Scheme for holding knowledge contest 1 1. theme: encyclopedia knowledge storm contest
Second, the purpose of the activity: expand students' knowledge and tap students' enthusiasm for loving and using knowledge.
In order to enrich the campus cultural life of college students, guide them to pay attention to the society, expand their knowledge, enrich themselves, motivate themselves and enhance the spirit of teamwork, the Students' Union of Economics and Management College hereby applies for hosting the "Knowledge Storm" competition. The activities involve professional knowledge, historical knowledge, daily life knowledge, two-part allegorical sayings, lantern riddles and so on. At the same time, this invitational tournament will also provide a stage for students to show themselves, select a group of players with high comprehensive quality, and fully display the elegance of contemporary college students.
Three. Time and place of activity:
Time and place of preliminaries:
Time and place of the rematch:
Final time and place:
Four. Participants: all students of the Department of Economic Management.
Verb (abbreviation of verb) registration time:
Registration method: the participating members go to the monitor of each class, and then the monitor will be handed over to the members of the student union (see the back)
Activity process of intransitive verbs:
Preliminary arrangement:
Specific process:
(1) Answer the host's questions and try to answer them quickly. The types of questions are divided into compulsory questions and scramble questions. Select the top 8 players to enter the semi-finals.
(2) Conduct a quick answer session. When the host reads the questions and some contestants know the answers, they will stand up as quickly as possible and get the right to answer them. There are 15 questions in the quick test.
(3) Conduct mandatory questions. Each team leader draws out a set of mandatory questions. After reading the questions, the moderator will answer them within 30 seconds. There are 20 questions in each group.
Arrangements for the rematch:
The rematch is mainly a written test. A group of 120 questions, the type of questions (70 multiple-choice questions, 50 true-false questions, 20% of which are professional questions). 120 is divided into four parts, which are completed by four players through consultation. You can't discuss it in the process of solving problems, and you can finish it in 30 minutes. The top four were selected to enter the semi-finals.
Final arrangement:
(1) The final is dominated by games and questions and answers, and each team is basically divided into 100 points.
(2) Before the activity begins, the guests will speak, and the finalists will introduce themselves and perform a talent show (one or two players can be sent to the stage for a talent show, but one team will perform together. )
(3) Quick answer: When the host reads the question and the contestants know the answer, they will immediately puncture the balloon around them, and then the representative has the right to answer. +10 points for correct answers, and no points will be deducted for wrong answers. There are always 20 questions.
(4) Lucky Partner Problem: Each group takes turns to play, in which two players (A and B) need to face the audience. When PPT plays what A and B need to describe, the other two players (C and D) turn their backs on the audience and cover their eyes. When this link officially begins, A and B know the answer and prompt each other through body language (C and D). If c and d meet the requirements,
(5) Interactive questions from the audience:
(1) prize-winning link. Pass the ball with music. When the music stops, six spectators with balloons will have a chance to answer questions. The content of the game is as follows
A. Tie the little red flag to your feet, and at the same time, hold it in your hand. Then when the music starts, the host will immediately give the order of "left hand and right foot, right hand and right foot …", and the audience will raise their hands and feet at the same time. If the operations do not match the password of the host, they will be deleted. The remaining two teams will become the winning teams, and the audience of the winning team will receive rich prizes.
B. The host reads the topic (the topic type can be lantern riddles, IQ questions, and two-part allegorical sayings). The audience who raises their hands the fastest will stand up and answer, and there will be a prize if they answer correctly.
(The audience always sends out six prizes in the interactive session. )
(6) thrilling required questions:
A. After the moderator has read the questions, the contestants must answer within a limited time, with 20 points for correct answers and 10 for wrong answers.
B, it can be 550 (if you remove the two wrong options, if you finally get the wrong answer, then the wrong answer will get 10. You can ask the audience at the scene to answer questions, or you can ask any of your relatives and friends to help you answer questions. 20 points right, 550 points wrong 10. You can ask the audience to answer questions, and everyone can make a phone call. ) Each group has about 8 questions.
