Eve: eve online Galaxy Money Making Raiders Without Embers: 202 1 Latest:
In the early stage of playing EVE, the main thing is to make money, and get promoted to t7 early. If you have nothing to do, you can brush more opportunities and accumulate funds quickly.
As a hand tour, the game is still too difficult for players to get started. Don't say that many people don't watch the novice tutorial, even if many people watch the tutorial, they will still encounter many problems. I believe many people may have played for a long time and don't know how to fight against the bubbles blocking the door, and don't know how to sneak around.
Not only that, the pace of the game is too slow compared with the normal hand tour. What do people play mobile games for now? Either a good-looking sister (Han) or a frank fight. Where's Eve? Many ships are really ugly (especially the G clan), and the battle is often pvpppppp or squatting on both sides for 2 hours without fighting. To tell the truth, I don't know where it will be angry.
But after playing, you will find the essence of this hand tour.
First of all, don't mess with your skills, save them for a few days until you reach the technical level 5 and then order the cruiser skills. Don't order too many small arms or not at all. Just order a medium weapon, and it is best to specialize in one weapon, so that when you brush monsters, the damage will be considerable.
Here, I don't recommend my Meng Xin. High-security mining has low income and low-security mining has high risk. In particular, the national service scripts are flooding, and the income will only get lower and lower after mining.
You should also pay attention to the fact that there are too many rules and obligations. Don't go if you want to pay taxes. Like some big leagues and legions, the benefits are not so good. When you go in, no one brings it, so I ask you to dig and pay taxes. Don't play games. Enjoy it and work for Gou management? Therefore, it is very important to find the right team. The novice channel will naturally meet some people, play together for a few days, help each other and blame together, which is much better than adding some cross-border legions. Of course, it would be nice if it could be added to the legion that plays together.
Some suggestions for newcomers: 1, going to low safety and 00 (negative safety) areas means the risk of ship explosion. If you don't know the game, don't take the risk. 2. If it is destroyed by other players, you can try friendly communication, and there may be unexpected gains. 3, the game has no absolute purpose, just like society, even better, you don't have to worry about starving to death in it, so relax and don't always think about what it must be.
Finally, I want to find a legion. The test suit is charged with 500+, so it should be ready to play. The plan is to patrol the ocean hull and scan it, and can command small teams to fight. Anti-harvesting should be stopped (about 5 months), but due to time reasons, it is generally not allowed to participate in combat. Require the corps to be low or tax-free in the early stage, yy is not mandatory, and there is no obvious influence tendency. It would be better if it were a pvp clique composed of free people.