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How serious is plagiarism in domestic games?
As long as you are shameless, you can do whatever you want.

Speaking of game plagiarism, especially domestic game plagiarism, sister Shi really can't spit it out.

I used to just copy the name and play the edge ball. Later, I became more and more courageous and cheeky, so I don't want to make money by virtue! Art design, gameplay, some shameless and even copying code!

For example, the mobile game "Medal of the King: Rainbow Action", which was very popular some time ago, was named after Ubisoft's "Rainbow Six" and will not be sprayed for the time being, but how can I directly use the wallpaper of "Rainbow Six" on the official WeChat account?

Not only copied wallpaper, but also players broke the news that they copied the Chicago mansion map of Rainbow No.6, with a similarity of 90%!

WTF! Didn't your company design it? Even copy the map? !

Even the promotional videos are copied from others! You can look at the comparison. On the left is the King's Medal, and on the right is Rainbow Six:

Generally speaking, if you do something bad, you have to hide it for fear of being discovered.

However, Chongqing Fang Ying (now called Guangzhou Ying Zheng), the production company of the Medal of the King, insisted on high-profile, boasting that it had discovered the "blue ocean of tactical shooting direction", and then said that it borrowed from Dawn+Jedi Survival+Titan Landing+Rainbow Six. ...

I'm afraid people won't know that I copied it. I'm shameless. Who am I afraid of?

Then find the water army to bite Rainbow Six, saying that people are inferior stand-alone games (inferior, do you still copy people? ), calling on everyone to protect "domestic mobile games", "China people must support the King's Medal" ...

This is more retarded. Junk games are not allowed to scold? You asked me to support it. How can I support it?

I feel that this land washer is kidnapping players under the guise of "domestic production": If you don't support me and protect independent intellectual property rights, it won't be China!

This kind of floor washing marketing has been so low that it depends on moral kidnapping to blackmail players. It can be said that there is no lower limit to shame!

Don't use "domestic" as a cover for your plagiarism!

What other "domestic games" plagiarism you can't stand? Welcome to add!

Glad to answer this question!

How serious is plagiarism in domestic games?

Let's just say. At present, whenever there are hot spots, domestic game manufacturers will copy, not only from the original, but also from each other, and even organize the water army to insult the original. It is not only the copyright dispute between sandbox games, the lawsuit of a hundred pages of complaints that Netease ate, but also the joint lawyer letter from Blizzard Netease received in 4399, which shows how serious the phenomenon of game piracy and plagiarism in China is!

Not only plagiarism, but also very serious false propaganda! For example, Kun, which was popular for a while two days ago, was really one thing to see the poster, but it was very disappointing after it was opened. Where is Kun? Not a hair! What else, the legend of Mill? "Click to send a dragon slayer." But after clicking on the advertisement and entering the game, where can I get the Dragon Slayer for free? You want to kill a dragon slayer without spending 8 thousand yuan? When I was surfing the Internet, I saw a poster of Neil's mechanical age, and I couldn't help thinking that such a game masterpiece also needed publicity? Not bad, but also a hand tour! Download and open the game, no miss Neil! There is also the so-called "zelda mobile game", which really makes me think that "the breath of the wilderness" is registered on Android!

Previously, well-known game commentator and well-known up director Ao revealed in his series of video works "Awkward Call" 2 14 that the online game "Tomb Raider Notes" embezzled the materials of "The Ancient Scroll" and "Mysterious Sea", and was immediately threatened by the network of tourists and faced with great pressure. Subsequently, the official of the Central Committee of the Communist Youth League sent a message of solidarity and support for the factory director. Tuan Tuan is mighty!

In fact, you can understand that domestic game manufacturers can't come up with such an interesting game planning scheme, not to mention that the development team has a pig brain, but it is simply impossible to develop a game masterpiece! Two days ago, I played a pirated mobile game called the Medal of the King, which is actually a transplanted version of "The Siege of Rainbow Six". The gameplay of "Agent Storm" and "Hostage Rescue" is almost the same as that of Cai Mao. Ubisoft seems to want to thank Ying Zheng for the information!

In fact, the rampant plagiarism is also the responsibility of Tencent and Netease. As we all know, Tencent started from plagiarism. It's a little ugly, but that's it. Netease's eating chicken was brought to court by a paper complaint in Blue Hole. These two manufacturers with technology, money and deep pockets did not play the role of industry role models, but just copied them. Other small manufacturers or studios can only follow suit.

Look at the mini, then look at my world.

Plagiarism, the most hateful thing is not only plagiarism, but also adding your own elements. Sprite: I am a senior 4399 player, and I am a web game player. I am exposed to plagiarism much more than online games. We have always been able to tolerate some things, but sometimes there is no lower limit.

