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How to save Maya files correctly? How does Maya save files?
MAYA software is a famous 3D modeling and animation software under Autodesk. AutodeskMaya can greatly improve the workflow efficiency of development, design and creation in film, television, games and other fields, and improve polygon modeling and performance through new algorithms. Multi-thread support can make full use of the advantages of multi-core processors. The new HLSL coloring tools and hardware coloring API can greatly enhance the appearance of the new generation of host games, and are more flexible in character creation and animation. Regarding the power of maya, I believe many friends also know something about it, but for the mastery and use of software, many friends may still be scratching their heads! It doesn't matter. If you want to learn to use maya, you have come to the right place. The rich maya quality video course will take you from basic software to advanced operation.

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How to save Maya files correctly?

You can recall how we used to save documents. Probably in most cases, Maya is saved by Ctrl+S or Ctrl+Shift+S..

1. If there are too many Maya files, you may not be able to accurately identify the contents of the files. Of course, it can also be identified by naming, but you should know that memory is limited after all.

2. Not intuitive enough.

Wouldn't it be nice to save a single picture when saving a file? Of course, we can do this through rendering or screen capture, but it is still not good enough. Wouldn't it be nice to have a thumbnail like a picture? If everyone thought of it, then the Maya development team must have thought of it.

To do this, please refer to the following operation.

1. We need to open the file saving dialog box, and then we can see an option called "Thumbnail-Play Preview".

2. Here, you need to check Save Thumbnail-Play Preview, and then click Capture.

3. Then select the "Thumbnail-Screenshot" type in the pop-up box where you want to save the preview. Select a thumbnail here. If you use the "screen" method, the shadow cloud Bian Xiao reminds you that you need to set a time range. In addition, if you use animation, you can set the screen thumbnail by adjusting the TitleFrame.

4. After setting, click Save, and then click "Save Scene" in the Save tab. It's good.

5. At this point, we click windows = & gtGeneralEditors => Content Browser (Content Browser.

6. In the ContentBrowser, look at the location in the following figure 1, select Project /projects, and then select the project folder.

7. You can see the effect of the above picture. Maya files have thumbnails directly. If it is a screenshot, the mouse will play automatically after it is placed on the file.

After reading the operation flow, let's take a look at the principle of this function.

By default, Maya supports MB, Ma and FBX thumbnails.

Maya will automatically create a folder when we use the save preview to save a file. The Mayasswatches file is saved, and then the thumbnail will be saved to ma.swatchmb.swatch. under fbx. Sample file.

The screenshot will be saved in the Fbx.preview file in Ma.preview Mb.preview, and a file will be captured every frame and placed in the file name folder.

The above is the realization process of this function. Knowing this, I adjusted the location of the file at will. Remember to take the corresponding preview file with you.

So, how can we correctly save Maya files today? The sharing of "shadow cloud rendering" is over here! Everyone must watch more, practice more, think more and learn more. I hope everyone can learn Maya production as soon as possible! ! Here, we also provide you with more courses to learn, click the link: