the day you hate it, because what you do at this time is no longer competition, but aimless killing!

Therefore, the so-called secret skills provided below are only to satisfy some "low-handed" curiosity, but to increase the punchline.

1. Yuri: On some maps, we will find a small tent in a mine in the suburbs, and there will be an interesting little link here (I don't know whose joke it is). We can let a Yuri and an engineer go in at the same time, then bring a third-class dog in, open the tent after a bark, and only Yuri and the engineer come out. Strangely, Yuri looks a little different (pregnant). ?

2. Drowning in Tan Ya: Swimming Tanya is fatal to ships, but what if you encounter a submarine? Invisible!

Conditions, Ms. Tan Ya, the hospital, forcibly attacked Tan Ya to the last drop of blood (so distressed! ), and then stay in the hospital until two drops of blood are sent into the water (count first, then you will know), but our Tan Ya is still too weak to sink in the water, which means you can't see her, enemy? Of course, I can't see it! The function is still there, how to operate it? Click your number, even on the small map? /d

Responder: Guihai Kuangdao-doorman II 1- 18 20:39.

It depends on how you play, whether it's a player or a computer (it's best not to keep secrets with special weapons, as long as soldiers have a way out, they will let go of barracks and garages on both sides)

And computer and simplicity (but it depends on how many and how difficult)

Put the barracks first and then put two dogs.

Lian Fang gold factory

When the garage is ready, build a mine car. Five cars in time and space is enough, and the other one is six cars (more mines, less)

While building a car, build some defensive things (towers and bunkers) (the opponent is the allied forces, and we must build an air defense from the beginning. The most difficult thing for the Red Army will soon be the airship. At this time, there must be enough money to build a car that can prevent air defense (the cheapest seems to be only one kind. Oh hehe

Build harvesters and airports at the same time.

If the opponent is a company, you can build it (all of it) with confidence. If there are more than two companies, you will continue to strengthen the defensive offensive (asking for money is too slow). After building the lab, you can build spies (the allies have them) and enter enemy mines (beware of dogs and Yuri).

After accumulating enough strength, it's up to you whether you want to end it or trample on it.

It's very troublesome for players. The Red Army has too much armor, high blood and hard tanks. Unless you have enough defense, it is difficult to get together, especially the airship and the apocalypse.

Also, the Red Army should be careful of the unique arms, airships and explosive vehicles of various countries. When the enemy builds them, there will be a sound.

And scary robots, aren't they? Just those intrepid warships.

What else can't be played on land (even if you lose at sea)

What I told the allies was that I couldn't see what he was doing.

Also pay attention to the special weapons of each country. The allied forces are mainly smooth-edged tanks and phantom tanks (smooth-edged blood is short, phantom blood is short, you can't tell (take the allied forces for example). I like to put the phantom on the tree after knocking it down. If I hit the player, I'll change places or go home and face the computer. If you put it there, you can put seven basic cars. That intersection is blocked by you.

Players should constantly harass and get some scary robots, flying soldiers, snipers, spies and so on. Expand your strength in harassment, especially don't let others kill your harassing troops for nothing. In that case, it's better not to harass (refueling war will only turn other people's mutiny into three bars, depending on whether they win the allied forces or the Red Army and the special forces of various countries. South Korea will build planes as soon as it develops (if it wants to end early) (provided that the enemy does not build garages), as long as four planes are not shot down halfway and hit the base at the same time,

3: Our spies usually steal a few dollars after entering the enemy's mine (the enemy in this case refers to computers, because computers are rich)!

BUG of the main base: number the main base, then select the main base as the seller base according to the number, and then point the mouse to the open space and click the left mouse button to make the main base away as the main base car. Sometimes this will make the main base disappear, but the system still thinks that the main base is still there, so you will never lose.

2 BUG of the radiation soldier: when the radiation soldier radiates on the bridge, sometimes the bridge will be interrupted, and the radiation soldier falls into the water but is not dead, so he can radiate indiscriminately.

3 BUG of stealing secrets: If you hurt your own building, you will only send an engineer and a spy to drill into the injured building, such as heavy industry. Only a spy can drill into someone else's heavy industry to have the same effect.

4. Hide the super new arms: When the miners (Soviet Union) want to build a mine, they should select the flame soldiers and the mine car and group them, press' f' to make their actions consistent and combine with the mine, and enter the password' iwn dez mffn bn' to check the control table, and a new arm will be added, that is, the miners. Mining soldiers walk fast, but they have fewer units than mining vehicles.

5. Hide super new buildings: The Biotech Center (Allied Forces) is a prerequisite for you to create' aliens'. Both sides should have science and technology centers, and then send two spy discs to sneak into the "science and technology center" and "build factories" of the Soviet Union. When finished, choose your own science and technology center and type' PNS DEZ PDOLBVO' on the keyboard. Alien attacks are particularly strong, and they can spray poison or go into the water.

After you build a building in America, don't build it on the ground. Click on the building, click on the paratroopers, click on the map, and you can build there.

There are many shortcut keys, such as pressing H when returning to the base, pressing ALTA+ 1 (the numbered team you are looking for), airdropping the building without America, then clicking on the built building, putting the mouse on it to repair it (small wrench icon), and then holding down the left button. When moving the mouse to the place where you want to place the building, press and hold the right key, and then release the left and right keys at the same time. ! !

After the war, click CTRL+C+T, and press enter to give me how much money.

After the war, click CTRL+C+T to enter. Have a nice day. You are invincible.

A few tips of the red police

Buy 20 tanks. ※。

Input: XPEINA5 18

Get 200 thousand yuan. ※。

Input: iamarichboy

※ invincible.

Select the Allies and hold down F 10+g, type westwood, and then type holy.

Press three keys at once.

Never die. ※。

Input: Immortal mode is on.