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Rules and moves of chess
Rules and moves of chess

The rules and moves of chess, also known as chess, are a popular chess skill in western countries and have a certain audience in China. Many people who haven't touched it may not know its rules very well. Let's share the rules and moves of chess.

The rules and moves of chess 1 The rules of chess are the horizontal, straight and oblique moves of the king, and the number of steps is limited to one step. You can walk sideways, straight and sideways, without being limited by the number of steps. You can't cross the children, walk sideways or vertically, and you can't walk sideways. Elephants can only walk sideways. There is no limit to the number of squares. A horse can walk sideways or straight, and then walk sideways.

In chess, when the king or the car has moved, there are other pieces between the car and the car, the king is being "general" by the other side, the position where the king passes or arrives is attacked by the other side's pieces, and so on. It cannot be translocated.

In chess, there are some methods, such as eating soldiers on the road, changing the position of soldiers, moving the king's car and so on. When playing chess, the opposing soldier will form a tie with his own soldier when he directly moves two squares for the first time. At this time, our own soldiers can eat when they walk sideways.

A soldier is any kind of chess piece except "king" and "soldier" when reaching the opponent's bottom line, and its function is the same as that of the changed chess piece. Common ones are "car", "horse" and "elephant".

Chess originated in Asia and has a history of nearly 2000 years. There are different opinions about the specific countries of its origin, such as ancient India, Arab countries, Persia and China, but according to historical records, chess originated in ancient India.

Rules and moves of chess: Rule 2:

Wang: You can walk horizontally, vertically or obliquely, but you have to take a step at each limit.

Back: You can walk sideways, straight or sideways, with unlimited steps, but you can't cross the child. Is the best chess player.

Car: You can walk sideways or vertically, but you can't walk sideways. Under normal circumstances, you can't cross the child.

Elephant: You can only walk sideways. There is no limit to the number of squares. You can't cross them. There are two elephants on each side, one representing the white dove and the other representing Haig.

Ma: You can move one square horizontally, one square straight, and then one square diagonally in each move, and you can jump over it. And there is no restriction of "jumping horse's legs" in "China Chess".

Bing: You can only walk straight, and you can only walk one square at a time. But when you take the first step, you can go straight into two squares at most. The way to eat soldiers is different from the direction of playing chess. It is straight and oblique, that is, if a soldier has an opponent's chess piece in the diagonal square, he can eat it and occupy the square.

Special method:

In addition to the general moves of all the pieces mentioned above, there are three special moves in chess:

Being eaten by passers-by: If the opponent's' soldier' plays chess for the first time and goes straight into two squares, it happens that his own soldier is closely tied to his side position, then his own soldier can immediately go in obliquely and eat the opponent's soldier. This action must be done immediately, and it will be invalid after waiting.

The rise and fall of soldiers: when any soldier reaches the opponent's bottom line, he can be promoted to any kind of chess except "king" and "soldier" and rise and fall involuntarily. In general, it becomes "Hou" because "Hou" is the most powerful; Under special circumstances, it can also be upgraded to "car", "horse" and "elephant".

Translocation: In each game, both sides have the opportunity to let Wang move two squares in the direction of the car, and then the car passes by Wang and is placed on the square next to Wang. Che Wang translocation can be divided into "long translocation" and "short translocation" according to the left and right.

In the following four cases, the king car is not allowed to be translocated:

The king or car has moved;

There are other pieces between the king and the car;

The king was "general" on the other side;

The position that Wang passed or reached was attacked by the opponent's chess pieces.

Rules and Actions of Chess 3 Puckilo Rules

Chess consists of black and white pieces. Whether it is a white field of vision or a black field of vision, the lower right corner of the board must be white, the white must be placed on top of the white, and the black must be placed on top of Haig. White King is in e 1 grid, and Nidhogg is in e8 grid.

Chess is a game in which one side plays white and the other side plays black. The game is played by white players first, one step at a time, and both sides take turns to play popular chess until the game is over. The general movement of various pieces is as follows:

Wang (k): You can walk horizontally, vertically or obliquely, but you can only walk one step at a time. The king can't give food, that is, any grid controlled by the enemy, and his own king can't enter. Otherwise, it will be regarded as a foul of "sending the king" and three times will be negative.

(1) Except for translocation, the king can walk to any adjacent square that has not been attacked by the opponent's chess pieces, and can only take one step.

(2) Translocation is carried out by Wang and any of his own cars, which is still a step for Wang.

After (q): You can walk sideways, straight or sideways, with unlimited steps, but you can't cross the child.

