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What intellectual games were there in ancient China?
China Ancient Intelligence Game Rankings

1. Jiuhuanhuan

2. Tangram

Step 3 go

4. Chess

5. Shoot and cover 6. Hide the hook

riddle

No. 1

The Chinese Ring

In ancient China, there were many games that depended on certain intelligence and skills, for example, the nine-chain game.

Jiu Lian Huan, also known as "Lian Huan Huan" and "Qiao Huan", came into being in the Song Dynasty. Zhou Bangyan wrote the poem "Jie Lianhuan" in Song Dynasty: "Skillful hands can make Jie Lianhuan." The nine-ring chain was originally made of metal wire and made up of nine small rings connected in series.

Players should try to untie them one by one and then put them together one by one. Ming's "Total Record of Dan and Lead" says: "Nine chains, the two are interlinked, combined into one, solved into two, and combined into one." Later, the Nine Rings were also made of copper or iron, and more and more games were played. These rings are detachable and replaceable. This kind of game needs careful thinking and puzzles when playing.

China ancient puzzles, puzzle maps, etc. , is another intelligent game mode different from board games. By arranging and combining some boards or cardboard with different shapes in different forms, a jigsaw pattern of various things images is created.

Tangram was first popular among literati, and later spread to the people, especially children. It is usually cut into seven geometric figures with different sizes and shapes by a square thin plate, and then these seven plates are pieced together in different ways to form various patterns such as figures, animals and plants, buildings, pavilions, bridges, chariots and horses, flowers, birds, insects and fish. This kind of game is clever and changeable, which can improve people's imagination and judgment, activate people's thinking in images, and is especially suitable for inspiring children.

Step 3:

In the history of ancient games in China, chess and other board games are all forms of intellectual games, among which Go has the longest history. Zhao? As the saying goes, "Go is the most ancient and modern drama." As early as the pre-Qin period, Weiqi was popular in society. During the Han, Wei, Tang and Song Dynasties, Weiqi developed greatly and was popular until Yuan, Ming and Qing Dynasties. This game form, which can last for thousands of years and countless generations, is rare in the history of Chinese and foreign games.

The play and rules of Go are very complicated. Mainly through various techniques and tactics such as eye-catching, eye-catching, grabbing, encircling and breaking. In order to win the opponent. It is usually divided into three stages: layout, middle game and ending. Every game of chess,

Go is more difficult and wisdom is used deeper. For a long time, it has basically been popular among some upper-class aristocrats, but it has not spread to the general public.

Chess is a different story. Although chess is also an intellectual game, its popularity is much higher than that of Go because of its simpler shape and method. In the ancient history of China, not only many princes and nobles liked playing chess, but also many ordinary people were deeply interested in it. The chessboard of chess consists of nine straight lines and ten horizontal lines, which constitute 90 intersections and 32 pieces. This kind of board game evolved from Baoying chess in the Tang Dynasty, and it was basically finalized in the Song Dynasty, and it is still very popular today.

In addition to Go and Chess, there were many chess in ancient China.

Radiation five?

The more primitive guessing game is a form of game called "shooting". The so-called "shooting" is to cover an object under objects such as Ou and Yu, so that people can guess what is inside. Biography of Han Dong Fang Shuo: "This smell made several scholars answer. Yan Shigu wrote: "Put something under the shelter so that the arrowheads can shoot it, so the clouds can shoot it. "

Judging from the above records, shooting games were popular in the court during the Han Dynasty. Hidden in the cover are mostly some daily necessities, such as towels, fans, pens and ink, boxes and cans. "

This article comes from guided habitat.

Hook number six?

In the imperial palace of the Han Dynasty, there was also a popular game activity with a jade hook as the cover, the so-called "hidden hook".

Tibetan hooks are said to have been invented during the period of Emperor Wu of the Han Dynasty, and were often used as entertainment programs after entertaining guests in the palace. According to the "Local Records of the Zhou Dynasty", "The play of Tibetan Hook is divided into two Cao Cao to compare the outcome. If the doll has a grudge, the strange man will travel with him, or he will belong to the upper Cao or his subordinate Cao and be named' Bird' to match the number of two Cao. " When a hook is hidden in the hands of several people, Cao people should know where it is. It's better when you hide. Sanzang is capital ... When you hide in Shangcao, you must shoot at Xiacao, and when you hide in Xiacao, you must shoot at Shangcao. "It can be seen that in the Jin Dynasty, the Tibetan hook game has formed a relatively complete set of customization in terms of personnel distribution, activity procedures, reward and punishment systems, etc.

The seventh riddle:

Another very important category in guessing games is riddles. Riddle has a great influence in the cultural history of China, and its main manifestation is to use various features of language to hide the meaning or image of things for people to guess and guess. Therefore, riddle is actually a verbal game activity.

The predecessor of this riddle is called "? As early as the Spring and Autumn Period, the word "argot" appeared in the embryonic form of riddles. At that time, in order to persuade the king to believe his ideas, some tourists often borrowed some argot to hint and inspire the king. After Qin and Han dynasties, argot has two important forms, one is to describe the mystery of things' characteristics, and the other is the mystery of literal meaning.