(8) Announce the results: while waiting for the results, perform talent shows of students' union members, such as sketches and singing. Or consider inviting clubs to perform.
Seven. Event guests:
Preliminary competition: relevant personnel of the Student Union of the Department of Economics and Management.
Rematch: Student Union staff.
Finals: Invite 3-5 teachers, department chairs,
First prize: group certificate and certificate 1 sheet +4 photo frames+group photo+notebook.
Second prize: a group certificate and certificate+entertainment magazines and celebrity books.
Third prize: group certificate and certificate+a notebook.
Performance Award: 4 people (determined by the judges' scores) certificates and certificates+exquisite gifts.
Eight, the arrangement of prizes:
Certificates and certificates, notebooks, entertainment magazines and celebrity books, 4 photo frames and exquisite gifts.
Nine. Budget: 300 yuan
Remarks:
(1) During the morning reading, members of the Student Union use the morning reading time to publicize to the Department of Economics and Management. The telephone number is 0 1-08.
(2) at the same time in,,, publicity.
(three) for all members of the Department of Economics and Management, with the class as the main body and the group as the unit (each group should have a name), each group has 4 members, and each small class should have a group to participate.
(4) Registered contact person: _ _ _ _
Scheme 2 of holding knowledge contest. Activity background: The knowledge contest in our college has been successfully held for four times since it was launched. Over the years, the competition has been adhering to the tenet of "advocating science, pursuing true knowledge, studying diligently, innovating and meeting challenges", attracting a large number of students to actively participate in activities, discovering and cultivating a group of outstanding talents with potential and achievements, and promoting the vigorous development of extracurricular academic and scientific activities of college students. The knowledge contest is an activity of "I love learning" organized by the learning department. The purpose of this activity is to encourage college students to admire science, pursue true knowledge, study hard, meet challenges, and discover and cultivate innovative talents for China's modernization.
Second, the purpose of the activity: this year, the campus culture and art festival of our school is about to begin. In order to meet the coming school-level knowledge contest and cooperate with the work of the school youth league Committee, we plan to train the contestants in advance. Under the leadership of the General Party Branch of the Academy of Life Sciences, with the careful planning of our department and the active participation of all classes in the school, * * * will create a brand-new knowledge feast and provide a strong campus science and technology atmosphere for our students to understand, learn, apply and deepen their knowledge.
Activity organization form
Organizer: Learning Department of Student Union, Academy of Life Sciences
2. Consultant: Yang Jingling
Planning: Zhao Yang, the general manager, is in charge of the learning department, and all the staff of the learning department participate.
First of all, the judges introduced:
Secretary Liu liangen
Counselor Yang Jingling
Presidium of Student Union and Ministers of Departments
Two. Introduction to the entry rules:
1. Contestants' requirements: This activity is planned for all students of grade 12, with 2 students in each class and 12 students in each group.
2. Competition principles: seeking truth, seeking knowledge, fairness and justice. Teams participating in the finals can get 60% bonus. Question bank
Third, the specific process of the activity:
Move the estimated time and place
Competition time: April 20th, 200813rd (or so).
Location: to be determined
Competition link: debut, let a hundred flowers blossom, go forward bravely, act quickly, make a comeback, find my love, and compete professionally.
1. When players appear in this session, each team should have its own slogan and distinctive self-introduction.
2. Let a hundred flowers blossom (compulsory in this section)
A. The question design includes multiple-choice questions, true-false questions and fill-in-the-blank questions. Each team answers one question in turn in each round, *** 10, and each question is 10.
B. Answering rules Each round of answering questions shall be answered by one member of each team respectively, and no answer or wrong answer shall be supplemented by other main responders.
C. Time limit for answering questions After the moderator has finished reading the questions, the player must effectively answer the questions within 10 seconds, and overtime will be regarded as abstention.
D. Scoring standard: each team's basic score is 100, plus 10 for correct answers, minus 5 points for wrong answers, and no points will be deducted for abstaining.
F. the host announced the scores of each team. "
advance
Question design: The topic of this session is grading, with scores of 20, 40 and 60 respectively. There are contestants to choose from. The thinking time of 20 minutes is 10 second, 40 minutes is 15 second, and 60 minutes is 25 seconds.