The first one is dedicated to 4399 "Mini World". From the moment 4399 first introduced the mini, I completely looked down on 4399. First of all, what qualifications does Mini have to challenge MC? What does it mean to be able to challenge owners without copyright? Do you want to subvert the real protagonist by copying the game? Do those "mini dogs" who shout every day still have dignity to speak? Are domestic games really so low-level? Not only as one of the "popular games" (4399 game box), the absolute ultimate goal of this software is to "rub the heat". Who gave 8.5 points? ), I often shamelessly say that I have "integrity", and loyal ministers also shout slogans. I just want to say how do I have such a cottage game in China?

How can a game like Olara and Locke's Kingdom be played without a sail? I am a die-hard player of Sail and a die-hard fan, but I have to look at these games from the perspective of a third party, so as to be a real 4399 player (I don't spray indiscriminately, I just manage people with facts). Sailing, as a domestic game, was once popular in China, occupying the dominant position in web games. Many people have played, but there are many reasons for not playing. What I want to say today is that I copied it for a while. At first, it borrowed from Pokemon and inherited the game mode and mode of Pokemon. But because of the unique system, these two games are two games. Although the elf play is similar, it is different in other places. Why should I say that this game is also a serious plagiarism? This is also the reason why I started a series of bad reviews on mass production of Taomi, making money for children, making feelings and so on.

Plagiarism is just a means to earn more money, buy more feelings and let more people pay the bill. Is there a copyright? Don't! !

I won't say "The Avengers". I wrote an article (my home page), so just copy it and impose some of my own elements. Is this what I want to do?

The most typical fate is Joan of Arc, followed by glitter. I don't know what the producers thought at the time. Like Alice Phil, Qing Ji and Astor, the familiar past is 7788.

Fortunately, League of Legends has changed many images. If Tencent is really serious, the current Taomi is estimated to be unable to resist Tencent's counterattack.

Talking about the past now is to expose the scars. Only by recognizing the essence of plagiarism and playing games with "original intention" is what domestic games should do. There is a long way to go. Only by not forgetting your active attitude can you get more people's respect and recognition, instead of playing games like "mini-world" by manipulation.

I have recommended this game for the third time!

But since your question is how serious is the plagiarism of domestic games?

Then I still "strongly recommend" this cross-generational masterpiece!

Sky origin

This is a magical game.

It subverts the tradition that domestic games completely copy a game!

Opened a precedent for the future development of domestic games!

It did not completely copy one masterpiece, but paid tribute to three masterpieces in a row!

Pay tribute to the night of watching the pioneer fortress.

Survival of the Jedi: I will form the main body of the game.

Watch pioneer: I'll finish the game hero and UI.

Night at the fortress: I will improve my architectural and painting styles.

Yes, it is such a magic game, and the theme style is very similar to "Night of the Fortress"; Its game hero skills and UI design are completely pioneers; And its game content is 100 people fleeing.

Goose factory, you are desperate! You are too young to pay tribute to my company!

(Even so, I played 18 hours of pen throwing ...)

Basically, foreign games or domestic manufacturers have launched their own games according to other people's game models. But it's nothing, just copying the game mode.

China also has a game called Mini World, which is not just a simple model for reference. Copying and pasting the source code directly is really disgusting.

In turn, players in the mini-world often scold the original, my world, and it is ridiculous to tell the story of the old man.

Simply put, Mini World was launched at the end of 20 15. My World started broadcasting in May 2009.

Mini World ate China's bonus. Although its download volume exceeds my Netease version of the world, it is still a plagiarism game.

Zombies in my world and savages in the mini-world will be burned to death during the day, and their droppings (carrion and weird elbows) will be hungry after eating them. So, savage = zombie. The coolies in "My World" are afraid that they will explode when they are close to the players, and they will not burn during the day. The eggs in the mini world are like coolies. Therefore, bursting eggs = coolies are afraid. Savage Hunters and skull and bones burn during the day, and the falling objects are the same, both of which are ranged attacks, so Savage Hunters = Skeletons. The magma in my world will produce stones when it touches water, and so will the mini-world. Black spar = Obsidian Heartthrob = Last Shadow Man Ancient Black Dragon = Last Shadow Dragon Robot Arm = Piston My world has pigs, sheep, cows and horses, and there are also pigs, sheep, cows and horses in the mini world. This shows that the mini world copied the creatures in my world. My world has plains, jungles, highlands and other terrain, and so does the mini-world. This shows that the mini world copied the terrain of my world.

Some mini-world players say that there are lanterns, pandas, guns and small peas in the mini-world. Is my world okay? I smiled when I saw this. I don't think this mini-world player knows that my world has mod.

Mini-World Player: Actually, the mini-world was invented by an old man in 2003, but the old man died and the manuscript was seen by Americans, so it was made into my world. The old man saw it and sent out the mini world on 20 15. My world replicates the mini world. Hehe, there is no one left in this pupil. Markus alexej persson, the original author of My World, is Swedish! ! Minidog, is there a hole in your head? ? In addition, China could not make sandbox games in 2003. You know, computers were only released in China in the 1990s.