Car (R): You can walk horizontally or vertically, and the number of steps is not limited. You can't walk sideways. You can't cross the car except the king's car translocation.

Figure (b): You can only walk sideways. There is no limit to the number of squares. You can't cross them. At the beginning, there were two elephants on each side, one was a white dove and the other was Haig.

Horse (n): In each move, move one square horizontally or linearly, and then move one square diagonally; Or walk one square diagonally, and then walk one square horizontally or vertically (that is, walk the word "day"). You can cross, and there is no "vault" restriction in China chess.

Soldier (P): You can only go straight. You can only walk one square at a time. But when you take the first step, you can walk one or two squares. The way to eat soldiers is different from the direction of playing chess. It is straight and oblique, that is, if a soldier has an opponent's chess piece in the diagonal square, he can eat it and occupy the square.

special attachment

In chess, there are three special ways of playing besides the general ways of playing chess pieces:

Eating soldiers on the road: If the opponent's soldiers play chess for the first time and go straight into two squares, it happens that their own soldiers are tied tightly to them horizontally, then their own soldiers can immediately come over and eat each other's soldiers, which is a move. This action must be done immediately, and it will be invalid after waiting. Write it as "en passant" or "en pt", which means "passing by" in French.

Soldier promotion change: when any of our soldiers reaches the opponent's bottom line, they can be promoted to any kind of chess except "king" and "soldier", and they can be promoted to "back", "car", "horse" and "elephant" and cannot be changed. This is considered a move. After the change, move according to the rules of the new piece.

Transposition of the king and the car: In each chess game, both sides have a chance to let the king move two squares in the direction of the car, and then the car passes by the king and is placed on the square next to the king as a move executed by the king. Che Wang translocation can be divided into "long translocation" (hind wing translocation, recorded as 0-0-0) and "short translocation" (Wang Yi translocation, recorded as 0-0).

King-car translocation is an important strategy in chess, which involves two kinds of chess pieces, king and car, and is a means to reverse the situation or fight again at a critical moment.

There are strict rules and restrictions on the translocation of king cars. King car translocation can only be carried out if and only if the following six conditions are established simultaneously:

1, Wang and the car used for translocation never moved (that is, Wang was in the original position at the beginning of the game, Wang was in e 1 or e8, and the car was in a 1, a8, h 1 or h8). However, if the king or the car used for translocation has moved before and then returned to its original position, the "king-car translocation" cannot be carried out because it does not conform to "never moved");

2. There are no other chess pieces between Wang and the car used for translocation;

3. Wang Can can't be the "general" of the other side (that is, "car king translocation" can't be used as a means of "should");

4. The grid that Wang passes through cannot be within the attack range of the opponent's chess pieces;

5, the grid that Wang arrived at cannot be "general" by the other party (that is, it cannot be sent to eat);

6. The car corresponding to the king and the car must be in the same cross (that is, the car obtained through the promotion of soldiers cannot be used for "king-car translocation").

There are some misunderstandings about the law of Che Wang's translocation. It is hereby declared that the above six points shall prevail. When the above rules are met and the following situations occur, the car king is allowed to be translocated:

1, Wang is a "general", but he was a "general" before;

2. The car used for translocation is being attacked by the other party;

3. In the long translocation, the grid that the car passes through is within the attack range of the opponent.

The above three points do not affect the translocation of Che Wang. Note: in the race, the king must be moved first, and then the car must be moved, otherwise it will be judged as the movement of the car, and the translocation of the king and the car will be invalid.

Win or lose judgment

The purpose of playing chess is to kill the opponent's king. Rules of the game: When the king of one side is attacked by the chess pieces of the other side, he becomes a king and is regarded as a general. At this time, the attacked party must immediately "take over". If he can't avoid the general, the king will be killed (except the general)

The general won the game. In addition to "dying", there are "overtime judgment" and "draw". In the following cases, lots will be drawn:

1. One party leaves and makes peace, and the other party agrees;

2. Neither side can call the death of the other king "matter" or "death game";

3. One side will continue to take the king of the other side, and the other side is unable to avoid it. This is called "long-term stability";

4. It's one side's turn to move chess, but Wang is not defeated by the general, but there is no way out. This is called stalemate or "forced draw" (equivalent to the "trapped death" of China chess, the difference is that when this happens in chess, it is a draw, not a "trapped death" side loses. Beginners should pay attention to this);

In the game, the same situation appears three times, and each time the same party walks, there is no difference in chess moves. Judging as a draw, it is called "three clips" or "three repetitions";

6. If both sides didn't eat any son of the other side for 50 consecutive rounds and didn't move a soldier, it was judged as a draw. [ 1]