First of all, I recommend a very unsolvable lineup, that is, the six noble Ssangyong system. The core lineup of eight people is Galen, Obama, VN, Jianji, Leona, Angel, Dragon King and Dragon Girl.
If you are unlucky and can't get Ssangyong together, you can switch to Draven and Crow in time and get the imperial buff. If the population reaches 9, you can also supplement double guards or three swordsmen, and it is also very comfortable to supplement Yasuo later.
The advantage of this lineup is that the nobles have strong fighting capacity and are easy to find. These are all gold pieces. After collecting three big noble in the early stage, they will basically not lose, and they can quickly accumulate the economy. When the economy is sufficient, the population can be upgraded faster and core chess pieces such as angels, dragon kings and dragon ladies can be found.
Generally speaking, the aristocratic dragon system is to use the early strength of the nobility to win a winning streak, save the economy, and then rapidly increase the population, and start looking for angels to join six big noble and other bosses. If something unexpected happens in the middle, such as excessive blood loss, you can only speed up. Seven people look for angels, let six nobles provide BUFF, and then let the Dragon King or Dreven output in a single core. Big noble and angels are very capable of protecting people, and they are very comfortable to fight.
Genting's game lineup recommended 2: Void 6 Thorns
The second lineup is the void six thorns, which is very popular recently. I'm sure you've heard of this lineup. Just listening, this lineup feels fierce and full of fighting capacity. The core populations of the six thorns in the void are mantis, pike, Carter, Akali, poodle, widow, excavator and big bug.
The Void Brothers are extremely powerful, and all the general attacks in the team ignore the enemy's 50% armor, which makes the assassin's performance even better. We got three assassins in the early stage. In the early and middle period, the fighting capacity is full, and the playing style is relatively simple and easy to understand. Moreover, the mantis among assassins is also void, so it is easy to take advantage of the early strength of the three assassins.
The population status has triggered three empty spaces and three thorns, which is already very fierce. The combat effectiveness of the whole audience is the highest, the economy is accumulated, and the population is increasing rapidly. Collect three empty spaces and six thorns, and then slowly replenish the stars. In the medium term, the enemy is too strong, so seven people can start the search.
Then use a golden shovel and a big sword to turn the excavator into an assassin, which can successfully trigger the six-stab and three-empty BUFF. In terms of decisive battle equipment, the front row is equipped with big bugs, and the back row is dominated by Parker and Akali. The output equipment recommends red buff, Qinglong knife and bloodsucking sword.
Genting game lineup recommended three: wild three deformation three methods
The third lineup is the strongest lineup in the current version, the three transformers and the three magicians. This lineup is quite special, it is a lineup of seven people. The core lineup of seven people is Leopard Girl, Werewolf, Fox, Naer, Dragon Girl, Dragon King and Dead Song, and Lulu can also do it.
The advantage of this lineup is that the front row is solid and the back row is equipped with output explosions. But the disadvantage is that it is weak in the middle period and easy to lose a lot of blood in the middle period. Our game is to use the BUFF of the two beasts to quickly accumulate the economy.
After reaching the state of 7, I began to search for strange things. Remember to give the front row equipment to Naar and export it to Dragon King, Qinglong Knife, Cannon and Sheep Knife. Late output depends on the Dragon King enough to crush the opposite side. It is a panacea lineup, which can be called the super lineup of this version.
Genting game lineup recommendation 4: void pirate gunner
The pirate gunner system is believed to be known to all. Some time ago, the piracy system was very popular, not for anything else, but for money. Therefore, I recommend a void pirate gunner system here. The core lineup of 8 people is Xiao Bao, Obama, Captain, Parker (pirate overuse), Mantis, Big bug, Excavator, Female Gun and Male Gun.
The advantage of this lineup is that there is too much money after collecting pirates. As long as the equipment is selected correctly, the output will explode. In the early stage, we were weak. In order to gather pirates and gunmen, it was difficult for us to beat a strong aristocratic lineup in the early stage, so we simply used the losing streak tactic, and in the middle stage, we directly started the mode of three pirates robbing money, and the speed of light accumulated the economy.
When the population reached 67, it began to consciously upgrade Samsung and replenish its equipment. Small guns gave silent knives, disarmed knives, retracted swords, and cannons (except artillery accidents) gave red BUFF.
In the future, we will continue to upgrade the population to fill the gap. Three-void buff is the core of victory in the middle and late period. With the vanity buff, our gunner system has a high explosive intensity, but this lineup has higher requirements for players and better rhythm control.