I wonder, why don't Americans study bulletproof vests with your mini maggots' faces? Mini player: The mini world belongs to China, and my world is foreign. It is unpatriotic to play foreign games. Seeing this, I want to say: go to your big washbasin! You ate my China version of the world? !

The mini world copied my world, and even said that my world copied the mini world.

One day he will disappear from the mini-world! ! !

Personally, I don't have any fixed preference for games, so I dabble in a wide range, and I still have a certain summary of domestic game plagiarism.

First, define plagiarism. Personally, I think there are two kinds of games that can be called plagiarism. The first one is reformed, and the rest are completely copied. The other is to change the modeling, add or modify some game content, but copy the main operations and main processes.

Some people may think that there is no difference between the two situations, but the difference is quite big. Let me explain it separately.

In the first case, let me give you an example. Last year, a game named "The Light of Domestic Games" was unnamed, with poor evaluation and sales. I bought this game out of curiosity. I felt very familiar when I went in, and the operation and fighting felt deja vu. Later, I looked through my game list and found a game, Oboro Village: Legend of the Demon Knife, and finally I knew why I was so familiar with it. In addition to modeling, this "domestic game light" is almost completely plagiarized, which is considered plagiarism. Just copy it. The impact is not as good as the demon knife, and the picture is not as good as the demon knife. The sense of fluency is far from the demon knife. You know, the demon knife is a game in 2009. The only thing better than the demon knife in the whole game is the background music, only because I don't like Japanese minor. How can we support such domestic games?

Barley as a Buddhist player, I really have the greatest tolerance for plagiarism from domestic manufacturers. Facing the plagiarism of manufacturers, what can we do as players, just like the old father, forgive them and continue to play happily.

Barley remembers that the first game industry in China flourished around 1998, and those domestic stand-alone manufacturers sprang up. However, a hidden danger in the domestic game industry is quietly buried here, that is piracy, which we will talk about later.

Since 2004, Tencent has launched one online game after another in the form of agent plagiarism, and created new game revenue myths again and again by using its two low-cost traffic acquisition platforms, QQ and WeChat. Coupled with the lack of supervision on the protection of game property rights in the early days, there appeared a funny lawsuit that QQ Pavilion won the Bubble Pavilion. Since then, Shanda, which was originally a strong competitor of Tencent, seems to have been "castrated". In the face of Tencent's crazy plagiarism, there is no room for resistance, and other manufacturers seem to be avoiding swallowing.

At that time, although the problem of plagiarism also existed, after all, the cost of making an end-game was relatively high, and some small manufacturers did not dare to copy the game works rashly. After all, if someone sues for plagiarism and wins the case, it will really be a one-pot trip. Moreover, programmers at that time still had certain dreams, and there was still gold to be found in the domestic game Blue Ocean.

However, with the popularity of smart phones and mobile games officially on the historical stage, everything is out of control. The research and development cost of mobile games is basically one tenth or even less than that of end games, which makes some small manufacturers can only copy one end game, but now they can copy ten mobile games. Moreover, during the period when the hand tour just broke out, cats and dogs could do anything. After half a year of operation, the number of users will drop, which will change the skin of the characters in the game and change their names to continue to attract gold. At that time, players also showed the greatest tolerance for this. To put it bluntly, players will eat whatever the manufacturer feeds them.

15 or so, which should be regarded as the most serious problem of game plagiarism in China, but it is also a turning point. Tencent began its strategic transformation for half a year after the 3Q War. After several years of accumulation, players have gradually seen a different Tencent. Tencent has carried out strategic cooperation with some game manufacturers of different scales at home and abroad, and continuously improved its independent research and development capabilities through acquisitions, shares, mergers and acquisitions, etc., and players began to gradually agree with their behavior. As for those diehards who still insist on Tencent's past plagiarism, they have been crushed by the wheel of history.

Understand the current situation of domestic games:

There are more than 10,000 junk mobile games every year (maybe more), and 99% of them are skin+value+template games.

Every year, there are more than 100 junk page tours, 99% of which are games of skin+value+template, and 80% are legends.

Every year, there are dozens of garbage end games, 99% of which are numerical+template games.

So that gamers who want to find a normal new game are hard to find and can only play those old top 10 over and over again.

Yes, the plagiarism of domestic games is so serious that the works of any small foreign factory can kill the sum of all the ideas in the whole China game circle.

The domestic game industry has fallen to the point where it can only make money by copying and numerical templates.

All this is related to the tolerance of domestic Buddhist players. As long as there is a market for plagiarized games and there is money to make, domestic games will never have a clear view!

Buddhism can't save domestic games. Players and friends, resist junk games and start with me! ! !