Answer rule
After each team has the right to answer questions, it must be regarded as a mistake to answer questions overtime within a limited time, and each question can be answered twice. No points will be deducted for wrong answers.
4. Quick hands and quick eyes (rushing to answer questions). Question design: * * * 30 multiple-choice questions, the host reads the questions in turn, and each team takes a responder to answer first.
A. Rules for Answering Questions After each team has the right to answer questions, it must complete the questions within 10 seconds. If the time limit is exceeded, it will be regarded as an incorrect answer, and each question can be answered twice.
B The team that answers correctly can get 10 points, and those that answer incorrectly will not be deducted.
C. the host announced the scores of each team. After this session, the relevant personnel will calculate the scores of each group. The top five players can advance directly, and the remaining five groups will enter the next round of "stage a comeback".
5. Interactive session This session is an interactive session for the audience. The host will ask questions, and the audience who answers correctly will get beautiful gifts.
6. Make a comeback.
Question design: The topic of this session is quiz. The host describes the characteristics of a thing. The host's description will be answered by the players first.
Scoring standard: if each question is correct 10, no points will be deducted if it is wrong.
Answer rule: answer each question twice first.
Note: After this session, the top two players can enter the next round, and the other three groups of players will be eliminated. Those who enter the next round are not included in the total score.
7. Amoy what I love
A. Question Design The topic types of this link include six categories: film and television knowledge, historical issues, popular science knowledge, sports knowledge, literary knowledge and current affairs. Seven questions in each category, each question 15 points.
B. answering rules each group of players must choose two types of questions, and each type of question must answer one question. Players must answer the question within 10 seconds after getting it, and overtime is regarded as an incorrect answer.
C 15 will be added to the scoring standard for correct answers, and no points will be deducted for incorrect answers.
8. Industry competition
A. Question Design All questions in this link are related to the professional knowledge of our college, and the question type is to grab the answer, with 5 points for each question.
B. answering rules each question has two chances to answer.
C. add five points for correct answers, and no points will be deducted for wrong answers.
9. Art plan 10. At the end of the competition, the host announced the total scores of each group, and announced the winners of the first, second, third and brave team awards in this competition, and finally announced the end of the competition.
Fourth, the propaganda work arrangement
(1) Pre-conference publicity (1) Invite the news department of our college, the school radio station, the school newspaper and other relevant media to report on this event. (Responsible by the staff of our department) ② Make and post posters, spray paintings and banners, and hang them on campus bulletin boards or conspicuous positions respectively. The main content is to publicize the competition system, the start time and other related matters. (3 days in advance, the propaganda department is responsible)
(2) Promotion in the middle of the activity (1) Invite our news department, school radio station, school newspaper and other relevant media to follow up the activity. (2) production and post-painting. Spray-painted content, preliminary results and final time and place, teams and other related content.
(3) Post-event publicity (1) invites the news department of our hospital, the school radio station, the school newspaper and other relevant media to report the results of the activities. (2) production and post-painting. The content of painting is the final result.
Verb (abbreviation for verb) venue layout
Site preparation: Zhao Yang, Francisco Jailson de Souza, Hai Xianglin and Zhao Liyan are fully responsible, including tea, slides, audio and video, seating chart, organizing admission, site cleaning, etc. Du Guangyuan, Shan Li and Xiong Huang are in charge of emergency.
Pre-competition preparation: Jia Jiajun is responsible for the slides related to the competition, and all officials actively prepare the tools needed in the competition. The question bank is collected by all the staff of our department, and can be obtained from relevant departments or personnel of other brother colleges, or through network channels or to relevant teachers for help.
Inadvertent Verb Award Setting Champion Award+Certificate (RMB 65,438+000) Runner-up Award+Certificate (80 yuan) Runner-up Award+Certificate (60 yuan) Brave Team Award+Certificate (50 yuan) VII. Estimated funds: drinks and other prizes 120 yuan 290 yuan Total: 4 10.
