What is vray real-time rendering?
More than a year ago, we provided users with the function of outputting 3D cube maps in VR devices (such as GearVR) for viewing. With the release of our VR guide, this process has become very popular, especially in the architectural design and architectural visualization industries.
There is a problem in this process, the output image can only be seen by VR headset, which is a bit difficult to know the final result after modifying the scene. Therefore, users need a way to combine virtualframebuffer with the output visible in VR.
In the upcoming V-Ray3.5for3dsMax, we introduce a new method to export ActiveShadeVFB to OculusRift or HTCVive. In this way, users can directly render and view changes in VR.
Vary real-time rendering brings us a fast and convenient experience. Different from other real-time rendering, it is more like a plug-in device of VRay, because it only supports the temporary export scene of Vray, that is, you can adjust materials and scenes in Vray, and then perform lighting, post-processing and rendering in Lavina. Of course, the lights should also be placed in the correct position, but the parameters can be modified inside.
Vray real-time rendering advantages:
1, very fast! This is unmatched by other renderers! Export a big picture, which can be exported quickly in a super short time and can be completed in two minutes!
2. It brings convenience to vray users and greatly improves the mapping speed while ensuring the rendering quality.
In fact, the biggest advantage of vray real-time rendering is fast, clear and high quality, which can give users a better experience! The sharing of vray real-time rendering ends here. If you want to operate vray real-time rendering, take a vray course to improve your operation skills ~