Student learning department
April 20th __ 13
Scheme of holding knowledge contest 3 I. Background of the activity
Party spirit is the soul and essence of China's * * * production party. Whether it can be maintained is related to the internal quality and external image of the party and to the rise and fall of the party's cause. It is a persistent task to cultivate students' Party spirit in party member and encourage them to move closer to the Party organization.
Second, the purpose of the activity
In order to let students know more about the knowledge of the Party, students party member, activists who joined the Party and students who submitted their application to the Party organization can use their knowledge to promote their study. Let students better display their talents and abilities, better exercise their expression and communication skills, and take this opportunity to enhance the friendship between students, * * * and learning, * * and progress.
Third, the theme of the event
"Learn the history of the party, understand the situation of the party and follow the party."
Fourth, the activity time
20xx165438+1October 24th to 20xx165438+1October 30th.
Verb (abbreviation for verb) activity place
Need to decide or solve
Sixth, the object of activity.
_ _ All the students in the college
Seven. Activity organization
Organizer: First and Second Student Party Branches of Xiangxing University
Eight. Activity preparation process
First, pre-conference publicity
1. Make a publicity board and stick it on the bulletin board of the hospital.
2. Publicity on online public platforms such as QQ, WeChat and Weibo.
B, pre-meeting work preparation
1, make a question bank of party spirit knowledge contest.
2. Prepare the examination papers and ppt for the final exam according to the number of applicants.
3. Make specific work arrangements for the staff at the meeting.
Nine. Detailed process and rules of the activity
(A) the preliminary process
1. Competition time:
2. Competition rules: Each contestant brings his own pen and notebook to take the written test, the time is 1 hour, and the test paper is 100. Finally, according to the results, 40% of the total number of contestants were selected to participate in the finals. Draw lots before the final. (The topic is the topic prepared in the question bank)
(2) Finalization process
1. Competition time:
2. Rules of the game
The first link: self-presentation.
Members of each group briefly introduce themselves in turn, including the name and slogan of the team, the names and majors of the team members, etc. , the time is two minutes for each team (including one minute to show cheerleading style). This link is the impression score, and the full score is 15 for each player, 40 for cheerleaders, * * * 100. Individual scores and cheerleading scores are included in the team's total score. The score of 10% in this link is included in the final grade.
The second link: mandatory questions
There are four rounds of required questions * * *, and the topic setting range comes from the question bank. In each round, each team chooses one person to answer questions, and each person answers one question, with 25 points for each question. Each question can only be answered 1 time, and no points will be deducted for wrong answers. The time for each person to answer questions should not exceed 10 second, otherwise 10 points will be deducted, and individual scores will be included in the team's total score, and different people will answer each round. 25% of this link is included in the final score.
The third link: choose the answer.
Select two rounds of questions * * *, and the topic setting range comes from the question bank. Members of each team freely agree to answer any question from a given set of questions, with 50 points for each question, and no points will be deducted for wrong answers. The time for each team to answer questions should not exceed one minute, otherwise 20 points will be deducted. 35% of this link is included in the final score.
The fourth link: rushing to answer questions.
There are 10 questions in this round, and there are four different scores of 20, 30, 40 and 50 for each team to choose from. The order of the questions is sorted according to the current scores of each team. If the answer is correct, add the corresponding score, if the answer is wrong, deduct the corresponding score. If the team answers incorrectly, the host will choose an audience from the audience to answer. If the answer is correct, there will be a beautiful gift, and the question is over. If the answer is wrong, go straight to the next question. 30% of this link is included in the final score.
3. According to the total score of four rounds of competition, the first, second and third prizes will be awarded. According to the on-site performance, individual awards were awarded.
X. Activity requirements
(a) the staff shall not be absent, if there are special circumstances need to ask for leave to the person in charge of the activity.
(2) During the activity, 17 coughed badly, and 17 coughed badly.
(three) follow the principles of openness, fairness and justice.
XI。 Award settings
First prize certificate of honor+prize
Second prize certificate of honor+bonus
Third prize certificate of honor+prize
Individual Award Certificate of Honor+Bonus